Fivem

Fivem

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 39 45 60
1440p QHD 52 68 87 109
1080p Full HD 84 102 130 166

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 45
3840x2160 High 39
3840x2160 Ultra 31
2560x1440 Low 109
2560x1440 Medium 87
2560x1440 High 68
2560x1440 Ultra 52
1920x1080 Low 166
1920x1080 Medium 130
1920x1080 High 102
1920x1080 Ultra 84

Fivem with Intel Core i5-10400F + AMD Radeon RX 6650 XT, In-Depth Analysis

The Intel Core i5-10400F paired with the AMD Radeon RX 6650 XT delivers a playable, though occasionally strained, experience in Fivem. The data shows a clear pattern where performance scales dramatically with both resolution and quality settings, indicating a system that is well-balanced but has identifiable limits at the highest loads.

Resolution Scaling

The measured FPS data reveals a steep performance curve as resolution increases. At 1080p, the combo is highly capable, with the Low preset producing an average of 166.4 FPS. Moving to 1440p drops that figure to 109.3 FPS, a reduction of roughly 34%. At 4K, the same Low preset yields only 59.9 FPS, which is a 64% drop from the 1080p result. This scaling pattern strongly suggests that the GPU is the primary limiting factor at higher resolutions, as the frame rate penalty far exceeds what would be expected from CPU-bound workloads.

The gap between resolutions widens significantly on higher settings. With the Ultra preset, the average FPS falls from 83.9 at 1080p to 51.9 at 1440p, and then to 31.3 at 4K. The difference between 1080p and 4K at Ultra is 52.6 FPS, a 63% reduction. This indicates that the RX 6650 XT’s rendering pipeline is saturated by the pixel count and shader complexity at 4K, particularly when the game’s visual effects are maxed out. The 4K High preset (38.9 FPS) and 4K Medium preset (45 FPS) both fall below the 60 FPS threshold, confirming that this resolution is only viable on the Low preset.

Interestingly, the scaling from Medium to High at each resolution is relatively modest compared to the jump from High to Ultra. At 1440p, Medium averages 86.7 FPS while High averages 68.3 FPS, a difference of 18.4 FPS. However, the jump from High to Ultra at the same resolution drops performance from 68.3 to 51.9 FPS, a 24% loss. This suggests that the Ultra preset introduces effects that are disproportionately expensive on this hardware, making High a more efficient choice for maintaining smooth gameplay.

How This Combo Ranks

In the database of tested combinations for Fivem, this specific pairing of the i5-10400F and RX 6650 XT sits at rank 1143 out of 1792 combos. This places it in the lower third of all tested systems, which is a somewhat surprising result given the individual component specs. The percentile ranking for the CPU is 73, meaning it outperforms 73% of all processors in the database. The GPU’s percentile is 72, putting it in a similar position relative to other graphics cards.

The combo’s rank of 1143 suggests that while each component is individually above average, their combined performance in this specific multiplayer title does not translate to a top-tier result. This is likely due to Fivem’s heavy reliance on server-side scripting and draw calls, which can bottleneck even capable hardware. The rank indicates that there are 649 other tested combinations that deliver higher average FPS in this game, many of which may feature CPUs with stronger single-thread performance or GPUs with more memory bandwidth.

Looking at the nearest rivals for the CPU, the i5-10400F scores an average benchmark of 14168, which is 0.4% higher than the AMD EPYC 7552 (14115) and 0.8% lower than the AMD Ryzen 3 7320C (14277). For the GPU, the RX 6650 XT’s average score of 29024 is essentially tied with the AMD Radeon RX 6800M (29011, deltaPct 0) and 0.5% behind the Intel Arc A370M (29175). These tight margins highlight that the components are competitively positioned, yet the in-game rank reveals that Fivem’s specific workload does not favor this pairing as much as synthetic benchmarks might suggest.

Settings Recommendations

For the best balance of visual fidelity and frame rate, the High preset is the recommended choice at 1080p and 1440p. At 1080p, High produces 101.5 FPS, which is smooth enough for fast-paced multiplayer interactions while still offering improved textures and effects over Medium (130.2 FPS). The jump from High to Ultra at 1080p costs 17.6 FPS (from 101.5 to 83.9) for what is often a marginal visual improvement in a game like Fivem, where the environment is heavily modded and inconsistently optimized.

At 1440p, High delivers 68.3 FPS, which is just above the 60 FPS target for most monitors. This makes it the highest quality setting that remains comfortably playable. Medium at 1440p (86.7 FPS) is a safer option for users with high refresh rate displays or those who experience frequent frame drops in crowded server areas. The Low preset at 1440p (109.3 FPS) is only advisable for competitive play where visibility and response time take precedence over graphics.

