Counter-Strike 2
This combination delivers exceptional performance with an average of 215 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 77 | 99 | 133 | 160 |
| 1440p QHD | 138 | 178 | 238 | 287 |
| 1080p Full HD | 209 | 269 | 360 | 433 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike 2 with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3070, In-Depth Analysis
Counter-Strike 2 is notoriously CPU-sensitive, but this dataset reveals a fascinating interplay between the Intel Core Ultra 5 245 and the NVIDIA GeForce RTX 3070 as resolution scales. The most dramatic shift occurs between 1080p and 1440p. At 1920x1080 with Low settings, the combo produces 433 FPS, but dropping to 2560x1440 Low yields 287 FPS—a substantial 146 FPS reduction that points to the GPU beginning to assert its limits, though the CPU still has ample headroom. The gap narrows significantly at higher presets; moving from 1080p High at 269 FPS to 1440p High at 178 FPS is a 91 FPS loss, indicating that as settings load the GPU, the resolution penalty becomes less severe relative to the total frame count.
The 4K results tell a clearer story about the RTX 3070's capabilities. At 3840x2160 High, the average FPS plummets to 99, which is a 79 FPS drop from the 1440p High figure. This steep decline—roughly a 44% reduction—demonstrates that at 4K, the GPU becomes the unequivocal bottleneck. The Ultra preset at 4K reinforces this, delivering just 77 FPS, a figure that dips below the 60 FPS threshold many competitive players consider the floor for a playable experience. Interestingly, the gap between Low and Ultra at 4K is 83 FPS (160 vs. 77), while at 1080p that same gap is 224 FPS (433 vs. 209). This compression of performance range at higher resolutions is classic evidence of a GPU-limited scenario; the RTX 3070 simply cannot maintain the frame rate headroom that the CPU provides at lower resolutions.
The data suggests that 1440p is the sweet spot for this pairing, where the balance between CPU and GPU load produces playable frame rates without excessive strain on either component. The 1440p Medium result of 238 FPS with a minimum of 202 FPS indicates that even in demanding scenes, the system holds well above competitive thresholds. At 4K, however, the limiting component is clear: the RTX 3070's 8 GB VRAM and 448.0 GB/s bandwidth are strained, particularly when moving from Medium to Ultra, where the 133 FPS at Medium drops to 77 FPS at Ultra. This 56 FPS penalty at 4K is the largest single-setting jump in the entire dataset, underscoring that the GPU's memory subsystem is the primary constraint at this resolution.
Resolution Scaling
The measured FPS data shows a clear pattern: this combo is CPU-bound at 1080p, balanced at 1440p, and GPU-bound at 4K. At 1920x1080, the Low preset achieves 433 FPS, which is only 73 FPS shy of the 506 FPS that would represent a perfect linear scaling from the 4K Low result of 160 FPS—but the actual numbers reveal a different story. The 1080p Low performance is so high that it outstrips what the RTX 3070 could theoretically deliver at that resolution if it were the sole limiting factor, suggesting the Core Ultra 5 245's 5.10 GHz boost clock and 24 MB of L3 cache are feeding frames as fast as the GPU can process them.
Moving to 1440p, the scaling is more moderate. The 1440p Low result of 287 FPS is 66% of the 1080p Low figure, which is a reasonable expectation for a 1.78x pixel count increase. However, the 1440p Ultra result of 138 FPS is exactly 66% of the 1080p Ultra figure of 209 FPS, showing consistent scaling across presets at this resolution. This consistency indicates that neither component is dramatically over- or under-powered at 1440p; instead, the system scales predictably with pixel count.
At 4K, the scaling breaks down. The 4K Low result of 160 FPS is just 37% of the 1080p Low figure, which is far below the expected 25% (since 4K has 4x the pixels of 1080p, you'd expect roughly 25% of the FPS if the GPU were perfectly scalable). This suggests that even at Low settings, the RTX 3070 is hitting memory bandwidth limits at 4K. The 4K Medium result of 133 FPS with a minimum of 113 FPS shows that the GPU can still produce competitive frame rates, but the 4K Ultra result of 77 FPS—a 56 FPS drop from Medium—reveals that the 8 GB VRAM buffer is being saturated by Ultra textures, causing the GPU to fall back on slower memory operations.
The limiting component at each resolution is evident from the min FPS data available for Medium presets. At 1080p Medium, the min FPS is 306, which is 85% of the average, indicating a relatively stable experience. At 1440p Medium, the min FPS is 202, which is 85% of the 238 average, showing similar stability. At 4K Medium, the min FPS is 113, which is 85% of the 133 average, again consistent. This consistent 85% ratio across resolutions suggests that the frame pacing is stable regardless of resolution, but the absolute numbers tell the real story: the system is producing 360 FPS at 1080p Medium but only 133 FPS at 4K Medium, a 63% reduction that cannot be attributed to pixel count alone.
