Fivem

Fivem

AVERAGE FPS
166
excellent

This combination delivers exceptional performance with an average of 166 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 80 99 126
1440p QHD 111 143 179 227
1080p Full HD 169 218 272 303

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 126
3840x2160 Medium 99
3840x2160 High 80
3840x2160 Ultra 62
2560x1440 Low 227
2560x1440 Medium 179
2560x1440 High 143
2560x1440 Ultra 111
1920x1080 Low 303
1920x1080 Medium 272
1920x1080 High 218
1920x1080 Ultra 169

Fivem with Intel Core i3-12100F + NVIDIA GeForce RTX 5080, In-Depth Analysis

How This Combo Ranks

The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 5080 places at rank 214 out of 3707 tested combinations in Fivem. That puts the combo in the top 6% of all tested configurations, a strong showing for a platform built around a quad-core processor. The rank reflects the game's responsiveness to the GPU, but the CPU's position as a potential limiter is visible in the data. The i3-12100F sits at the 68th percentile among all CPUs in the benchmark database, with an average benchmark score of 13494. Its nearest rivals in the CPU rankings are tightly clustered: the Intel Core 3 N355 scores 13492 (0% difference), the Intel Core i5-9500 scores 13452 (0.3% above the i3), the Intel Core 5 120UL scores 13594 (0.7% below), and the Intel Core i7-1250U scores 13351 (1.1% above). This tells us the i3-12100F is positioned right at the edge of a performance tier—small improvements in CPU capability don't translate into meaningful gains in this title's frame rates at higher resolutions.

The RTX 5080, by contrast, is a far more dominant component. It holds the 87th percentile among all GPUs, with an average benchmark score of 56083. Its nearest rivals include the AMD Radeon 8060S at 55757 (0.6% higher), the AMD Radeon RX 6750 GRE 12 GB at 55698 (0.7% higher), the AMD Radeon Pro W5700X at 54828 (2.3% higher), and the AMD Radeon RX 9070 GRE at 57367 (2.2% lower). The GPU is clearly the stronger half of this pairing, and the measured frame rates in Fivem confirm that the RTX 5080 is doing most of the heavy lifting—but only up to a point.

GPU Role

The RTX 5080 brings 16 GB of GDDR7 memory on a 256-bit bus, delivering 960.0 GB/s of bandwidth. Memory clock runs at 1875 MHz, effective 30 Gbps. The GPU's base clock is 2295 MHz, boosting to 2617 MHz. It packs 10752 shading units, 336 texture mapping units, 112 ROPs, 84 ray tracing cores, and 336 tensor cores. Pixel rate is 293.1 GPixel/s, texture rate is 879.3 GTexel/s, and FP32 compute is 56.28 TFLOPS. The chip is built on TSMC's 5 nm process, with 45,600 million transistors on a 378 mm² die, giving a transistor density of 120.6M per mm². The GPU is rated for 360 W TDP, uses a dual-slot cooler with a single 16-pin power connector, and the suggested PSU is 750 W. It connects via PCIe 5.0 x16, and outputs include 1x HDMI 2.1b and 3x DisplayPort 2.1b.

In Fivem, the RTX 5080's raw capabilities are evident at lower resolutions, but the CPU begins to cap performance as resolution drops. At 1080p Low, the combo reaches 303 FPS average, which is close to the practical ceiling for many displays. The GPU's memory and bandwidth are not the bottleneck here—the CPU is. At 4K Ultra, the average drops to 62 FPS, showing that the GPU is still fully engaged at higher loads. The GPU's compute and memory resources are sufficient for 4K gaming, but the CPU's 4 cores and 8 threads become a limiting factor in a multiplayer scenario like Fivem, where other players' actions and server-side calculations add CPU overhead.

Settings Recommendations

The measured data shows a clear pattern across all three resolutions: Medium settings provide the best balance between visual quality and frame rate, but the gap between Low and Medium is smaller than between Medium and High. At 1080p, Low averages 303 FPS, Medium averages 272 FPS (with a minimum of 232 and maximum of 313), High averages 218 FPS, and Ultra drops to 169 FPS. The step from Medium to High costs 54 FPS (about 20%), while the step from Low to Medium costs only 31 FPS (about 10%). At 1440p, the same pattern holds: Low at 227 FPS, Medium at 179 FPS (min 152, max 206), High at 143 FPS, and Ultra at 111 FPS. At 4K, the differences compress: Low at 126 FPS, Medium at 99 FPS (min 85, max 114), High at 80 FPS, and Ultra at 62 FPS.

