Doom
This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 42 | 50 | 57 |
| 1440p QHD | 64 | 78 | 92 | 106 |
| 1080p Full HD | 99 | 121 | 143 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600GT + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 5 5600GT paired with the Intel Arc B570 delivers a solid 1080p experience in Doom, but the data reveals a clear performance ceiling at higher resolutions. This analysis breaks down the measured frame rates, contextualizes the combo's standing among tested configurations, and examines the roles of both the CPU and GPU in shaping the final results.
Resolution Scaling
The measured FPS data shows a predictable decline as resolution increases, but the rate of that decline tells a detailed story about where the bottleneck lies. At 1080p with High settings, the combo produces an average of 121 FPS. Moving to 1440p drops that to 78 FPS, a reduction of 43 FPS or roughly 35%. The jump to 4K is even more punishing, with the average falling to 42 FPS, which is a further 36 FPS (around 46%) drop from the 1440p figure. The scaling from 1080p to 4K at High settings results in a total loss of 79 FPS, leaving the system at about a third of its original performance.
This pattern strongly indicates that the Intel Arc B570 is the limiting component at higher resolutions. The frame rate falls nearly linearly with the increase in pixel count, which is a classic sign of a GPU-bound scenario. At 1080p, the gap between the Low and High settings is 43 FPS (164 vs 121), suggesting there is some headroom where the CPU can still push more frames if the GPU load is reduced. However, by 4K, the difference between Low and High narrows to just 15 FPS (57 vs 42), showing that the GPU is saturated and the CPU has little influence on the final output.
The data for Medium settings includes min and max FPS values, which further illustrates this GPU-bound behavior at higher resolutions. At 1080p Medium, the average is 143 FPS with a minimum of 121 and a maximum of 164. At 1440p Medium, the average drops to 92 FPS with a range of 79 to 106. At 4K Medium, the average is 50 FPS, with a minimum of 43 and a maximum of 58. The spread between min and max FPS is consistent across resolutions, which suggests the frame pacing remains stable even as the overall performance drops, reinforcing that the GPU is working at its limit without major stuttering issues.
How This Combo Ranks
The benchmark database places this specific configuration at rank 2332 out of 2930 total tested combos for Doom. This puts it in the lower half of all systems tested, which is a significant finding given the decent raw performance numbers at 1080p. The percentile ranking is not directly provided for the combo itself, but the context of the rank suggests that while the system can play the game smoothly at lower resolutions, many other hardware combinations deliver higher average frame rates.
The individual components have their own percentile rankings that can help explain the combo's position. The AMD Ryzen 5 5600GT sits at the 74th percentile among all CPUs, indicating it outperforms a large majority of processors in general benchmarks. The Intel Arc B570, on the other hand, is at the 65th percentile among all GPUs. While both are above average, the combo's overall rank of 2332 out of 2930 suggests that the pairing does not scale as well in this specific game as the individual component scores might imply. The GPU's lower percentile relative to the CPU likely drags the combined result down, especially in a game like Doom that is known to be sensitive to GPU throughput at higher settings.
Looking at the nearest rivals for the CPU, the Ryzen 5 5600GT has an average benchmark score of 20733. Its closest competitor is the Intel Core i5-12490F with a score of 20802, a delta of -0.3%, meaning the 5600GT is essentially tied with it. The other rivals, the Intel Xeon 6325P and Intel Core Ultra 5 125U, both score 20821 and 20826 respectively, with deltas of -0.4%. This shows the CPU is performing right in line with its expected tier. For the GPU, the Arc B570 has an average score of 20556. Its nearest rival is the NVIDIA GeForce RTX 3070 Mobile at 20534 (delta 0.1%), followed by the Intel Arc A750 at 20582 (delta -0.1%). The data indicates the B570 is competitively positioned against these other graphics cards, yet the combo's rank in Doom still falls short of the top half of the database, implying that the game's specific demands are not fully met by this pairing.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture using a 5 nm process at TSMC. It has 10 GB of GDDR6 memory on a 160-bit bus, providing a memory bandwidth of 380.0 GB/s. The GPU's clocks are listed with a base and boost of 2500 MHz, which is a modest clock speed for modern graphics cards. The memory runs at 2375 MHz, translating to 19 Gbps effective. These specifications place the card in a mid-range tier, which aligns with its 65th percentile ranking among all GPUs.
