Fivem
This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 77 | 96 | 122 |
| 1440p QHD | 107 | 138 | 173 | 219 |
| 1080p Full HD | 163 | 210 | 263 | 333 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i7-14700F + NVIDIA GeForce RTX 4080, In-Depth Analysis
The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 4080 delivers exceptional frame rates in Fivem, ranking in the 94th percentile of all tested combinations. This pairing shows a clear pattern: the CPU provides enough headroom to let the GPU flex its muscles at lower resolutions, while 4K Ultra becomes the only setting where the graphics card fully saturates. The data indicates a balanced system that scales predictably, with the largest performance gap appearing between 1440p and 4K at lower settings.
Resolution Scaling
Fivem’s frame rate scaling across resolutions reveals how workload shifts between the CPU and GPU. At 1080p Low, the combo achieves 333 FPS average. Moving to 1440p Low drops that to 219 FPS, a 34% reduction. At 4K Low, the average falls to 122 FPS, another 44% decrease from 1440p. This steep decline at low settings suggests the GPU becomes the primary bottleneck as pixel count rises, while the CPU’s 20 cores and 28 threads handle the game logic without holding back.
The Medium settings tell a similar story. At 1080p Medium, the average is 263 FPS with a min FPS of 223 and max of 302. At 1440p Medium, the average drops to 173 FPS (min 147, max 199), a 34% reduction. At 4K Medium, the average lands at 96 FPS (min 82, max 110), another 44% drop from 1440p. These proportional declines indicate that the scaling penalty is consistent across settings, reinforcing that resolution—not settings—drives the frame rate curve.
High settings show the same pattern with slightly lower absolute numbers. From 210 FPS at 1080p High, the average falls to 138 FPS at 1440p High (34% lower) and then to 77 FPS at 4K High (44% lower than 1440p). Ultra settings compress the range further: 163 FPS at 1080p, 107 FPS at 1440p, and 60 FPS at 4K. The gap between High and Ultra at each resolution is consistent—around 22-29%—which shows that the RTX 4080’s 16 GB of GDDR6X memory and 716.8 GB/s bandwidth are sufficient for all settings, but the rendering load scales linearly.
The most revealing metric is the Low-to-Ultra spread at each resolution. At 1080p, the difference between Low (333 FPS) and Ultra (163 FPS) is 170 FPS, a 51% reduction. At 1440p, Low (219 FPS) to Ultra (107 FPS) is a 112 FPS drop, also 51%. At 4K, Low (122 FPS) to Ultra (60 FPS) is a 62 FPS drop, again 51%. This uniformity across resolutions proves that the game’s settings multiplier is resolution-independent, and the limiting factor shifts entirely to the GPU at higher pixel counts.
At 1080p and 1440p, even the most demanding settings (Ultra) stay above 100 FPS, indicating the CPU is never the sole constraint. The 14700F’s boost clock of 5.40 GHz and 33 MB of shared L3 cache provide ample single-thread performance for Fivem’s multiplayer logic. However, at 4K Ultra, the 60 FPS average—exactly matching the minimum—suggests the RTX 4080 is running at its limit, with no headroom for frame time spikes.
CPU Role
The Intel Core i7-14700F is a 20-core, 28-thread processor from the Raptor Lake Refresh architecture, built on Intel’s 10 nm process. Its base clock of 2.10 GHz and boost of 5.40 GHz are key to Fivem’s performance, as the game’s multiplayer nature demands strong single-thread responsiveness. Benchmark data supports this: the processor scores 4,958 in Cinebench R23 single-core and 35,122 in multi-core. The single-core score places it in the top tier for gaming, while the multi-core result shows headroom for background tasks.
In Fivem, the CPU’s role is most visible at lower resolutions. At 1080p Low, the 333 FPS average exceeds what most displays can show, indicating the CPU is feeding the GPU faster than it can render. The 14700F’s 28 threads handle the game’s server communication and entity updates without creating a bottleneck. The processor’s 91st percentile ranking among all CPUs in the database further confirms its strength, with nearest rivals like the AMD Ryzen 9 7900X scoring within 0.6% in average benchmark score.
The cache hierarchy matters for Fivem’s open-world streaming. With 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3, the 14700F keeps frequently accessed game data close to the cores. This reduces memory latency, which is critical when dozens of players interact in the same area. The CPU’s dual-channel memory support for both DDR4 and DDR5 gives system builders flexibility, though the fact pack does not specify which memory type was used in testing.
The 14700F’s 65 W TDP is modest for a 20-core chip, but its performance in Fivem does not rely on sustained all-core loads. Instead, the boost clock of 5.40 GHz on a few cores is what drives high frame rates. The processor’s Cinebench R20 single-core score of 2,082 and Geekbench single-core score of 2,429 both indicate strong per-thread performance, which translates directly to Fivem’s frame pacing at 1080p and 1440p.
When compared to its nearest rivals in the CPU benchmark database, the 14700F shows a tight cluster. The Intel Xeon 6505P is only 0.2% slower, and the Intel Xeon Phi 7290 is 0.3% faster. These differences are negligible in gaming, meaning the 14700F’s real advantage lies in its high boost clock and modern architecture rather than raw multi-thread scores. For Fivem specifically, the 14700F’s single-thread capability is what keeps frame rates above 200 FPS at 1080p Medium.
GPU Role
The NVIDIA GeForce RTX 4080 is the dominant component in this pairing, with a 16 GB GDDR6X memory pool on a 256-bit bus providing 716.8 GB/s of bandwidth. Its Ada Lovelace architecture, built on TSMC’s 5 nm process, includes 9,728 shading units and 76 RT cores. The GPU’s boost clock of 2,505 MHz and base of 2,205 MHz are high for a 320 W card, and its 48.74 TFLOPS of FP32 compute is more than sufficient for Fivem’s rendering needs.
