Control
This combination delivers exceptional performance with an average of 140 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 74 | 85 | 93 | 135 |
| 1440p QHD | 107 | 127 | 144 | 198 |
| 1080p Full HD | 146 | 163 | 184 | 228 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with Intel Core i3-12100F + NVIDIA GeForce RTX 5080, In-Depth Analysis
The pairing of the Intel Core i3-12100F with the NVIDIA GeForce RTX 5080 in Control produces a dataset dominated by the GPU’s raw throughput, though the quad-core processor leaves a clear signature at lower resolutions. The measured frames per second (FPS) values across three resolutions and four quality presets show a system that scales predictably with graphical load, but the CPU becomes a more visible factor as resolution drops. This analysis walks through the settings ladder, the processor’s role, and how the combination ranks among 1,636 tested setups.
Settings Recommendations
The measured rows for this combo in Control show a clear preference for the High preset as the balanced choice, but the optimal setting depends on the target display resolution. At 1920x1080, the Low preset delivers 228 FPS average, which is the highest number in the entire dataset, but the jump to High still yields 162.5 FPS, a figure that exceeds the refresh rate of most common monitors. Medium sits between these at 184.2 FPS, while Ultra drops to 146 FPS. For 1080p users, High is the recommended preset because it provides a 16.5 FPS advantage over Ultra while maintaining a frame rate well above 144 FPS, making the visual quality trade-off worthwhile.
At 2560x1440, the pattern shifts. High produces 127.1 FPS, which is 20.6 FPS higher than Ultra’s 106.5 FPS, but the gap narrows compared to 1080p. Medium reaches 143.7 FPS, and Low hits 198 FPS. For 1440p, High remains the best experience per the measured data, as it stays above 120 FPS while offering the same settings tier that performs strongly at 4K. The data shows that Ultra at 1440p is still playable at 106.5 FPS, but the 20.6 FPS loss versus High is not justified by the marginal visual gain in this title.
At 3840x2160, the recommendation changes to Medium. High achieves 84.8 FPS, but Medium reaches 92.8 FPS, an 8 FPS improvement that helps maintain smoother motion on 60 Hz displays. Ultra falls to 73.8 FPS, which is below the 75 FPS threshold that many users consider the floor for fluid gameplay. Low at 4K produces 134.8 FPS, but the visual degradation at this resolution is severe. The measured data indicates that Medium at 4K offers the best balance, with 92.8 FPS being 9.4% higher than High and 25.7% higher than Ultra. Across all resolutions, High is the default recommendation for 1080p and 1440p, while Medium is the sensible choice for 4K.
CPU Role
The Intel Core i3-12100F is a 4-core, 8-thread processor with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its benchmark scores place it in the 72nd percentile among all CPUs, with an average benchmark score of 13,516. The nearest rival data shows it performs within 1.8% of the Intel Core i7-7700K, which is a notable comparison for a modern budget chip. The CPU’s multi-threaded performance is modest, with a Cinebench R23 multicore score of 11,912 and a single-core score of 1,681, but its single-thread capabilities are strong enough to avoid bottlenecking in most scenarios.
In Control, the CPU’s role becomes evident when examining the FPS scaling from 4K to 1080p. At 3840x2160 Ultra, the combo produces 73.8 FPS, while at 1920x1080 Ultra, it reaches 146 FPS. This 72.2 FPS increase shows that the GPU is the primary limiter at 4K, as the resolution reduction frees up headroom. However, the scaling from 1440p to 1080p is less linear than expected. At 1440p Ultra, the FPS is 106.5, and at 1080p Ultra, it is 146, a 39.5 FPS jump. This suggests that the CPU is starting to cap performance at lower resolutions, as the 4-core design cannot fully feed the RTX 5080’s capabilities. The 3DMark single-thread score of 893 and the 4-thread score of 2,859 indicate that the processor has adequate single-thread performance for this game, but the 8-thread score of 4,026 shows that scaling beyond 4 cores is minimal, which aligns with Control’s known usage of fewer threads.
