Fivem
This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 39 | 48 | 61 |
| 1440p QHD | 54 | 69 | 87 | 110 |
| 1080p Full HD | 82 | 106 | 132 | 167 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 5 225 + AMD Radeon RX 7600 XT, In-Depth Analysis
Fivem is a multiplayer modification platform that stresses both CPU and GPU depending on the scene, and the measured data for the Intel Core Ultra 5 225 paired with the AMD Radeon RX 7600 XT shows a clear progression from a CPU-limited state at lower resolutions to a GPU-bound state at 4K. The transition is smooth but the frame rate costs are steep, making the choice of resolution and settings a delicate balancing act for this specific combo.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic across all settings, revealing how the workload shifts between the two components. At Low settings, the average frame rate falls from 167 FPS at 1920x1080 to 110 FPS at 2560x1440, a reduction of 57 FPS, and then down to 61 FPS at 3840x2160. That final step from 1440p to 4K costs 49 FPS, which is a 44.5% performance loss. This steep decline at 4K indicates the GPU is becoming the primary bottleneck, as the RX 7600 XT struggles to fill the extra pixels.
The Medium preset tells a similar story. At 1080p the average is 132 FPS, dropping to 87 FPS at 1440p and then to 48 FPS at 4K. The gap between 1440p and 4K is 39 FPS, a 44.8% reduction, which closely mirrors the Low preset's scaling. This consistency suggests that the GPU's rendering load is scaling linearly with pixel count, and the CPU is not yet the limiting factor at these higher resolutions.
High settings show a slightly different pattern. The jump from 1080p (106 FPS) to 1440p (69 FPS) costs 37 FPS, while the jump from 1440p to 4K (39 FPS) costs 30 FPS. The percentage drop from 1440p to 4K is 43.5%, which is slightly less severe than the Low and Medium presets. This could indicate that at High settings, the CPU is starting to contribute more to the bottleneck at 1080p, allowing the GPU to have a bit more headroom when the resolution increases.
Ultra settings are the most demanding, with averages of 82 FPS at 1080p, 54 FPS at 1440p, and just 30 FPS at 4K. The drop from 1440p to 4K is 24 FPS, a 44.4% loss. The 4K result at 30 FPS is barely playable, and the data shows that the Ultra preset at this resolution is not a viable option for a smooth experience. The consistent ~45% performance penalty from 1440p to 4K across all settings strongly suggests that the RX 7600 XT's 288.0 GB/s memory bandwidth and 128-bit bus are the limiting factors, as the GPU's compute capabilities are being saturated by the pixel fill rate demand.
Settings Recommendations
The measured FPS data provides clear guidance for the best experience at each resolution. At 1920x1080, the Low preset achieves 167 FPS, which is excellent for competitive play, but the Medium preset at 132 FPS offers a better balance of visual quality and performance. The High preset at 106 FPS is also very playable, and the Ultra preset at 82 FPS remains above the 60 FPS threshold, making it a viable choice for users who prioritize image quality over raw frame rate. Given that the minimum FPS for Medium at 1080p is 112 FPS, there is no risk of dropping below playable levels, so High is the recommended choice for a crisp visual experience without sacrificing smoothness.
At 2560x1440, the Low preset delivers 110 FPS, which is ideal for fast-paced gameplay. The Medium preset at 87 FPS is still smooth, with a minimum of 74 FPS, ensuring no major stutters. High settings at 69 FPS are playable but approaching the edge of what is comfortable for a multiplayer title. Ultra at 54 FPS is borderline, and the lack of a minimum FPS measurement for that preset makes it a riskier proposition. The data suggests that Medium is the sweet spot at 1440p, offering 87 FPS average with a solid 74 FPS minimum, which is a significant improvement over the High preset's 69 FPS.
At 3840x2160, the situation is more constrained. The Low preset achieves 61 FPS, which is just above the 60 FPS target but leaves little headroom for demanding scenes. Medium drops to 48 FPS with a minimum of 41 FPS, which is a noticeable step down in smoothness. High is at 39 FPS, and Ultra is at 30 FPS, both of which are below the acceptable threshold for a multiplayer game. The recommendation is to use Low settings at 4K to maintain a playable frame rate, but users should be aware that even this preset may dip below 60 FPS in heavy multiplayer moments.
FAQ
Q: What is the best resolution and settings combo for this CPU and GPU?
A: The measured data shows that 1920x1080 with High settings provides 106 FPS average, which is a good balance. At 2560x1440, Medium is the best option with 87 FPS average and a 74 FPS minimum. For 4K, Low settings are required to stay above 60 FPS, achieving 61 FPS.
Q: How does the Ultra preset perform at 1440p?
A: The Ultra preset at 2560x1440 delivers an average of 54 FPS. While this is playable, it is below the 60 FPS threshold, and the Medium preset at 87 FPS or High at 69 FPS would provide a smoother experience.
Q: Is this combo capable of 4K gaming?
A: Yes, but only at Low settings, where the average FPS is 61. At Medium settings, the average drops to 48 FPS, and at High it falls to 39 FPS, making 4K gaming a compromise that sacrifices visual fidelity for playability.
Q: What is the frame rate difference between Low and Ultra at 1080p?
A: The Low preset averages 167 FPS, while Ultra averages 82 FPS. This is a difference of 85 FPS, indicating that the Ultra preset imposes a significant performance penalty of over 50% compared to Low.
Q: Does the CPU limit performance at 1080p?
A: The data suggests that at 1080p, the CPU is likely a limiting factor. The gap between Low (167 FPS) and Ultra (82 FPS) is large, but the fact that the CPU has 10 cores and 10 threads with a boost clock of 4.90 GHz suggests it is capable of high frame rates. The GPU's role becomes more dominant at higher resolutions.
