Fivem
This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 70 | 88 | 111 |
| 1440p QHD | 98 | 126 | 158 | 200 |
| 1080p Full HD | 149 | 192 | 240 | 304 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 5 235 + AMD Radeon RX 7900 XTX, In-Depth Analysis
# How This Combo Ranks
The Intel Core Ultra 5 235 paired with the AMD Radeon RX 7900 XTX places at rank 360 out of 3005 tested combos in Fivem. That puts this pairing in the top 12% of all configurations tested for this game, a strong result that reflects the balance between a capable mid-range CPU and a high-end GPU. The combo outperforms the vast majority of systems in the database, though it does not crack the top tier—those slots are reserved for flagship CPUs paired with the absolute fastest cards available.
Looking at the component-level data, the CPU sits at the 89th percentile among all processors in the database, while the GPU is at the 64th percentile among all graphics cards. The disparity between these two percentiles is notable: the CPU is clearly the stronger component relative to its peers, but the GPU still holds its own in absolute terms. In Fivem, which is a multiplayer modification that can be sensitive to both CPU and GPU load depending on server activity and player counts, this combination delivers a balanced experience that rarely bottlenecks hard in either direction.
The CPU's average benchmark score of 46062 places it within 0.1% of the AMD Ryzen AI 9 HX 375 (46030) and within 0.1% of the Intel Core i9-13900HX (46098). It edges out the AMD EPYC 4364P (45970) by 0.2% and the AMD EPYC 7303 (45960) by 0.2%. These are tight margins, meaning the Ultra 5 235 trades blows with some very strong competition. For Fivem specifically, the single-thread performance matters more than raw multi-core throughput, and the CPU's Cinebench R23 single-core score of 2085 confirms it has the per-core strength needed for the game's main thread.
The GPU, meanwhile, posts an average benchmark score of 19410, which is within 0.4% of the NVIDIA GeForce GTX 1060 3 GB (19334) and within 1.2% of the NVIDIA TITAN Xp (19177). It trails the NVIDIA Quadro K5200 (19602) by 1% and the AMD FirePro D300 (19637) by 1.2%. These rival comparisons are based on aggregate benchmark scores across multiple tests, not Fivem specifically, so the actual in-game performance gap will differ. Still, the data indicates the RX 7900 XTX is a solid performer in its class, even if its percentile rank suggests it is not the absolute top-tier card in the database.
# GPU Role
The AMD Radeon RX 7900 XTX brings 24 GB of GDDR6 memory on a 384-bit bus, with memory bandwidth rated at 960.0 GB/s. The memory clock runs at 2500 MHz, translating to 20 Gbps effective. These are substantial numbers for a game like Fivem, which can consume significant VRAM when loading custom assets, vehicle models, and high-resolution textures from modded servers. The 24 GB capacity means VRAM is essentially a non-issue even at 4K Ultra settings, where other cards might start to struggle with memory pressure.
The GPU's clock speeds are equally impressive: a base clock of 1929 MHz, a game clock of 2365 MHz, and a boost clock of 2498 MHz. The game clock is the more relevant figure for sustained gaming loads, and 2365 MHz is high for a modern graphics card. This clock speed, combined with 6144 shading units and 192 ROPs, gives the card substantial raw throughput. The pixel rate of 479.6 GPixel/s and texture rate of 959.2 GTexel/s further underscore its capability to push large frame buffers at high resolutions.
In Fivem specifically, the GPU's role becomes more pronounced as resolution increases. At 1080p, the CPU can feed the GPU fast enough that frame rates exceed 300 FPS at Low settings, indicating the GPU is not the limiting factor at that resolution. However, as resolution climbs to 4K, the GPU's workload multiplies, and the measured FPS drops accordingly. This is the expected behavior for a high-end card: it has the headroom to handle 4K, but it cannot maintain the same triple-digit frame rates it achieves at 1080p.
The GPU's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 API support are relevant for Fivem, which runs on a modified version of the GTA V engine. The game can use either DirectX or Vulkan depending on configuration, and the RX 7900 XTX is well-equipped for both. The 96 ray tracing cores are present but rarely utilized in Fivem, as the game's visual enhancements typically rely on traditional rasterization rather than RT effects.
