Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
169
excellent

This combination delivers exceptional performance with an average of 169 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 78 104 126
1440p QHD 108 139 187 225
1080p Full HD 163 211 282 339

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 126
3840x2160 Medium 104
3840x2160 High 78
3840x2160 Ultra 60
2560x1440 Low 225
2560x1440 Medium 187
2560x1440 High 139
2560x1440 Ultra 108
1920x1080 Low 339
1920x1080 Medium 282
1920x1080 High 211
1920x1080 Ultra 163

Counter-Strike 2 with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5050, In-Depth Analysis

Counter-Strike 2 is a competitive FPS where frame rate directly translates to input responsiveness and smoothness of motion. The measured data for the Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 5050 reveals a system that scales predictably with resolution, but with a distinct bottleneck shift between the CPU and GPU depending on the settings and pixel count. This combination was measured across four presets and three resolutions, producing a clear picture of its capabilities and limitations in this specific esports title.

Resolution Scaling

The performance drop from 1080p to 4K is significant and reveals a dual-phase bottleneck profile. At 1080p with Low settings, the system produces an average of 339 FPS. Moving to 1440p at the same Low preset drops the average to 225 FPS, a 33.6% reduction. Jumping to 4K at Low settings yields 126 FPS, representing a 62.8% drop from the 1080p figure. This steep decline at lower settings suggests that the CPU is the primary limiting factor at 1080p, but the GPU quickly becomes the dominant constraint as resolution increases.

The scaling pattern changes dramatically when comparing the High preset across resolutions. At 1080p High, the average is 211 FPS. At 1440p High, it falls to 139 FPS, and at 4K High, it drops to 78 FPS. The percentage drops between each step are 34.1% from 1080p to 1440p, and 43.9% from 1440p to 4K. This steeper relative decline at higher settings indicates the GPU workload is expanding more aggressively than the CPU can compensate, confirming that the RTX 5050 becomes the limiting component at 4K High.

The Ultra preset shows the most constrained performance profile. At 1080p Ultra, the system manages 163 FPS average. At 1440p Ultra, this falls to 108 FPS, and at 4K Ultra, it drops to 60 FPS. The 4K Ultra result is particularly telling—it hits the 60 FPS mark exactly, suggesting the GPU is running at full capacity. The scaling from 1440p to 4K at Ultra (44.4% drop) is nearly identical to the High preset's drop (43.9%), indicating that once the GPU is saturated, the relative performance loss becomes consistent regardless of preset.

The Medium preset provides the most detailed data, with min and max FPS recorded at each resolution. At 1080p Medium, the average is 282 FPS with a min of 240 and max of 324. At 1440p Medium, the average drops to 187 FPS (min 159, max 215). At 4K Medium, the average is 104 FPS (min 89, max 120). The frame time consistency appears stable, as the min-to-max spread remains proportional to the average across all three resolutions. This suggests that the bottleneck shift does not introduce stuttering, but rather a smooth, predictable performance ceiling.

What the data implies is that this combo is built for high-refresh-rate 1080p gaming, but it has diminishing returns as resolution climbs. The 4K Ultra result of 60 FPS is playable for casual users, but competitive players will find the 4K Low result of 126 FPS more suitable for fast-paced play. The critical insight is that the CPU has enough headroom at 1080p to push the GPU to its limits, but at 4K, the GPU's 8 GB memory and 128-bit bus become the clear performance boundary.

FAQ

Q: What is the best resolution for competitive play with this combo?

A: The 1080p Low preset delivers the highest average frame rate at 339 FPS, which is ideal for competitive Counter-Strike 2. The 1440p Low preset at 225 FPS also provides excellent responsiveness, while 4K Low at 126 FPS is viable but less optimal for high-refresh-rate monitors.

Q: Is the RTX 5050 the limiting factor at 4K Ultra?

A: Yes, the 4K Ultra result of 60 FPS average strongly indicates the GPU is fully saturated. The RTX 5050's 8 GB GDDR6 memory and 320.0 GB/s bandwidth are likely the primary constraints, as the CPU has demonstrated it can push much higher frame rates at lower resolutions.

Q: How does the Medium preset compare to Low and High at 1080p?

A: At 1080p, the Medium preset averages 282 FPS, which sits between the Low preset's 339 FPS and the High preset's 211 FPS. The Medium preset also shows a tight min-max range of 240-324 FPS, indicating stable frame pacing without major dips.

Q: Can this system maintain 144 FPS at 1440p?

A: Yes, but only with the Low preset, which averages 225 FPS. The Medium preset at 187 FPS also exceeds 144 FPS, but the High preset at 139 FPS falls just short of that target. The Ultra preset at 108 FPS is below the 144 FPS threshold.

Q: What is the frame time consistency like across resolutions?

