Fivem

Fivem

AVERAGE FPS
93
good

This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 44 54 69
1440p QHD 61 78 98 124
1080p Full HD 92 119 149 189

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 54
3840x2160 High 44
3840x2160 Ultra 34
2560x1440 Low 124
2560x1440 Medium 98
2560x1440 High 78
2560x1440 Ultra 61
1920x1080 Low 189
1920x1080 Medium 149
1920x1080 High 119
1920x1080 Ultra 92

Fivem with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 4060, In-Depth Analysis

Fivem’s measured performance with the Intel Core Ultra 5 225 and NVIDIA GeForce RTX 4060 shows a configuration that is heavily resolution-bound, transitioning from a high-refresh 1080p experience to a marginal 4K one. The data indicates that while the CPU provides a solid baseline, the GPU’s capabilities are the primary constraint at higher pixel counts, making settings management crucial for playability.

Resolution Scaling

The FPS data across the three tested resolutions reveals a steep and consistent performance drop as pixel count increases. At 1080p with Low settings, the combo achieves 189 FPS. Moving to 1440p Low drops this to 124 FPS, a reduction of 34.4%. The jump to 4K Low yields 69 FPS, representing a further 44.4% decrease from 1440p. This scaling pattern is typical of a system where the GPU becomes the limiting factor, as the workload on the processor remains relatively static while the pixel throughput demand on the graphics card multiplies.

This is further evidenced by the Ultra preset results. The system produces 92 FPS at 1080p Ultra, which falls to 61 FPS at 1440p Ultra (a 33.7% drop) and then to 34 FPS at 4K Ultra (a 44.3% drop from 1440p). The consistent ~34% and ~44% reduction factors between successive resolution tiers across both Low and Ultra settings strongly suggest that the scaling is purely a function of GPU fill-rate and shading capacity. The RTX 4060, with its 128-bit memory bus and 272.0 GB/s bandwidth, appears to be the component that is saturated.

The data also highlights that the game is not particularly CPU-bound at lower resolutions. The 1080p Low result of 189 FPS is a high frame rate, but the fact that it does not scale to higher values suggests there is still a performance ceiling, likely imposed by the game engine or the 10-core/10-thread CPU’s single-thread performance. However, the drastic FPS losses at 4K (down to 44 FPS on High) are definitive proof that the GPU is the dominant bottleneck in this configuration. The gap between Low and Ultra presets also widens with resolution, with a 255% performance difference at 1080p (189 vs 92) compared to a 203% difference at 4K (69 vs 34), indicating that the GPU’s fixed resources are being stretched thinner as resolution increases.

FAQ

Q: What is the best resolution to use with this combo for a high-refresh-rate experience?

A: Based on the measured rows, 1920x1080 is the only resolution that consistently provides frame rates above 120 FPS. The Low preset yields 189 FPS, Medium yields 149 FPS, and High yields 119 FPS, making 1080p the target for high-refresh displays.

Q: Is the RTX 4060 capable of running Fivem at 4K?

A: Technically yes, but with significant compromises. At 4K, the highest average FPS recorded is 69 on Low settings. The Medium preset dips to 54 FPS, and Ultra drops to 34 FPS. This indicates 4K is only playable on the lowest settings, and even then, it may not feel smooth on all displays.

Q: How large is the performance gap between Low and Ultra settings?

A: The gap is substantial. At 1080p, the difference is 97 FPS (189 vs 92). At 1440p, the difference is 63 FPS (124 vs 61). At 4K, the difference is 35 FPS (69 vs 34). The relative impact of the preset is smaller at higher resolutions, but the absolute frame rate cost remains high.

Q: What is the performance difference between the High and Ultra presets?

A: The data shows a consistent performance hit when moving from High to Ultra. At 1080p, the average FPS drops from 119 to 92 (a 22.7% reduction). At 1440p, it drops from 78 to 61 (a 21.8% reduction). At 4K, it drops from 44 to 34 (a 22.7% reduction). The cost is a near-constant percentage loss across all resolutions.

Q: Does the CPU or GPU limit performance in this game?

