Don't Starve Together
This combination provides smooth gameplay with an average of 89 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 44 | 54 | 77 |
| 1440p QHD | 62 | 72 | 89 | 128 |
| 1080p Full HD | 86 | 108 | 127 | 184 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Don't Starve Together with Intel Core i5-10400F + Intel Arc B580, In-Depth Analysis
The Intel Core i5-10400F paired with the Intel Arc B580 delivers a playable but scaling-limited experience in Don't Starve Together. The data shows a clear pattern: performance is heavily dependent on resolution and settings, with the combo ranking in the 1310th position out of 1667 tested combinations. This places it in the lower-middle tier of tested hardware, indicating that while the system can run the game, it does not excel in high-fidelity scenarios. The benchmark results reveal a configuration that is more capable at lower resolutions and settings, where the CPU's six cores and the GPU's 12 GB of VRAM are sufficient to maintain high frame rates.
Resolution Scaling
The frame rate drop from 1080p to 4K is substantial, indicating that the GPU becomes the primary limiting factor at higher resolutions. At Low settings, the average FPS falls from 184.1 at 1920x1080 to 77.4 at 3840x2160, a dramatic reduction of 58%. This steep decline demonstrates that the Arc B580's rendering load increases significantly with pixel count, and its 13.67 TFLOPS of FP32 compute is not enough to maintain high frame rates at 4K. The gap widens further with more demanding presets; at Ultra settings, the drop is from 85.5 FPS at 1080p to 33.8 FPS at 4K, a 60% decrease, which confirms that the GPU is saturated at the higher resolution.
Interestingly, the scaling between 1080p and 1440p is less severe. At Low settings, the average FPS only drops from 184.1 to 127.8, a 31% reduction, suggesting that the CPU can still feed the GPU adequately at 1440p. This pattern indicates that the system is CPU-bound at 1080p, but transitions to a GPU-bound state as resolution increases. The data for Medium settings supports this: 127.2 FPS at 1080p versus 88.5 FPS at 1440p, a 30% drop, followed by a further drop to 54.4 FPS at 4K, a 39% reduction from 1440p. The diminishing returns at 4K highlight that the Arc B580's memory bandwidth of 456.0 GB/s and 192-bit bus are insufficient for this game's extreme resolution demands.
GPU Role
The Intel Arc B580's specifications directly influence the measured results. With 12 GB of GDDR6 memory and a 192-bit bus, the card has ample capacity for Don't Starve Together's assets, but the bandwidth is a bottleneck at 4K. The GPU's boost clock of 2670 MHz is consistent, and its 2560 shading units provide a baseline of compute power, yet the performance at Ultra 4K (33.8 FPS) shows that these resources are overwhelmed. The GPU's 80 ROPs and 427.2 GTexel/s texture rate are not enough to sustain high fill rates at 3840x2160, which explains the significant frame rate drops when moving from Medium to Ultra at that resolution.
The data also shows the GPU's relative performance against its rivals. The Arc B580's average benchmark score of 23021 is nearly identical to the NVIDIA GeForce RTX 4060, which scores 23181, a delta of -0.7%. This proximity indicates that the two cards are comparable in raw compute, yet the measured FPS in this game suggests that driver optimization for Don't Starve Together may favor one over the other. At 1080p High, the Arc B580 achieves 107.8 FPS, but the benchmark scores do not directly translate to game performance, as the card's Passmark G3D score of 15748 reflects synthetic workloads rather than this specific title's engine demands.
CPU Role
The Intel Core i5-10400F provides a solid foundation for this game, but its limitations become apparent at lower resolutions. With 6 cores and 12 threads, the CPU has a base clock of 2.90 GHz and a boost clock of 4.30 GHz, which is sufficient for the game's logic and simulation. The Cinebench R23 multi-core score of 10297 indicates strong multi-threaded performance, but the single-core score of 1453 is more relevant for a game like Don't Starve Together, which often relies on a single main thread. The data shows that at 1080p Low, the system achieves 184.1 FPS, which suggests the CPU is not the bottleneck at this resolution and settings.
However, the CPU's role changes when settings are increased. At 1080p Ultra, the average FPS is 85.5, which is 54% lower than at Low. This drop is primarily due to the GPU's increased workload, but the CPU's 12 MB of shared L3 cache and dual-channel DDR4 memory support (42.7 GB/s bandwidth) may also contribute to frame pacing issues. The CPU's percentile ranking of 73rd among all CPUs, with an average benchmark score of 14168, places it near the AMD Ryzen 3 7320C (14277, delta -0.8%) and the Intel Core i5-8500 (14332, delta -1.1%), indicating that it is a mid-range processor that can handle this game but will not push extreme frame rates at high settings.
FAQ
Q: What is the best resolution for this combo to achieve 60+ FPS?
A: The data shows that 1440p with Medium settings achieves 88.5 FPS, while 1080p with High settings reaches 107.8 FPS. For a consistent 60+ FPS experience, 1440p High (71.8 FPS) is the highest quality option, while 4K is only viable at Low settings (77.4 FPS).
Q: How does the Arc B580 compare to the RTX 4060 in this game?
