Fivem
This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 77 | 96 | 122 |
| 1440p QHD | 107 | 138 | 173 | 219 |
| 1080p Full HD | 163 | 210 | 263 | 333 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 4080, In-Depth Analysis
Fivem, as a multiplayer modification platform built on Grand Theft Auto V’s engine, presents a distinct benchmarking challenge. The measured data for the AMD Ryzen 9 9900X3D and NVIDIA GeForce RTX 4080 combo reveals a configuration that scales predictably with resolution but exhibits a significant dependency on the CPU at lower settings. The 12-core, 24-thread Ryzen 9 9900X3D, with its 128 MB of L3 cache, and the 16 GB RTX 4080 produce frame rates that range from a highly playable 77 FPS at 4K High to a staggering 333 FPS at 1080p Low, painting a clear picture of where each component’s workload begins and ends.
Resolution Scaling
The data shows a pronounced and consistent drop in average FPS as resolution increases, a pattern that points directly to the GPU becoming the primary bottleneck. Moving from 1920x1080 to 2560x1440 at High settings yields a reduction from 210 FPS to 138 FPS, a 34% decrease. The subsequent step to 3840x2160 at High settings brings the average down to 77 FPS, which is a 44% drop from the 1440p result. This escalating penalty with each resolution increase is the classic signature of a GPU-bound scenario; the RTX 4080 is being asked to render an exponentially larger number of pixels, and its performance ceiling is being reached.
The trend is even more illuminating at the Low settings preset. Here, the 1080p average of 333 FPS falls to 219 FPS at 1440p, a 34% drop, and then plummets to 122 FPS at 4K, a 44% reduction from the 1440p figure. The consistency of these percentage drops across different settings presets is striking. It suggests that the scaling penalty is almost purely a function of pixel count, not scene complexity or texture detail. The GPU's fill rate and memory bandwidth, which are fixed hardware characteristics, are what limit performance as the render target grows.
Conversely, the relatively small delta between 1080p and 1440p at the High preset (210 FPS vs. 138 FPS) indicates that at these lower resolutions, the CPU is still able to feed the GPU enough data to keep it busy. However, the massive jump from 1440p to 4K at all settings shows the GPU hitting a wall. For instance, at Ultra settings, the average FPS drops from 107 at 1440p to just 60 at 4K. This 44% reduction, mirroring the other presets, strongly implies that the limiting component at 4K is unambiguously the NVIDIA GeForce RTX 4080, regardless of the graphical fidelity chosen.
GPU Role
The NVIDIA GeForce RTX 4080, with its 16 GB of GDDR6X memory on a 256-bit bus, provides a 716.8 GB/s memory bandwidth. This substantial bandwidth is crucial for feeding the high-resolution textures and geometry that Fivem servers often employ. The data suggests that at 4K, the GPU’s compute and memory subsystems are saturated, as evidenced by the 60 FPS average at Ultra settings. The GPU’s boost clock of 2505 MHz and its 76 RT cores are part of its Ada Lovelace architecture, but in a title like Fivem, which is often CPU-bound in busy multiplayer areas, the raw rasterization throughput is what the resolution scaling highlights.
The GPU's performance relative to its direct competitors is remarkably tight. Its average benchmark score of 54247 places it just 0.1% behind the NVIDIA GeForce RTX 4080 SUPER, which scores 54209. This indicates that in terms of pure compute potential, the two cards are nearly identical. Interestingly, the data shows the RTX 4080 is 1.1% ahead of the AMD Radeon Pro W5700X and 2.6% ahead of the AMD Radeon RX 6750 GRE 12 GB, but these deltas are relatively small, placing the 4080 in a very competitive performance tier. The GPU's 86th percentile ranking among all GPUs confirms its high-end status, yet the Fivem results show that even this level of hardware is the limiting factor at 4K Ultra.
The VRAM capacity of 16 GB is not shown to be a limiting factor in the measured rows, as the game scales from Low to Ultra without any indication of a memory-related performance collapse. The bottleneck at higher resolutions is more likely the GPU's shading units and ROPs handling the pixel workload. The 112 ROPs and 48.74 TFLOPS of FP32 compute are the engines that ultimately determine the fill rate, and the data indicates they are working at their limit when the resolution target is 3840x2160.
