Doom
This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 63 | 74 | 85 |
| 1440p QHD | 95 | 116 | 137 | 157 |
| 1080p Full HD | 146 | 179 | 211 | 243 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core i5-14600K + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 5060 achieves a combo rank of 1640 out of 3712 tested configurations in Doom, placing it in the 44th percentile of all tested combos. This mid-pack positioning suggests a balanced pairing that delivers solid, but not exceptional, performance relative to the broader database. The data indicates this combination is well-suited for high-refresh-rate 1080p gaming, with performance scaling predictably as resolution increases, though the GPU becomes a clear limiting factor at 4K Ultra settings.
How This Combo Ranks
The combo's rank of 1640 out of 3712 tested combinations places it just below the median of all recorded results in Doom. This percentile positioning is notable because the individual components have different standing: the i5-14600K sits at the 90th percentile among all CPUs, while the RTX 5060 ranks at the 72nd percentile among all GPUs. The combined result being lower than either component's individual percentile suggests that Doom's engine does not fully leverage the CPU's strengths, or that the GPU's 8 GB VRAM and 128-bit memory bus create a bottleneck in certain scenarios.
In synthetic benchmarks, the i5-14600K posts an average score of 48618, placing it within 0.8% of the Intel Core Ultra 5 245 and 0.7% ahead of the Intel Core Ultra 5 245HX. The GPU's average benchmark score of 26331 places it just 1.2% behind the AMD Radeon RX 6750 XT and 0.3% behind the AMD Radeon 860M. These close rival deltas indicate that both components are competitively positioned within their respective market segments, but the game's measured FPS results depend heavily on how the two interact.
The fact that the combo ranks in the lower half of tested configurations, despite strong individual component scores, implies that Doom's optimization favors other hardware combinations. The game's 2016 release date means it was designed for older architectures, and the data suggests that newer GPU features like the RTX 5060's Blackwell 2.0 architecture and GDDR7 memory may not provide proportional benefits in this title. The measured FPS figures across resolutions will clarify where this combo excels and where it falls short.
FAQ
Q: What is the best resolution for this combo in Doom?
A: The measured data shows 1920x1080 provides the highest frame rates, with the Low preset achieving 243 FPS average and the Ultra preset still delivering 146 FPS average. At 2560x1440, the High preset drops to 116 FPS average, while 4K Ultra yields only 51 FPS average.
Q: How does the RTX 5060's 8 GB VRAM affect 4K performance?
A: At 3840x2160, the average FPS drops from 85 at Low settings to 51 at Ultra settings, a 40% reduction. The 8 GB GDDR7 memory with 448.0 GB/s bandwidth appears sufficient for 1080p and 1440p, but the 4K Ultra result of 51 FPS suggests memory capacity or bandwidth constraints at higher resolutions.
Q: Is the i5-14600K a bottleneck at 1080p?
A: With 14 cores, 20 threads, and a boost clock of 5.30 GHz, the CPU demonstrates strong synthetic performance with a Cinebench R23 multi-core score of 24491. The 1080p Low preset hitting 243 FPS average indicates the CPU can feed the GPU effectively at lower settings, but the 243 FPS ceiling versus 157 FPS at 1440p Low suggests some CPU limitation at very high frame rates.
Q: What preset provides the most stable experience?
A: The Medium preset at 1440p shows an average FPS of 137 with a minimum of 116 and maximum of 157, indicating consistent frame delivery. At 1080p Medium, the average is 211 FPS with a range of 180 to 243, offering both high performance and stability.
Q: How does this combo compare to its nearest GPU rival?
A: The RTX 5060's average benchmark score of 26331 is just 0.8% ahead of the AMD Radeon RX 5700 XT 50th Anniversary and 1.2% behind the AMD Radeon RX 6750 XT. In Doom specifically, the combo's rank of 1640 suggests the game does not favor this GPU architecture as strongly as some rivals.
Q: Does the combo's 90th percentile CPU ranking translate to gaming performance?
A: Not directly. While the i5-14600K ranks at the 90th percentile among all CPUs with a PassMark multi-thread score of 38682, the combo's overall rank of 1640 out of 3712 indicates that Doom's performance is more dependent on the GPU, especially at higher resolutions where the CPU's advantage diminishes.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance degradation as resolution increases. At 1920x1080, the Low preset achieves 243 FPS average, which drops to 157 FPS at 2560x1440 (-35.4%) and further to 85 FPS at 3840x2160 (-65.0%). This scaling is consistent with the GPU becoming the primary limiting factor at higher pixel counts, as the RTX 5060's 19.18 TFLOPS FP32 compute and 119.9 GPixel/s pixel rate are taxed more heavily.
