Fivem

Fivem

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 34 42 54
1440p QHD 47 65 78 97
1080p Full HD 72 96 123 151

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 42
3840x2160 High 34
3840x2160 Ultra 29
2560x1440 Low 97
2560x1440 Medium 78
2560x1440 High 65
2560x1440 Ultra 47
1920x1080 Low 151
1920x1080 Medium 123
1920x1080 High 96
1920x1080 Ultra 72

Fivem with Intel Core i5-10400F + Intel Arc B580, In-Depth Analysis

Fivem, as a multiplayer title, presents a unique performance profile that depends heavily on both the server-side simulation and the local hardware. The measured data for the Intel Core i5-10400F paired with the Intel Arc B580 reveals a configuration that is capable but requires careful settings management to achieve a smooth experience. This analysis will break down the benchmark results across resolutions and presets, examining the roles of the CPU and GPU in shaping the final frame rates.

Settings Recommendations

The benchmark data clearly indicates that the "Low" settings preset offers the most significant performance headroom across all tested resolutions. At 1920x1080, the jump from "Medium" to "Low" is substantial, moving from 122.5 FPS to 150.7 FPS, a gain of 28.2 FPS. This suggests that the lower preset alleviates a considerable load on the system, likely on the GPU, allowing for a much higher frame output. For players with high-refresh-rate 1080p monitors, "Low" is the only preset that consistently approaches the 144Hz territory, making it the recommended choice for competitive play.

At 2560x1440, "Low" remains the best option for maintaining high fluidity, delivering 97.4 FPS. While "High" at this resolution produces a playable 65.3 FPS, the drop from "Low" is steep (a 32.1 FPS decrease), indicating that the visual fidelity upgrades are costly. The "Medium" preset at 1440p, with 77.5 FPS, presents a middle ground for those who want better visuals than "Low" but cannot afford the performance hit of "High" or "Ultra". The data suggests that for 1440p gaming, "Low" or "Medium" are the most sensible choices to keep the frame rate comfortably above 60 FPS.

Moving to 4K, the situation becomes more constrained. The "Low" preset yields 54.4 FPS, which is the only setting that comes close to a stable 60 FPS experience. "Medium" drops to 42 FPS, "High" to 34 FPS, and "Ultra" to 28.8 FPS, all of which are below the threshold for smooth gameplay in a fast-paced multiplayer environment. Therefore, for a 4K display, the "Low" preset is the only viable recommendation based on the measured data, and even then, users should expect frame rates that are not ideal for high-refresh-rate panels. The overall trend underscores that this combo is most effective at 1080p and 1440p with lower graphical presets.

GPU Role

The Intel Arc B580, with its 12 GB of GDDR6 memory on a 192-bit bus, provides a substantial 456.0 GB/s of memory bandwidth. This is a critical asset for Fivem, which can be demanding on memory throughput in densely populated areas. The GPU's architecture, Xe2-HPG, is built on a 5 nm process and features 20 ray tracing cores and 2560 shading units. The measured frame rates show that the B580 is a strong performer at 1080p, but its capabilities are progressively taxed as resolution increases, pointing to a GPU-bound scenario at higher settings.

The performance scaling from "Low" to "Ultra" within each resolution is telling. At 1080p, the FPS drops from 150.7 on "Low" to 71.5 on "Ultra", a 52.5% reduction. This indicates that the GPU is doing significantly more work at higher presets, and its raw compute power (13.67 TFLOPS FP32) becomes a limiting factor. The card's pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are impressive on paper, but the demands of Fivem's complex scenes at "Ultra" settings are evidently too high for this configuration to maintain high frame rates. The GPU's benchmark percentile (66th) relative to all other GPUs suggests it is a mid-to-upper-tier part, which aligns with its performance profile in these tests.