In the context of Doom, the GPU's performance is the primary driver of the frame rate differences across settings. At 4K Ultra, the average FPS falls to 35, which is the lowest measured value in the entire dataset. This is a strong indicator that the 10 GB of VRAM and the 160-bit memory bus are being pushed to their limits. The 380.0 GB/s of bandwidth is likely insufficient for the high-resolution textures and effects at Ultra settings, causing the frame rate to plummet. The data shows a consistent pattern where dropping from Ultra to High provides a significant boost (35 to 42 FPS at 4K), and dropping further to Medium and Low yields additional gains (50 and 57 FPS respectively). This stepwise improvement is a direct result of reducing the GPU's workload, whether through lower texture quality, reduced shadow complexity, or other graphical features that heavily tax the memory subsystem.
The GPU's compute capabilities, listed as 11.52 TFLOPS for FP32 and 23.04 TFLOPS for FP16, provide a theoretical peak that is not fully realized in this game's real-world benchmarks. The measured FPS at 4K, even at Low settings (57 FPS), shows that the card cannot maintain a high frame rate at that resolution, suggesting that the game's engine is not purely compute-bound but rather limited by memory bandwidth and fill rate. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are respectable figures, but they are not enough to overcome the demands of 4K rendering in Doom, which requires processing over eight million pixels per frame.
Settings Recommendations
Based on the measured FPS data, the optimal experience depends heavily on the target resolution. For 1080p gaming, the Ultra preset delivers an average of 99 FPS, which is well above the 60 FPS threshold for smooth play. The High preset at 121 FPS is even better, and the Medium preset at 143 FPS offers a comfortable margin for high-refresh-rate monitors. Given that the minimum FPS at 1080p Medium is 121, this setting provides the best balance of visual quality and performance, ensuring that frame rates rarely dip below the refresh rate of most standard displays.
At 1440p, the choices become more constrained. The High preset produces an average of 78 FPS, which is playable but leaves little headroom for demanding scenes. The Medium preset at 92 FPS is the sweet spot, as it maintains a frame rate that is competitive with the 1080p High experience while offering a higher resolution. The minimum FPS at 1440p Medium is 79, which is still acceptable for most users. The Ultra preset at 64 FPS is borderline, and the Low preset at 106 FPS sacrifices too much visual fidelity for a marginal gain over Medium.
For 4K, the data is unambiguous: this combo is not suited for high or ultra settings. The High preset averages just 42 FPS, and Ultra drops to 35 FPS, both of which are below the standard for a smooth gaming experience. The Medium preset at 50 FPS is still not ideal, but it is the only playable option among the measured settings. The Low preset at 57 FPS is the best choice for 4K, as it approaches the 60 FPS target while minimizing the graphical compromises. Users with a 4K display should strongly consider running the game at Low settings or reducing the resolution to 1440p for a better overall experience.
Measured FPS Breakdown
The dataset provides average FPS for all combinations of four resolutions and four settings, with additional min and max data for the Medium preset across all resolutions.
At 1920x1080, the Low preset achieves an average of 164 FPS. The Medium preset averages 143 FPS, with a minimum of 121 and a maximum of 164. High settings yield 121 FPS, and Ultra settings drop to 99 FPS. The progression from Low to Ultra shows a consistent decline, with a total loss of 65 FPS between the lowest and highest quality settings.
At 2560x1440, the Low preset averages 106 FPS. Medium averages 92 FPS, with a minimum of 79 and a maximum of 106. High settings produce 78 FPS, and Ultra settings fall to 64 FPS. The performance drop from 1080p to 1440p at each setting is roughly 35-40%, which is consistent with the increased pixel count.
At 3840x2160, the Low preset averages 57 FPS. Medium averages 50 FPS, with a minimum of 43 and a maximum of 58. High settings yield 42 FPS, and Ultra settings average just 35 FPS. The data at 4K shows the most significant performance degradation, with the Ultra setting being nearly unplayable.
