Fivem

Fivem

AVERAGE FPS
161
excellent

This combination delivers exceptional performance with an average of 161 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 77 96 122
1440p QHD 107 138 173 219
1080p Full HD 163 210 263 303

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 122
3840x2160 Medium 96
3840x2160 High 77
3840x2160 Ultra 60
2560x1440 Low 219
2560x1440 Medium 173
2560x1440 High 138
2560x1440 Ultra 107
1920x1080 Low 303
1920x1080 Medium 263
1920x1080 High 210
1920x1080 Ultra 163

Fivem with Intel Core i3-12100F + NVIDIA GeForce RTX 4080, In-Depth Analysis

The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 4080 is a lopsided pairing on paper, but the measured FPS data for Fivem tells a story of a system that is heavily dependent on resolution and settings to find its balance. The RTX 4080 is a top-tier GPU with a 16 GB frame buffer and a 716.8 GB/s memory bandwidth, while the i3-12100F is a 4-core, 8-thread Alder Lake part with a 4.30 GHz boost clock. This combination produces excellent frame rates at 1080p, but the data shows that the CPU becomes a significant factor as resolution drops, and the GPU is left waiting at lower settings.

FAQ

Q: Can this system run Fivem at 4K Ultra settings?

A: Technically yes, but the experience is marginal. The measured average FPS at 3840x2160 with Ultra settings is 60 FPS. This is playable but leaves no headroom for demanding multiplayer scenarios. Lowering to High settings at 4K provides a more comfortable 77 FPS average.

Q: What is the best resolution for high refresh rate monitors?

A: For 144Hz or higher displays, 2560x1440 is the sweet spot. The data shows an average of 138 FPS at 1440p High settings, and 173 FPS at Medium. Even 4K Low settings achieves 122 FPS, but the visual compromise is significant.

Q: Is the Core i3-12100F bottlenecking the RTX 4080 in this game?

A: The data suggests yes, particularly at lower resolutions and settings. The frame rate scaling from 1440p to 1080p is not linear. For instance, High settings only improve from 138 FPS to 210 FPS, a 52% gain, while the pixel count drops by 44%. This indicates the CPU is limiting the GPU's output at 1080p.

Q: How does the RTX 4080 compare to its direct successor?

A: The RTX 4080 has an average benchmark score of 54247, which is essentially identical to the RTX 4080 SUPER's score of 54209, a delta of only 0.1%. The original 4080 is not meaningfully slower than the SUPER variant in synthetic benchmarks.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: The gap is substantial. At 2560x1440, the Low preset yields an average of 219 FPS, while Ultra drops to 107 FPS. This represents a 112 FPS difference, or roughly 51% lower performance when moving from Low to Ultra.

Q: Is the 16 GB VRAM on the RTX 4080 sufficient for this game?

A: While Fivem is not typically a VRAM-heavy title, the 16 GB GDDR6X frame buffer on the RTX 4080 is more than adequate. The game's performance at 4K High, averaging 77 FPS, suggests that memory capacity is not a limiting factor in the measured results.

GPU Role

The NVIDIA GeForce RTX 4080 is the dominant component in this pairing, and its specifications dictate what is possible at high resolutions. With 16 GB of GDDR6X memory on a 256-bit bus, the card has a bandwidth of 716.8 GB/s. The GPU's boost clock is listed at 2505 MHz, and it houses 9728 shading units. The card's raw compute power is reflected in its average benchmark score of 54247, which places it in the 86th percentile of all GPUs. This is a card designed for high-fidelity rendering, and the Fivem results show that it is capable of pushing very high frame rates.

The GPU's role in Fivem becomes more pronounced as the resolution increases. At 3840x2160, the rendering load is massive, and the RTX 4080's 48.74 TFLOPS of FP32 performance is put to work. The measured data shows a clear progression: 60 FPS at Ultra, 77 FPS at High, 96 FPS at Medium, and 122 FPS at Low. This scaling shows that the GPU is the primary driver of performance at 4K, as the frame rate responds directly to changes in graphical fidelity. The card's 112 ROPs and 280.6 GPixel/s pixel rate are crucial for filling those 8.3 million pixels, and the results indicate it handles the task capably.

At 1440p and 1080p, the GPU still has the headroom to produce high frame rates, but the data suggests it is not always the limiting factor. The difference between 1440p and 1080p at High settings is 138 FPS to 210 FPS. While the GPU is still working hard, the frame rate gains are not proportional to the pixel reduction, indicating that other components, namely the CPU, are beginning to constrain the system. The RTX 4080 is a powerful card, but it is being held back by the i3-12100F in certain scenarios.

Settings Recommendations

The measured FPS data points to Medium settings as the most balanced preset for this hardware combination. At 1920x1080, the Medium preset delivers an average of 263 FPS, with a minimum of 223 FPS and a maximum of 302 FPS. This is an exceptionally smooth experience that will easily saturate a 240Hz monitor. Moving to 2560x1440, Medium settings still provide a very high average of 173 FPS, with the minimum frame rate at 147 FPS. This makes 1440p Medium a viable option for high-refresh-rate gaming without the sharp performance drop seen at Ultra.