Looking at the High preset specifically, the progression from 1080p to 1440p shows a 35.2% drop (179 to 116 FPS), while moving from 1440p to 4K shows a 45.7% drop (116 to 63 FPS). The steeper decline at 4K indicates that the GPU's memory bandwidth of 448.0 GB/s and 128-bit bus width become increasingly inadequate as pixel count grows. The 8 GB VRAM capacity may also contribute to the 4K Ultra result of 51 FPS, as texture memory requirements likely exceed available capacity.
The scaling pattern suggests the i5-14600K is not the bottleneck at higher resolutions. If the CPU were limiting, we would expect smaller FPS drops between resolutions. Instead, the consistent 30-40% performance reduction per resolution step points to GPU-bound behavior, with the RTX 5060's compute and memory resources being the decisive factor. The 1080p Low result of 243 FPS likely approaches the CPU's practical frame delivery limit, but this is less relevant for typical gaming scenarios.
Measured FPS Breakdown
At 1920x1080, the RTX 5060 delivers exceptional performance across all settings. The Low preset achieves 243 FPS average, Medium reaches 211 FPS (with a minimum of 180 and maximum of 243), High produces 179 FPS, and Ultra still maintains 146 FPS. These results suggest the combo can drive high-refresh-rate monitors at 1080p without compromise, even at maximum quality settings.
Moving to 2560x1440, the frame rates remain strong but show expected scaling. Low settings yield 157 FPS average, Medium delivers 137 FPS (minimum 116, maximum 157), High produces 116 FPS, and Ultra drops to 95 FPS. The gap between Low and Ultra at 1440p is 62 FPS (157 to 95), representing a 39.5% reduction. This indicates that the GPU's performance headroom diminishes as settings increase, but all presets remain playable for competitive or casual gaming.
At 3840x2160, the combo shows its limitations. The Low preset averages 85 FPS, Medium drops to 74 FPS (minimum 63, maximum 85), High falls to 63 FPS, and Ultra bottoms out at 51 FPS. The 4K Ultra result falls below the 60 FPS threshold that many consider the minimum for smooth gameplay, while even Low settings at 4K cannot reach the frame rates achievable at lower resolutions. The spread between Low and Ultra at 4K is 34 FPS (85 to 51), a 40% reduction that mirrors the scaling observed at 1440p.
The Medium preset consistently provides the most balanced performance across resolutions, with the narrowest min-max FPS ranges. At 1080p, the 180-243 FPS range shows 63 FPS of variance; at 1440p, the 116-157 FPS range shows 41 FPS of variance; and at 4K, the 63-85 FPS range shows 22 FPS of variance. This pattern suggests Medium settings offer the most predictable frame delivery, particularly at higher resolutions where the GPU is more heavily loaded.
GPU Role
The NVIDIA GeForce RTX 5060's specifications paint a picture of a modern mid-range GPU that excels at lower resolutions. With 3840 shading units, 120 texture mapping units, and 48 ROPs, the GPU's 299.6 GTexel/s texture rate and 119.9 GPixel/s pixel rate provide ample throughput for 1080p and 1440p gaming. The 19.18 TFLOPS FP32 compute performance and 5 nm process node from TSMC contribute to the 145 W TDP, which is modest for the performance delivered.
The GDDR7 memory configuration is particularly relevant to Doom's performance. The 8 GB capacity and 128-bit bus width yield 448.0 GB/s bandwidth, which proves adequate for 1080p and 1440p but appears to constrain 4K performance. The measured 4K Ultra average of 51 FPS suggests that either the memory capacity or bandwidth becomes a limiting factor at that resolution, as the GPU's compute capabilities might otherwise support higher frame rates.
The GPU's benchmark percentile of 72 places it slightly below its nearest rivals: the AMD Radeon 860M and NVIDIA GeForce MX550 are both within 0.3% of its average score, while the AMD Radeon RX 5700 XT 50th Anniversary is 0.8% behind. This tight clustering indicates that the RTX 5060 is competitively positioned, but Doom's specific engine optimization may not fully exploit its Blackwell 2.0 architecture features like the 30 RT cores and 120 tensor cores. The 3DMark Steel Nomad DX12 score of 3628 provides a synthetic reference, but the game's measured results show that raw compute does not always translate directly to FPS.