A: The Medium preset data shows proportional min-to-max spreads at each resolution: 240-324 at 1080p, 159-215 at 1440p, and 89-120 at 4K. The consistency of these ranges relative to the averages suggests the bottleneck shift does not introduce frame time spikes or stuttering.

Q: How does the combo's rank reflect its overall performance?

A: The combo ranks 1731 out of 2870 tested combinations in Counter-Strike 2. This places it in the top 60.3% of all combos, indicating it is above median but not elite, which aligns with the measured FPS being competitive but not top-tier.

How This Combo Ranks

The combo's rank of 1731 out of 2870 tested combos places it in the upper-middle tier of all CPU-GPU pairings tested in Counter-Strike 2. This ranking represents the 60.3rd percentile, meaning it outperforms roughly 60% of all tested configurations but lags behind the top 40%. The rank is consistent with the measured frame rates, which are strong at 1080p but fall off at higher resolutions.

The CPU and GPU individually tell a story of mismatched tiers. The Intel Core Ultra 5 235 sits at the 89th percentile among all CPUs, making it a high-end processor. Its nearest rivals include the AMD Ryzen AI 9 HX 375 (0.1% faster) and the Intel Core i9-13900HX (0.1% slower), showing it's in elite company. The GPU, however, sits at the 66th percentile among all GPUs, with nearest rivals like the AMD Radeon RX 5600 XT (1.6% slower) and the AMD Radeon RX Vega M GL (0.6% faster). This creates a system where the CPU is significantly more capable than the GPU, which explains why the combo's rank is lower than the CPU percentile alone would suggest.

The rank of 1731 implies that the GPU is holding back the overall combo performance. If the CPU were paired with a higher-tier GPU, the rank would likely improve substantially, given the CPU's ability to deliver 339 FPS at 1080p Low. The data suggests that in Counter-Strike 2, this combo is GPU-limited in most scenarios, except possibly at 1080p Low where the CPU's headroom is fully exposed.

The gap between the CPU's 89th percentile and the GPU's 66th percentile is the defining characteristic of this combo. It means that for users looking to upgrade, replacing the RTX 5050 with a more powerful GPU would yield significant FPS gains in this title, especially at 1440p and 4K. Conversely, upgrading the CPU would provide minimal benefit, as it is already performing at a high level.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest performance across all presets. The Low preset averages 339 FPS, which is the highest measured result in the entire dataset. The Medium preset follows at 282 FPS, with a min of 240 and max of 324 FPS, showing a 24.8% performance reduction from Low. The High preset at 211 FPS represents a 37.8% drop from Low, while the Ultra preset at 163 FPS is a 51.9% reduction from the Low baseline. The progression from Low to Ultra at 1080p shows a consistent, predictable decline as graphical complexity increases.

At 2560x1440, the performance profile shifts downward but remains highly playable. The Low preset averages 225 FPS, which is a 33.6% drop from the 1080p Low result. The Medium preset at 187 FPS (min 159, max 215) shows a 33.7% drop from its 1080p counterpart. The High preset at 139 FPS is a 34.1% drop, and the Ultra preset at 108 FPS is a 33.7% drop from 1080p Ultra. This consistency in percentage drops across all presets at 1440p indicates that the GPU is scaling uniformly, with no preset causing an unexpected bottleneck.

At 3840x2160, the system's limitations become apparent. The Low preset averages 126 FPS, which is a 44.0% drop from 1440p Low and a 62.8% drop from 1080p Low. The Medium preset at 104 FPS (min 89, max 120) shows a 44.4% drop from 1440p Medium. The High preset at 78 FPS is a 43.9% drop from 1440p High. The Ultra preset at 60 FPS is a 44.4% drop from 1440p Ultra. The consistent 44% drop from 1440p to 4K across all presets strongly suggests the GPU is the sole limiting factor at this resolution, with its memory bandwidth and compute capacity fully saturated.

The frame time data from the Medium preset at each resolution provides insight into stability. At 1080p, the spread is 84 FPS (240 to 324). At 1440p, the spread is 56 FPS (159 to 215). At 4K, the spread is 31 FPS (89 to 120). The absolute spread decreases with resolution, but the relative spread (max/min) is nearly constant at 1.35, 1.35, and 1.35 respectively. This indicates that frame pacing remains stable regardless of resolution, with no anomalous dips or spikes.

GPU Role

The NVIDIA GeForce RTX 5050 plays the decisive role in determining this combo's performance ceiling at higher resolutions. With 8 GB of GDDR6 memory on a 128-bit bus, the GPU has a bandwidth of 320.0 GB/s, which is modest for a modern graphics card. The base clock of 2317 MHz and boost clock of 2572 MHz are reasonably high, but the GPU's 2560 shading units and 32 ROPs limit its fill rate and pixel throughput, particularly at 4K.