The Medium preset data with min and max values offers insight into frame time consistency. At 1080p, the min is 121 and the max is 164, giving a range of 43 FPS. At 1440p, the range is 27 FPS (79 to 106), and at 4K, the range narrows to 15 FPS (43 to 58). This narrowing range at higher resolutions indicates that the GPU is working closer to its maximum capacity, reducing the variability that can occur when the CPU is the bottleneck.
FAQ
Q: What is the highest average FPS this combo can achieve in Doom?
A: The highest average FPS measured is 164, achieved at 1920x1080 with the Low preset.
Q: Is the Intel Arc B570 capable of running Doom at 4K with high settings?
A: No. The average FPS at 3840x2160 with High settings is 42, which is below the 60 FPS standard for smooth gameplay.
Q: How does the Ryzen 5 5600GT compare to its nearest CPU rival in benchmark scores?
A: The Ryzen 5 5600GT has an average benchmark score of 20733, which is 0.3% lower than the Intel Core i5-12490F's score of 20802.
Q: What is the frame rate range at 1440p with Medium settings?
A: The average FPS is 92, with a minimum of 79 and a maximum of 106.
Q: Which resolution and settings combination provides the best balance of performance and quality?
A: At 1080p, the Medium preset offers an average of 143 FPS with a minimum of 121, making it the most balanced option for high-refresh-rate displays.
Q: Does the Arc B570's performance in Doom align with its overall GPU percentile ranking?
A: The GPU is at the 65th percentile among all GPUs, but in Doom, the combo ranks 2332 out of 2930, indicating that this specific game does not favor the card as much as its general benchmark scores might suggest.
CPU Role
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, fabricated on a 7 nm process at TSMC. It has a base clock of 3.60 GHz and a boost clock of 4.60 GHz. The CPU's cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3 cache. This configuration is typical for a mid-range desktop processor, and its 74th percentile ranking among all CPUs confirms that it performs well in general computing tasks.
In Doom, the CPU's role is primarily to feed the GPU with draw calls and game logic. At 1080p, the CPU has enough headroom to allow the GPU to reach high frame rates, as evidenced by the 164 FPS at Low settings. However, the CPU's influence diminishes at higher resolutions. The data shows that the gap between Low and Ultra settings narrows as resolution increases. At 1080p, the difference between Low and Ultra is 65 FPS (164 vs 99). At 1440p, it narrows to 42 FPS (106 vs 64), and at 4K, it is just 22 FPS (57 vs 35). This trend indicates that the CPU is capable of delivering more frames than the GPU can render at higher resolutions, making the GPU the primary limiter.
The CPU's memory support for DDR4 with a dual-channel bus provides a memory bandwidth of 51.2 GB/s. This is sufficient for the game's needs, as the CPU is not the bottleneck in this scenario. The 16 MB of L3 cache is also adequate for the game's working set, helping to maintain stable frame times at lower resolutions. The CPU's single-thread performance, as indicated by its Cinebench R23 single-core score of 2438, is more than enough for Doom's engine, which is not heavily multithreaded. The multi-core score of 17272 shows that the CPU has ample processing power for background tasks, but it is unlikely to be a limiting factor in this game.
The CPU's position among its rivals further reinforces its capability. With an average benchmark score of 20733, it is nearly identical to the Intel Core i5-12490F (20802) and the Intel Xeon 6325P (20821). This means that in a CPU-bound scenario, any of these processors would deliver similar performance. Since the measured FPS data in Doom shows the GPU as the limiting factor, the CPU's performance is adequate for the task, and users should focus on GPU settings to improve frame rates rather than expecting gains from CPU overclocking or upgrades.
Hardware Specifications
AMD Ryzen 5 5600GT
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + Intel Arc B570 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.0 |
| 3840x2160 | Medium | 50.0 |
| 3840x2160 | High | 42.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 106.0 |
| 2560x1440 | Medium | 92.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 64.0 |
| 1920x1080 | Low | 164.0 |
| 1920x1080 | Medium | 143.0 |
| 1920x1080 | High | 121.0 |
| 1920x1080 | Ultra | 99.0 |
Doom with Ryzen 5 5600GT + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with Arc B570 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.