Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
251
excellent

This combination delivers exceptional performance with an average of 251 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 90 116 155 187
1440p QHD 161 207 278 334
1080p Full HD 243 313 420 505

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 187
3840x2160 Medium 155
3840x2160 High 116
3840x2160 Ultra 90
2560x1440 Low 334
2560x1440 Medium 278
2560x1440 High 207
2560x1440 Ultra 161
1920x1080 Low 505
1920x1080 Medium 420
1920x1080 High 313
1920x1080 Ultra 243

Counter-Strike 2 with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 3080, In-Depth Analysis

Counter-Strike 2 is a title where frame rate trumps nearly every other visual consideration, and the measured data for the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 3080 combination reflects that priority clearly. The gap between the Low and Ultra presets is massive, with the Low preset at 1080p delivering an average of 505 FPS compared to 243 FPS on Ultra. However, the most balanced experience comes from the Medium preset, which offers a substantial jump in visual quality over Low while retaining frame rates that are still far above the refresh rates of most high-end monitors. At 1440p, the Medium preset holds an average of 278 FPS, and even at the demanding 4K resolution, it maintains a 155 FPS average. The data suggests that Medium is the sweet spot, as it provides a significant visual upgrade without sacrificing the responsiveness that competitive players demand, striking a better balance than High or Ultra, which show diminishing returns for their performance cost.

For those with 360Hz or higher refresh rate displays, the Low preset at 1080p is the only way to fully utilize such a panel, hitting 505 FPS. Yet, the jump from Low to Medium only reduces the average to 420 FPS, which is still well above the threshold for most esports displays. At 1440p, the Low preset still delivers an excellent 334 FPS, making it a viable option for high-refresh 1440p gaming. The Ultra preset, while visually impressive, is the least efficient use of the hardware's capabilities, as it cuts the frame rate by more than half compared to Low at 1440p and 4K. Given the diminishing returns and the nature of the game, Medium is the recommended preset for the vast majority of users, offering a smooth and visually acceptable experience across all resolutions.

FAQ

Q: What is the maximum average frame rate this combination can achieve at 1080p?

A: The highest recorded average frame rate is 505 FPS, achieved with the Low preset at 1920x1080 resolution. This indicates the system has substantial headroom for high-refresh-rate competitive play.

Q: How does the 4K Ultra preset performance compare to the 1080p Low preset?

A: The 4K Ultra preset delivers an average of 90 FPS, which is a dramatic reduction from the 505 FPS seen at 1080p Low. This represents an 82% decrease in average frame rate, highlighting the immense load that 4K Ultra places on the GPU.

Q: Is the RTX 3080's 10GB VRAM a limiting factor in Counter-Strike 2?

A: The benchmark data shows playable frame rates at all settings, including 4K Ultra with an average of 90 FPS. While VRAM capacity is not directly measured in the frame rate data, the performance figures suggest that the 10GB frame buffer is sufficient to run the game at the tested settings without causing catastrophic frame drops or stuttering.

Q: Which preset offers the best balance of visual quality and performance at 1440p?

A: The Medium preset at 2560x1440 provides an average of 278 FPS, which is a 44 FPS reduction from the Low preset's 334 FPS. However, it offers a significant visual upgrade over Low, making it the most balanced option for high-refresh-rate 1440p gaming.

Q: How does the combination rank relative to other tested configurations?

A: The Intel Core Ultra 7 265K and RTX 3080 combination ranks at 1050 out of 3719 tested combos for Counter-Strike 2, placing it in the top 28% of all configurations tested. This indicates a strong performance level, though not at the very top of the leaderboard.

Q: What is the frame consistency like on the Medium preset?

A: The Medium preset shows consistent performance across all resolutions. At 1080p, the minimum FPS is 357 and the maximum is 482. At 1440p, the minimum is 236 and the maximum is 319. At 4K, the minimum is 132 and the maximum is 178. These figures show a relatively tight frame time distribution, indicating a stable experience.

