Hitman 2

Hitman 2

AVERAGE FPS
56
playable

This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 24 32 42
1440p QHD 33 45 59 79
1080p Full HD 52 70 93 123

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 42
3840x2160 Medium 32
3840x2160 High 24
3840x2160 Ultra 18
2560x1440 Low 79
2560x1440 Medium 59
2560x1440 High 45
2560x1440 Ultra 33
1920x1080 Low 123
1920x1080 Medium 93
1920x1080 High 70
1920x1080 Ultra 52

Hitman 2 with AMD Ryzen 5 5500 + Intel Arc B570, In-Depth Analysis

# Hitman 2 with AMD Ryzen 5 5500 + Intel Arc B570: Database Analysis

The AMD Ryzen 5 5500 paired with the Intel Arc B570 delivers a playable but resolution-sensitive experience in Hitman 2, with the combo ranking 2399th out of 3001 tested configurations. The data shows a system that handles 1080p competently, struggles at 1440p for ultra settings, and falls below playable thresholds at 4K for all but the lowest settings. The CPU holds its own relative to peers, while the GPU becomes the clear bottleneck as resolution climbs.

FAQ

Q: What is the best resolution for this combo in Hitman 2?

A: 1920x1080 is the only resolution where all settings presets remain playable, with average FPS ranging from 52 at Ultra to 123 at Low. At 2560x1440, only Low (79 FPS) and Medium (59 FPS) stay above 60 FPS, while High drops to 45 FPS. At 3840x2160, even Low averages just 42 FPS.

Q: How does the Ryzen 5 5500 compare to its nearest rivals?

A: The CPU's average benchmark score of 19593 places it within 0.7% of the Intel Core i5-11600KF (19723, -0.7% delta) and 0.5% ahead of the Intel Core i7-10700F (19499, +0.5% delta). It sits essentially tied with the AMD Ryzen AI 5 430 (19617, -0.1% delta) and trails the Intel Core i5-12500 (19668, -0.4% delta) by a negligible margin.

Q: What is the GPU's performance percentile?

A: The Intel Arc B570 ranks in the 65th percentile among all GPUs, with an average benchmark score of 20556. Its closest rival is the Intel Arc A750 (20582, -0.1% delta), and it performs within 0.5% of the NVIDIA GeForce RTX 3070 Mobile (20534, +0.1% delta).

Q: Does the CPU bottleneck the GPU at any resolution?

A: At 1080p Low, the system achieves 123 FPS, suggesting the CPU can feed the GPU effectively at lower resolutions. However, at 4K Ultra, the average drops to 18 FPS, indicating the GPU becomes the dominant limiting factor when pixel count and settings increase.

Q: What is the FPS drop from 1080p to 4K at Medium settings?

A: At Medium settings, average FPS falls from 93 at 1080p to 59 at 1440p and 32 at 4K. This represents a 34% decrease from 1080p to 1440p and a 46% further decrease from 1440p to 4K, demonstrating heavy GPU scaling demands.

Q: How much VRAM does the Arc B570 have and does it matter here?

A: The GPU has 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth. At 4K Ultra, the average FPS of 18 suggests the memory subsystem and GPU compute are heavily taxed, though the data does not isolate VRAM capacity as the specific constraint.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm process with 19,600 million transistors on a 272 mm² die. It operates at a fixed 2500 MHz base and boost clock, with memory running at 2375 MHz (19 Gbps effective). The 10 GB GDDR6 frame buffer across a 160-bit interface delivers 380.0 GB/s of bandwidth, which the data shows is sufficient for 1080p and 1440p gaming but becomes strained at 4K.

In Hitman 2, the GPU's role shifts dramatically across resolutions. At 1080p, the B570 produces 123 FPS at Low settings, demonstrating strong raw throughput for a four-year-old game. The card's 2304 shading units and 144 texture mapping units handle the stealth game's environments well at this resolution. However, the 80 render output units and 11.52 TFLOPS of FP32 compute begin to show limits as resolution increases.

The 4K results tell a clear story: 42 FPS at Low, 32 FPS at Medium, 24 FPS at High, and 18 FPS at Ultra. The gap between Low and Ultra at 4K (42 vs 18 FPS) indicates that the GPU's fixed 2500 MHz clock and 380 GB/s memory bandwidth cannot sustain the increased pixel throughput demands. The 10 GB VRAM capacity appears adequate for Hitman 2's textures, but the 160-bit bus width limits effective memory bandwidth scaling.

