Fivem

Fivem

AVERAGE FPS
105
good

This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 49 62 78
1440p QHD 69 89 111 141
1080p Full HD 105 135 169 214

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 62
3840x2160 High 49
3840x2160 Ultra 38
2560x1440 Low 141
2560x1440 Medium 111
2560x1440 High 89
2560x1440 Ultra 69
1920x1080 Low 214
1920x1080 Medium 169
1920x1080 High 135
1920x1080 Ultra 105

Fivem with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3070, In-Depth Analysis

FAQ

Q: What is the average FPS for the Intel Core Ultra 5 245 + RTX 3070 combo in Fivem at 1080p with High settings?

A: The measured average FPS is 135 at 1920x1080 with High settings.

Q: How does this combo perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the average FPS drops to 38, which is the lowest measured result for this configuration.

Q: What is the best-performing settings preset at 1440p based on the data?

A: At 2560x1440, the Low preset yields the highest average FPS at 141, followed by Medium at 111, High at 89, and Ultra at 69.

Q: Does the RTX 3070 have enough VRAM for Fivem at high resolutions?

A: The RTX 3070 has 8 GB of GDDR6 memory. The data shows playable averages at 4K Medium (62 FPS) and High (49 FPS), but Ultra at 4K drops to 38 FPS, indicating VRAM or bandwidth limits at the highest settings.

Q: What is the combo's rank among all tested systems for Fivem?

A: This combo ranks 1247 out of 3005 tested combos, placing it in the upper half but not the top tier.

Q: Is there a significant FPS jump from Medium to Low at 1080p?

A: Yes, the average FPS increases from 169 at Medium to 214 at Low, a difference of 45 FPS, which suggests the Low preset reduces GPU load substantially.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz. The CPU's cache configuration includes 192 KB of L1 per core, 3 MB of L2 per core, and 24 MB of shared L3 cache. It supports DDR5 memory in a dual-channel configuration with a bandwidth of 102.4 GB/s.

In Fivem, a multiplayer modification for Grand Theft Auto V, the CPU's role is significant because the game world streams assets and simulates many entities simultaneously. The 14 threads are ample for handling the game's physics, AI, and network code, which are often single-thread-bound but benefit from multiple cores for background tasks. The boost clock of 5.10 GHz is particularly relevant for the game's primary thread, which typically dictates frame pacing in CPU-bound scenarios.

Benchmark data shows the CPU achieving a Cinebench R23 multi-core score of 32924 and a single-core score of 4648. In Passmark, the multi-thread score is 38706 and the single-thread score is 4394. These figures indicate strong single-thread performance, which is crucial for Fivem's engine that relies heavily on a few main threads. The CPU's percentile rank of 90 versus all CPUs means it outperforms 90% of processors in general benchmarks, which bodes well for maintaining high frame rates in Fivem's dense urban environments.

When compared to its nearest rivals, the Intel Core Ultra 5 245 sits within a tight performance band. The AMD Ryzen 7 PRO 5755G scores 49196 (0.4% higher), the AMD Ryzen 9 7900 scores 49228 (0.5% higher), and the Intel Core i5-14600K scores 48618 (0.8% lower). The Intel Xeon Gold 5318H scores 48698 (0.6% lower). This indicates that the Ultra 5 245 is statistically equivalent to these processors in average benchmark score, meaning the Fivem performance differences will likely come down to clock behavior and memory latency rather than raw compute throughput.

The CPU's TDP is 65 W, and it uses the Intel Socket 1851. It has integrated Arc Xe-LPG Graphics with 64 execution units, but in this combo, the discrete RTX 3070 handles rendering. The CPU's memory bandwidth of 102.4 GB/s is sufficient for the game's asset streaming, but the dual-channel DDR5 interface may be a limiting factor in extreme 4K scenarios where the CPU must feed the GPU with draw calls and geometry data.

Settings Recommendations

Based on the measured FPS data, the ideal settings preset depends on the target resolution and desired frame rate. At 1920x1080, all presets deliver playable averages: Low at 214 FPS, Medium at 169 FPS, High at 135 FPS, and Ultra at 105 FPS. For competitive play on standard monitors, the Medium preset offers a strong balance between visual fidelity and performance, with an average of 169 FPS and a minimum of 144 FPS, ensuring smooth gameplay even in busy scenes.

At 2560x1440, the High preset yields 89 FPS on average, which is smooth for most players, but the Medium preset at 111 FPS provides a comfortable margin above 100 FPS, making it the recommended choice for high-refresh-rate 1440p displays. The Low preset at 141 FPS is the fastest, but the visual quality reduction may not be justified unless the user prioritizes maximum frame rates over aesthetics.