The GPU's memory clock of 1750 MHz (28 Gbps effective) and boost clock of 2497 MHz are key factors in its performance. The boost clock of 2497 MHz, combined with the 21,900 million transistors on a 181 mm² die, demonstrates efficient design. However, the 128-bit memory bus is a notable limitation for 4K gaming, as evidenced by the significant FPS drops at that resolution compared to the more modest reductions observed at 1440p.
CPU Role
The Intel Core i5-14600K provides substantial processing power with its 14 cores (including performance and efficiency cores) and 20 threads. The 3.50 GHz base clock and 5.30 GHz boost clock, supported by 24 MB of shared L3 cache, enable strong single-threaded performance. The Cinebench R23 single-core score of 2064 and multi-core score of 24491 demonstrate the CPU's capability in both lightly-threaded and heavily-threaded workloads.
In Doom, the CPU's role is most apparent at lower resolutions where GPU load is reduced. The 1080p Low preset achieving 243 FPS average suggests the i5-14600K can sustain high frame delivery, though the 243 FPS figure may represent a practical ceiling for the CPU's game thread performance. The PassMark single-thread score of 4270 and multi-thread score of 38682 support the CPU's ability to handle game logic and physics without becoming a bottleneck.
The CPU's benchmark percentile of 90 places it well above the GPU's 72nd percentile, indicating that the processor has more headroom than the graphics card. This imbalance is reflected in the resolution scaling: at 1080p, the combo achieves 243 FPS at Low settings, but at 4K Ultra, the frame rate drops to 51 FPS. If the CPU were the primary limitation, we would expect less variation across resolutions, but the 79% reduction from 1080p Low to 4K Ultra points to GPU constraints.
The i5-14600K's nearest rivals in CPU benchmarks include the Intel Xeon Gold 5318H (0.2% ahead), AMD EPYC 4345P (0.3% behind), Intel Core Ultra 5 245HX (0.7% behind), and Intel Core Ultra 5 245 (0.8% ahead). This tight grouping confirms the i5-14600K's competitive standing, but Doom's frame rates are more dependent on the GPU. The CPU's 125 W TDP and support for DDR4 and DDR5 memory provide flexibility, though the game's engine is unlikely to stress the processor's capabilities given its age.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the most balanced experience across all resolutions. At 1080p, Medium delivers 211 FPS average with a tight 180-243 range, providing both high performance and stability. At 1440p, Medium achieves 137 FPS average with a 116-157 range, which is well above the 60 FPS threshold for smooth gameplay. Even at 4K, Medium maintains 74 FPS average with a 63-85 range, making it the only preset that keeps 4K playable without dropping to Low settings.
For players prioritizing maximum frame rates, the Low preset at 1080p delivers 243 FPS average, which is ideal for high-refresh-rate monitors. The Low preset at 1440p still achieves 157 FPS, making it a strong choice for competitive play where frame rate takes precedence over visual quality. However, the Low preset's advantages diminish at 4K, where it only reaches 85 FPS average.
The Ultra preset provides the best visual quality but requires compromises. At 1080p, Ultra achieves 146 FPS average, which remains playable and smooth. At 1440p, Ultra drops to 95 FPS, still acceptable for most players. However, at 4K, Ultra falls to 51 FPS, which may result in noticeable stuttering or input lag for sensitive players. The High preset offers a middle ground, with 179 FPS at 1080p, 116 FPS at 1440p, and 63 FPS at 4K.
The data suggests that the RTX 5060's 8 GB VRAM and 128-bit memory bus make Medium settings the sweet spot for this combo. The Medium preset's consistent performance across resolutions indicates that it balances GPU load effectively without exceeding memory capacity. For 1080p and 1440p gaming, Medium provides an excellent experience, while 4K players should either accept Medium settings or reduce resolution to maintain frame rates above 60 FPS. The 4K Ultra result of 51 FPS serves as a warning that maximum settings at high resolutions are not viable with this hardware configuration.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5060 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 85.0 |
| 3840x2160 | Medium | 74.0 |
| 3840x2160 | High | 63.0 |
| 3840x2160 | Ultra | 51.0 |
| 2560x1440 | Low | 157.0 |
| 2560x1440 | Medium | 137.0 |
| 2560x1440 | High | 116.0 |
| 2560x1440 | Ultra | 95.0 |
| 1920x1080 | Low | 243.0 |
| 1920x1080 | Medium | 211.0 |
| 1920x1080 | High | 179.0 |
| 1920x1080 | Ultra | 146.0 |
Doom with ii5-14600K + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5060 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with ii5-14600K + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.