GPU Role

The NVIDIA GeForce RTX 3080 is the primary driver of frame rate scaling in Counter-Strike 2, as evidenced by the performance deltas when resolution and settings change. The GPU features 10 GB of GDDR6X memory on a 320-bit bus, providing a bandwidth of 760.3 GB/s. This memory configuration is sufficient to handle the game's data at all tested settings, as the frame rates remain fluid even at 4K Ultra. The GPU's boost clock is rated at 1710 MHz, and its performance in this title is substantial, though the data shows that at lower resolutions, the CPU begins to play a more significant role in determining the final frame output.

The RTX 3080's 68 RT cores and 272 tensor cores are present, but Counter-Strike 2 is not a title that heavily leverages ray tracing or DLSS in the way that single-player AAA games do. The measured FPS across presets indicates that the GPU's raw rasterization throughput is the key factor. The shift from 1080p Low to 4K Ultra represents a massive increase in pixel shading workload, and the GPU responds predictably by dropping from 505 FPS to 90 FPS. This pattern confirms that the RTX 3080 is the scaling bottleneck at higher resolutions, where its 29.77 TFLOPS of FP32 compute is fully utilized.

The GPU's 8 nm process node and 28,300 million transistors result in a 320 W TDP, which is a significant power draw, but the performance delivered in this test justifies the power envelope for high-refresh-rate gaming. The 10 GB VRAM capacity, while not a problem in this game, is a point of consideration for future titles, but for Counter-Strike 2, the data shows no signs of memory capacity throttling. The GPU's role is clear: it is the dominant component for visual fidelity and resolution scaling, while the CPU handles the game's physics and logic, which become more apparent at lower resolutions.

How This Combo Ranks

In the broader context of all hardware combinations tested for Counter-Strike 2, this pairing of the Intel Core Ultra 7 265K and the NVIDIA GeForce RTX 3080 sits at rank 1050 out of 3719 configurations. This places it in the 72nd percentile, meaning it outperforms roughly 72% of all tested systems. The ranking is a composite measure of the system's ability to run the game across the tested resolutions and settings, and a rank of 1050 indicates that while this is a very capable setup, there are over a thousand combinations that achieve higher average frame rates.

The CPU itself, the Intel Core Ultra 7 265K, holds a 94th percentile ranking among all CPUs in general benchmark suites, with an average benchmark score of 70879. Its nearest rivals include the Intel Xeon 6511P, which scores 71051 and is 0.2% faster, and the Intel Core i7-14700KF, which scores 70163 and is 1% slower. This indicates the 265K is a high-end processor whose performance is competitive with server and previous-generation desktop parts. The GPU, the RTX 3080, holds a 68th percentile ranking among all GPUs, with an average score of 23172. Its nearest rivals are the NVIDIA P106-100 and AMD Radeon Pro Vega 16, which are all within 0.4% of its score, showing that the GPU is a solid mid-to-high-tier performer but is not at the top of the stack.

The gap between the CPU's high percentile (94) and the GPU's lower percentile (68) is reflected in the game's ranking. The combo rank of 1050 is likely constrained by the GPU, as the CPU has more headroom to push higher frame rates at lower resolutions. This is a classic pairing where a top-tier CPU is matched with a strong, but not flagship, GPU, resulting in a system that is excellent for high-refresh gaming but not the absolute best for 4K Ultra settings. The data suggests that to climb higher in the rankings, a more powerful GPU would be the next logical upgrade, as the 265K has the processing power to feed a faster graphics card effectively.

Resolution Scaling

The performance scaling across resolutions reveals a classic pattern of GPU and CPU dependency. At the Low preset, the frame rate drops from 505 FPS at 1080p to 334 FPS at 1440p, a 34% decrease, and then to 187 FPS at 4K, a further 44% decrease. This steep decline indicates that even at Low settings, the GPU is the primary limiting factor as the resolution increases. The pixel count quadruples from 1080p to 4K, and the GPU's fill rate and shading units are taxed accordingly. The RTX 3080's pixel rate of 164.2 GPixel/s is the hard limit here, and the data shows a near-linear relationship between pixel count and frame rate at the Low preset.

