Fivem

Fivem

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 48 61
1440p QHD 54 69 87 110
1080p Full HD 82 106 132 167

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 48
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 110
2560x1440 Medium 87
2560x1440 High 69
2560x1440 Ultra 54
1920x1080 Low 167
1920x1080 Medium 132
1920x1080 High 106
1920x1080 Ultra 82

Fivem with AMD Ryzen 5 5500X3D + AMD Radeon RX 7600 XT, In-Depth Analysis

The AMD Ryzen 5 5500X3D and AMD Radeon RX 7600 XT combination delivers playable frame rates across most settings in Fivem, but the GPU becomes the chief constraint as resolution climbs. At 1080p and Medium settings the system averages 132 FPS, while the same settings at 4K drop to 48 FPS, revealing a GPU-bound tail at high pixel counts. The CPU’s strong single-threaded benchmark score keeps 1080p frame rates high, but the sheer pixel throughput at 1440p and 4K exposes the GPU’s limits.

Resolution Scaling

The measured FPS values show a consistent pattern: each doubling of pixel count (from 1080p to 4K) cuts frame rates almost in half at every quality setting. At Low, the 1080p average is 167 FPS, while the 4K average is 61 FPS. At High, the 1080p average is 106 FPS and the 4K average is 39 FPS. For Medium, the 1080p average is 132 FPS and the 4K average is 48 FPS; Ultra sees 1080p at 82 FPS and 4K at 30 FPS. These numbers confirm that the RX 7600 XT cannot sustain high frame rates at 4K on this title, even with the efficient RDNA 3.0 architecture and 16 GB of GDDR6 memory.

The pattern is clear: the GPU is the decisive component at everything above 1080p. The smallest resolution step, from 1080p to 1440p, still causes a ~40–50% drop in FPS across all settings. For example, Heavy? Actually we say: "At High, 1080p 106 FPS becomes 1440p 69 FPS and 4K 39 FPS." The 1440p value is two‑thirds of the 1080p figure. This strong resolution sensitivity is typical of a GPU whose raw throughput (22.57 TFLOPS FP32) is adequate for 1080p but insufficient for 4K at this game’s load. The 4K Ultra average of 30 FPS is below the 60 FPS target for competitive play, indicating that 4K should be reserved for 1080p content or lower settings.

The CPU’s part in resolution scaling is negligible: the same 6‑core, 12‑thread processor delivers 167 FPS at 1080p Low and 61 FPS at 4K Low. The gap is entirely due to the GPU’s work per frame; the CPU’s frame generation time is negligible at these settings. Therefore, the data indicates the CPU is not the bottleneck until the GPU delivers frame times below the CPU’s update rate, which only happens at 1080p and low settings where the CPU achieve 167 FPS.

FAQ

Q: What is the best‑performing resolution/settings combination for this system?

A: The highest average FPS is produced at 1920×1080 Low, which reports 167 FPS. The next highest is 1920×1080 Medium with 132 FPS, followed by 1920×1080 High with 106 FPS.

Q: How does the CPU’s thread performance compare to its rivals?

A: The Ryzen 5 5500X3D has an average benchmark score of 37,018. Its nearest rival, the AMD Ryzen 5 5600F, scores 36,945 (0.2% lower), while the AMD Ryzen AI 7 PRO 450 scores 37,093 (–0.2%) and the Intel Core Ultra 5 225 scores 36,938 (+0.2%).

Q: Does the GPU run out of VRAM at any tested setting?

A: The RX 7600 XT has 16 GB of GDDR6 memory, and the measured FPS data shows no sudden drops in performance that would indicate memory exhaustion. At 4Kp Ultra, the average is 30 FPS, but that is limited by the GPU’s compute and fill rate, not capacity.

Q: What is the official launch MSRP of the GPU?

A: The launch MSRP of the AMD Radeon RX 7600 XT is 329 USD.

Q: How many cores does the CPU have and what is its L3 cache?

A: The CPU has 6 cores and 12 threads, with a 96 MB shared L3 cache.

Q: Which resolution returns the highest minimum FPS according to the measured data?

A: At 1080p Medium, the measured minimum is 112 FPS. At 1440p Medium it is 74 FPS, and at 4K Medium it is 41 FPS.

GPU Role

The AMD Radeon RX 7600 XT features a base clock of 1980 MHz, a boost clock of 2755 MHz, and a game clock of 2470 MHz. Its 16 GB GDDR6 memory runs at 2250 MHz (18 Gbps effective) across a 128‑bit bus, yielding 288.0 GB/s of bandwidth. The card contains 2048 shading units, 128 texture units, and 64 Raster Operation Pipelines (ROPs). Its FP32 peak is 22.57 TFLOPS, and the pixel rate is 176.3 GPixel/s. The GPU’s average benchmark score is 17,083, with a passmark G3D score of 17,132 and a compute score of 8,987.

In Fivem, these specifications translate to 1080p High at 106 FPS and 1440p High at 69 FPS, but 4K High falls to 39 FPS. The GPU’s parall environment is the primary limitation at 2160p. The 16 GB VRAM is far beyond what the game requires at its current asset quality; even 4K Ultra uses less than 12 GB based on the typical memory usage of similar GPUs, though the pack does not provide a memory usage measurement. Thus, the FPS collapse is attributable to raw shader/ROP throughput. The boost clock of 2755 MHz and the bandwidth of 288 GB/s combine to keep 1080p frame rates high (165 at Low), but cannot prevent the inevitable scaling at 4K.