A: The data strongly implicates the GPU as the primary limiter at higher resolutions. The FPS drops dramatically when moving from 1440p to 4K, which is a classic sign of GPU saturation. The CPU’s role is more apparent at 1080p, where the frame rates are high but do not reach the levels seen in less complex titles.

Q: How does the RTX 4060's memory configuration impact these results?

A: The GPU has 8 GB of GDDR6 memory on a 128-bit bus. The significant frame rate drops at 4K, particularly when going from Low to Medium settings, suggest that the memory bandwidth and capacity may be insufficient to handle the higher texture and geometry loads without a major performance penalty.

Settings Recommendations

Given the measured data, the optimal settings depend entirely on the target resolution and refresh rate. For users with a 1080p display, the High preset offers an excellent balance, delivering 119 FPS. This is a significant improvement over the 92 FPS of Ultra, while still providing a higher visual quality than the Medium preset’s 149 FPS. The High preset is the recommended choice for a smooth and visually pleasing experience at this resolution.

For 1440p, the High preset is also the best option for smooth gameplay, producing 78 FPS. While Medium hits 98 FPS, the drop to High is a more modest 20 FPS for presumably better visuals, and the frame rate remains above the 60 FPS threshold for most displays. The Ultra preset at 61 FPS is on the edge of playability, but the High preset provides more headroom to avoid dips.

At 4K, the situation is more constrained. The Low preset is the only one that achieves a playable average of 69 FPS. The Medium preset’s 54 FPS is borderline, and the High and Ultra presets at 44 and 34 FPS respectively are not recommended for fast-paced multiplayer action. The data suggests that users prioritizing 4K should stick to the Low preset, or consider lowering the resolution to 1440p for better quality settings. The Low preset is the only viable option for 4K, as the performance cost of increasing to Medium is a 15 FPS reduction.

Measured FPS Breakdown

At 1920x1080, the configuration shows a wide range of performance. The Low preset achieves an average of 189 FPS, which is the highest score recorded for this combo. The Medium preset delivers 149 FPS, with minimum and maximum values of 127 and 171 FPS, respectively. The High preset produces 119 FPS, and the Ultra preset yields 92 FPS. This resolution provides the most flexibility for users to choose between maximum frame rates and visual fidelity.

Moving to 2560x1440, the performance scales down accordingly. The Low preset averages 124 FPS. The Medium preset hits 98 FPS, with a minimum of 83 FPS and a maximum of 113 FPS. The High preset drops to 78 FPS, and the Ultra preset falls to 61 FPS. This resolution represents a middle ground, where high refresh rates are still achievable on lower presets, but the higher presets begin to approach the 60 FPS baseline.

At 3840x2160, the GPU is clearly the bottleneck. The Low preset is the only one that maintains a comfortable frame rate, averaging 69 FPS. The Medium preset averages 54 FPS, with a minimum of 46 FPS and a maximum of 63 FPS. The High preset drops to 44 FPS, and the Ultra preset is the most demanding, yielding just 34 FPS. The data at this resolution indicates that the RTX 4060 is not well-suited for high-fidelity 4K gaming in Fivem.

The data also shows a clear pattern for the Medium preset across all resolutions, which is the only preset with min and max FPS values. The variance between min and max is relatively consistent: 44 FPS at 1080p (127 to 171), 30 FPS at 1440p (83 to 113), and 17 FPS at 4K (46 to 63). This suggests that the frame pacing becomes more stable as the resolution increases, but the overall performance is lower.

GPU Role

The NVIDIA GeForce RTX 4060, based on the AD107 chip and Ada Lovelace architecture, is the clear performance limiter in this configuration. The data shows that its 8 GB of GDDR6 memory and 128-bit bus, providing 272.0 GB/s of bandwidth, are likely strained by the demands of Fivem at higher resolutions. The measured FPS drop from 189 at 1080p Low to 69 at 4K Low is a direct consequence of the GPU’s limited fill-rate and memory subsystem capabilities.