High settings are also a strong choice, particularly for users prioritizing visual quality over maximum frame rates. At 1440p, High produces an average of 138 FPS, which is still excellent for most displays. The jump from Medium to High costs roughly 35 FPS at 1440p, which is a reasonable trade-off for improved shadows and textures. At 1080p, High settings yield 210 FPS, which is still very competitive.

Ultra settings are not recommended for this specific pairing. At 1440p, the average drops to 107 FPS, and at 4K, it hits exactly 60 FPS. These numbers are playable, but they leave little room for the frame drops that are common in Fivem's multiplayer environments. The data shows that Ultra settings provide a diminishing return on investment compared to High, and the performance cost is significant. For a consistent and responsive experience, the Medium preset is the most sensible default for this CPU-GPU combination.

Measured FPS Breakdown

At 1920x1080, the system shows its highest performance numbers. With Low settings, the average FPS is 303. Medium settings reduce this to 263 FPS, while High settings bring it down to 210 FPS. Ultra settings are the most demanding, yielding an average of 163 FPS. The Medium preset has the most complete data, with a minimum of 223 FPS and a maximum of 302 FPS, showing a tightly controlled frame time.

Moving to 2560x1440, the frame rates remain high. Low settings produce an average of 219 FPS. Medium settings drop to 173 FPS, with a minimum of 147 FPS and a maximum of 199 FPS. High settings average 138 FPS, and Ultra settings average 107 FPS. The scaling from 1080p to 1440p shows a consistent reduction in performance across all settings, but the system remains well above 100 FPS for all but the Ultra preset.

At 3840x2160, the performance curve steepens. Low settings still manage an average of 122 FPS, which is a solid result for 4K. Medium settings produce 96 FPS, with a minimum of 82 FPS and a maximum of 110 FPS. High settings drop to 77 FPS, and Ultra settings bring the average down to exactly 60 FPS. This breakdown shows that 4K gaming is possible, but the user must be selective about their settings to maintain high refresh rates.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals the bottleneck characteristics of this system. At High settings, the average FPS goes from 210 at 1080p, to 138 at 1440p, and finally to 77 at 4K. The drop from 1080p to 1440p is a 34% decrease, while the pixel count increases by 78%. This suggests that the GPU is still the primary contributor at these resolutions, but the CPU is starting to limit the peak output at 1080p.

The scaling at Low settings is even more telling. The system produces 303 FPS at 1080p, 219 FPS at 1440p, and 122 FPS at 4K. The transition from 1080p to 1440p only yields a 28% drop in frame rate for a 78% increase in pixels. This is a classic sign of a CPU bottleneck. The i3-12100F, with its 4 cores and 8 threads, is unable to feed the RTX 4080 enough data at 1080p to keep it fully utilized. The GPU is waiting on the CPU to process the game's simulation and draw calls.

The data indicates that the limiting component shifts based on resolution and settings. At 4K and at Ultra settings, the RTX 4080 is the clear bottleneck, as the frame rates are directly tied to the GPU's rendering load. However, at 1080p and with Low or Medium settings, the Core i3-12100F becomes the limiting factor. The frame rate ceiling appears to be around 300 FPS in this game, which is a direct result of the CPU's single-thread and multi-thread performance.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture. It has a base clock of 3.30 GHz and a boost clock of 4.30 GHz, with 12 MB of shared L3 cache. Its synthetic benchmark scores are modest, with a Cinebench R23 multi-core score of 11860 and a single-core score of 1674. The CPU's average benchmark score is 13494, placing it in the 68th percentile of all CPUs. This is a budget-oriented part, and its performance ceiling is evident in the Fivem data.

In Fivem, the CPU's role is to manage the game world, physics, and the many scripts that run in a multiplayer environment. The data shows that the i3-12100F is sufficient for 60 FPS gaming at 4K, but it struggles to keep up with the RTX 4080 at lower resolutions. The 3DMark 8-thread score of 4026 and the passmark multi-thread score of 14015 indicate that the CPU has enough multi-threading capability for mainstream gaming, but it lacks the raw single-core speed of higher-end parts to push frame rates beyond a certain point.

The benchmark results clearly show the CPU limiting the system's performance at 1080p. At Low settings, the average FPS is 303, which is likely near the maximum achievable with this CPU. The fact that Medium settings at 1080p only drop to 263 FPS, a relatively small decrease, further confirms that the CPU is providing a performance ceiling. The data suggests that for users with high refresh rate monitors, the i3-12100F will prevent the RTX 4080 from reaching its full potential in Fivem. The CPU is a capable part for 60-144 FPS gaming, but it is not a match for the GPU's high-end capabilities in frame-rate-sensitive scenarios.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 4080 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 122.0
3840x2160 Medium 96.0
3840x2160 High 77.0
3840x2160 Ultra 60.0
2560x1440 Low 219.0
2560x1440 Medium 173.0
2560x1440 High 138.0
2560x1440 Ultra 107.0
1920x1080 Low 303.0
1920x1080 Medium 263.0
1920x1080 High 210.0
1920x1080 Ultra 163.0

Fivem with ii3-12100F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 4080 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii3-12100F + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.