The GPU's benchmark scores contextualize its performance. Its Passmark G3D score of 17326 places it at the 66th percentile, and its 3DMark Steel Nomad DX12 score of 2502 confirms its mid-range positioning. The nearest rivals include the AMD Radeon RX 5600 XT (1.6% slower) and the AMD Radeon RX Vega M GL (0.6% faster), which are both older or lower-tier parts. This indicates the RTX 5050 is a competent but not exceptional GPU for its class.

In Counter-Strike 2, the GPU's role becomes increasingly prominent as resolution increases. At 1080p, the GPU can keep pace with the CPU, delivering up to 339 FPS at Low settings. However, at 4K, the GPU's memory bandwidth of 320.0 GB/s becomes a bottleneck, as evidenced by the 60 FPS average at Ultra settings. The 8 GB VRAM is sufficient for this game at all settings, but the 128-bit bus limits how much data can be transferred per clock cycle.

The GPU's pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are adequate for 1080p and 1440p gaming, but they fall short at 4K Ultra, where the system hits exactly 60 FPS. The FP32 performance of 13.17 TFLOPS is respectable for a mid-range GPU, but it's clear that the RTX 5050 is optimized for 1080p high-refresh gaming rather than 4K max settings.

CPU Role

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, manufactured on TSMC's 3 nm process. It has a base clock of 3.40 GHz and a boost clock of 5.00 GHz, with 24 MB of shared L3 cache. Its benchmark scores are impressive, with a Cinebench R23 multi-core score of 14769 and a single-core score of 2085, placing it at the 89th percentile among all CPUs.

The CPU's role in Counter-Strike 2 is primarily to feed the GPU with frame data quickly and consistently. At 1080p Low, the CPU demonstrates its capability by enabling 339 FPS, which suggests it has significant headroom beyond the GPU's limits. The Passmark single-thread score of 4516 and the Cinebench R23 single-core score of 2085 indicate strong per-core performance, which is crucial for a game that relies heavily on a few threads for game logic and rendering commands.

The CPU's nearest rivals include the AMD Ryzen AI 9 HX 375 (0.1% faster) and the Intel Core i9-13900HX (0.1% slower), showing that it performs at the level of high-end laptop and desktop HX-series chips. This means the CPU is not the limiting factor in this combo, even at 1080p where frame rates are highest. The data suggests that at 1080p, the CPU could potentially push even higher frame rates if paired with a more powerful GPU.

The CPU's 14 cores and 14 threads are more than sufficient for Counter-Strike 2, which typically uses fewer than 8 threads. The 24 MB L3 cache provides ample capacity for game data, and the 102.4 GB/s memory bandwidth on a dual-channel DDR5 bus ensures that data can be fed to the GPU without stalling. The CPU's 89th percentile ranking versus the GPU's 66th percentile clearly indicates that the CPU is the stronger component in this pairing.

Settings Recommendations

For competitive play, the 1080p Low preset is the optimal choice, delivering 339 FPS average. This frame rate is well above the refresh rate of most high-end monitors (240Hz or 360Hz), ensuring that the display is the only limiting factor. The Low preset at 1440p, at 225 FPS, is also an excellent choice for users with 1440p high-refresh monitors, providing a substantial improvement in visual clarity without sacrificing competitive performance.

For users prioritizing visual quality over maximum frame rate, the Medium preset at 1080p offers the best balance. At 282 FPS average with a min of 240 FPS, it maintains competitive frame times while providing better visual fidelity than Low. The Medium preset at 1440p, at 187 FPS, is also viable for competitive play, as it exceeds the 144Hz threshold common on 1440p monitors.

The High preset is best suited for casual play or when using a 144Hz monitor at 1080p. At 211 FPS, it provides smooth gameplay with enhanced visuals, but the 139 FPS result at 1440p High falls just below the 144Hz threshold, potentially causing judder on high-refresh displays. The Ultra preset is only recommended for 1080p displays, where 163 FPS remains playable, but it offers diminishing returns in visual quality for the significant FPS drop.

At 4K, the system is not ideal for competitive play, but the Low preset at 126 FPS is the most viable option for 120Hz displays. The Medium preset at 104 FPS is acceptable for casual play, while the High preset at 78 FPS and Ultra at 60 FPS are best reserved for slower-paced games or single-player experiences. The data clearly shows that 1080p is the sweet spot for this combo, with 1440p Low being the best compromise between resolution and performance.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5050 in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 126.0
3840x2160 Medium 104.0
3840x2160 High 78.0
3840x2160 Ultra 60.0
2560x1440 Low 225.0
2560x1440 Medium 187.0
2560x1440 High 139.0
2560x1440 Ultra 108.0
1920x1080 Low 339.0
1920x1080 Medium 282.0
1920x1080 High 211.0
1920x1080 Ultra 163.0

Counter-Strike 2 with iUltra 5 235 + Other GPUs

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Counter-Strike 2 with RTX 5050 + Other CPUs

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