For most users, Medium is the sweet spot. The minimum frame rates at Medium—232 at 1080p, 152 at 1440p, and 85 at 4K—remain well above playable thresholds, and the visual jump from Low is noticeable. High settings are viable if you have a 144 Hz monitor at 1440p, since the average of 143 FPS matches the refresh rate, but at 4K High drops to 80 FPS, which may be too low for fast-paced multiplayer. Ultra is only recommended for 4K if you prioritize image quality over responsiveness, as the 62 FPS average is still playable but not ideal for competitive play. The data suggests Medium at 1440p or 1080p is the most consistent choice, given that the minimum frame rates stay above 150 FPS.

FAQ

Q: Is the RTX 5080 overkill for Fivem at 1080p?

A: The data shows the combo reaches 303 FPS at 1080p Low and 218 FPS at 1080p High, which is far beyond typical 60 Hz or 144 Hz displays. However, the CPU is the limiting factor here—the GPU is not fully utilized at these frame rates.

Q: Can this combo handle 4K gaming in Fivem?

A: Yes, but with caveats. At 4K Medium, the average is 99 FPS with a minimum of 85 FPS, which is playable. At 4K Ultra, the average drops to 62 FPS, which is still smooth but not ideal for high-refresh-rate monitors.

Q: How does the i3-12100F compare to its closest CPU rivals in this game?

A: The i3-12100F is statistically tied with the Intel Core 3 N355 (0% difference in average benchmark score) and the Intel Core i5-9500 (0.3% difference). It is slightly slower than the Intel Core 5 120UL (0.7% lower score) and slightly faster than the Intel Core i7-1250U (1.1% higher score). In Fivem, these differences are unlikely to be noticeable.

Q: What is the best settings preset for a 144 Hz monitor?

A: At 1440p, High settings average 143 FPS, which matches a 144 Hz refresh rate. At 1080p, Medium (272 FPS average) or High (218 FPS average) both exceed 144 Hz. At 4K, no preset reaches 144 FPS; the highest is Low at 126 FPS.

Q: Does the game favor the GPU or the CPU more in this combo?

A: The data indicates the GPU is the dominant component. The RTX 5080 sits at the 87th percentile among GPUs, while the CPU sits at the 68th percentile. Frame rates scale strongly with resolution changes, which is typical of GPU-bound scenarios, but the CPU's 4 cores become a bottleneck at lower resolutions.

Resolution Scaling

The measured FPS data shows how the combo responds to resolution changes. Going from 1080p to 1440p at the same settings reduces frame rates by roughly 25-30%. For example, at High settings, 1080p averages 218 FPS, dropping to 143 FPS at 1440p (a 34% reduction). At Medium, 1080p averages 272 FPS, dropping to 179 FPS at 1440p (a 34% reduction). At Low, 1080p averages 303 FPS, dropping to 227 FPS at 1440p (a 25% reduction). At Ultra, 1080p averages 169 FPS, dropping to 111 FPS at 1440p (a 34% reduction).

The jump from 1440p to 4K is more severe. At High settings, 1440p averages 143 FPS, dropping to 80 FPS at 4K (a 44% reduction). At Medium, 1440p averages 179 FPS, dropping to 99 FPS at 4K (a 45% reduction). At Low, 1440p averages 227 FPS, dropping to 126 FPS at 4K (a 44% reduction). At Ultra, 1440p averages 111 FPS, dropping to 62 FPS at 4K (a 44% reduction).

These consistent scaling percentages—around 34% from 1080p to 1440p and 44% from 1440p to 4K—suggest the GPU is the primary scaling component. The RTX 5080's 960.0 GB/s bandwidth and 16 GB of GDDR7 memory are sufficient for 4K, but the frame rate drops are steeper than what a purely GPU-bound scenario would show. The CPU's limited thread count (4 cores, 8 threads) likely contributes to the larger drop at higher resolutions, where each frame requires more CPU work for draw calls and physics. The data shows the combo is most efficient at 1440p, where the GPU is adequately fed without being overstressed.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor from the Alder Lake generation, built on Intel's 10 nm process. It has a base clock of 3.30 GHz and a boost clock of 4.30 GHz. The L3 cache is 12 MB shared, with 80 KB of L1 and 1.25 MB of L2 per core. The CPU supports DDR4 and DDR5 memory in dual-channel configuration, though the memory bandwidth is not specified in the data. It uses the Intel Socket 1700, has a TDP of 58 W, and is unlocked for overclocking (multiplierUnlocked: false). The CPU was launched with an MSRP of $97, but that is a historical figure.