A: The benchmark scores are nearly identical, with the Arc B580 averaging 23021 and the RTX 4060 scoring 23181, a delta of -0.7%. However, the measured FPS in Don't Starve Together shows the Arc B580 achieving 107.8 FPS at 1080p High, which indicates comparable performance in practice.
Q: Is the CPU or GPU the bottleneck at 1080p?
A: At 1080p Low, the system hits 184.1 FPS, which suggests the CPU is the limiting factor, as the GPU is underutilized. When moving to Ultra settings at 1080p, the FPS drops to 85.5, indicating that the GPU becomes the primary bottleneck as the rendering load increases.
Q: Can this combo handle 4K gaming?
A: At 4K, the system achieves 77.4 FPS on Low settings and 54.4 FPS on Medium, but only 43.7 FPS on High and 33.8 FPS on Ultra. The data suggests that 4K is only playable at Low settings, as higher presets result in sub-60 FPS performance.
Q: What is the significance of the 12 GB VRAM in this game?
A: The 12 GB VRAM is more than sufficient for Don't Starve Together's assets, as the game does not appear to be VRAM-limited at any resolution. The bottleneck is instead the GPU's compute power and memory bandwidth, as shown by the steep FPS drops at 4K.
Measured FPS Breakdown
The measured FPS data provides a detailed view of performance across resolutions and settings. At 1920x1080, the system delivers 184.1 FPS at Low, 127.2 FPS at Medium, 107.8 FPS at High, and 85.5 FPS at Ultra. This shows a clear progression, with each settings tier reducing performance by roughly 15-20%. At 2560x1440, the results are 127.8 FPS (Low), 88.5 FPS (Medium), 71.8 FPS (High), and 61.6 FPS (Ultra). The drop from 1080p to 1440p is consistent across settings, averaging a 30% reduction, which indicates a balanced scaling pattern.
At 3840x2160, the performance falls significantly: 77.4 FPS (Low), 54.4 FPS (Medium), 43.7 FPS (High), and 33.8 FPS (Ultra). The 4K results show a more pronounced drop from 1440p, with Low settings falling 39% and Ultra falling 45%. This data highlights that the Arc B580 is not designed for 4K gaming in this title, as even Low settings barely maintain 60 FPS. The lack of min and max FPS data means the analysis relies solely on average frame rates, but the trend is clear: the system is best suited for 1080p or 1440p gaming.
Settings Recommendations
For the best experience, the data points to 1440p with High settings as the optimal balance between visual quality and performance. At this configuration, the system achieves 71.8 FPS, which is above the 60 FPS threshold for smooth gameplay. If higher frame rates are preferred, 1080p with Ultra settings (85.5 FPS) is a viable alternative, though it sacrifices resolution for a modest FPS gain. The 1080p Medium preset (127.2 FPS) is excellent for competitive play, offering high frame rates without the visual fidelity of higher presets.
At 4K, the only playable option is Low settings (77.4 FPS), but this is not recommended due to the significant visual compromise. The Ultra preset at 1440p (61.6 FPS) is borderline, but the data suggests that High settings provide a more stable experience with a 16% performance improvement. The Low preset at 1080p (184.1 FPS) is the highest performance option, but it is only suitable for players who prioritize frame rate over visuals. Overall, the measured rows indicate that 1440p High is the sweet spot for this combo.
How This Combo Ranks
The Intel Core i5-10400F and Intel Arc B580 combination ranks 1310th out of 1667 tested combos in Don't Starve Together. This places it in the 21st percentile of all configurations, indicating that it is a below-average performer for this game. The ranking reflects the system's limitations at higher resolutions and settings, as the GPU's mid-range compute power and the CPU's older architecture cannot compete with more modern hardware. The combo's position is consistent with the individual component benchmarks: the CPU ranks in the 73rd percentile among all CPUs, while the GPU ranks in the 66th percentile among all GPUs, yet their combination in this game yields a lower relative standing.
The data shows that this combo is best suited for 1080p gaming, where it can achieve high frame rates on most presets. However, it struggles at 4K and with Ultra settings, which drags down its overall ranking. The proximity of the GPU to the RTX 4060 in synthetic benchmarks (delta -0.7%) does not translate to a higher ranking, suggesting that game-specific optimization plays a significant role. The combo's rank of 1310 indicates that users should manage expectations for high-end gaming, but the system is fully capable of delivering a smooth experience at 1080p or 1440p with adjusted settings.
Hardware Specifications
Intel Core i5-10400F
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + Intel Arc B580 in Don't Starve Together
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 77.4 |
| 3840x2160 | Medium | 54.4 |
| 3840x2160 | High | 43.7 |
| 3840x2160 | Ultra | 33.8 |
| 2560x1440 | Low | 127.8 |
| 2560x1440 | Medium | 88.5 |
| 2560x1440 | High | 71.8 |
| 2560x1440 | Ultra | 61.6 |
| 1920x1080 | Low | 184.1 |
| 1920x1080 | Medium | 127.2 |
| 1920x1080 | High | 107.8 |
| 1920x1080 | Ultra | 85.5 |
Don't Starve Together with ii5-10400F + Other GPUs
See how Don't Starve Together performs with the same CPU but different graphics cards.
Don't Starve Together with Arc B580 + Other CPUs
See how Don't Starve Together performs with the same GPU but different processors.
Other Games with ii5-10400F + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.