Q: What are the minimum FPS figures for the Medium preset?
A: The Medium preset has measured minimum FPS values of 112 at 1080p, 74 at 1440p, and 41 at 4K. These figures provide a sense of worst-case performance during demanding scenes.
Measured FPS Breakdown
At 1920x1080, the measured average frame rates are 167 FPS for Low, 132 FPS for Medium, 106 FPS for High, and 82 FPS for Ultra. The Medium preset has a minimum of 112 FPS and a maximum of 152 FPS, showing a tight frame time distribution. The Low and High presets lack minimum and maximum values in the data, but their averages are consistent with the expected scaling.
The 2560x1440 results show a similar pattern, with Low achieving 110 FPS, Medium at 87 FPS, High at 69 FPS, and Ultra at 54 FPS. The Medium preset again has the only available minimum and maximum figures, at 74 FPS and 100 FPS respectively. This indicates that the Medium preset maintains a stable frame rate, with the minimum staying above the 60 FPS threshold.
At 3840x2160, the averages are 61 FPS for Low, 48 FPS for Medium, 39 FPS for High, and 30 FPS for Ultra. The Medium preset has a minimum of 41 FPS and a maximum of 55 FPS, which is a significant drop from the 1440p figures. The Low, High, and Ultra presets do not have minimum or maximum data, but the averages speak to the GPU's struggle at this resolution.
The data shows that the scaling from 1080p to 1440p is roughly a 34-35% performance loss across all settings, while the scaling from 1440p to 4K is a more severe 44-45% loss. This non-linear scaling is typical for a GPU with a 128-bit memory interface, as the bandwidth requirement grows faster than the pixel count. The RX 7600 XT's 16 GB of VRAM is not the issue at these settings, as the 128-bit bus and 288.0 GB/s bandwidth are the more probable bottlenecks.
GPU Role
The AMD Radeon RX 7600 XT is the clear limiting factor at 4K resolution. Its 16 GB of GDDR6 memory on a 128-bit bus provides 288.0 GB/s of bandwidth, which is insufficient for the pixel fill rate demands of 3840x2160. The benchmark data shows that even at Low settings, the GPU can only manage 61 FPS at 4K, and the average drops to 30 FPS at Ultra. This indicates that the GPU's compute units, shading units numbering 2048, are being saturated by the resolution.
The GPU's boost clock of 2755 MHz and game clock of 2470 MHz are high, but they cannot compensate for the memory bandwidth limitation. The FP32 performance of 22.57 TFLOPS is respectable for a mid-range card, but it is not enough to maintain high frame rates at 4K with demanding settings. The GPU's percentile rank of 60 against all GPUs places it in the middle of the pack, and its average benchmark score of 17083 is close to rivals like the NVIDIA GeForce GTX 690 (17037) and NVIDIA GeForce RTX 3070 (17208).
The measured FPS data shows that the GPU's performance scales predictably with resolution. At 1080p, the GPU is not the primary bottleneck, as evidenced by the high frame rates across all settings. However, at 4K, the GPU becomes the dominant constraint, and the 44% performance drop from 1440p is a clear sign of this. The 16 GB VRAM capacity is ample for Fivem, but the 128-bit bus width is the limiting factor. The GPU's 64 ROPs and 128 TMUs are also modest, further contributing to the resolution scaling penalty.
CPU Role
The Intel Core Ultra 5 225 has 10 cores and 10 threads, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. Its 20 MB of shared L3 cache and 3 MB L2 cache per core provide solid caching capabilities. The CPU's single-thread performance is strong, as indicated by its Cinebench R23 single-core score of 3655, which is crucial for a multiplayer game like Fivem that relies heavily on a few threads for game logic and physics.
The CPU's multi-core performance is also respectable, with a Cinebench R23 multi-core score of 25891 and a Passmark multithread score of 30459. However, Fivem is not a highly threaded game, so the 10 cores and 10 threads are more than sufficient. The CPU's percentile rank of 85 against all CPUs places it in the top 15%, and its average benchmark score of 36938 is nearly identical to rivals like the AMD Ryzen 5 5600F (36945) and AMD Ryzen 5 5500X3D (37018).
The CPU's role in this combo is to keep up with the GPU at lower resolutions. At 1080p, the CPU is likely the bottleneck for the Low preset, as the 167 FPS average is close to the CPU's maximum capability. The CPU's boost clock of 4.90 GHz helps maintain high frame rates, but the data shows that the GPU becomes the limiting factor at higher resolutions. The CPU's 65 W TDP and 3 nm process node make it efficient, and its performance in the Passmark single-thread test (4412) is strong, ensuring that Fivem's single-threaded workloads are handled well.
The CPU's memory bandwidth of 102.4 GB/s is adequate for the GPU, but the GPU's 288.0 GB/s bandwidth is the more critical figure for gaming. The CPU's architecture, codenamed Arrow Lake, uses a 3 nm process with 17,800 million transistors, which contributes to its efficiency. The data shows that the CPU is not a limiting factor at 1440p or 4K, as the frame rates are dictated by the GPU's rendering capability. In fact, the CPU has enough headroom to support even higher frame rates if the GPU were faster, as evidenced by the steep FPS drops when the resolution increases.
Hardware Specifications
Intel Core Ultra 5 225
AMD Radeon RX 7600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 7600 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 110.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 167.0 |
| 1920x1080 | Medium | 132.0 |
| 1920x1080 | High | 106.0 |
| 1920x1080 | Ultra | 82.0 |
Fivem with iUltra 5 225 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 7600 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 5 225 + RX 7600 XT
Explore FPS benchmarks for other games using this same hardware combination.