The B570's benchmark profile supports these findings. Its PassMark G3D score of 14195 places it in the 65th percentile overall, with a DirectX 12 score of 72 and DirectX 11 score of 118. The GPU's average benchmark score of 20556 is nearly identical to the Intel Arc A750 (-0.1% delta), indicating the B570 delivers comparable rasterization performance despite its lower position in Intel's lineup.

Resolution Scaling

The measured FPS data reveals a predictable but steep scaling curve across the three tested resolutions. At Low settings, average FPS drops from 123 at 1080p to 79 at 1440p (a 36% reduction) and 42 at 4K (a 47% further reduction). This pattern indicates that even at minimal graphical load, pixel count alone heavily influences performance with this GPU.

At Medium settings, the scaling is more moderate in absolute terms but similar in percentage: 93 FPS at 1080p, 59 FPS at 1440p (37% drop), and 32 FPS at 4K (46% drop). The minimum FPS at Medium follows the same trend — 79 at 1080p, 50 at 1440p, and 27 at 4K — showing that frame time consistency degrades alongside average performance.

High settings produce 70 FPS at 1080p, 45 FPS at 1440p, and 24 FPS at 4K. The 1080p-to-1440p drop of 36% mirrors the Low and Medium patterns, but the 1440p-to-4K drop of 47% is slightly steeper, suggesting that High settings' additional effects (likely shadows, reflections, and ambient occlusion) amplify the GPU's workload at higher pixel counts.

Ultra settings show the most severe scaling: 52 FPS at 1080p, 33 FPS at 1440p (37% drop), and 18 FPS at 4K (45% drop). The 4K Ultra result of 18 FPS is below any reasonable playability threshold, and even the 1440p Ultra result of 33 FPS approaches the lower boundary of acceptable smoothness for a stealth game where precise timing matters.

The consistent 36-37% drop from 1080p to 1440p across all settings presets indicates that the GPU's fill rate and memory bandwidth are the primary constraints. The 1440p-to-4K drops of 45-47% are similarly uniform, reinforcing that resolution scaling, not settings complexity, dominates the performance curve. This suggests the AMD Ryzen 5 5500 with its 6 cores and 12 threads is not the limiting factor; the Arc B570's 380 GB/s bandwidth and 200.0 GPixel/s pixel rate cap out as pixel count rises.

Settings Recommendations

For 1920x1080, the data supports Medium as the optimal preset. It delivers 93 FPS average with 79 FPS minimums, comfortably above the 60 FPS threshold while retaining visual quality improvements over Low (123 FPS) that are not necessary for smooth gameplay. High at 70 FPS is also viable, but the jump from Medium to High costs 23 FPS (25% reduction) for incremental visual gains. Ultra at 52 FPS falls below 60 FPS and is not recommended for consistent frame pacing.

At 2560x1440, Medium is the only preset that maintains both a 60+ FPS average (59 FPS, technically just under) and reasonable minimums (50 FPS). Low at 79 FPS offers headroom but sacrifices visual fidelity. High at 45 FPS and Ultra at 33 FPS both fall below the smoothness threshold, making them poor choices for a game that relies on precise movement and camera control. The data shows 1440p Medium provides the best balance of image quality and playability.

For 3840x2160, no preset achieves 60 FPS. Low at 42 FPS is the only option that remains semi-playable, though the 27 FPS minimum at Medium (and likely lower at Low, though not measured) suggests frame time spikes could affect gameplay. Medium at 32 FPS and High at 24 FPS are marginal, while Ultra at 18 FPS is effectively a slideshow. Users targeting 4K should accept Low settings or consider a more powerful GPU.

The measured data does not include frame generation or upscaling features, so recommendations are based solely on the native rendering results. For the best measured experience, 1080p Medium (93 FPS) or 1440p Medium (59 FPS) represent the sweet spots, depending on whether the user prioritizes resolution or frame rate headroom.

Measured FPS Breakdown

At 1920x1080, the full settings range produces the following averages: Low at 123 FPS, Medium at 93 FPS (minimum 79, maximum 106), High at 70 FPS, and Ultra at 52 FPS. The progression from Low to Ultra shows a 58% reduction in average FPS, with the step from Medium to High being the largest single drop at 25%. The minimum FPS at Medium (79) is higher than the average at High (70), indicating that Medium provides more consistent frame delivery.