Settings Recommendations
For competitive play, the Low preset is the clear choice at any resolution, but the measured data reveals diminishing returns at higher settings. At 1080p, Low produces 433 FPS, which is 73 FPS higher than Medium's 360 FPS. This 73 FPS difference is relatively small in percentage terms (17%), but in a game where every millisecond matters, the jump from Medium to Low is worthwhile for players with 240 Hz monitors. The 1440p Low result of 287 FPS is still well above competitive thresholds, and the 4K Low result of 160 FPS is playable for casual matches.
The Medium preset offers the best balance of visual quality and performance across all resolutions. At 1080p, Medium's 360 FPS with a 306 FPS minimum is more than adequate for any monitor on the market. At 1440p, Medium's 238 FPS with a 202 FPS minimum provides a smooth experience with improved visual fidelity over Low. The 4K Medium result of 133 FPS with a 113 FPS minimum is the only 4K preset that remains consistently above 100 FPS, making it the only viable option for 4K play.
High and Ultra presets are generally not recommended for competitive play, but the data shows they have their uses. The 1080p High result of 269 FPS is still excellent for most players, and the 1440p High result of 178 FPS is acceptable. However, the 4K High result of 99 FPS and the 4K Ultra result of 77 FPS fall below the 100 FPS threshold that many players consider the minimum for smooth gameplay. The Ultra preset at 1440p produces 138 FPS, which is playable but represents a 100 FPS sacrifice compared to Low at the same resolution—a steep price for visual enhancements that may not be noticeable in fast-paced action.
The data indicates that the best experience per the measured rows is the Medium preset at 1440p. It delivers 238 FPS average with a 202 FPS minimum, which is well above the refresh rates of most gaming monitors while still providing a significant visual upgrade over Low. For players willing to sacrifice visuals for maximum frame rates, the 1080p Low preset at 433 FPS is the absolute performance ceiling, but the 1440p Medium preset offers the best compromise between frame rate and image quality.
FAQ
Q: What is the highest average FPS this combo can achieve in Counter-Strike 2?
A: The highest recorded average FPS is 433, achieved at 1920x1080 with Low settings. This is the only preset in the dataset that exceeds 400 FPS, and it represents the absolute performance ceiling for this pairing.
Q: Is the RTX 3070 sufficient for 4K gaming in Counter-Strike 2?
A: The data shows that 4K play is possible but limited. At 4K Low, the combo produces 160 FPS, and at 4K Medium, it produces 133 FPS with a 113 FPS minimum. However, 4K High drops to 99 FPS and 4K Ultra drops to 77 FPS, which may be too low for competitive play.
Q: How does the 1440p Medium performance compare to 1080p Low?
A: The 1440p Medium result of 238 FPS is 195 FPS lower than the 1080p Low result of 433 FPS. This represents a 45% reduction in frame rate, which is a significant trade-off for the resolution and visual quality upgrade.
Q: Does the Core Ultra 5 245 bottleneck the RTX 3070 at any resolution?
A: The data suggests the CPU is not the limiting factor at any resolution. At 4K Ultra, the GPU produces 77 FPS, which is far below what the CPU's 5.10 GHz boost clock and 24 MB L3 cache can deliver. The bottleneck at 4K is clearly the GPU's 8 GB VRAM and 448.0 GB/s bandwidth.
Q: What is the minimum FPS recorded for the Medium preset across all resolutions?
A: The Medium preset is the only one with min FPS data. At 1080p, the minimum is 306 FPS; at 1440p, it is 202 FPS; and at 4K, it is 113 FPS. Interestingly, the min FPS is consistently 85% of the average FPS across all three resolutions, indicating stable frame pacing.
Q: How does the RTX 3070's VRAM affect performance in this game?
A: The 8 GB VRAM appears to be the primary constraint at 4K Ultra, where the average FPS drops to 77. The 56 FPS difference between 4K Medium and 4K Ultra (133 vs. 77) is the largest single-setting jump in the dataset, suggesting that Ultra textures exceed the VRAM buffer and cause significant performance degradation.
How This Combo Ranks
The combination of the Intel Core Ultra 5 245 and NVIDIA GeForce RTX 3070 ranks 1182 out of 2870 tested combos in Counter-Strike 2, placing it in the 59th percentile of all tested systems. This is a solid mid-tier ranking that reflects the balance between a strong CPU and a capable but aging GPU. The Core Ultra 5 245 itself has a 90th percentile ranking among all CPUs and an average benchmark score of 48995, placing it just 0.4% behind the AMD Ryzen 7 PRO 5755G and 0.5% behind the AMD Ryzen 9 7900. This CPU performance is clearly not the limiting factor in this combo's ranking.
The RTX 3070, by contrast, has a 61st percentile ranking among all GPUs and an average benchmark score of 17208, which is 0.7% ahead of the AMD Radeon RX 7600 XT and 1% ahead of the NVIDIA GeForce GTX 690. The GPU's performance class is the primary reason this combo doesn't rank higher in Counter-Strike 2, as the game's competitive nature rewards higher frame rates that the RTX 3070 cannot consistently deliver at higher resolutions.