# Resolution Scaling
The measured FPS data shows a clear and consistent pattern across all four settings presets as resolution scales from 1080p to 4K. At High settings, the average FPS drops from 192 at 1080p to 126 at 1440p, then to 70 at 4K. That is a 34% reduction from 1080p to 1440p, and a further 44% reduction from 1440p to 4K. The scaling is roughly proportional to pixel count, which suggests the GPU is becoming the limiting factor at higher resolutions.
At Low settings, the pattern is even more pronounced. The average FPS at 1080p is 304, dropping to 200 at 1440p (a 34% decrease) and then to 111 at 4K (a 44% decrease from 1440p). The absolute frame rates are much higher at Low settings, but the percentage drop is similar, indicating that the GPU workload scales predictably with resolution regardless of the preset.
Medium settings show a slightly different pattern. At 1080p, the average is 240 FPS with a minimum of 204 and a maximum of 276. At 1440p, the average drops to 158 FPS with a minimum of 134 and a maximum of 181. At 4K, the average falls to 88 FPS with a minimum of 74 and a maximum of 101. The min-to-max spread is consistent across resolutions, roughly a 30-40 FPS range, which suggests frame pacing remains stable even as the average drops.
Ultra settings exhibit the steepest drop-off. The average FPS at 1080p is 149, falling to 98 at 1440p (a 34% decrease) and then to 54 at 4K (a 45% decrease from 1440p). At 4K Ultra, the system is clearly GPU-limited, as the RX 7900 XTX cannot maintain high frame rates with maximum visual fidelity at that resolution.
The key insight from this scaling data is that the CPU is not the primary bottleneck at any resolution above 1080p. At 1080p Low, the 304 FPS average shows the GPU can output frames faster than most displays can refresh, and the CPU is keeping pace. But as resolution increases, the GPU's workload grows faster than the CPU's, and the FPS drops accordingly. This is a GPU-bound scenario at 1440p and 4K, which is good news for the Intel Core Ultra 5 235—it has enough headroom to feed the RX 7900 XTX without becoming the limiting factor.
# Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all presets. Low settings produce an average of 304 FPS, Medium produces 240 FPS (with a min of 204 and max of 276), High produces 192 FPS, and Ultra produces 149 FPS. The gap between Low and Medium is 64 FPS, while the gap between Medium and High is 48 FPS, and between High and Ultra is 43 FPS. This shows diminishing returns as settings increase, but even at Ultra, the system remains well above 144 Hz, making it suitable for high-refresh-rate monitors.
At 2560x1440, the frame rates remain strong but drop noticeably. Low settings average 200 FPS, Medium averages 158 FPS (min 134, max 181), High averages 126 FPS, and Ultra averages 98 FPS. The 1440p Ultra result is the first preset where the system drops below 100 FPS, though it remains comfortably above 60 FPS. For players with 144 Hz monitors at 1440p, High settings would be the sweet spot, as the 126 FPS average is close to the refresh ceiling.
At 3840x2160, the system's limits become apparent. Low settings average 111 FPS, Medium averages 88 FPS (min 74, max 101), High averages 70 FPS, and Ultra averages 54 FPS. The 4K Ultra result is the only preset where the system dips to near-60 FPS territory, and the 54 FPS average would be borderline for a 60 Hz display with V-Sync enabled. The 4K Low result of 111 FPS is the most playable option for 4K users who want high frame rates, while 4K High is viable for those who prioritize visual quality over frame rate.
Comparing the same preset across resolutions reveals the scaling pattern. At High settings, the FPS drops from 192 to 126 to 70 as resolution moves from 1080p to 1440p to 4K. At Medium settings, the drops are 240 to 158 to 88. At Low settings, they are 304 to 200 to 111. At Ultra, they are 149 to 98 to 54. The percentage reduction from 1080p to 4K is roughly 64-65% across all presets, confirming that the GPU workload scales consistently with pixel count.
# FAQ
Q: Can this combo handle Fivem at 4K with playable frame rates?
A: Yes, but with caveats. At 4K High settings, the average FPS is 70, which is playable on a 60 Hz monitor. At 4K Medium, the average rises to 88 FPS with a minimum of 74. For 4K Ultra, the average drops to 54 FPS, which may cause stuttering on 60 Hz displays. The best 4K experience is at Medium settings, where the min FPS of 74 stays above 60.
Q: What is the best preset for a 144 Hz monitor at 1440p?
A: High settings at 1440p deliver an average of 126 FPS, which is close to but not quite at 144 Hz. Medium settings at 1440p average 158 FPS, comfortably above 144 Hz, with a minimum of 134 FPS. For a locked 144 Hz experience, Medium is the safer choice, while High is acceptable if you can tolerate occasional dips below the refresh rate.
