Fivem
This combination delivers exceptional performance with an average of 154 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 75 | 94 | 117 |
| 1440p QHD | 100 | 130 | 165 | 208 |
| 1080p Full HD | 157 | 199 | 249 | 301 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i3-12100F + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
Fivem, a multiplayer modification platform built on the Grand Theft Auto V engine, presents a demanding workload where the balance between processor and graphics card determines playable performance. The combination of the Intel Core i3-12100F and the NVIDIA GeForce RTX 5070 Ti produces a dataset that reveals a clear performance hierarchy: the CPU is the primary limiter at lower resolutions, while the GPU becomes more dominant as resolution and settings increase. The measured frames per second (FPS) show that this pairing is capable of high refresh rates at 1080p, but the four-core processor holds back the powerful graphics card in several scenarios.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its benchmark scores indicate strong single-thread performance, with a 3dmark_single_thread score of 893 and a passmark_single_thread score of 3444. This is crucial for Fivem, which, like many multiplayer games built on older engines, often relies heavily on a few primary threads for game logic and physics. The processor’s 12 MB of shared L3 cache is modest, but its high boost clock helps mitigate potential bottlenecks.
In the measured data, the CPU’s influence is most apparent at 1920x1080 with Low settings, where the system achieved 301.4 FPS. This extremely high frame rate suggests that the processor is still capable of feeding the GPU with enough data, but it also indicates a ceiling. The processor’s average benchmark score is 13516, placing it in the 72nd percentile of all CPUs. Its nearest rivals include the Intel Core i7-7700K, which has a 1.8% higher average score, and the Intel Core i3-10105, which is 0.6% higher. The deltaPct values are small, meaning the i3-12100F is competitively positioned within its class.
The 4-core design limits the processor’s multi-threaded throughput, as seen in its cinebench_r23_multicore score of 11912. In Fivem, this can translate to frame drops in densely populated areas when many players and vehicles are active. The data shows that at 1080p Ultra settings, the FPS drops to 156.6, which is a significant reduction from the Low setting figure. This is not due to the GPU alone; it reflects the increased CPU overhead required to manage more complex game states. The processor’s 3dmark_4_threads score of 2859, which is close to its max_threads score of 4023, confirms that its performance scales poorly beyond its physical cores, a key factor in this game’s results.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5070 Ti is a high-end graphics card built on the Blackwell 2.0 architecture, featuring 16 GB of GDDR7 memory on a 256-bit bus, delivering 896.0 GB/s of bandwidth. Its boost clock is 2452 MHz, and it contains 8960 shading units. This hardware configuration provides substantial raw graphics power, as evidenced by its passmark_g3d score of 32974 and its 3dmark_steel_nomad_dx12 score of 6604. The GPU’s average benchmark score is 52086, placing it in the 87th percentile of all GPUs, and its nearest rival is the NVIDIA GeForce RTX 4080 with a deltaPct of 0.
The GPU’s role in Fivem becomes more critical as resolution and graphics settings rise. At 3840x2160 (4K) with Ultra settings, the system manages 53.5 FPS, while at 1920x1080 with Low settings, it reaches 301.4 FPS. This massive spread indicates that the RTX 5070 Ti is more than capable of handling the game’s visual load at lower settings, but at 4K Ultra, it is being pushed to its limits. The 16 GB of VRAM is likely not a limiting factor at these settings, as Fivem’s textures are not exceptionally demanding, but the GPU’s compute power is clearly being taxed.
The data shows that the GPU is the dominant factor at higher resolutions. For example, moving from 1080p High (198.7 FPS) to 1440p High (129.9 FPS) results in a 34.6% FPS drop, which is a substantial reduction that points to the GPU struggling with the increased pixel count. The RTX 5070 Ti’s performance in this game is strong, but it is not infinite; the 4K Ultra result of 53.5 FPS is the only measured point below the 60 FPS threshold, indicating that even this powerful card requires settings adjustments for smooth 4K play.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear pattern of scaling across resolutions. At 1920x1080 Low, the system hits 301.4 FPS, but this falls to 208.1 FPS at 2560x1440 Low, a 30.9% drop, and then to 117 FPS at 3840x2160 Low, a 61.2% drop from 1080p. This steep decline at Low settings suggests that the GPU is becoming the primary bottleneck as resolution increases, because the CPU workload remains relatively constant regardless of pixel count.
For High settings, the progression is from 198.7 FPS (1080p) to 129.9 FPS (1440p) to 75 FPS (4K). The percentage drops are 34.6% from 1080p to 1440p and 42.3% from 1440p to 4K. These consistent reductions indicate that the GPU is the limiting component at this quality level. The same trend holds for Medium and Ultra settings, where the FPS drops are proportionally similar. At 1080p Ultra, the system achieves 156.6 FPS, which is still very high, but at 4K Ultra, it falls to 53.5 FPS.
