Greedfall

Greedfall

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 38 42 54
1440p QHD 41 64 71 90
1080p Full HD 59 92 102 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 42
3840x2160 High 38
3840x2160 Ultra 24
2560x1440 Low 90
2560x1440 Medium 71
2560x1440 High 64
2560x1440 Ultra 41
1920x1080 Low 130
1920x1080 Medium 102
1920x1080 High 92
1920x1080 Ultra 59

Greedfall with AMD Ryzen 7 5700G + Intel Arc B570, In-Depth Analysis

FAQ

Q: What is the average FPS for this CPU and GPU combo in Greedfall at 1080p Ultra settings?

A: The measured average FPS at 1920x1080 with Ultra settings is 59 FPS.

Q: Does the Intel Arc B570 provide a playable experience at 4K in Greedfall?

A: At 3840x2160, the average FPS ranges from 24 FPS on Ultra to 54 FPS on Low settings, indicating that only the Low preset approaches playable frame rates at this resolution.

Q: How many cores and threads does the AMD Ryzen 7 5700G have?

A: The AMD Ryzen 7 5700G has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz.

Q: What is the memory configuration of the Intel Arc B570?

A: The Intel Arc B570 features 10 GB of GDDR6 memory on a 160-bit bus, with a memory bandwidth of 380.0 GB/s and an effective memory clock of 19 Gbps.

Q: How does the measured performance at 1440p Medium compare to 1080p Medium?

A: At 2560x1440 Medium, the average FPS is 71, while at 1920x1080 Medium, the average FPS is 102, showing a 31 FPS drop when moving from 1080p to 1440p.

Q: What is the percentile ranking of the Intel Arc B570 compared to all GPUs?

A: The Intel Arc B570 has a percentile ranking of 65 against all GPUs, with an average benchmark score of 20556.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture and uses the BMG-G21 chip, fabricated on a 5 nm process node by TSMC. Its role in Greedfall is defined by its memory subsystem and clock speeds, which directly influence frame output across settings and resolutions.

The GPU operates at a base clock of 2500 MHz and a boost clock of 2500 MHz, meaning the card does not rely on dynamic clock stretching to achieve its rated performance. This steady clock rate is paired with 10 GB of GDDR6 memory. The memory bus width is 160-bit, and the effective data rate is 19 Gbps, yielding a bandwidth of 380.0 GB/s. In an Action RPG like Greedfall, which streams textures and geometry during exploration and combat, this bandwidth is sufficient for the measured frame rates but does not provide headroom for extreme resolutions.

The GPU also contains 2304 shading units, 144 texture mapping units, and 80 render output units. The pixel rate is 200.0 GPixel/s, and the texture rate is 360.0 GTexel/s. These figures indicate that the card can handle fill-rate demands at 1080p and 1440p but starts to struggle at 4K. The measured data confirms this: at 3840x2160, the average FPS on High settings is 38, while at 2560x1440 on the same settings, it is 64. This 26 FPS difference is largely attributable to the fixed memory bandwidth and the 160-bit bus, which limits the data throughput required for higher pixel counts.

The GPU's FP32 performance is 11.52 TFLOPS, and FP16 performance is 23.04 TFLOPS (2:1). For Greedfall, which is not heavily reliant on compute shaders, these numbers are secondary to the rasterization throughput. The card's DirectX 12 Ultimate support (12_2) ensures compatibility with modern rendering paths, and the measured FPS at 1080p Medium (102 FPS average) suggests that the GPU is well-utilized at this setting without being bottlenecked by the CPU.

The Intel Arc B570 has a TDP of 150 W and requires a 450 W suggested power supply, with a single 8-pin power connector. The card is dual-slot and measures 272 mm in length. In the context of Greedfall's measured results, the GPU's power envelope is consistent with its performance class, but the data indicates that it is the limiting factor at 4K, where even Low settings only yield 54 FPS.

Settings Recommendations

The measured FPS data for Greedfall with the AMD Ryzen 7 5700G and Intel Arc B570 shows a clear progression across settings at each resolution. The recommendation is to prioritize Medium settings for the best balance of visual fidelity and frame rate stability.

At 1920x1080, Medium settings produce an average FPS of 102, with a minimum of 87 and a maximum of 117. This is the only setting at this resolution that provides both a high average and a narrow frame time variance, as indicated by the recorded minimum and maximum values. High settings at 1080p yield 92 FPS, which is playable but does not offer the same headroom for dips during combat. Low settings reach 130 FPS average, but the visual downgrade is unnecessary given the GPU's headroom at Medium. Ultra settings drop to 59 FPS, which is borderline for a smooth experience, and the data does not include minimum or maximum values, suggesting inconsistent frame pacing.

At 2560x1440, Medium settings again provide the best experience, with an average FPS of 71 and a minimum of 60, ensuring that frame drops stay above the 60 FPS threshold. High settings at this resolution average 64 FPS, which is acceptable but does not have the same safety margin. Low settings average 90 FPS, and Ultra settings drop to 41 FPS, which is below the playable threshold for most users. The recommendation for 1440p is Medium, as it is the only preset that consistently stays above 60 FPS based on the measured minimum.

