Dave The Diver
This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 68 | 82 | 95 |
| 1440p QHD | 94 | 108 | 118 | 142 |
| 1080p Full HD | 125 | 142 | 156 | 189 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Dave The Diver with Intel Core i5-10400F + Intel Arc B580, In-Depth Analysis
The Intel Core i5-10400F paired with the Intel Arc B580 delivers a consistent frame rate curve across the three tested resolutions in Dave The Diver. The dataset shows a clear pattern: performance scales predictably with both resolution and graphical preset, with the largest absolute gap appearing between the Low and Ultra settings at 1080p. This combination sits at rank 1251 out of 1626 tested combos, placing it in the lower-middle portion of the database, though the measured average frame rates remain comfortably playable at every resolution tested. The following analysis breaks down the resolution scaling, answers common questions, and provides specific settings guidance based solely on the measured data.
Resolution Scaling
The measured FPS data reveals how the workload shifts from the CPU to the GPU as resolution increases. At 1080p with Low settings, the combo produces 188.7 FPS, which drops to 141.5 FPS at 1440p and 94.8 FPS at 4K. That represents a 25% reduction from 1080p to 1440p, and a further 33% reduction from 1440p to 4K. The pattern indicates that at 1080p, the Intel Core i5-10400F is likely the limiting factor, as the frame rates exceed what the GPU would typically sustain at such modest settings. The 6-core, 12-thread Comet Lake CPU with a 2.90 GHz base and 4.30 GHz boost clock provides sufficient headroom for the game’s logic, but the Arc B580’s 13.67 TFLOPS of FP32 performance appears underutilized at this resolution.
Moving to 1440p reveals a more balanced distribution. The High preset at 1440p yields 107.5 FPS, which is only 24% lower than the 1080p High result of 141.7 FPS. This modest drop suggests the GPU is becoming the primary bottleneck, as the 456.0 GB/s memory bandwidth and 12 GB of GDDR6 VRAM handle the increased pixel count without severe penalties. At 4K, the scaling becomes more pronounced. The Ultra preset at 4K produces 62.2 FPS, which is exactly half of the 1080p Ultra result of 125 FPS. The 4K High setting at 68 FPS is only 9% faster than 4K Ultra, indicating that the GPU is nearing its limits at this resolution.
The Low preset at 4K (94.8 FPS) is particularly telling. It shows that even at the lowest settings, the Arc B580 cannot reach the 100 FPS mark at 4K, suggesting that the pixel fill rate of 213.6 GPixel/s and the 80 ROPs are the constraining factors. Conversely, at 1080p, the Low preset exceeds 180 FPS, which points to CPU limitations rather than GPU. The data suggests that for this combination, 1440p is the sweet spot where neither component is severely overworked, and the frame rate remains above 90 FPS even at Ultra settings.
FAQ
Q: What is the highest average FPS recorded for this combo?
A: The maximum measured average is 188.7 FPS, achieved at 1920x1080 with Low settings. This is the only setting resolution pair that exceeds 180 FPS in the entire dataset.
Q: How does the 4K Ultra performance compare to 1080p Ultra?
A: At 4K Ultra, the combo delivers 62.2 FPS, while 1080p Ultra produces 125 FPS. The 4K result is exactly 50% of the 1080p figure, indicating a linear scaling penalty due to the increased pixel count.
Q: Is the GPU or CPU the limiting factor at 1440p High?
A: The 1440p High result of 107.5 FPS sits between the 1080p High (141.7 FPS) and 4K High (68 FPS). The moderate drop from 1080p suggests the GPU is becoming more relevant, but the CPU still contributes, as the 1440p result is not close to the GPU’s theoretical maximum.
Q: What is the frame rate difference between Medium and High at each resolution?
A: At 1080p, Medium (156.3 FPS) is 10% faster than High (141.7 FPS). At 1440p, Medium (118.3 FPS) is 10% faster than High (107.5 FPS). At 4K, Medium (82.1 FPS) is 21% faster than High (68 FPS). The gap widens at higher resolutions.
Q: Does the Arc B580’s 12 GB VRAM ever appear to be a bottleneck?
A: The data does not show any VRAM-related crashes or stutters, as all measured FPS values are stable averages. The 12 GB capacity is sufficient for Ultra settings at all resolutions tested, with no min FPS values recorded to indicate memory pressure.
Q: How does this combo rank against all tested combinations?
A: The combo ranks 1251 out of 1626 tested combos, placing it in the 77th percentile of the database. This rank reflects both the CPU’s 73rd percentile and the GPU’s 66th percentile scores.
Settings Recommendations
For players prioritizing frame rate over visual fidelity, the Low preset at 1080p offers the highest measured performance at 188.7 FPS. This setting is ideal for high-refresh-rate displays, though the exact refresh rate of the target monitor is not specified in the dataset. At 1440p, the Medium preset (118.3 FPS) provides a balanced experience, offering a 10% improvement over High while maintaining smooth gameplay above 100 FPS. The Ultra preset at 1440p (94 FPS) is also viable for those who want maximum quality without dropping below 90 FPS.
At 4K, the recommendation depends on the acceptable frame rate floor. The Ultra preset (62.2 FPS) is playable but close to the 60 FPS threshold. The High preset (68 FPS) offers a small 9% improvement over Ultra, making it the better choice for 4K users who want a slight margin. The Medium preset at 4K (82.1 FPS) is the most balanced option, providing a 32% improvement over Ultra while maintaining a comfortable frame rate. The Low preset at 4K (94.8 FPS) is recommended for competitive play or for users who prioritize smoothness above all else.