The data points to a mixed bottleneck scenario. At 1080p, especially with Low settings, the CPU’s 4-core architecture may be the limiting factor, as the FPS is extremely high but not scaling linearly with the GPU’s power. However, as resolution increases, the GPU’s workload grows, and the RTX 5070 Ti becomes the clear limiting component. The result is that the combo excels at 1080p and 1440p but struggles to maintain high frame rates at 4K, particularly with higher settings.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core i3-12100F and the NVIDIA GeForce RTX 5070 Ti ranks 160th out of 1792 tested combos in Fivem. This places it in the top 8.9% of all tested systems, which is a strong result given the processor’s modest specifications. The rank reflects the GPU’s immense power, but it also shows that the CPU is holding the system back from reaching even higher positions, as many combos with more powerful processors likely achieve higher frame rates.
The combination’s percentile of 72 for the CPU and 87 for the GPU suggests an imbalance. The GPU is performing near the top of its class, while the CPU is more mid-range. This means that in Fivem, the system is likely GPU-limited in most scenarios, but the CPU can become a bottleneck in CPU-intensive situations. The rank of 160 out of 1792 indicates that while the system is fast, it is not among the absolute best, and the primary reason is the i3-12100F’s limited core count. The data suggests that pairing the RTX 5070 Ti with a higher-end CPU would yield a better rank, but as measured, this combo is still a high performer.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the best experience depends on the user’s resolution and refresh rate. For 1920x1080, all settings provide playable frame rates, with Low hitting 301.4 FPS, Medium at 249.2 FPS, High at 198.7 FPS, and Ultra at 156.6 FPS. For high-refresh-rate monitors (144Hz or above), High or even Ultra settings are recommended, as they still exceed 144 FPS. For 2560x1440, High settings at 129.9 FPS are ideal for a 120Hz monitor, while Low at 208.1 FPS is best for competitive play.
At 3840x2160, the situation is more constrained. Low settings provide 117 FPS, which is smooth, but Medium drops to 93.7 FPS, and High falls to 75 FPS. Ultra is not recommended for 4K, as it only achieves 53.5 FPS, which is below the 60 FPS target. The data indicates that for 4K, Low or Medium settings are the best choice to maintain a smooth experience. Overall, the High preset at 1440p offers the best balance of visual quality and performance, delivering 129.9 FPS, which is a strong target for most gaming scenarios.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following is the complete measured FPS data for this combination in Fivem:
- 1920x1080 (1080p)
- Low: 301.4 FPS
- Medium: 249.2 FPS
- High: 198.7 FPS
- Ultra: 156.6 FPS
- 2560x1440 (1440p)
- Low: 208.1 FPS
- Medium: 165.1 FPS
- High: 129.9 FPS
- Ultra: 100.4 FPS
- 3840x2160 (4K)
- Low: 117 FPS
- Medium: 93.7 FPS
- High: 75 FPS
- Ultra: 53.5 FPS
These numbers show a clear progression. At 1080p, the system is extremely fast, exceeding 150 FPS even at Ultra. At 1440p, it remains highly playable, with all settings above 100 FPS. At 4K, the system requires lower settings to maintain high frame rates, with Low and Medium being the only presets that comfortably exceed 90 FPS. The data confirms that this combo is best suited for 1080p and 1440p gaming, with 4K requiring compromises in visual fidelity.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution for this combo to maintain over 150 FPS in Fivem?
A: At 1920x1080, all settings from Low to Ultra achieve over 150 FPS, with the lowest being Ultra at 156.6 FPS.
Q: How does the CPU's core count affect performance at 1080p?
A: The Intel Core i3-12100F has 4 cores and 8 threads, and its 3dmark_4_threads score of 2859 is close to its max_threads score of 4023. This indicates that its performance is limited by the core count, which can be a bottleneck in CPU-intensive scenarios at high frame rates.
Q: Is the RTX 5070 Ti capable of running Fivem at 4K with Ultra settings?
A: No, the measured 4K Ultra FPS is 53.5, which is below the 60 FPS threshold. For smooth 4K play, Low (117 FPS) or Medium (93.7 FPS) settings are recommended.
Q: What is the FPS difference between 1080p High and 1440p High?
A: The 1080p High setting achieves 198.7 FPS, while 1440p High achieves 129.9 FPS, a difference of 68.8 FPS.
Q: How does this combo rank among all tested combinations in Fivem?
A: This combo ranks 160th out of 1792 tested combos, placing it in the top 8.9% of all systems.
Q: Which settings provide the highest FPS at 2560x1440?
A: The Low setting provides the highest FPS at 2560x1440, achieving 208.1 FPS, followed by Medium at 165.1 FPS.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5070 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 117.0 |
| 3840x2160 | Medium | 93.7 |
| 3840x2160 | High | 75.0 |
| 3840x2160 | Ultra | 53.5 |
| 2560x1440 | Low | 208.1 |
| 2560x1440 | Medium | 165.1 |
| 2560x1440 | High | 129.9 |
| 2560x1440 | Ultra | 100.4 |
| 1920x1080 | Low | 301.4 |
| 1920x1080 | Medium | 249.2 |
| 1920x1080 | High | 198.7 |
| 1920x1080 | Ultra | 156.6 |
Fivem with ii3-12100F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 5070 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.