FAQ
Q: Is the AMD Ryzen 9 9900X3D or the NVIDIA GeForce RTX 4080 the bottleneck at 4K resolution?
A: The data clearly indicates the GPU is the limiting factor at 3840x2160. The average FPS drops from 122 at Low to 60 at Ultra, showing that the RTX 4080's rendering workload is the primary constraint. The consistent 44% drop in performance from 1440p to 4K across all settings further confirms this.
Q: How much performance is gained by lowering the settings from Ultra to Low at 1080p?
A: At 1920x1080, the measured average FPS increases from 163 at Ultra to 333 at Low. This represents a 104% performance uplift, indicating that the CPU has significant headroom and the GPU is not the main limitation at this resolution.
Q: What is the performance difference between the RTX 4080 and its closest rival, the RTX 4080 SUPER?
A: Based on the average benchmark scores, the RTX 4080 scores 54247, while the RTX 4080 SUPER scores 54209. This puts the RTX 4080 0.1% ahead, making the two graphics cards effectively equal in overall compute performance.
Q: Is the Ryzen 9 9900X3D a good match for the RTX 4080 in this game?
A: Yes, the data suggests a synergistic pairing. At 1080p Low, the combo achieves 333 FPS, showing the CPU can push the GPU to its limits. The CPU's performance is not a hindrance until the GPU becomes saturated at higher resolutions, where the frame rate is then dictated by the graphics card.
Q: Does the 16 GB VRAM of the RTX 4080 cause any performance issues in Fivem?
A: No, the measured data does not show any VRAM-related performance collapse. The FPS scales consistently from Low to Ultra at each resolution, suggesting that 16 GB is sufficient for the game's memory requirements at these settings.
Q: How does this combo rank among all tested configurations for Fivem?
A: The combo rank for this game is 220 out of 3707 tested combos. This places it in the top 6% of all configurations, indicating it is a very high-performing system for Fivem.
Settings Recommendations
For players targeting a 4K experience, the data presents a clear choice. The High preset yields an average of 77 FPS, which is the only 4K setting that breaks the 60 FPS barrier. While the Ultra preset achieves 60 FPS, it leaves no headroom for demanding multiplayer scenarios. The Medium preset at 4K offers 96 FPS, which is a significant jump, but the visual fidelity loss from High may be noticeable. The Low preset at 122 FPS is the best for competitive play, but it sacrifices the visual quality that Fivem’s custom assets often provide. Therefore, for a balanced 4K experience, the High preset is the optimal choice, providing a smooth frame rate while maintaining a high level of detail.
At 2560x1440, the options are more flexible. The High preset delivers a very smooth 138 FPS, which is ideal for high-refresh-rate monitors. The Medium preset, with its 173 FPS average and 147 FPS minimum, is better suited for players who prioritize frame rate over visual fidelity. The Ultra preset, at 107 FPS, is also viable, but the 31 FPS difference between High and Ultra suggests that the extra graphical features come at a notable performance cost. For most users, the High preset at 1440p offers the best combination of visual quality and performance.
For 1080p gaming, the CPU is clearly not the bottleneck, and all settings are playable. The Ultra preset at 163 FPS is the best choice for players who want maximum visual quality on a 1080p display. The Medium preset, with a 263 FPS average, is the pick for those with 240Hz monitors. The Low preset's 333 FPS reflects the CPU's strength, but the visual compromise is severe. The High preset at 210 FPS is a strong middle ground, offering a high frame rate with good visuals, making it a sensible default for most 1080p gamers.
How This Combo Ranks
The AMD Ryzen 9 9900X3D and NVIDIA GeForce RTX 4080 combination holds a rank of 220 out of 3707 tested combos in Fivem. This top 6% placement indicates that this is a high-end configuration that outperforms the vast majority of systems tested for this game. The data suggests that this ranking is a direct result of the CPU's exceptional single-threaded and multi-threaded capabilities, which are critical for a game that often has complex scripting and a large number of entities.