The data confirms that the i3-12100F is not a severe bottleneck at 1080p High, where 162.5 FPS is achieved, but the gap between Low (228 FPS) and High (162.5 FPS) at 1080p is 65.5 FPS, which is larger than the 4K gap of 50 FPS between Low (134.8) and High (84.8). This indicates that at 1080p, the CPU limits the Low preset more than the GPU does, while at 4K, the GPU is the clear constraint. The processor’s 12 MB of shared L3 cache and dual-channel memory support are sufficient for this title, but the 4-core layout means that higher settings that add draw calls will see diminishing returns.
FAQ
Q: What is the best preset for 1440p gaming with this combo?
A: The High preset at 2560x1440 delivers 127.1 FPS average, which is 20.6 FPS higher than Ultra’s 106.5 FPS. This makes High the recommended choice for 1440p, as it stays above 120 FPS while Ultra dips below that threshold.
Q: Does the CPU bottleneck the GPU at 1080p?
A: Yes, the data suggests a partial bottleneck. At 1920x1080 Low, the combo hits 228 FPS, but High only reaches 162.5 FPS. The 65.5 FPS gap between Low and High at 1080p is larger than the 50 FPS gap at 4K, indicating that the 4-core i3-12100F cannot fully utilize the RTX 5080 at lower resolutions.
Q: How does this combo rank among all tested configurations?
A: The combo ranks 89th out of 1,636 tested combos in Control, placing it in the top 5.4% of all setups. This is a strong result given the CPU’s modest multi-threaded scores, such as a Cinebench R20 multicore score of 5,003.
Q: Is Ultra settings playable at 4K?
A: Yes, but barely. At 3840x2160 Ultra, the average FPS is 73.8, which is above 60 FPS but below the 75 FPS that many users prefer. Medium is a better option, achieving 92.8 FPS.
Q: What is the FPS difference between Medium and High at 1440p?
A: At 2560x1440, Medium produces 143.7 FPS, while High produces 127.1 FPS, a difference of 16.6 FPS in favor of Medium. This suggests that Medium offers a smoother experience if frame rate is prioritized over visual fidelity.
Q: How does the CPU’s single-thread performance affect gameplay?
A: The i3-12100F’s single-thread score of 893 in 3DMark and 1,681 in Cinebench R23 indicates strong per-core performance. This helps maintain playable frame rates in Control, as evidenced by the 146 FPS at 1080p Ultra, but it is not enough to match the GPU’s full potential at the Low preset.
How This Combo Ranks
The combo ranks 89th out of 1,636 tested combinations in Control, which places it in the 94.6th percentile of all tested setups. This is a strong ranking, driven almost entirely by the RTX 5080’s performance, as the GPU alone sits in the 89th percentile among all GPUs with an average benchmark score of 59,188. The CPU, in contrast, ranks in the 72nd percentile among all CPUs with an average score of 13,516. The gap between these percentiles highlights that the processor is the weaker link in this pairing.
Comparing to the nearest rivals for the CPU, the i3-12100F is 0.1% behind the AMD Ryzen Threadripper PRO 3975WX, 0.4% ahead of the Intel Core i7-1250U, 0.6% ahead of the Intel Core i3-10105, and 1.8% ahead of the Intel Core i7-7700K. These small deltas show that the CPU’s average benchmark score of 13,516 is competitive with much more expensive processors, but in Control, the ranking is more about the GPU. The RTX 5080’s nearest rivals include the Intel Arc A570M, which is 1.6% behind, and the Intel Arc Pro A60, which is 1.9% ahead. None of these rivals are close to the RTX 5080’s actual gaming performance, as the GPU’s passmark G3D score of 36,565 is far above any integrated solution.
The combo’s rank of 89 suggests that there are 88 other configurations that perform better, likely pairing the RTX 5080 with a more powerful CPU. However, the 4K Ultra score of 73.8 FPS is still respectable, and the 1080p High score of 162.5 FPS shows that the combo is not severely hampered. The data indicates that for Control, the GPU is the dominant factor, and the CPU only becomes a limiting factor at very high frame rates.
