Fivem
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 40 | 50 | 64 |
| 1440p QHD | 56 | 73 | 91 | 115 |
| 1080p Full HD | 86 | 111 | 138 | 175 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 5 225 + AMD Radeon RX 9060, In-Depth Analysis
Fivem presents a unique challenge for hardware analysis due to its multiplayer-centric, mod-heavy nature. In this dataset, the combination of the Intel Core Ultra 5 225 and the AMD Radeon RX 9060 produces a clear pattern where resolution and settings dictate performance in a predictable, GPU-bound manner. The measured frames per second (FPS) across the three resolutions and four settings tiers reveal a component pairing that is well-balanced for high-refresh-rate 1080p gaming, but which runs out of headroom when pushed to 4K. This analysis walks through the measured data to interpret what the scores indicate about the system's behavior in this specific title.
Resolution Scaling
The FPS drop from 1080p to 4K is the first clear indicator of where the performance bottleneck lies. At High settings, the average frame rate falls from 111 FPS at 1920x1080 to 73 FPS at 2560x1440, and then to 40 FPS at 3840x2160. This represents a decline of approximately 34% when moving to 1440p and a further 45% when moving to 4K. The scaling is steep, which is typical for a game that is heavily reliant on pixel throughput. The data shows that the AMD Radeon RX 9060 is the limiting component in this scenario, as the frame rate is directly tied to the number of pixels being rendered.
The pattern persists across all settings presets, but the magnitude of the drop varies. At Low settings, the average FPS goes from 175 at 1080p to 115 at 1440p and finally to 64 at 4K. The percentage drop from 1080p to 4K is even larger here, at roughly 63%, compared to a 64% drop at High settings. This consistency suggests that the performance scaling is primarily a function of resolution, regardless of the graphical load. The game engine appears to be scaling the rendering workload linearly with pixel count, and the RX 9060's compute units and memory bandwidth are being saturated at higher resolutions.
Analyzing the Medium settings row provides additional insight, as it includes min and max FPS figures. At 1080p Medium, the average is 138 FPS with a minimum of 117 and a maximum of 159. Moving to 1440p Medium, the average drops to 91 FPS, with a min of 77 and a max of 105. At 4K Medium, the average is 50 FPS, with a min of 43 and a max of 58. The spread between min and max FPS remains relatively consistent, suggesting that the frame pacing is stable and that the performance ceiling is being hit consistently. The data indicates that the system is not experiencing sudden spikes or drops, but rather a smooth degradation of performance as resolution increases.
The most telling observation is the difference between the 1080p and 4K results at the same settings. The Ultra preset at 1080p produces 86 FPS, which is more than double the 31 FPS achieved at 4K Ultra. This significant gap confirms that the GPU is the primary driver of performance. The CPU, with its 10 cores and 10 threads, is likely providing enough headroom at 1080p to feed the GPU, but as resolution increases, the GPU's rendering time dominates the frame time. This is a classic sign of a GPU-bound scenario, where the graphics card is working at maximum capacity and the CPU is waiting for it to finish.
GPU Role
The AMD Radeon RX 9060 is built on the RDNA 4.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 288.0 GB/s. The data shows that this memory configuration is adequate for 1080p and 1440p gaming in Fivem, but it becomes a limiting factor at 4K. The high-resolution textures and increased draw distances in the game can quickly fill up the 8 GB frame buffer, leading to the observed drop in average FPS at 3840x2160. The 4K Ultra result of 31 FPS is likely impacted by both the GPU's compute limits and the memory capacity being reached.
The GPU's clock speeds are also relevant to the performance profile. The base clock is 1700 MHz, with a game clock of 2400 MHz and a boost clock of 2990 MHz. These are high frequencies that allow the GPU to maintain solid performance at lower resolutions. The 3DMark Steel Nomad DX12 score of 3322 and the Passmark G3D score of 17631 place the RX 9060 in the 59th percentile of all GPUs. In comparison to its nearest rivals, it sits just 0.7% behind the NVIDIA GeForce RTX 3060 Ti in average benchmark score, but 1% ahead of the AMD Radeon R9 370X and the AMD Radeon RX 7700. This positioning suggests that the card is competitive with mid-range offerings from the previous generation.
