Archeage
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 38 | 56 | 63 |
| 1440p QHD | 45 | 66 | 98 | 110 |
| 1080p Full HD | 67 | 98 | 145 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-14600K + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 5060 delivers a playable Archeage experience across most settings, but the data reveals a clear sweet spot. At 1080p, the Medium preset produces an average of 145 FPS with a minimum of 123 FPS and a maximum of 167 FPS, offering a significant frame rate cushion that avoids the harsh performance cliff seen at Ultra settings. The High preset at 1080p drops to 98 FPS average, which is still smooth, but Medium provides the best balance of visual fidelity and performance headroom. At 1440p, Medium again proves optimal, hitting 98 FPS average with a minimum of 83 FPS, keeping the experience above the 60 FPS threshold for most displays. The Ultra preset is punishing at every resolution, with averages of 67 FPS at 1080p, 45 FPS at 1440p, and just 26 FPS at 4K, making it unsuitable for consistent play. For users prioritizing frame rate stability over maximum visual quality, the Medium preset is the recommended choice across all tested resolutions, as it maintains playable averages while the Low preset, though faster, sacrifices too much graphical detail for a marginal gain in performance.
GPU Role
The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a 5 nm process node from TSMC, featuring 21,900 million transistors on a 181 mm² die. Its memory configuration consists of 8 GB of GDDR7 on a 128-bit bus, delivering a bandwidth of 448.0 GB/s and operating at an effective speed of 28 Gbps. The GPU's clock speeds are set at a base of 2280 MHz and a boost of 2497 MHz, with a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s. These specifications translate to a raw compute capability of 19.18 TFLOPS for both FP32 and FP16 operations, supported by 3840 shading units, 120 TMUs, and 48 ROPs. The card also includes 30 RT cores and 120 tensor cores, though the measured FPS data for Archeage does not indicate that ray tracing or DLSS features are active in the benchmark runs.
In the context of Archeage, the GPU's role becomes increasingly critical as resolution scales. At 1080p with Low settings, the RTX 5060 achieves 163 FPS average, which suggests the CPU is adequately feeding the GPU. However, the gap between Low and Ultra at 1080p is stark: 163 FPS versus 67 FPS, a difference of 96 FPS that highlights how demanding the Ultra preset is on the GPU's shading and texture units. At 4K, the GPU becomes the overwhelming bottleneck, as the Ultra preset plummets to 26 FPS average, while Low settings manage 63 FPS. The 8 GB VRAM capacity is adequate for the Medium preset at 4K, which averages 56 FPS with a minimum of 47 FPS, but the Ultra preset likely exceeds the memory buffer or the shader complexity, causing the severe drop. The RTX 5060's percentile ranking of 72 among all GPUs, with an average benchmark score of 26331, places it in the upper-midrange tier. Its nearest rivals in synthetic benchmarks include the AMD Radeon 860M at 26401 (0.3% higher), the NVIDIA GeForce MX550 at 26421 (0.3% higher), and the AMD Radeon RX 6750 XT at 26011 (1.2% lower), indicating that the RTX 5060 sits in a competitive performance band where small percentage differences separate it from its peers.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance degradation as resolution increases, with the RTX 5060's limitations becoming progressively more pronounced. Starting at 1080p with Medium settings, the average FPS is 145, which drops to 98 FPS at 1440p and further to 56 FPS at 4K—a reduction of 47 FPS and 89 FPS respectively from the 1080p baseline. This scaling suggests that the GPU is the primary limiting factor at higher resolutions, as the frame rate drop is consistent with the increased pixel count demanding more from the memory bandwidth and shading units. At Low settings, the same trend is visible: 163 FPS at 1080p falls to 110 FPS at 1440p and 63 FPS at 4K, showing a similar proportional decline. The High preset follows suit with 98 FPS at 1080p, 66 FPS at 1440p, and 38 FPS at 4K.
The most dramatic scaling occurs at Ultra settings, where the average FPS at 1080p is 67 FPS, dropping to 45 FPS at 1440p and a nearly unplayable 26 FPS at 4K. This indicates that the Ultra preset's additional graphical effects—likely including higher-resolution textures and more complex lighting—place an exponential load on the GPU as resolution grows. The difference between 1440p and 4K at Ultra is 19 FPS, which is the largest absolute drop between consecutive resolutions across all settings, underscoring that 4K is beyond the RTX 5060's comfortable range for this game. In contrast, the transition from 1080p to 1440p at Medium costs 47 FPS, while the transition from 1440p to 4K costs 42 FPS, showing a more linear scaling at lower presets. The data suggests that for 4K play, only the Low preset (63 FPS average) approaches acceptable performance, while Medium is borderline at 56 FPS. For users targeting 1440p, the Medium preset at 98 FPS is the most viable, while 1080p offers the widest range of playable options from Low through High.
How This Combo Ranks
This specific combination of the Intel Core i5-14600K and NVIDIA GeForce RTX 5060 ranks 1659 out of 3708 tested combos in Archeage, placing it in the 55th percentile of all configurations evaluated. This mid-pack ranking indicates that while the combo is capable of running the game, it is not optimized for maximum performance relative to other tested hardware pairings. The ranking reflects the inherent balance between the CPU's strong multi-threaded capabilities and the GPU's mid-range positioning. The CPU alone achieves a 90th percentile ranking versus all CPUs, with an average benchmark score of 48618, which is a strong showing. However, the GPU's 72nd percentile ranking, with an average score of 26331, drags the overall combo down, as the GPU becomes the limiting factor in more demanding scenarios.