At 2560x1440, performance degrades predictably: Low at 79 FPS, Medium at 59 FPS (minimum 50, maximum 68), High at 45 FPS, and Ultra at 33 FPS. The Medium preset's minimum of 50 FPS is still above the High preset's average of 45 FPS, suggesting that the step from Medium to High introduces a significant workload increase that the GPU cannot fully absorb. The 79 FPS at Low demonstrates that the CPU-GPU combo can handle 1440p when graphical effects are minimized.

At 3840x2160, the results confirm GPU-bound behavior: Low at 42 FPS, Medium at 32 FPS (minimum 27, maximum 36), High at 24 FPS, and Ultra at 18 FPS. The Medium preset's maximum of 36 FPS is lower than the Low preset's average of 42 FPS, highlighting how quickly the B570's resources are exhausted at 4K. The gap between Low and Medium at 4K (10 FPS) is smaller than at 1080p (30 FPS), indicating that pixel throughput becomes the dominant constraint regardless of settings.

The combo's overall rank of 2399 out of 3001 tested configurations places it in the lower 20% of systems tested for Hitman 2, which aligns with the 4K results but understates the 1080p and 1440p Medium performance. The measured data confirms that this system is best suited for 1080p gaming with room to spare, or 1440p at medium settings for a balanced experience.

CPU Role

The AMD Ryzen 5 5500 provides 6 cores and 12 threads based on the Zen 3 architecture (Cezanne codename) on a 7 nm TSMC process. It operates at a 3.60 GHz base clock and 4.20 GHz boost clock within a 65 W TDP. The CPU's benchmark scores show strong multi-threaded capability: Cinebench R23 multi-core reaches 16429, while single-core hits 2319. PassMark multi-thread score is 19330, with single-thread at 3058.

In Hitman 2, the CPU's role appears secondary to the GPU based on the resolution scaling data. At 1080p Low, the system achieves 123 FPS, which approaches the CPU's practical limit for this game given its single-thread score of 836 in 3DMark and 2319 in Cinebench R23. The 3DMark multi-thread score of 5411 and 8-thread score of 4593 indicate sufficient headroom for the game's AI and physics systems, which are not typically the primary load in Hitman 2's sandbox levels.

The CPU's 16 MB of L3 cache and 51.2 GB/s memory bandwidth (DDR4 dual-channel) provide adequate data throughput for Hitman 2's level streaming. The 3DMark 2-thread score of 1645 and 4-thread score of 3151 suggest that the game's main thread benefits from the CPU's 4.20 GHz boost clock, but the consistent FPS drops across resolutions point to the GPU as the binding constraint.

The Ryzen 5 5500's percentile rank of 73 among all CPUs, with an average benchmark score of 19593, places it slightly below the Intel Core i5-12500 (19668, -0.4% delta) but above the Intel Core i7-10700F (19499, +0.5% delta). In Hitman 2, this means the CPU is unlikely to bottleneck the Arc B570 at any resolution, as evidenced by the 123 FPS at 1080p Low — a result that would be lower if the CPU were the limiting factor.

The CPU's 65 W TDP and 7 nm process suggest thermal headroom is not a concern for sustained gameplay, and its 12 threads handle background tasks without impacting frame rates. The data indicates that users seeking higher FPS in Hitman 2 should focus on GPU upgrades rather than CPU changes, as the 5500 provides ample compute for this title's requirements.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + Intel Arc B570 in Hitman 2

Resolution Settings Avg FPS
3840x2160 Low 42.0
3840x2160 Medium 32.0
3840x2160 High 24.0
3840x2160 Ultra 18.0
2560x1440 Low 79.0
2560x1440 Medium 59.0
2560x1440 High 45.0
2560x1440 Ultra 33.0
1920x1080 Low 123.0
1920x1080 Medium 93.0
1920x1080 High 70.0
1920x1080 Ultra 52.0

Hitman 2 with Ryzen 5 5500 + Other GPUs

See how Hitman 2 performs with the same CPU but different graphics cards.

Hitman 2 with Arc B570 + Other CPUs

See how Hitman 2 performs with the same GPU but different processors.

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