Evolve

Evolve

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 39 50 64
1440p QHD 48 69 87 113
1080p Full HD 71 102 130 168

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 50
3840x2160 High 39
3840x2160 Ultra 27
2560x1440 Low 113
2560x1440 Medium 87
2560x1440 High 69
2560x1440 Ultra 48
1920x1080 Low 168
1920x1080 Medium 130
1920x1080 High 102
1920x1080 Ultra 71

Evolve with Intel Core Ultra 5 225 + AMD Radeon RX 7600 XT, In-Depth Analysis

Evolve, the 2015 asymmetric FPS, is an older title, but it still demands a balanced system to maintain high frame rates. This analysis examines the Intel Core Ultra 5 225 paired with the AMD Radeon RX 7600 XT, using measured data to determine the optimal settings and the role each component plays in this specific game.

Settings Recommendations

The measured FPS data provides a clear picture of how the Intel Core Ultra 5 225 and AMD Radeon RX 7600 XT handle Evolve across different quality presets. At 1920x1080, the Low preset delivers an average of 168 FPS, which is exceptionally high and well beyond the refresh rate of most standard monitors. The Medium preset still offers a very playable 130 FPS, with a minimum of 111 FPS and a maximum of 150 FPS, indicating a stable experience. High settings at 1080p yield 102 FPS, which is still smooth, while Ultra drops to 71 FPS. For competitive play or high-refresh-rate displays, the Low preset is the obvious choice. However, for a balance between visual fidelity and performance, Medium at 1080p is the sweet spot, providing a 28% performance uplift over High while maintaining a frame rate that is unlikely to dip below 100 FPS.

Moving to 2560x1440, the same pattern emerges. Low settings produce an average of 113 FPS, which is excellent for a 1440p panel. Medium settings provide 87 FPS, with a minimum of 74 FPS, which is still well within the territory of smooth gameplay. High settings at 1440p reduce the average to 69 FPS, and Ultra dips to 48 FPS. At this resolution, the Medium preset appears to be the most balanced, offering a significant visual upgrade over Low while keeping the frame rate comfortably above 60 FPS for the majority of the time.

At 4K (3840x2160), the system begins to show its limits. Low settings yield 64 FPS, which is playable but not ideal. Medium settings produce an average of 50 FPS with a minimum of 42 FPS, which can lead to noticeable stutters in fast-paced action. High settings drop to 39 FPS, and Ultra falls to 27 FPS, making both presets effectively unplayable for a smooth experience. For 4K gameplay, the Low preset is the only viable option to maintain a frame rate near 60 FPS, and even then, it may not be consistently smooth. The data suggests that the best overall experience for this combo is at 1440p with Medium settings, offering a strong balance of visual quality and performance, or at 1080p with Medium or High settings for those prioritizing higher frame rates.

GPU Role

The AMD Radeon RX 7600 XT is built on the RDNA 3.0 architecture and features 16 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 288.0 GB/s. This 16 GB frame buffer is a significant asset, especially for a game like Evolve, which can be texture-heavy. The GPU's base clock is 1980 MHz, with a boost clock of 2755 MHz and a game clock of 2470 MHz. The substantial memory capacity ensures that even at higher resolutions, the GPU is less likely to be bottlenecked by a lack of VRAM, allowing it to focus on processing the visual data.

In the measured results, the GPU's performance is the primary driver of frame rates at 4K. The drop from 64 FPS at Low to 39 FPS at High settings shows a clear sensitivity to the increased shading and texture work required by higher presets. This indicates that at 3840x2160, the RX 7600 XT is the limiting component, as the workload is heavily skewed toward the GPU's pixel and texture processing capabilities. The GPU's 2048 shading units and 128 texture mapping units are taxed more severely as resolution and settings increase, confirming that the Radeon RX 7600 XT is the bottleneck at this resolution.

At lower resolutions like 1920x1080, the GPU's role is less strained. The high frame rates at Low (168 FPS) and Medium (130 FPS) suggest that the CPU is capable of feeding the GPU enough data, but the GPU's performance still scales predictably with settings. The core clock speeds are sufficient to handle Evolve's DirectX 11 rendering, and the 16 GB VRAM is more than ample for the game's assets at 1080p, meaning the GPU is not constrained by memory capacity. The data shows a GPU that is powerful enough for high-refresh 1080p and solid 1440p gameplay, but its limits are clearly exposed when pushing 4K with higher quality presets.

How This Combo Ranks

In the database of tested combinations for Evolve, this pairing of the Intel Core Ultra 5 225 and AMD Radeon RX 7600 XT ranks 1816 out of 2872 combos. This places it in the 37th percentile of all tested systems, indicating that it performs better than a significant portion of the database but is far from the top tier. This ranking is a composite measure of the system's overall capability in this specific game, taking into account the performance across all tested settings and resolutions.