The data indicates that the Medium preset is the most efficient across all resolutions. It delivers 156.3 FPS at 1080p, 118.3 FPS at 1440p, and 82.1 FPS at 4K. These figures represent a consistent 20-25% reduction from Low settings, while offering a visual quality improvement that is not quantified in the dataset. For most users, the Medium preset at 1440p appears to be the sweet spot, as it stays above 115 FPS and does not pressure the GPU as heavily as Ultra.
How This Combo Ranks
With a combo rank of 1251 out of 1626 tested combinations, this pairing sits in the lower third of the database. The rank is influenced by the individual component scores: the Intel Core i5-10400F has an average benchmark score of 14168, placing it at the 73rd percentile of all CPUs. The Intel Arc B580 has an average benchmark score of 23021, placing it at the 66th percentile of all GPUs. The combination of a mid-tier CPU and a mid-tier GPU results in a rank that reflects the sum of their capabilities.
In comparison to the CPU’s nearest rivals, the i5-10400F is nearly identical to the AMD EPYC 7552, which has an average score of 14115 and a deltaPct of 0.4. It is slightly slower than the AMD Ryzen 3 7320C (14277, -0.8 deltaPct) and the Intel Core i5-8500 (14332, -1.1 deltaPct). This means the CPU performance is within 1% of several alternatives, suggesting that the choice of CPU is not a significant differentiator in this game.
For the GPU, the Arc B580 is very close to the AMD Radeon 760M (22999, 0.1 deltaPct) and the NVIDIA P106-100 (22950, 0.3 deltaPct). It is slightly slower than the NVIDIA GeForce RTX 4060 (23181, -0.7 deltaPct) and faster than the RTX 4060 Mobile (22729, 1.3 deltaPct). The tight clustering of these scores means that the Arc B580’s performance is comparable to a range of GPUs, and the measured FPS in Dave The Diver reflects this mid-range positioning.
GPU Role
The Intel Arc B580, based on the Xe2-HPG architecture and fabricated on a 5 nm process, is the dominant component in this combo for this game. Its 2560 shading units, 160 TMUs, and 80 ROPs work together to produce the measured frame rates. The GPU operates at a base clock of 2670 MHz and a boost clock of 2670 MHz, indicating a fixed clock speed without dynamic boosting. The memory runs at 2375 MHz with 19 Gbps effective data rate, providing 456.0 GB/s of bandwidth across a 192-bit bus.
The 12 GB of GDDR6 VRAM is more than sufficient for Dave The Diver’s requirements, as evidenced by the stable average FPS across all settings. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s determine the fill-rate capabilities, which are the primary constraints at 4K. The FP32 performance of 13.67 TFLOPS is adequate for this adventure game, which does not appear to be shader-heavy based on the FPS scaling.
The GPU’s percentile ranking of 66 versus all GPUs, combined with its average benchmark score of 23021, places it in the same performance tier as the RTX 4060. In Dave The Diver, the Arc B580’s performance is consistent with its compute capabilities, with no signs of driver overhead or thermal throttling in the measured data. The 190 W TDP and the 450 W suggested PSU are relevant for system planning, but no power-related performance drops are present in the FPS results.
Measured FPS Breakdown
At 1920x1080, the full range of settings produces the following average FPS: Low at 188.7, Medium at 156.3, High at 141.7, and Ultra at 125. The difference between Low and Ultra is 63.7 FPS, representing a 34% performance penalty for maximum quality. The gap between Medium and High is 14.6 FPS, while the gap between High and Ultra is 16.7 FPS, showing a roughly linear decrease in performance as settings increase.
At 2560x1440, the results are: Low at 141.5, Medium at 118.3, High at 107.5, and Ultra at 94. The difference between Low and Ultra is 47.5 FPS, a 34% penalty. The Medium to High gap is 10.8 FPS, and the High to Ultra gap is 13.5 FPS. This resolution shows a similar scaling pattern to 1080p, but with absolute values that are 25-30% lower across the board.
At 3840x2160, the results are: Low at 94.8, Medium at 82.1, High at 68, and Ultra at 62.2. The difference between Low and Ultra is 32.6 FPS, a 34% penalty. The Medium to High gap is 14.1 FPS, and the High to Ultra gap is 5.8 FPS. The smaller gap between High and Ultra at 4K (8.5% difference) suggests that the GPU is reaching its limits, as the additional quality settings have diminishing returns. Across all resolutions, the percentage penalty from Low to Ultra remains constant at 34%, indicating that the settings impact is resolution-independent in relative terms.
Hardware Specifications
Intel Core i5-10400F
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + Intel Arc B580 in Dave The Diver
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 94.8 |
| 3840x2160 | Medium | 82.1 |
| 3840x2160 | High | 68.0 |
| 3840x2160 | Ultra | 62.2 |
| 2560x1440 | Low | 141.5 |
| 2560x1440 | Medium | 118.3 |
| 2560x1440 | High | 107.5 |
| 2560x1440 | Ultra | 94.0 |
| 1920x1080 | Low | 188.7 |
| 1920x1080 | Medium | 156.3 |
| 1920x1080 | High | 141.7 |
| 1920x1080 | Ultra | 125.0 |
Dave The Diver with ii5-10400F + Other GPUs
See how Dave The Diver performs with the same CPU but different graphics cards.
Dave The Diver with Arc B580 + Other CPUs
See how Dave The Diver performs with the same GPU but different processors.
Other Games with ii5-10400F + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.