At the Ultra preset, the scaling is more dramatic. The frame rate drops from 243 FPS at 1080p to 161 FPS at 1440p (a 34% decrease) and then to 90 FPS at 4K (a 44% decrease from 1440p). The absolute numbers are lower, but the percentage drops are similar to the Low preset, suggesting that the GPU is consistently the bottleneck across all settings. This is an important finding, as it shows that the CPU is not the limiting factor for this combination in Counter-Strike 2; even at 1080p Low, the 505 FPS figure is likely approaching the CPU's maximum frame generation capability, but the GPU still has enough headroom to scale down as resolution increases.

However, the data also shows that the CPU is not entirely irrelevant. The fact that the RTX 3080 can achieve 505 FPS at 1080p Low indicates that the Intel Core Ultra 7 265K is capable of feeding the GPU with enough data to avoid a CPU bottleneck. In contrast, a weaker CPU might cap the frame rate at a lower value, preventing the GPU from reaching its full potential at lower resolutions. The scaling pattern here, where the frame rate drops by roughly a third when moving from 1080p to 1440p and another third from 1440p to 4K, is a clear sign of a GPU-bound scenario. The CPU's 20 cores and 30 MB of L3 cache are more than sufficient for the game's requirements, leaving the GPU as the deciding factor in overall performance.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across the board. The Low preset achieves an average of 505 FPS, which is an exceptional result for competitive play. The Medium preset follows with 420 FPS, showing a 17% reduction from Low but still offering a silky-smooth experience. The High preset drops to 313 FPS, and the Ultra preset is the slowest at 1080p, with an average of 243 FPS. The Medium preset shows a minimum of 357 FPS and a maximum of 482 FPS, indicating a stable frame time distribution. All other presets at this resolution lack min/max data, but the averages suggest that 1080p is where this combination truly shines, providing frame rates that can easily exceed the refresh rate of any monitor on the market.

Moving to 2560x1440, the performance remains impressive. The Low preset averages 334 FPS, which is still high enough for any high-refresh-rate gaming. The Medium preset averages 278 FPS, with a minimum of 236 FPS and a maximum of 319 FPS. This is a very consistent performance window, making Medium at 1440p a highly recommended setting for users with 240Hz displays. The High preset averages 207 FPS, and the Ultra preset averages 161 FPS. The scaling from 1080p to 1440p results in a 34% drop in FPS for the Low preset, which is a significant but expected reduction given the increased pixel count. The Ultra preset drops by a similar 34%, confirming that the GPU is the primary scaling factor.

At 3840x2160, the system is pushed to its limits. The Low preset still manages a playable 187 FPS, which is remarkable for 4K. The Medium preset averages 155 FPS, with a minimum of 132 FPS and a maximum of 178 FPS, offering a solid 4K experience. The High preset drops to 116 FPS, and the Ultra preset falls to 90 FPS. The 4K results show that the RTX 3080 is capable of handling Counter-Strike 2 at 4K, though the Ultra preset is only suitable for monitors with a 90Hz refresh rate or for those who prioritize visual fidelity over frame rate. The data across all resolutions and settings paints a clear picture: this hardware combination is a high-performance esports machine that excels at 1080p and 1440p, while remaining a viable option for 4K gaming with adjusted settings.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 3080 in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 187.0
3840x2160 Medium 155.0
3840x2160 High 116.0
3840x2160 Ultra 90.0
2560x1440 Low 334.0
2560x1440 Medium 278.0
2560x1440 High 207.0
2560x1440 Ultra 161.0
1920x1080 Low 505.0
1920x1080 Medium 420.0
1920x1080 High 313.0
1920x1080 Ultra 243.0

Counter-Strike 2 with iUltra 7 265K + Other GPUs

See how Counter-Strike 2 performs with the same CPU but different graphics cards.

Counter-Strike 2 with RTX 3080 + Other CPUs

See how Counter-Strike 2 performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 3080

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