In synthetic benchmarks, the i3-12100F shows a clear pattern: single-thread performance is respectable (Cinebench R23 single-core score of 1674, Geekbench single-core of 1932, 3DMark single-thread of 893), but multi-thread scaling is limited by the 4 cores. The Cinebench R23 multi-core score is 11860, while the 3DMark 16-thread score is 4051, which is nearly identical to the 8-thread score of 4026 and the max-thread score of 4023. This indicates that the CPU cannot effectively utilize more than 8 threads, and even within 8 threads, the performance is flat. The Passmark multi-thread score of 14015 and the single-thread score of 3444 reinforce this: the CPU is roughly 4x faster in multi-thread than single-thread, which is expected for a 4-core part.

In Fivem, the CPU's role is critical at lower resolutions. At 1080p Low, the combo hits 303 FPS, which is likely near the CPU's limit for this game engine. The 4 cores and 8 threads are sufficient for basic multiplayer workloads, but Fivem's open-world environment with multiple players, vehicles, and scripted events can create CPU bottlenecks, especially when frame rates are high. The fact that the i3-12100F sits at the 68th percentile among CPUs suggests it is an average performer, and in a game like Fivem, which is known to be CPU-sensitive in dense areas, the 4-core design may cause frame drops in crowded scenes, even though the average FPS numbers look strong.

Measured FPS Breakdown

The measured data covers three resolutions and four settings presets, with exact averages for all, and minimum/maximum values for Medium settings only.

At 1920x1080:

  • Low: 303 FPS average
  • Medium: 272 FPS average, 232 FPS minimum, 313 FPS maximum
  • High: 218 FPS average
  • Ultra: 169 FPS average

At 2560x1440:

  • Low: 227 FPS average
  • Medium: 179 FPS average, 152 FPS minimum, 206 FPS maximum
  • High: 143 FPS average
  • Ultra: 111 FPS average

At 3840x2160:

  • Low: 126 FPS average
  • Medium: 99 FPS average, 85 FPS minimum, 114 FPS maximum
  • High: 80 FPS average
  • Ultra: 62 FPS average

The Medium preset is the only one with recorded minimum and maximum values, which gives a sense of frame time consistency. At 1080p Medium, the spread is 81 FPS (232 to 313), indicating some variance but generally stable performance. At 1440p Medium, the spread is 54 FPS (152 to 206), tighter relative to the average. At 4K Medium, the spread is 29 FPS (85 to 114), which is the most consistent relative to its 99 FPS average. This suggests the combo becomes more stable as resolution increases, because the GPU takes over as the primary bottleneck and the CPU's fluctuations matter less.

The frame rate deltas between settings are consistent across resolutions. At 1080p, going from Low to Medium costs 31 FPS, Medium to High costs 54 FPS, and High to Ultra costs 49 FPS. At 1440p, the deltas are 48, 36, and 32 FPS respectively. At 4K, the deltas are 27, 19, and 18 FPS. The shrinking deltas at higher resolutions confirm that the GPU is the limiting factor at 4K, while at 1080p the CPU is capping the frame rates, making the settings changes less impactful than they would be with a stronger CPU. The data shows no single "best" setting—it depends on your display's refresh rate and resolution. For 1080p, Low or Medium is sufficient for any 144 Hz monitor. For 1440p, Medium or High is ideal. For 4K, only Low or Medium are playable above 90 FPS, with High and Ultra falling below 80 FPS.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5080 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 126.0
3840x2160 Medium 99.0
3840x2160 High 80.0
3840x2160 Ultra 62.0
2560x1440 Low 227.0
2560x1440 Medium 179.0
2560x1440 High 143.0
2560x1440 Ultra 111.0
1920x1080 Low 303.0
1920x1080 Medium 272.0
1920x1080 High 218.0
1920x1080 Ultra 169.0

Fivem with ii3-12100F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5080 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii3-12100F + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.