At 3840x2160, the situation changes dramatically. The Medium preset is the only one that maintains a playable average above 60 FPS, hitting 62 FPS with a minimum of 52 FPS. High drops to 49 FPS, and Ultra falls to 38 FPS, both of which are below the 60 FPS threshold and may result in noticeable stutter. For 4K gaming, the Medium preset is the highest playable option, while Low at 78 FPS offers a smoother experience if visual details are less important.

The data suggests a clear pattern: as resolution increases, the GPU becomes the bottleneck, and lower presets are necessary to maintain frame rates. The 8 GB VRAM of the RTX 3070 is likely a limiting factor at 4K Ultra, where texture memory demands exceed the available capacity, causing the performance drop to 38 FPS.

Measured FPS Breakdown

At 1920x1080, the resolution with the highest frame rates, the data shows a consistent scaling from Low to Ultra. Low averages 214 FPS, Medium averages 169 FPS with a minimum of 144 and maximum of 194, High averages 135 FPS, and Ultra averages 105 FPS. The step from Low to Medium is a 45 FPS drop (21%), while Medium to High drops 34 FPS (20%), and High to Ultra drops 30 FPS (22%). This linear degradation indicates that the GPU is well-utilized across all presets, and the CPU is providing sufficient headroom.

At 2560x1440, the averages are lower but still robust. Low leads with 141 FPS, Medium follows at 111 FPS (minimum 94, maximum 128), High at 89 FPS, and Ultra at 69 FPS. The relative drops are similar: Low to Medium is 30 FPS (21%), Medium to High is 22 FPS (20%), and High to Ultra is 20 FPS (22%). The consistency of these percentages suggests that the GPU's render output is the primary scaling factor, not the CPU.

At 3840x2160, the frame rates take a significant hit. Low averages 78 FPS, Medium averages 62 FPS (minimum 52, maximum 71), High averages 49 FPS, and Ultra averages 38 FPS. The drops are more pronounced in absolute terms: Low to Medium is 16 FPS (21%), Medium to High is 13 FPS (21%), and High to Ultra is 11 FPS (22%). The pattern is remarkably uniform, with each preset step reducing performance by roughly 21-22%, which is characteristic of a GPU-bound scenario where the number of pixels and the associated shading workload dominate.

The minimum FPS data is only available for Medium presets. At 1080p Medium, the minimum is 144 FPS, which is 85% of the average. At 1440p Medium, the minimum is 94 FPS, which is 85% of the average. At 4K Medium, the minimum is 52 FPS, which is 84% of the average. This consistency indicates that frame times are stable across resolutions, with no unusual spikes or drops, suggesting that the combo handles the game's dynamic scenes without major hitches.

How This Combo Ranks

The Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3070 combo ranks 1247 out of 3005 tested systems for Fivem. This places it in the 58th percentile of all combos, meaning it outperforms 58% of tested configurations. The rank reflects the balanced nature of the pairing: the CPU is in the 90th percentile overall, while the GPU is in the 61st percentile, resulting in a combined performance that is solidly mid-to-upper tier.

The combo's rank is likely influenced by the GPU's 8 GB VRAM, which may limit texture quality at higher resolutions, as evidenced by the 4K Ultra drop to 38 FPS. However, the CPU's strong single-core performance ensures that frame rates remain competitive at 1080p and 1440p, where the CPU's 5.10 GHz boost clock can drive high FPS counts.

In comparison to the CPU's nearest rivals, the combo's performance is within 1% of systems using the AMD Ryzen 7 PRO 5755G, AMD Ryzen 9 7900, Intel Xeon Gold 5318H, or Intel Core i5-14600K, based on average benchmark scores. This suggests that swapping the CPU for any of these processors would yield negligible FPS differences in Fivem, assuming the same GPU is used. The GPU's nearest rivals, such as the AMD Radeon RX 7600 XT (0.7% higher score) or NVIDIA GeForce GTX 690 (1% higher score), also indicate that the RTX 3070 is performing as expected for its class.

The rank of 1247 out of 3005 is respectable for a mid-generation GPU paired with a current-generation CPU. It indicates that this combo can handle Fivem at high settings in most scenarios, but it is not among the top performers for 4K Ultra gaming. The data shows that the combo is best suited for 1080p and 1440p gaming, where it can achieve high refresh rates, while 4K gaming is limited to Medium or Low presets.