Interestingly, the GPU's performance at 4K "Low" (54.4 FPS) compared to 1440p "Low" (97.4 FPS) shows a 44% drop. This is a significant scaling loss and suggests that the B580's memory bandwidth, while high, is still a limiting factor at 4K. The card is not the bottleneck at lower resolutions and settings, but its performance ceiling is clearly reached when the pixel count and graphical complexity increase. The data implies that the B580 is best utilized for 1080p and 1440p gaming, where it can deliver excellent performance, rather than being a 4K powerhouse.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a classic pattern of increasing GPU load. At "Low" settings, the performance drops from 150.7 FPS at 1080p to 97.4 FPS at 1440p, and then to 54.4 FPS at 4K. This is a 35% decrease from 1080p to 1440p, and a further 44% decrease from 1440p to 4K. This steep decline at 4K strongly indicates that the Intel Arc B580 becomes the primary limiting component at this resolution, as the number of pixels to be rendered quadruples from 1080p.

The pattern is similar but with lower absolute values for the higher presets. For "High" settings, the drop from 1080p (95.5 FPS) to 1440p (65.3 FPS) is a 31.6% reduction, and then to 4K (34 FPS) is a 47.9% further reduction. The percentage loss from 1440p to 4K is consistently around 45-50% across all presets, which highlights how demanding 4K is on the GPU. The scaling is not linear, and the significant jumps in performance loss at 4K confirm that this resolution is beyond the comfortable operating range for this combo.

At 1080p, the CPU's role is more prominent, as the frame rates are high enough that the i5-10400F can keep up with the GPU's output. However, as resolution increases, the GPU's rendering time per frame grows, making it the bottleneck. This is evidenced by the fact that the performance gap between "Low" and "Ultra" at 1080p (79.2 FPS) is much larger than at 4K (25.6 FPS). At 4K, the GPU is so constrained that the different presets have a smaller relative impact on the final frame rate, as the pixel throughput is the primary challenge. The data suggests that for this combo, 1080p is the resolution where the CPU and GPU are best balanced, while 4K is almost entirely GPU-limited.

Measured FPS Breakdown

The measured FPS data provides a detailed look at the performance envelope of this combo. At 1920x1080, the results show a clear hierarchy: "Low" leads with 150.7 FPS, followed by "Medium" at 122.5 FPS, "High" at 95.5 FPS, and "Ultra" at 71.5 FPS. The difference between "Low" and "Ultra" is 79.2 FPS, demonstrating the huge performance cost of maxing out the settings. Even at "High", the frame rate is well above 60 FPS, making 1080p gaming a smooth experience on most presets.

At 2560x1440, the performance scales down predictably. "Low" remains the top performer with 97.4 FPS, which is a very playable frame rate. "Medium" delivers 77.5 FPS, still above the 60 FPS threshold. "High" drops to 65.3 FPS, which is marginally playable but may suffer in intense multiplayer moments. "Ultra" falls to 46.9 FPS, which is below the ideal smoothness threshold. The data shows that 1440p is viable, but users must be selective with their settings to maintain high performance.

At 3840x2160, the results are the most constrained. "Low" produces 54.4 FPS, "Medium" 42.0 FPS, "High" 34.0 FPS, and "Ultra" 28.8 FPS. None of these settings reach the 60 FPS mark, and the performance is generally not suitable for a competitive multiplayer title. The gap between "Low" and "Ultra" is only 25.6 FPS, which reinforces the idea that the GPU is the dominant bottleneck at this resolution, making the choice of preset less impactful on the final frame rate than at lower resolutions. This data clearly defines the 4K experience as a compromise for this specific hardware combination.

FAQ

Q: What is the best settings preset to use for a 1080p monitor?

A: Based on the data, the "Low" preset provides the highest average frame rate at 150.7 FPS. If you prefer better visuals, "Medium" at 122.5 FPS or "High" at 95.5 FPS are also excellent choices that remain well above 60 FPS.

Q: Can this combo handle 1440p gaming smoothly?

A: Yes, the data shows that "Low" and "Medium" presets at 2560x1440 deliver 97.4 FPS and 77.5 FPS, respectively, which are both above the 60 FPS threshold for smooth gameplay. "High" at 65.3 FPS is also playable.

Q: Is 4K gaming viable with the Intel Arc B580 and Intel Core i5-10400F?