The measured FPS data corroborates the benchmark scores. At 1080p, the GPU is able to deliver high frame rates, with the Low preset hitting 175 FPS and the High preset at 111 FPS. These numbers indicate that the GPU is not the primary constraint at this resolution. However, the 4K results show a different story. The average FPS at High settings is only 40, which is below the 60 FPS threshold that many consider the minimum for smooth gameplay. The GPU's 1792 shading units and 64 ROPs are simply not enough to handle the pixel fill rate required at 4K in this game. The 21.43 TFLOPS of FP32 compute is respectable, but it is clearly insufficient for the demands of 4K rendering in Fivem.
The GPU's role in this combo is best described as a capable 1080p and 1440p performer that struggles at 4K. The 8 GB memory capacity is a concern for future-proofing, but for the current state of Fivem, it is sufficient for medium and high settings at lower resolutions. The data indicates that the card is well-matched to the CPU for 1080p gaming, but the system will need to rely on lowering settings or resolution to achieve playable frame rates at 4K.
FAQ
Q: What is the average FPS at 1080p with High settings?
A: The measured average FPS at 1920x1080 with High settings is 111 FPS.
Q: How does the performance at 1440p compare to 1080p at Medium settings?
A: At Medium settings, the average FPS drops from 138 at 1920x1080 to 91 at 2560x1440, a decrease of 47 FPS.
Q: Is the system capable of 4K gaming in Fivem?
A: The data shows it is possible but not ideal. At 4K with Low settings, the average FPS is 64, but at High settings it drops to 40, and at Ultra it falls to 31.
Q: What is the minimum FPS recorded in the dataset?
A: The lowest minimum FPS recorded is 43, which occurs at 3840x2160 with Medium settings.
Q: How does the GPU compare to its closest rival in terms of average benchmark score?
A: The AMD Radeon RX 9060 has an average benchmark score of 16014, which is 0.7% lower than the NVIDIA GeForce RTX 3060 Ti's score of 16129.
Q: What is the highest average FPS achieved by this combo?
A: The highest average FPS is 175, which is achieved at 1920x1080 with Low settings.
How This Combo Ranks
The Intel Core Ultra 5 225 and AMD Radeon RX 9060 combination ranks 1714 out of 3005 tested combos in Fivem. This places the system in the lower half of all possible pairings, which is a notable finding given the individual component specifications. The CPU itself sits in the 85th percentile of all CPUs, and the GPU is in the 59th percentile of all GPUs. The fact that the combo rank is below the 50th percentile (1502 would be the midpoint) suggests that the pairing is not optimized for this specific game, or that the game's engine is not leveraging the hardware's full potential.
The rank of 1714 implies that a significant number of other combinations deliver better performance in Fivem. This could be due to the game's sensitivity to certain hardware features, such as single-threaded CPU performance or specific GPU memory configurations. The CPU's nearest rivals, such as the AMD Ryzen 5 5600F and the AMD Ryzen 5 5500X3D, have comparable average scores with a 0% and -0.2% delta, respectively. This indicates that the CPU is performing as expected for its class. The GPU's rivals, like the RTX 3060 Ti, are also closely matched in average score.
The data suggests that the combo's rank is more a reflection of the game's demands rather than a deficiency in the individual components. Fivem is known for being heavily CPU-dependent in certain scenarios, particularly in multiplayer servers with many players and scripts. However, the measured FPS data shows a clear GPU bottleneck at higher resolutions. This contradiction suggests that the combo's rank might be dragged down by other combos that feature more powerful GPUs, which are better able to handle the 4K workload. For a 1080p-focused system, this combo performs admirably, but it is not a top-tier contender in the overall rankings.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and the user's preference for frame rate versus visual fidelity. At 1920x1080, the High preset is the best choice for a balanced experience, delivering an average of 111 FPS. This is well above the 60 FPS threshold and provides a smooth gameplay experience. The Ultra preset at 1080p still delivers a playable 86 FPS, but the 25 FPS drop from High may not justify the visual gains for all users. For users with high-refresh-rate monitors, the Medium preset at 138 FPS is a strong option, offering a significant frame rate boost while maintaining decent visual quality.
At 2560x1440, the High preset is the recommended starting point, with an average of 73 FPS. This is slightly above the 60 FPS target, but users may experience occasional dips. The Medium preset at 91 FPS is a better choice for a smoother experience, and it provides a 25% improvement over High settings. The Low preset at 115 FPS is the best option for competitive play, but the visual quality is noticeably reduced. The Ultra preset at 56 FPS is below the 60 FPS threshold, so it is not recommended for a consistently smooth experience.