GPU Role

The NVIDIA GeForce RTX 3070 is based on the Ampere architecture, manufactured on Samsung's 8 nm process. It has 5888 shading units, 184 texture mapping units, and 96 raster operation units. The GPU's base clock is 1500 MHz, with a boost clock of 1725 MHz. It features 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. The memory clock is 1750 MHz, which translates to 14 Gbps effective.

In Fivem, the GPU's role is to render the game's detailed city environments, vehicle models, and dynamic lighting. The 8 GB VRAM is sufficient for 1080p and 1440p at most settings, but at 4K Ultra, the memory capacity becomes a constraint. The 448.0 GB/s bandwidth is adequate for the game's texture streaming, but the 4K Ultra result of 38 FPS suggests that the GPU's compute and memory resources are overwhelmed.

The RTX 3070's FP32 performance is 20.31 TFLOPS, and it has 46 ray tracing cores and 184 tensor cores. While Fivem does not heavily utilize ray tracing, the tensor cores can accelerate DLSS if enabled, though the benchmark data does not indicate DLSS usage. The GPU's pixel rate is 165.6 GPixel/s, and its texture rate is 317.4 GTexel/s, which are sufficient for the game's fill-rate demands at lower resolutions.

The GPU's percentile rank versus all GPUs is 61, indicating it outperforms 61% of graphics cards. Its average benchmark score is 17208, with a Passmark G3D score of 22214 and a Geekbench OpenCL score of 112821. These scores show that the RTX 3070 is a competent mid-range card, but not a top-tier performer. The measured FPS data confirms this: at 1080p, it can push high frame rates, but at 4K, it struggles to maintain 60 FPS even at Medium settings.

The GPU's TDP is 220 W, and it requires a 550 W power supply. It uses a dual-slot design with a 12-pin power connector. The GPU supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, which are all compatible with Fivem's rendering requirements. The display outputs include one HDMI 2.1 and three DisplayPort 1.4a, allowing for multiple monitor setups.

Resolution Scaling

The measured FPS data shows a clear pattern of performance degradation as resolution increases. At 1080p Low, the average FPS is 214. At 1440p Low, it drops to 141, a 34% reduction. At 4K Low, it falls to 78, a 64% reduction from 1080p. This scaling is consistent with a GPU-bound workload, where the number of pixels quadruples from 1080p to 4K, but the frame rate does not drop proportionally due to other bottlenecks.

For the Medium preset, the averages are 169 FPS at 1080p, 111 FPS at 1440p (34% drop), and 62 FPS at 4K (63% drop). The High preset follows the same trend: 135 FPS at 1080p, 89 FPS at 1440p (34% drop), and 49 FPS at 4K (64% drop). The Ultra preset shows similar scaling: 105 FPS at 1080p, 69 FPS at 1440p (34% drop), and 38 FPS at 4K (64% drop).

The uniformity of these percentage drops across all presets is telling. It indicates that the resolution scaling is independent of the graphics settings, which is a characteristic of a system where the GPU's pixel throughput is the limiting factor. The CPU's performance is sufficient at all resolutions to feed the GPU, as evidenced by the fact that the frame rate drops are directly proportional to the pixel count increase.

The transition from 1080p to 1440p results in a 34% FPS drop, which is less than the 78% increase in pixel count (from 2.07 million to 3.69 million). This suggests that the GPU is not fully saturated at 1080p, and there is some headroom in the render pipeline. The transition from 1440p to 4K results in a 45% FPS drop, which is closer to the 78% pixel increase, indicating that the GPU becomes more saturated as resolution rises.

The data also shows that the minimum FPS at Medium settings scales similarly: 144 FPS at 1080p, 94 FPS at 1440p, and 52 FPS at 4K. This consistency in minimum FPS suggests that the game's frame pacing remains stable even as the render resolution increases, which is a positive sign for gameplay smoothness. The limiting component at all resolutions is the GPU, as the CPU's strong single-core and multi-core performance ensures that it does not become a bottleneck until frame rates exceed 200 FPS, which only occurs at 1080p Low.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3070 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 78.0
3840x2160 Medium 62.0
3840x2160 High 49.0
3840x2160 Ultra 38.0
2560x1440 Low 141.0
2560x1440 Medium 111.0
2560x1440 High 89.0
2560x1440 Ultra 69.0
1920x1080 Low 214.0
1920x1080 Medium 169.0
1920x1080 High 135.0
1920x1080 Ultra 105.0

Fivem with iUltra 5 245 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3070 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.