Q: Is the CPU or GPU the bottleneck in this system for Fivem?
A: The data indicates the GPU becomes the limiting factor at 1440p and above. At 1080p Low, the system hits 304 FPS, showing the CPU can feed the GPU effectively. As resolution increases, FPS drops proportionally with pixel count, which is a GPU-bound pattern. The CPU's 89th percentile rank versus the GPU's 64th percentile rank supports this conclusion.
Q: How does the RX 7900 XTX compare to its nearest rivals in benchmark scores?
A: The GPU's average benchmark score of 19410 is within 0.4% of the NVIDIA GeForce GTX 1060 3 GB (19334) and within 1.2% of the NVIDIA TITAN Xp (19177). It trails the NVIDIA Quadro K5200 (19602) by 1% and the AMD FirePro D300 (19637) by 1.2%. These are aggregate scores, not Fivem-specific performance.
Q: What are the minimum FPS figures at Medium settings across resolutions?
A: At 1080p Medium, the minimum FPS is 204 with a maximum of 276. At 1440p Medium, the minimum is 134 with a maximum of 181. At 4K Medium, the minimum is 74 with a maximum of 101. The min FPS figures are well above 60 at all resolutions, indicating stable frame pacing.
Q: Is the Intel Core Ultra 5 235 a strong match for the RX 7900 XTX?
A: The CPU's average benchmark score of 46062 places it nearly identical to the AMD Ryzen AI 9 HX 375 (46030, 0.1% faster) and the Intel Core i9-13900HX (46098, 0.1% slower). It outperforms the AMD EPYC 4364P (45970) by 0.2% and the AMD EPYC 7303 (45960) by 0.2%. This level of performance is sufficient to avoid bottlenecking the GPU in Fivem.
# Settings Recommendations
For players targeting 1080p, the system has enormous headroom. Even at Ultra settings, the average FPS is 149, which exceeds most 144 Hz monitors' refresh rates. Players with 240 Hz displays can use High settings (192 FPS) or Medium settings (240 FPS) to take full advantage of their monitor's capabilities. The 1080p Low setting at 304 FPS is excessive for any current display and suggests the CPU-GPU pairing is overkill for this resolution.
At 1440p, the recommendation depends on refresh rate. For 144 Hz monitors, Medium settings provide the best balance with an average of 158 FPS and a minimum of 134 FPS, ensuring the frame rate stays above the refresh ceiling in most scenarios. High settings at 126 FPS are also viable, but dips below 144 Hz may be noticeable. For 60 Hz monitors, Ultra settings at 98 FPS offer the best visual quality while maintaining a smooth experience.
At 4K, the system is more constrained. Ultra settings produce 54 FPS, which is below 60 and may cause judder on 60 Hz displays. High settings at 70 FPS are playable but leave no headroom for demanding scenes. Medium settings at 88 FPS (min 74) provide the best combination of visual fidelity and frame rate stability for 4K. Low settings at 111 FPS are the choice for players who prioritize smoothness over visuals on high-refresh-rate 4K monitors.
The overall sweet spot for this combo is 1440p Medium or High, depending on whether frame rate or visual quality matters more. At 4K, Medium is the recommended preset, as it is the only setting level where the minimum FPS stays comfortably above 60. For 1080p users, even Ultra is viable, but Medium or High offers the best balance for high-refresh-rate displays. The data shows a consistent pattern: this system can handle Fivem at high frame rates at any resolution, but visual quality settings must be adjusted as resolution increases to maintain playable performance.
Hardware Specifications
Intel Core Ultra 5 235
AMD Radeon RX 7900 XTX
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 7900 XTX in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 111.0 |
| 3840x2160 | Medium | 88.0 |
| 3840x2160 | High | 70.0 |
| 3840x2160 | Ultra | 54.0 |
| 2560x1440 | Low | 200.0 |
| 2560x1440 | Medium | 158.0 |
| 2560x1440 | High | 126.0 |
| 2560x1440 | Ultra | 98.0 |
| 1920x1080 | Low | 304.0 |
| 1920x1080 | Medium | 240.0 |
| 1920x1080 | High | 192.0 |
| 1920x1080 | Ultra | 149.0 |
Fivem with iUltra 5 235 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 7900 XTX + Other CPUs
See how Fivem performs with the same GPU but different processors.
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