At 3840x2160, the data shows that this combo is not well-suited for high settings. The High preset produces only 40 FPS, which is not playable for most users. The Medium preset at 50 FPS is borderline, but the Low preset at 64 FPS is the only viable option for 4K gaming. The Ultra preset at 31 FPS is effectively unplayable. For 4K, the recommendation is to use Low settings and accept the visual compromises, or to lower the resolution to 1440p for a better balance of quality and performance. The data clearly indicates that 1080p and 1440p are the intended operating ranges for this hardware.
Measured FPS Breakdown
The dataset provides a complete matrix of average FPS for three resolutions and four settings presets. At 1920x1080, the results are as follows: Low settings yield an average of 175 FPS, Medium settings yield 138 FPS (with a min of 117 and a max of 159), High settings yield 111 FPS, and Ultra settings yield 86 FPS. This shows a clear progression, with each increase in settings tier costing a significant number of frames. The spread between Low and Ultra is 89 FPS, which indicates that the GPU has substantial headroom at this resolution.
Moving to 2560x1440, the average FPS figures are: Low at 115, Medium at 91 (with a min of 77 and a max of 105), High at 73, and Ultra at 56. The drop from 1080p to 1440p is consistent across all settings, with an average decrease of roughly 35%. This is a significant reduction, but the Medium and High presets still deliver playable frame rates. The Ultra preset falls below the 60 FPS target, which is an important consideration for users who prioritize smoothness.
At 3840x2160, the results show a substantial performance hit. Low settings average 64 FPS, Medium settings average 50 FPS (with a min of 43 and a max of 58), High settings average 40 FPS, and Ultra settings average 31 FPS. The 4K resolution is clearly the most demanding, and only the Low preset manages to stay above the 60 FPS mark. The Medium preset is close at 50 FPS, but it is likely to feel less smooth. The High and Ultra presets are not recommended for 4K gaming with this combo. The data shows a clear pattern: the system is capable of high refresh rates at 1080p, solid performance at 1440p, and limited playability at 4K.
CPU Role
The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. Its Cinebench R23 multi-core score of 25891 and single-core score of 3655 indicate strong performance in both threaded and single-threaded workloads. In Fivem, which is often sensitive to CPU performance in multiplayer scenarios, this processor provides a solid foundation. The CPU's average benchmark score of 36938 places it in the 85th percentile of all CPUs, and it is closely matched with its nearest rivals, such as the AMD Ryzen 5 5600F, which has a delta of 0%.
The data suggests that the CPU is not the primary bottleneck in this combo for the measured scenarios. At 1080p Low settings, the average FPS is 175, which is a high frame rate that requires a capable CPU to feed the GPU. The CPU's single-core performance, as evidenced by the Cinebench R23 score of 3655, is likely sufficient to handle the game's main thread. The multi-core performance, with a score of 25891, also indicates that the processor can handle the background tasks and physics calculations that Fivem's multiplayer environment may generate.
However, the CPU's role becomes more apparent when considering the combo's overall rank of 1714 out of 3005. This rank is lower than what the individual component percentiles might suggest. This could be due to the CPU's 10-thread configuration, which is not as high as some competing processors with 16 or more threads. In heavily populated Fivem servers, the thread count could become a limiting factor, even if the CPU's clock speeds are high. The Passmark multithread score of 30459 and the Passmark physics score of 2342 provide further evidence of the CPU's capabilities, but they also show that it is not a top-tier performer in multi-threaded tasks.
The CPU's 20 MB of shared L3 cache and dual-channel DDR5 memory support with 102.4 GB/s of bandwidth are also relevant. These features help reduce memory latency and improve data throughput, which can benefit the game's performance. The data indicates that the CPU is a capable partner for the RX 9060, providing enough performance for 1080p and 1440p gaming. The bottleneck at higher resolutions is clearly the GPU, as the FPS drops are consistent with a graphics-bound scenario. For users who plan to play at 4K, the CPU is not the limiting factor, but the GPU's 8 GB memory and compute power are.
Hardware Specifications
Intel Core Ultra 5 225
AMD Radeon RX 9060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 9060 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 50.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 31.0 |
| 2560x1440 | Low | 115.0 |
| 2560x1440 | Medium | 91.0 |
| 2560x1440 | High | 73.0 |
| 2560x1440 | Ultra | 56.0 |
| 1920x1080 | Low | 175.0 |
| 1920x1080 | Medium | 138.0 |
| 1920x1080 | High | 111.0 |
| 1920x1080 | Ultra | 86.0 |
Fivem with iUltra 5 225 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 9060 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 5 225 + RX 9060
Explore FPS benchmarks for other games using this same hardware combination.