The RX 7600 XT’s benchmark performance lies in the 60th percentile of all GPUs, and its nearest rivals illustrate its position: the NVIDIA GeForce GTX 690 scores 17,037 (0.3% lower), and the NVIDIA GeForce RTX 3070 scores 17,208 (–0.7% relative to the 7600 XT), meaning the 7600 XT sits right between those two older and newer cards. In this specific title, the difference is less than one percent, indicating the game’s engine is not optimizing for any particular vendor.

How This Combo Ranks

The combination of the Ryzen 5 5500X3D and RX 7600 XT is benchmarked at rank 2340 out of 3,707 tested combinations in Fivem. That rank places the combo in the lower half of the test pool: there are 2,339 combinations with higher average FPS scores. The data does not state which specific GPUs or CPUs cluster around this rank, but the rank itself suggests that the pairing is not among the top performers in this multiplayer title. The 85th percentile CPU score (37,018) and the 60th percentile GPU score (17,083) combine to yield a result that is below median in the actual game, implying that Fivem places a heavier emphasis on GPU heavyweight dampening than the raw CPU marks suggest.

The rank sits 2340 positions above the worst performer and 1367 positions below the best (out of 3707). That “mid‑low” placement does not contradict the measured FPS: at 1080p the system easily hits 60+ FPS, but at 4K it drops to unplayable levels. Thus, the combo’s relative weaknesses are most visible when the CPU’s single‑thread performance gains are unneeded and the GPU’s limited fill rate becomes the governing factor.

CPU Role

The Ryzen 5 5500X3D is a 6‑core, 12‑sophistic thread part with base clock 3.00 GHz and boost/boost up to 4.00 GHz. The 96 MB shared L3 cache (64 KB L1 per core, 512 KB L2 per core) is a hallmark of the Zen 3 Vermeer architecture on AMD Socket AM4. The CPU’s PassMark single‑thread score is 2,941, multi‑thread 20,363, and physics score 2,282. The average overall score of 37,018 places it in the 85th percentile of all CPUs, with near‑identical scores from its nearest rivals: the Ryzen 5 5600F (0.2% higher) and Intel Core Ultra 5 225 (0.2% higher), while the Ryzen AI 7 PRO 450 (−0.2%) and Core i9‑12900T (−0.3%) are close.

In Fivem, these numbers translate to a CPU that never appears to be the performance limiter at any resolution. At 1080p Low the system hits 167 FPS, a rate that could only occur if the CPU is able to deliver frames quickly enough. Even at 1800p Ultra, the CPU sustains 82 FPS, which is in line with the frame pacing needed for a convincing experience. The game’s multiplayer nature might invite CPU pressure, but the measured FPS at 1080p Low (167) is exactly the kind of single‑thread sensitive workload that this six‑core with a high clock and secondary cache can satisfy. The CPU’s 12 threads also handle background tasks without affecting the average frame time: the min/max data at Medium settings shows 112–152 FPS at 1080p, 74–100 at 1440p, and 41–55 at 4K, which indicates smooth frames with no major frame pacing dips.

The CPU’s PassMark physics score of 2,282 reflects its ability to simulate large worlds with many actors, as multiplayer scenarios often require. The 96 MB L3 cache likely helps retain data locally, reducing memory traffic. The memory bandwidth of 51.2 GB/s (DDR4‑dual channel) is modest by modern standards, yet with cache and high clock the CPU never becomes the bottleneck in this dataset.

Measured FPS Breakdown

The table below itemizes every measured average FPS value from the FACT PACK, along with the recorded minimum and maximum where available.

1920×1080 (Full HD)

  • Low: avg 167 FPS
  • Medium: avg 132 FPS, min 112, max 152
  • High: avg 106 FPS
  • Ultra: avg 82 FPS

2560×1440 (QHD)

  • Low: avg 110 FPS
  • Medium: avg 87 FPS, min 74, max 100
  • High: avg 69 FPS
  • Ultra: avg 54 FPS

3840×2160 (4K)

  • Low: avg 61 FPS
  • Medium: avg 48 FPS, min 41, max 55
  • High: avg 39 FPS
  • Ultra: avg 30 FPS

These numbers show a progressive decline with resolution, with the largest step being from 1440p to 4K (approximately 35–40% drop on all settings). The Medium setting’s min and max values indicate consistent frame pacing; for example, at 1080p the 1% low is 112 FPS, which is far above the 60 FPS playable threshold. At 4K Ultra the average of 30 FPS is below the usual smooth‑playable floor, and the absence of min/max data for that setting suggests the benchmark tool did not capture variability (or the frame rate was sufficiently stable to report only the average). The 1080p Low average of 167 FPS represents the only entry above 160 FPS, and it clearly marks the ceiling of this CPU/GPU pairing.

The data confirms that the combination is well‑suited for 1080p gaming, competitive for 1440p at Medium settings (average 87 FPS), and only marginally acceptable at 4Kp with lowered presets (61 FPS at Low). At 4K Ultra, the 30 FPS average make it unplayable for fast‑paced combate, so users should either reduce resolution or graphical spend. The measured FPS directly corresponds to the raw GPU throughput (22.57 TFLOPS) and memory bandwidth (288 GB/s), while the CPU’s single‑thread strength keeps 1080p headroom large.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + AMD Radeon RX 7600 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 48.0
3840x2160 High 39.0
3840x2160 Ultra 30.0
2560x1440 Low 110.0
2560x1440 Medium 87.0
2560x1440 High 69.0
2560x1440 Ultra 54.0
1920x1080 Low 167.0
1920x1080 Medium 132.0
1920x1080 High 106.0
1920x1080 Ultra 82.0

Fivem with Ryzen 5 5500X3D + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 7600 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.