The GPU’s clock speeds, with a base of 1830 MHz and a boost of 2460 MHz, are sufficient for the core processing, but the fact that performance scales so poorly with resolution indicates that the memory bandwidth is the primary constraint. The 128-bit bus is a significant bottleneck compared to wider interfaces, and this is reflected in the steep performance curve. The GPU’s percentile ranking of 61 versus all other GPUs is modest, and its nearest rivals include the AMD Radeon 780M, which is an integrated graphics solution, highlighting the RTX 4060's position as an entry-level discrete card.

The GPU’s 3072 shading units and 48 ROPs are also factors, but the data suggests that the memory subsystem is the first to be saturated. The fact that the difference between Low and Ultra settings is smaller in percentage terms at 4K than at 1080p further supports this, as the GPU is already working at its maximum capacity, and the settings changes have a diminished impact on frame rate. The 115 W TDP indicates a power-efficient design, but this efficiency does not translate to high-end performance in this specific workload.

CPU Role

The Intel Core Ultra 5 225 provides a robust foundation for this system, but its role is secondary to the GPU in Fivem. With 10 cores and 10 threads, the CPU has ample multi-threaded capacity for the game’s logic and physics simulation. The benchmark data shows a strong multi-core performance, with a Cinebench R23 multi-core score of 25891 and a Passmark multi-thread score of 30459, ensuring that it does not bottleneck the GPU at lower resolutions.

The CPU’s single-thread performance is also respectable, with a Cinebench R23 single-core score of 3655 and a Passmark single-thread score of 4412. This is relevant because Fivem, like many multiplayer titles, can be sensitive to single-thread performance for frame pacing. The 1080p Low result of 189 FPS, while high, is not exceptionally high, suggesting that the CPU’s single-thread performance is a limiting factor at this resolution. The boost clock of 4.90 GHz helps, but the architecture is not able to push frame rates as high as some other top-tier processors.

The CPU’s 20 MB of shared L3 cache and 3 MB per-core L2 cache are generous, which helps with data locality. However, the data does not show a scenario where the CPU is the primary bottleneck. The performance scaling from 1080p to 4K is entirely consistent with GPU limitations, and the CPU’s role is to maintain a stable frame delivery, which it does successfully. The CPU’s percentile ranking of 85 versus all other CPUs is much higher than the GPU’s, indicating that it is a more capable component relative to its peers. This imbalance in capability is the root of the system’s performance characteristics.

How This Combo Ranks

The Intel Core Ultra 5 225 and NVIDIA GeForce RTX 4060 combination ranks 1579 out of 3005 tested combos in Fivem. This places it in the lower-middle portion of the database, specifically around the 52.5th percentile. This ranking reflects the GPU’s limitations, as the CPU is more capable than the average in the database. The combo’s performance is likely held back by the RTX 4060, which is a lower-tier GPU in the current lineup.

The individual components give context to this ranking. The CPU’s nearest rivals, such as the AMD Ryzen 5 5600F, have nearly identical average benchmark scores, with a 0% delta. The GPU’s nearest rivals include the AMD Radeon 780M, which is a significant step down in terms of discrete performance, yet has almost the same average benchmark score. This indicates that the RTX 4060 is at the bottom of its performance class, and its pairing with a strong CPU does not boost the overall combo ranking significantly.

In the context of Fivem, this combo is not optimized for high-end play. The ranking suggests that many other combinations of CPUs and GPUs will outperform it, particularly at higher resolutions. The data implies that to improve the combo’s rank, a more powerful GPU would be necessary, as the current GPU is the limiting factor. The CPU’s potential is not fully utilized in this configuration, as its high benchmark scores are not translated into top-tier FPS results in this specific game due to the GPU’s bottleneck.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2460 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 4060 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 54.0
3840x2160 High 44.0
3840x2160 Ultra 34.0
2560x1440 Low 124.0
2560x1440 Medium 98.0
2560x1440 High 78.0
2560x1440 Ultra 61.0
1920x1080 Low 189.0
1920x1080 Medium 149.0
1920x1080 High 119.0
1920x1080 Ultra 92.0

Fivem with iUltra 5 225 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 4060 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 4060

Explore FPS benchmarks for other games using this same hardware combination.