The CPU's benchmark scores support its high standing. Its average benchmark score of 54762 puts it 2.1% ahead of the Intel Core i7-14700F and 2% ahead of the Intel Xeon 6505P. It is also 1.3% ahead of the Intel Core Ultra 5 245K. This consistent lead over other high-end processors in synthetic benchmarks translates to a tangible benefit in Fivem, where the 9900X3D's 128 MB of L3 cache and high boost clock of 5.50 GHz help maintain high frame rates even in demanding scenarios. The GPU's rank of 86th percentile among all GPUs, while lower than the CPU's 91st percentile, is still very strong, and the combination of these two high-tier components justifies its position in the top 6% of all combos.
Measured FPS Breakdown
At 1920x1080, the system demonstrates its CPU-bound strength. The Low preset produces an average of 333 FPS. The Medium preset follows with an average of 263 FPS, with a minimum of 223 FPS and a maximum of 302 FPS, showing a stable frame time distribution. The High preset achieves 210 FPS, while the Ultra preset is the most demanding, yielding 163 FPS.
At 2560x1440, the GPU begins to take on a larger role. The Low preset averages 219 FPS. The Medium preset delivers 173 FPS on average, with a minimum of 147 FPS and a maximum of 199 FPS. The High preset drops to 138 FPS, and the Ultra preset is the most taxing, producing 107 FPS. This shows a clear scaling pattern where the GPU's workload becomes more significant.
At 3840x2160, the GPU is the definitive bottleneck. The Low preset averages 122 FPS. The Medium preset provides 96 FPS, with a minimum of 82 FPS and a maximum of 110 FPS, indicating some frame pacing variance. The High preset drops to 77 FPS, and the Ultra preset is the most demanding, with an average of exactly 60 FPS. This resolution is where the RTX 4080's limits are clearly defined.
CPU Role
The AMD Ryzen 9 9900X3D’s role in Fivem is clearly defined by the performance at lower resolutions. The jump from 163 FPS at 1080p Ultra to 333 FPS at 1080p Low shows that the CPU has significant headroom to push frame rates higher when the GPU is not the limiting factor. The CPU’s 12 cores and 24 threads, based on the Zen 5 architecture, provide massive multi-threaded throughput, as evidenced by its Cinebench R23 multicore score of 47737. This is crucial for Fivem, which often has numerous background processes and player scripts.
The 128 MB of L3 cache and a boost clock of 5.50 GHz are the key characteristics for gaming. The high clock speed ensures that the main game thread is processed quickly, while the large cache helps keep frequently accessed data close to the cores, reducing memory latency. The CPU's single-threaded performance, with a 3DMark single-thread score of 1269 and a Geekbench single-core score of 3041, is what allows it to maintain such high frame rates at 1080p and 1440p, where the CPU is more likely to be the primary constraint.
Comparing the CPU to its nearest rivals, it is 0.6% behind the Intel Core Ultra 5 245KF but 1.3% ahead of the Intel Core Ultra 5 245K. This puts it in a very tight performance band with Intel's latest offerings. However, the 9900X3D’s strength lies in its consistent performance across all benchmarks, from data compression (685074 in Passmark) to floating-point math (119622). This well-rounded performance ensures that it can handle any task Fivem throws at it, from complex physics calculations to AI pathfinding, without becoming a bottleneck. The data confirms that the CPU is a dominant force, and its 91st percentile ranking among all CPUs is well-earned.
Hardware Specifications
AMD Ryzen 9 9900X3D
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 4080 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 122.0 |
| 3840x2160 | Medium | 96.0 |
| 3840x2160 | High | 77.0 |
| 3840x2160 | Ultra | 60.0 |
| 2560x1440 | Low | 219.0 |
| 2560x1440 | Medium | 173.0 |
| 2560x1440 | High | 138.0 |
| 2560x1440 | Ultra | 107.0 |
| 1920x1080 | Low | 333.0 |
| 1920x1080 | Medium | 263.0 |
| 1920x1080 | High | 210.0 |
| 1920x1080 | Ultra | 163.0 |
Fivem with Ryzen 9 9900X3D + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 4080 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X3D + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.