The combo's rank of 1659 suggests that there are many other pairings that deliver higher frame rates in Archeage, likely those featuring more powerful GPUs. The CPU's nearest rivals in synthetic benchmarks are the Intel Xeon Gold 5318H with an average score of 48698 (0.2% higher), the AMD EPYC 4345P at 48470 (0.3% lower), and the Intel Core Ultra 5 245HX at 48287 (0.7% lower). These small deltas indicate that the i5-14600K is competitive with other high-end processors, but the GPU's performance ceiling limits the combo's overall standing. The RTX 5060's nearest rivals include the AMD Radeon 860M at 26401 (0.3% higher), the NVIDIA GeForce MX550 at 26421 (0.3% higher), and the AMD Radeon RX 6750 XT at 26011 (1.2% lower). The fact that the RTX 5060 is nearly matched by the Radeon 860M and MX550 in synthetic benchmarks is notable, as these are typically lower-tier parts, suggesting that the RTX 5060's real-world gaming performance may not always reflect its raw compute scores. In Archeage specifically, the measured FPS data shows that the combo can achieve high frame rates at lower resolutions and settings, but its mid-pack rank indicates that other combos with stronger GPUs will pull ahead at higher settings and resolutions.
CPU Role
The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, manufactured on a 10 nm process node by Intel. It features a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a 125 W TDP and support for both DDR4 and DDR5 memory in a dual-channel configuration. The CPU's cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. In synthetic benchmarks, the i5-14600K demonstrates strong multi-threaded performance, scoring 24491 in Cinebench R23 multi-core and 13709 in Cinebench R20 multi-core, along with a Geekbench multi-core score of 16673. Its single-thread performance is also solid, with a Cinebench R23 single-core score of 2064 and a Geekbench single-core score of 2491. The CPU's average benchmark score of 48618 places it in the 90th percentile of all CPUs, with nearest rivals including the Intel Xeon Gold 5318H (48698, -0.2%), AMD EPYC 4345P (48470, 0.3%), and Intel Core Ultra 5 245HX (48287, 0.7%).
In the context of Archeage, the CPU's role is most evident at lower resolutions and settings where the GPU is not fully saturated. At 1080p with Low settings, the combo achieves 163 FPS average, which is the highest measured frame rate across all configurations. This suggests that the CPU's 14 cores and 20 threads are capable of feeding the GPU efficiently at this resolution. However, as resolution increases, the GPU becomes the bottleneck, and the CPU's influence diminishes. At 4K with Low settings, the average FPS drops to 63, which is a 100 FPS reduction from 1080p Low, indicating that the GPU's limitations are the primary factor. The CPU's high single-thread performance, as evidenced by its 4270 Passmark single-thread score, is beneficial for Archeage's MMO gameplay, which often involves CPU-bound scenarios like large player gatherings and complex world calculations. The boost clock of 5.30 GHz provides the necessary responsiveness for these situations, while the multi-threaded capabilities handle background tasks and game logic. The data shows that at 1080p Medium, the combo reaches 145 FPS average, which is a strong result that leverages both CPU and GPU capabilities, but the CPU's headroom is not fully utilized at higher resolutions where the GPU's 8 GB VRAM and 448.0 GB/s bandwidth become the limiting factors.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo's performance across three resolutions and four settings presets. At 1920x1080, the Low preset delivers the highest average FPS at 163, with no minimum or maximum recorded. The Medium preset averages 145 FPS with a minimum of 123 FPS and a maximum of 167 FPS, showing a tight frame time distribution. High settings at 1080p produce an average of 98 FPS, while Ultra drops to 67 FPS average. The transition from Low to Medium at 1080p costs 18 FPS, while Medium to High costs 47 FPS, and High to Ultra costs 31 FPS, indicating that the High preset represents a significant performance penalty for modest visual gains.
At 2560x1440, the Low preset averages 110 FPS, which is a 53 FPS drop from the 1080p Low result. Medium settings at 1440p average 98 FPS with a minimum of 83 FPS and a maximum of 112 FPS, maintaining playability. High settings drop to 66 FPS average, and Ultra falls to 45 FPS average. The 1440p results show a similar pattern to 1080p, with Medium being the most balanced preset, as it loses only 47 FPS from 1080p Medium while retaining a comfortable margin above 60 FPS. The Ultra preset at 1440p at 45 FPS is below the ideal threshold for smooth gameplay, making it less desirable.
At 3840x2160, the Low preset averages 63 FPS, which is the only 4K setting that approaches playable frame rates. Medium settings average 56 FPS with a minimum of 47 FPS and a maximum of 64 FPS, placing it on the edge of playability. High settings drop to 38 FPS average, and Ultra falls to 26 FPS average, making both presets impractical for 4K gaming. The 4K results highlight the GPU's limitations, as the RTX 5060's 8 GB VRAM and 448.0 GB/s bandwidth struggle with the increased pixel count. The minimum FPS data is only available for the Medium preset at each resolution, with values of 123 FPS at 1080p, 83 FPS at 1440p, and 47 FPS at 4K. These minimums indicate that the Medium preset provides the most stable frame pacing, as the other presets lack recorded minimums, suggesting they may experience more significant frame drops in demanding scenes. Overall, the data supports the Medium preset as the optimal choice for consistent performance across all resolutions, with the Low preset serving as a fallback for 4K play.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5060 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 38.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 110.0 |
| 2560x1440 | Medium | 98.0 |
| 2560x1440 | High | 66.0 |
| 2560x1440 | Ultra | 45.0 |
| 1920x1080 | Low | 163.0 |
| 1920x1080 | Medium | 145.0 |
| 1920x1080 | High | 98.0 |
| 1920x1080 | Ultra | 67.0 |
Archeage with ii5-14600K + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5060 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-14600K + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.