A: The benchmark results indicate that 4K is not ideal. The highest average frame rate at 3840x2160 is 54.4 FPS on the "Low" preset, which is just below the 60 FPS target. Other presets fall significantly below this, making 4K a compromised experience.

Q: How does the "Ultra" preset compare to "Low" at 1080p?

A: The "Ultra" preset at 1920x1080 produces 71.5 FPS, which is a 79.2 FPS reduction from the "Low" preset's 150.7 FPS. This represents a significant performance cost for the highest visual quality.

Q: Which component is more likely to be the bottleneck at 4K?

A: The data suggests the GPU is the primary bottleneck at 4K. The frame rate drops are consistently steep from 1440p to 4K across all presets, and the differences between presets at 4K are smaller, indicating that the GPU's pixel rendering capacity is the limiting factor.

Q: Does the CPU limit performance at any resolution?

A: At 1080p, the high frame rates suggest the CPU is adequately keeping up with the GPU. As the resolution increases, the GPU becomes the limiting factor, meaning the CPU's role is less critical to the final frame rate at 4K.

CPU Role

The Intel Core i5-10400F is a 6-core, 12-thread processor from the Comet Lake architecture, with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. Its 12 MB of shared L3 cache is a key resource for gaming. The benchmark data shows that this CPU has a strong single-thread performance, with a Passmark single-thread score of 2541 and a Geekbench single-core score of 1454. This is crucial for Fivem, a game that often relies on a few primary threads for physics and game logic.

The CPU's multi-threaded capabilities are also robust, as evidenced by its Cinebench R23 multi-core score of 10297. With 12 threads, it can handle the background tasks and server communication that are common in multiplayer environments. The "3dmark_16_threads" score of 4748 is close to the "3dmark_max_threads" score of 4735, indicating that the CPU scales well with its available threads. However, the "passmark_find_prime_numbers" score of 35 is notably low, which could indicate weaker integer performance in certain workloads, though this is not directly correlated with gaming.

In the context of the measured FPS, the CPU's role appears to be a stable foundation. At 1080p "Low" settings, the 150.7 FPS result suggests the CPU is not severely bottlenecking the system, as the GPU is still able to output a high frame rate. However, as the resolution increases, the CPU's load relative to the GPU decreases, and its performance becomes less of a determining factor for the final FPS. The processor's 73rd percentile ranking among all CPUs places it as a competent mid-range part that pairs well with the B580, ensuring that the GPU is the primary performance variable across different resolutions and settings.

How This Combo Ranks

In the database of tested combinations for Fivem, this pairing of the Intel Core i5-10400F and Intel Arc B580 holds a rank of 1410 out of 1792 total combos. This places it in the lower-middle portion of the rankings, which is an interesting result given the individual component benchmarks. The GPU is ranked in the 66th percentile, and the CPU in the 73rd percentile, yet their combined performance in this specific game is not as high as these individual standings might suggest.

This lower-than-expected rank implies that Fivem is a demanding title that does not favor this specific combination. The game's performance may be more sensitive to other factors not captured by the CPU and GPU's average benchmark scores, such as memory latency or driver optimization for the Intel Arc B580. The rank indicates that many other tested combos, likely with more powerful CPUs or GPUs, are able to achieve higher average frame rates in this game.

The rank of 1410 out of 1792 means that roughly 79% of the tested configurations perform better in Fivem. This is a significant data point for potential users. While the combo is perfectly capable of running the game, as shown by the 1080p and 1440p results, it is not an optimal pairing for achieving top-tier performance in this specific multiplayer title. The data suggests that users with this hardware will have to rely on the more moderate settings presets to get a competitive experience, and that the combo is not a standout performer in the broader landscape of tested systems.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + Intel Arc B580 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 54.4
3840x2160 Medium 42.0
3840x2160 High 34.0
3840x2160 Ultra 28.8
2560x1440 Low 97.4
2560x1440 Medium 77.5
2560x1440 High 65.3
2560x1440 Ultra 46.9
1920x1080 Low 150.7
1920x1080 Medium 122.5
1920x1080 High 95.5
1920x1080 Ultra 71.5

Fivem with ii5-10400F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with Arc B580 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-10400F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.