At 3840x2160, no setting provides a fully smooth experience. Low settings average 54 FPS, Medium averages 42 FPS with a minimum of 36, High averages 38 FPS, and Ultra averages 24 FPS. For 4K, the only viable option is Low, and even then, the 54 FPS average leaves little room for demanding scenes. Users who prioritize frame rate over resolution should consider dropping to 1440p Medium instead.

The data also shows that the gap between Medium and High is consistent across resolutions: at 1080p, the difference is 10 FPS (102 vs. 92), at 1440p it is 7 FPS (71 vs. 64), and at 4K it is 4 FPS (42 vs. 38). This suggests that the GPU is the limiting factor at higher settings, and Medium offers the best compromise between image quality and performance.

Measured FPS Breakdown

The measured FPS data for Greedfall is organized by resolution and settings, with average FPS values for all presets and additional minimum and maximum values for Medium settings at each resolution.

At 1920x1080, the results are as follows: Low settings average 130 FPS, Medium averages 102 FPS with a minimum of 87 and a maximum of 117, High averages 92 FPS, and Ultra averages 59 FPS. The progression from Low to Ultra shows a 71 FPS drop, which is a 54.6% reduction in average frame rate. The Medium preset's minimum of 87 FPS indicates that even in heavy scenes, the frame rate stays well above playable levels.

At 2560x1440, the average FPS values are: Low at 90 FPS, Medium at 71 FPS with a minimum of 60 and a maximum of 81, High at 64 FPS, and Ultra at 41 FPS. The drop from Low to Ultra is 49 FPS, which is a 54.4% reduction. The Medium preset's minimum of 60 FPS is exactly at the threshold for smooth gameplay, making it the most stable option at this resolution.

At 3840x2160, the average FPS values are: Low at 54 FPS, Medium at 42 FPS with a minimum of 36 and a maximum of 48, High at 38 FPS, and Ultra at 24 FPS. The drop from Low to Ultra is 30 FPS, which is a 55.6% reduction. The Medium preset's minimum of 36 FPS and maximum of 48 FPS show significant variance, indicating that frame pacing is inconsistent at this resolution.

The data reveals a pattern: the percentage drop from Low to Ultra is nearly identical across all three resolutions (approximately 54-56%), which suggests that the GPU's performance scaling is uniform, and the bottleneck is consistent regardless of resolution. The Medium preset is the only one with recorded minimum and maximum values, which allows for a more detailed analysis of frame consistency. At 1080p, the range is 30 FPS (87 to 117), at 1440p it is 21 FPS (60 to 81), and at 4K it is 12 FPS (36 to 48). This narrowing range at higher resolutions indicates that the GPU is working closer to its limit, reducing the ability to burst to higher frame rates.

How This Combo Ranks

The AMD Ryzen 7 5700G and Intel Arc B570 combination ranks 2344 out of 2938 tested combos in Greedfall. This places the combo in the 79.7th percentile of all tested combinations, meaning that roughly 20% of combos perform worse. The rank is determined by the measured FPS across all settings and resolutions, with higher average frame rates contributing to a better rank.

Given the measured FPS data, the combo's rank is driven by its strong performance at 1080p and 1440p, but it is dragged down by the 4K results. At 1080p Medium, the combo achieves 102 FPS, which is competitive with many mid-range systems. However, at 4K Ultra, the combo only manages 24 FPS, which is below the playable threshold and likely contributes to a lower overall rank.

The GPU's percentile ranking against all GPUs is 65, with an average benchmark score of 20556. The nearest rivals to the Intel Arc B570 are the NVIDIA GeForce RTX 3070 Mobile (with a deltaPct of 0.1), the Intel Arc A750 (with a deltaPct of -0.1), the NVIDIA Quadro M4000M (with a deltaPct of 0.4), and the AMD Radeon R9 M390X (with a deltaPct of -0.5). These deltas are all within 0.5% of the Arc B570's average score, indicating that the GPU is closely matched with these products in synthetic benchmarks.

The CPU's percentile ranking against all CPUs is 79, with an average benchmark score of 27051. The nearest rivals to the AMD Ryzen 7 5700G are the Intel Core i9-9900K (with a deltaPct of -0.2), the AMD Ryzen AI 7 445 (with a deltaPct of 0.4), the Intel Core i5-14400T (with a deltaPct of -0.4), and the Intel Core i7-1370P (with a deltaPct of 0.6). These deltas are also small, showing that the CPU is well-matched with these competitors in overall benchmark performance.

The combo's rank of 2344 out of 2938 suggests that while the individual components are mid-pack in their respective benchmarks, the combination does not excel in Greedfall specifically. This is likely due to the game's optimization, which may not fully utilize the CPU's 8 cores and 16 threads, and the GPU's memory bandwidth limitations at higher resolutions.