Resolution Scaling
The FPS data shows a clear scaling pattern from 1080p to 4K, with the GPU becoming more of a bottleneck as resolution increases. At the High preset, the average FPS drops from 162.5 at 1920x1080 to 127.1 at 2560x1440, a 21.8% decrease, and then to 84.8 at 3840x2160, a 33.3% decrease from 1440p. This progressive drop indicates that the RTX 5080 is the primary limiter at higher resolutions, as the CPU’s role diminishes when pixel count increases.
At the Low preset, the scaling is steeper. The FPS goes from 228 at 1080p to 198 at 1440p, a 13.2% drop, and then to 134.8 at 4K, a 31.9% drop from 1440p. The smaller drop from 1080p to 1440p (30 FPS) compared to the drop from 1440p to 4K (63.2 FPS) suggests that at Low settings, the CPU is partially limiting performance at 1080p, but the GPU takes over as the resolution increases. At the Ultra preset, the FPS drops from 146 at 1080p to 106.5 at 1440p, a 27.1% decrease, and then to 73.8 at 4K, a 30.7% decrease from 1440p. This shows that at Ultra, the GPU is the clear bottleneck at all resolutions, as the CPU’s 4 cores cannot keep up with the increased draw calls, but the GPU’s 16 GB of GDDR7 memory and 960.0 GB/s bandwidth ensure it remains the dominant factor.
The scaling analysis indicates that the limiting component shifts based on settings. At Low settings, the CPU is the limiter at 1080p, as evidenced by the 228 FPS cap. At High and Ultra settings, the GPU is the limiter at all resolutions, as the FPS drops consistently with resolution. This is a typical pattern for a high-end GPU paired with a mid-range CPU, where the processor can handle moderate loads but struggles to feed the GPU at very high frame rates.
Measured FPS Breakdown
At 1920x1080, the measured average FPS values are 228 for Low, 184.2 for Medium, 162.5 for High, and 146 for Ultra. The spread from Low to Ultra is 82 FPS, which is the largest of any resolution, showing that the CPU and GPU are both active in this range. The Low preset’s 228 FPS is the highest score in the entire dataset, but it is likely CPU-bound, as the RTX 5080’s capabilities are not fully utilized at such a low graphical load.
At 2560x1440, the values are 198 for Low, 143.7 for Medium, 127.1 for High, and 106.5 for Ultra. The spread narrows to 91.5 FPS, but the Low preset’s 198 FPS still shows CPU involvement. The High preset at 127.1 FPS is the most balanced, offering a 20.6 FPS advantage over Ultra while staying above 120 FPS.
At 3840x2160, the values are 134.8 for Low, 92.8 for Medium, 84.8 for High, and 73.8 for Ultra. The spread narrows to 61 FPS, and the Low preset’s 134.8 FPS is now GPU-limited, as the resolution demands more from the RTX 5080. The Medium preset’s 92.8 FPS is the recommended setting for 4K, as it provides a 19.2 FPS improvement over Ultra while maintaining a reasonable visual quality. The Ultra preset’s 73.8 FPS is the lowest measured value, but it is still above 60 FPS, making it playable on a 60 Hz display. Overall, the measured data shows a system that delivers high frame rates at 1080p and 1440p, with 4K requiring a settings reduction to maintain smooth performance.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5080 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 134.8 |
| 3840x2160 | Medium | 92.8 |
| 3840x2160 | High | 84.8 |
| 3840x2160 | Ultra | 73.8 |
| 2560x1440 | Low | 198.0 |
| 2560x1440 | Medium | 143.7 |
| 2560x1440 | High | 127.1 |
| 2560x1440 | Ultra | 106.5 |
| 1920x1080 | Low | 228.0 |
| 1920x1080 | Medium | 184.2 |
| 1920x1080 | High | 162.5 |
| 1920x1080 | Ultra | 146.0 |
Control with ii3-12100F + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 5080 + Other CPUs
See how Control performs with the same GPU but different processors.
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