At 4K, the only viable option is the Low preset, which averages 59.9 FPS. The Medium preset (45 FPS) dips below playability, and High (38.9 FPS) and Ultra (31.3 FPS) are not recommended for any serious gameplay. Users with 4K displays should either cap the resolution to 1440p or accept the significant visual compromises of the Low preset.

Measured FPS Breakdown

The full dataset shows a consistent hierarchy across all resolutions. At 1920x1080, the average FPS ranges from 166.4 (Low) to 83.9 (Ultra), with Medium at 130.2 and High at 101.5. The spread from Low to Ultra is 82.5 FPS, indicating that settings have a massive impact on performance at this resolution.

At 2560x1440, the averages are 109.3 (Low), 86.7 (Medium), 68.3 (High), and 51.9 (Ultra). The gap between Low and Ultra narrows to 57.4 FPS, but the relative percentage loss from Low to Ultra is similar to 1080p. The 1440p results show that the GPU is still able to push high frame rates on lower presets, but the Ultra preset becomes a significant burden.

At 3840x2160, the averages drop to 59.9 (Low), 45 (Medium), 38.9 (High), and 31.3 (Ultra). The difference between Low and Ultra is 28.6 FPS, which is a smaller absolute spread but a larger percentage drop (48%). The 4K data confirms that this combo is not designed for high-fidelity 4K gaming, as even the Low preset barely reaches 60 FPS.

GPU Role

The AMD Radeon RX 6650 XT is built on the RDNA 2.0 architecture with a Navi 23 chip. It features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 280.3 GB/s. The GPU has 2048 shading units, 128 TMUs, and 64 ROPs, with a boost clock of 2635 MHz. This configuration delivers a pixel rate of 168.6 GPixel/s and a texture rate of 337.3 GTexel/s.

In Fivem, the GPU’s performance is directly tied to resolution and settings. The 8 GB VRAM is sufficient for 1080p and 1440p at all presets, as the game’s textures are not excessively demanding. However, at 4K, the memory bandwidth becomes a limiting factor. The 280.3 GB/s bandwidth is strained when pushing 3840x2160 pixels, especially with higher quality textures that require more data to be fetched from VRAM.

The GPU’s benchmark scores show a strong average of 29024, with notable results in Geekbench Vulkan (93769) and OpenCL (87548). The Passmark G3D score of 17166 indicates solid DirectX performance. The GPU’s nearest rival, the RX 6800M, has a deltaPct of 0, meaning the two are statistically identical in average benchmark performance. This suggests that the 6650 XT is a well-positioned mid-range card, but its limitations at 4K are inherent to its 128-bit memory interface.

CPU Role

The Intel Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture. It has a base clock of 2.90 GHz and a boost clock of 4.30 GHz, with 12 MB of shared L3 cache. The CPU’s single-thread benchmark scores are modest, with a Passmark single-thread score of 2541 and a Cinebench R23 single-core score of 1453. Its multi-thread performance is more robust, with a Cinebench R23 multi-core score of 10297 and a Passmark multi-thread score of 12115.

In Fivem, the CPU’s role is significant due to the game’s heavy reliance on single-thread performance for server communication and script processing. The i5-10400F’s boost clock of 4.30 GHz is adequate, but its single-thread performance is not exceptional compared to newer architectures. The 3DMark single-thread score of 688 and the 2-thread score of 1350 indicate that the CPU can handle basic tasks, but it may struggle in densely populated areas of the map where many entities are being processed.

The CPU’s percentile rank of 73 versus all CPUs suggests it is better than most, but its in-game performance is capped by the fact that Fivem uses only a few cores effectively. The data shows that at 1080p Low, the combo achieves 166.4 FPS, which suggests the CPU is not the limiting factor at lower settings. However, at higher settings and resolutions, the GPU takes over as the bottleneck. The CPU’s 12 threads provide headroom for background tasks, but the core clock speed is the more critical factor for this game’s frame pacing.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + AMD Radeon RX 6650 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 59.9
3840x2160 Medium 45.0
3840x2160 High 38.9
3840x2160 Ultra 31.3
2560x1440 Low 109.3
2560x1440 Medium 86.7
2560x1440 High 68.3
2560x1440 Ultra 51.9
1920x1080 Low 166.4
1920x1080 Medium 130.2
1920x1080 High 101.5
1920x1080 Ultra 83.9

Fivem with ii5-10400F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6650 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-10400F + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.