CPU Role

The AMD Ryzen 7 5700G is an 8-core, 16-thread processor based on the Zen 3 architecture, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. It is built on a 7 nm process node by TSMC and has a TDP of 65 W. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 16 MB of L3 cache. It supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s.

In Greedfall, the CPU's role is to feed the GPU with draw calls and game logic. The 8 cores and 16 threads provide ample parallelism for the game's engine, which is not highly multithreaded but can benefit from multiple cores. The measured FPS data shows that at 1080p Low, the combo achieves 130 FPS, which is likely CPU-bound, as the GPU is not stressed at this setting. At 1080p Ultra, the frame rate drops to 59 FPS, indicating that the GPU becomes the limiting factor.

The CPU's boost clock of 4.60 GHz is sufficient for single-threaded performance, as evidenced by its Cinebench R23 single-core score of 1494 and Geekbench single-core score of 1894. In Greedfall, which relies on a few primary threads for game logic, this single-thread performance is crucial. The multi-threaded performance, measured by Cinebench R23 multicore score of 12830.5, ensures that background tasks and AI computations do not cause frame hitches.

The CPU's memory bandwidth of 51.2 GB/s is shared with the GPU via the PCIe Gen 3 interface, which has 16 lanes. This is sufficient for Greedfall, as the game does not require excessive data transfer between the CPU and GPU. The CPU's integrated Radeon Vega 8 graphics are not used when the Intel Arc B570 is installed, but they do not interfere with performance.

The benchmark data shows that the Ryzen 7 5700G performs within 0.6% of its nearest rivals, including the Intel Core i9-9900K and the Intel Core i7-1370P. This indicates that the CPU is not a bottleneck in Greedfall, as its performance is consistent with other high-end processors. The 3DMark 16-thread score of 6629 and max-thread score of 6627 show that the CPU scales well with thread count, but Greedfall does not appear to benefit from scaling beyond 8 threads, as the FPS at 1080p Low (130) is not significantly higher than at 1440p Low (90), suggesting a GPU limitation at higher resolutions.

Resolution Scaling

The measured FPS data shows how the AMD Ryzen 7 5700G and Intel Arc B570 combination scales from 1080p to 4K in Greedfall. The average FPS at each resolution, holding settings constant, reveals the limiting component.

At Medium settings, the average FPS is 102 at 1920x1080, 71 at 2560x1440, and 42 at 3840x2160. This represents a 30.4% drop from 1080p to 1440p, and a 40.8% drop from 1440p to 4K. The total drop from 1080p to 4K is 58.8%. This indicates that the GPU is the limiting factor, as the frame rate decreases proportionally with the pixel count. The number of pixels in 1440p is 1.78 times that of 1080p, and the FPS drops by a factor of 1.44 (102/71), which is less than the pixel increase. This suggests that the GPU is not fully utilized at 1080p Medium, and the CPU is providing some bottleneck relief.

At High settings, the average FPS is 92 at 1080p, 64 at 1440p, and 38 at 4K. The drop from 1080p to 1440p is 30.4%, and from 1440p to 4K is 40.6%. The total drop is 58.7%. This is nearly identical to the Medium settings scaling, indicating that the GPU is consistently the limiting factor across settings.

At Low settings, the average FPS is 130 at 1080p, 90 at 1440p, and 54 at 4K. The drop from 1080p to 1440p is 30.8%, and from 1440p to 4K is 40.0%. The total drop is 58.5%. This is slightly lower than the Medium and High settings, suggesting that at Low settings, the CPU begins to play a larger role at 1080p, where the GPU is not as heavily loaded.

At Ultra settings, the average FPS is 59 at 1080p, 41 at 1440p, and 24 at 4K. The drop from 1080p to 1440p is 30.5%, and from 1440p to 4K is 41.5%. The total drop is 59.3%. This is the highest total drop, indicating that the GPU is most stressed at Ultra settings, and the frame rate scaling is most affected by the increased pixel count.

The consistent 30% drop from 1080p to 1440p and 40% drop from 1440p to 4K across all settings indicates that the GPU's memory bandwidth of 380.0 GB/s is the primary constraint. The 160-bit bus and 10 GB of GDDR6 memory cannot keep up with the data demands of higher resolutions, leading to a predictable decline in FPS. The CPU, with its 8 cores and 16 threads, does not show signs of being a bottleneck, as the scaling pattern is uniform regardless of settings. The frame rate drops are proportional to the pixel count increase, which is a classic sign of a GPU-bound scenario.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + Intel Arc B570 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 42.0
3840x2160 High 38.0
3840x2160 Ultra 24.0
2560x1440 Low 90.0
2560x1440 Medium 71.0
2560x1440 High 64.0
2560x1440 Ultra 41.0
1920x1080 Low 130.0
1920x1080 Medium 102.0
1920x1080 High 92.0
1920x1080 Ultra 59.0

Greedfall with Ryzen 7 5700G + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with Arc B570 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

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