The CPU, Intel Core Ultra 5 225, holds an 85th percentile ranking among all CPUs, which is quite strong. However, the GPU, AMD Radeon RX 7600 XT, only holds a 60th percentile ranking among all GPUs. This discrepancy suggests that the GPU is the more limiting factor for overall game performance, which is typical for a gaming system. The combo's overall rank of 1816 is lower than the CPU's percentile would suggest, reinforcing that the RX 7600 XT is holding the system back from achieving a higher standing. When compared to other tested combos, this system is positioned in the middle of the pack, offering a performance level that is acceptable for 1080p and 1440p gaming but not exceptional for 4K, which is consistent with the measured FPS data.

Measured FPS Breakdown

The measured FPS data provides a detailed look at the system's performance across all combinations of resolution and settings. At 1920x1080, the system delivers an average of 168 FPS on Low, 130 FPS on Medium (min 111, max 150), 102 FPS on High, and 71 FPS on Ultra. The scaling from Medium to Ultra shows a steady decline, with the gap between High and Ultra being the most pronounced, a 31 FPS drop, indicating that the Ultra preset's additional effects are particularly demanding.

At 2560x1440, the averages are 113 FPS on Low, 87 FPS on Medium (min 74, max 101), 69 FPS on High, and 48 FPS on Ultra. The transition from 1080p to 1440p results in a significant performance hit, with Low settings dropping by 55 FPS and Medium by 43 FPS. This highlights the increased pixel count's direct impact on the GPU's fill rate. The frame times at Medium settings (74-101 FPS) suggest a stable experience, while the Ultra preset's 48 FPS average is on the edge of playability.

At 3840x2160, the system averages 64 FPS on Low, 50 FPS on Medium (min 42, max 57), 39 FPS on High, and 27 FPS on Ultra. The 4K resolution proves to be a substantial challenge, as even the Low preset cannot maintain a consistent 60 FPS. The Medium preset's minimum of 42 FPS indicates potential for noticeable stuttering. The High and Ultra presets are effectively unplayable, with averages well below 40 FPS. The data clearly shows that this combo is best suited for 1080p and 1440p gaming, with 4K reserved for the Low preset or less demanding scenarios.

Resolution Scaling

The scaling from 1080p to 4K provides insight into the system's bottleneck. At Low settings, the average FPS drops from 168 at 1080p to 113 at 1440p and finally to 64 at 4K. This represents a 33% decrease from 1080p to 1440p and a further 43% decrease from 1440p to 4K. At Medium settings, the FPS drops from 130 at 1080p to 87 at 1440p and 50 at 4K, showing similar percentage declines. This pattern is consistent with a GPU-bound scenario, where the frame rate is inversely proportional to the number of pixels being rendered.

The fact that the FPS drops so dramatically when moving to 4K, regardless of the settings preset, is a strong indicator that the AMD Radeon RX 7600 XT is the limiting component at higher resolutions. The CPU, Intel Core Ultra 5 225, is likely capable of handling the game's logic and draw calls at these resolutions, but the GPU cannot keep up with the increased rendering workload. The scaling behavior is typical of a system where the GPU's pixel processing throughput is the primary constraint. If the CPU were the bottleneck, we would expect to see less of a performance difference between 1440p and 4K, as the CPU workload would remain largely the same. The data confirms that for this game, the GPU is the limiting factor as resolution increases.

CPU Role

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. It has 20 MB of shared L3 cache and supports DDR5 memory with a bandwidth of 102.4 GB/s. In Evolve, the CPU's role is to handle game logic, physics, and AI, which for a game from 2015 is not exceptionally demanding. The high boost clock of 4.90 GHz ensures that the processor can deliver strong single-threaded performance, which is often critical for older game engines.

The measured FPS data suggests that the CPU is not a bottleneck in most scenarios. At 1080p Low, the system achieves 168 FPS, which is a high frame rate that requires a capable CPU to feed the GPU. The 10 cores provide ample multi-threading capabilities, even if Evolve may not fully utilize all of them. The CPU's performance in synthetic benchmarks, such as a Cinebench R23 multi-core score of 25891 and a single-core score of 3655, indicates it has substantial processing power. The Passmark single-thread score of 4412 is also strong, reinforcing its capability for handling the main game thread.

The CPU's role becomes more apparent at lower resolutions where the GPU is less taxed. At 1080p, the CPU must work harder to maintain high frame rates. The fact that the system can push past 150 FPS at Low settings indicates that the Core Ultra 5 225 is more than capable of keeping up. However, as resolution increases, the GPU becomes the limiting factor, and the CPU's workload relative to the GPU's decreases. Since the CPU is ranked in the 85th percentile of all CPUs, it is clearly a high-performing part, and its performance is not the primary constraint in this system for Evolve. The data shows a balanced pairing where the CPU has ample headroom, allowing the GPU's performance to dictate the overall frame rate, especially at 1440p and 4K.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 7600 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 50.0
3840x2160 High 39.0
3840x2160 Ultra 27.0
2560x1440 Low 113.0
2560x1440 Medium 87.0
2560x1440 High 69.0
2560x1440 Ultra 48.0
1920x1080 Low 168.0
1920x1080 Medium 130.0
1920x1080 High 102.0
1920x1080 Ultra 71.0

Evolve with iUltra 5 225 + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 7600 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.