Considering that Counter-Strike 2 is a CPU-intensive game, the combo's 1182nd ranking out of 2870 is respectable but not exceptional. The CPU's 90th percentile ranking suggests that a stronger GPU would push this combo much higher in the rankings, as the Core Ultra 5 245 is feeding frames faster than the RTX 3070 can process them at 1080p. The data indicates that at 1080p Low, the system produces 433 FPS, which is likely near the CPU's maximum frame delivery rate, meaning the GPU is the bottleneck even at the lowest settings.
GPU Role
The NVIDIA GeForce RTX 3070 plays a critical role in this combo's performance, particularly at higher resolutions. The GPU's 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth, which is sufficient for 1080p and 1440p play but becomes a limiting factor at 4K. The measured FPS data shows a clear correlation between resolution and performance degradation, with the 4K Ultra preset producing just 77 FPS compared to 209 FPS at 1080p Ultra—a 63% reduction.
The GPU's clock speeds are modest by modern standards, with a base clock of 1500 MHz and a boost clock of 1725 MHz. These clocks are lower than what the 8 nm Samsung process node might suggest, but the 5888 shading units and 184 tensor cores provide substantial compute throughput. The GPU's 20.31 TFLOPS of FP32 performance is adequate for Counter-Strike 2, which is not a graphically demanding title, but the memory subsystem is clearly the bottleneck at 4K.
The RTX 3070's 184 TMUs and 96 ROPs are well-balanced for this game, providing texture fill rates of 317.4 GTexel/s and pixel rates of 165.6 GPixel/s. These figures are more than sufficient for the relatively simple geometry and textures in Counter-Strike 2, but the 8 GB VRAM is the critical weakness. At 4K Ultra, the 56 FPS drop from Medium suggests that the VRAM buffer is being exceeded, causing the GPU to spill over into slower memory operations. The GPU's 61st percentile ranking among all GPUs and its average benchmark score of 17208, which is 1.1% ahead of the AMD Radeon HD 7970M, confirm that it is a mid-range performer in the current landscape.
Measured FPS Breakdown
The complete measured FPS dataset reveals a clear hierarchy of performance across resolutions and settings. At 1920x1080, the Low preset delivers 433 FPS, which is the highest result in the entire dataset. The Medium preset at 1080p produces 360 FPS with a minimum of 306 FPS and a maximum of 414 FPS, showing a stable performance envelope. The High preset at 1080p drops to 269 FPS, and the Ultra preset falls to 209 FPS. This represents a 224 FPS spread between Low and Ultra at 1080p, indicating that the GPU can handle the extra load but at a significant cost to frame rate.
At 2560x1440, the Low preset produces 287 FPS, which is still well above competitive thresholds. The Medium preset at 1440p delivers 238 FPS with a minimum of 202 FPS and a maximum of 274 FPS, providing a consistent experience. The High preset drops to 178 FPS, and the Ultra preset falls to 138 FPS. The 149 FPS spread between Low and Ultra at 1440p is narrower than at 1080p, reflecting the increased GPU load at this resolution.
At 3840x2160, the Low preset produces 160 FPS, which is the only 4K result above 150 FPS. The Medium preset delivers 133 FPS with a minimum of 113 FPS and a maximum of 153 FPS, making it the most stable 4K option. The High preset drops to 99 FPS, and the Ultra preset falls to 77 FPS. The 83 FPS spread between Low and Ultra at 4K is the narrowest of all resolutions, confirming that the GPU is the limiting factor at this resolution.
The data shows that the Medium preset is the only setting that provides min FPS data across all three resolutions, and the pattern is remarkably consistent: 306 FPS at 1080p, 202 FPS at 1440p, and 113 FPS at 4K. These minimums represent 85% of the average FPS in each case, indicating that the RTX 3070 maintains stable frame pacing regardless of resolution. The maximum FPS values for Medium follow a similar pattern: 414 at 1080p, 274 at 1440p, and 153 at 4K, which are 115% of the average FPS in each case. This consistent 85%-115% envelope around the average suggests that the GPU's performance is predictable and well-behaved across all tested configurations.
Hardware Specifications
Intel Core Ultra 5 245
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3070 in Counter-Strike 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 160.0 |
| 3840x2160 | Medium | 133.0 |
| 3840x2160 | High | 99.0 |
| 3840x2160 | Ultra | 77.0 |
| 2560x1440 | Low | 287.0 |
| 2560x1440 | Medium | 238.0 |
| 2560x1440 | High | 178.0 |
| 2560x1440 | Ultra | 138.0 |
| 1920x1080 | Low | 433.0 |
| 1920x1080 | Medium | 360.0 |
| 1920x1080 | High | 269.0 |
| 1920x1080 | Ultra | 209.0 |
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