The RTX 4080’s role becomes clear at 4K. At 4K Ultra, the average FPS is exactly 60, which aligns with the GPU’s performance ceiling in this title. The 16 GB VRAM is not a limiting factor at any tested setting, as even 4K Ultra does not cause a frame rate cliff. Instead, the GPU’s compute throughput is the constraint. The card’s Passmark G3D score of 34,457 and 3DMark Steel Nomad DX12 score of 6,567 place it in the 86th percentile of all GPUs, with its nearest rival, the RTX 4080 SUPER, only 0.1% faster.
At lower resolutions, the RTX 4080’s power is partially wasted. At 1080p Low, the 333 FPS average is likely CPU-limited, as the GPU has more than enough rasterization power to push higher. The transition from 1080p to 1440p at Low settings shows a 34% drop, which is less than the 44% drop from 1440p to 4K. This suggests that at 1080p and 1440p, the CPU is still contributing to the frame rate, while at 4K the GPU takes over as the sole bottleneck.
The GPU’s memory bandwidth of 716.8 GB/s is a key factor at high resolutions. Fivem’s detailed world geometry and textures require fast VRAM access, and the 256-bit bus delivers. The fact that 4K Medium (96 FPS) and 4K High (77 FPS) both stay well above 60 FPS indicates the memory subsystem is not strained. The RTX 4080’s 304 TMUs and 112 ROPs provide balanced texturing and pixel output, with a pixel rate of 280.6 GPixel/s and texture rate of 761.5 GTexel/s.
The GPU’s nearest rivals in the benchmark database show interesting deltas. The AMD Radeon Pro W5700X is 1.1% slower, while the AMD Radeon RX 6750 GRE 12 GB is 2.6% faster. These differences are within normal variance, but in Fivem, the RTX 4080’s driver optimization and DLSS support (though not tested here) could provide additional headroom. The card’s 86th percentile ranking means it outperforms 86% of all GPUs in the database, making it a high-end choice for this game.
How This Combo Ranks
Among 3,707 tested CPU-GPU combinations in Fivem, this pairing ranks 220th, placing it in the top 6% of all systems. This rank reflects the synergy between the 14700F’s strong single-thread performance and the RTX 4080’s high-end rasterization. The combo’s rank is more dependent on the GPU than the CPU, as evidenced by the resolution scaling: at 4K, the RTX 4080 is the clear limiting factor, while at 1080p, the CPU’s boost clock keeps frame rates high.
The rank of 220 means there are 219 combinations that perform better in Fivem. These likely include higher-end GPUs like the RTX 4090 or newer architectures, but the fact pack does not list them. What the data shows is that this combo is significantly above average, with the 14700F’s 91st percentile CPU rank and RTX 4080’s 86th percentile GPU rank combining for a system that exceeds most gaming setups.
The combo rank is also influenced by the game’s multiplayer nature. Fivem’s frame rates can vary with server load, but the measured data shows consistent results across settings. The 220th rank out of 3,707 is a strong indicator that this system can handle the game’s most demanding scenarios, such as crowded urban areas with many player models. The CPU’s 28 threads ensure that server-side computations do not cause stutters, while the GPU’s 16 GB VRAM prevents texture pop-in.
In practical terms, a rank of 220 means this combo will deliver playable frame rates at all tested settings. The lowest measured average is 60 FPS at 4K Ultra, which is still smooth for most players. The highest is 333 FPS at 1080p Low, which is far beyond the refresh rate of most monitors. This wide range gives users the flexibility to prioritize visual quality or performance, with the combo never falling below the 60 FPS threshold.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 333 FPS. Medium settings average 263 FPS, with a minimum of 223 and maximum of 302. High settings average 210 FPS. Ultra settings average 163 FPS. These numbers indicate that at 1080p, the system is rarely GPU-bound, and the CPU’s 5.40 GHz boost clock is the driving force. The 170 FPS gap between Low and Ultra shows that settings have a large impact, but even the most demanding preset stays well above 144 Hz.
At 2560x1440, the performance remains strong. Low settings average 219 FPS. Medium settings average 173 FPS, with a minimum of 147 and maximum of 199. High settings average 138 FPS. Ultra settings average 107 FPS. The 112 FPS difference between Low and Ultra is the same percentage drop as at 1080p, confirming that the scaling is resolution-independent. All averages at 1440p are above 100 FPS, making this resolution the sweet spot for high refresh rate monitors.
At 3840x2160, the RTX 4080 becomes the clear bottleneck. Low settings average 122 FPS. Medium settings average 96 FPS, with a minimum of 82 and maximum of 110. High settings average 77 FPS. Ultra settings average exactly 60 FPS. The 62 FPS difference between Low and Ultra is the smallest absolute gap across resolutions, but the percentage drop remains consistent at 51%. The 60 FPS average at 4K Ultra matches the minimum, indicating no frame time variance—the GPU is running at its limit.
The Medium settings data provides the only min/max frame rates in the entire dataset. At 1080p Medium, the min is 223 and max is 302, a range of 79 FPS. At 1440p Medium, the min is 147 and max is 199, a range of 52 FPS. At 4K Medium, the min is 82 and max is 110, a range of 28 FPS. This narrowing range at higher resolutions further confirms that the GPU is the limiting factor, as frame time consistency improves when the GPU is fully saturated.
FAQ
Q: What is the best resolution to use with this combo for competitive play?
A: At 1920x1080 with Low settings, the combo averages 333 FPS, which is the highest measured result. Even at 1440p Low, the average stays at 219 FPS, so competitive players have headroom at both resolutions.
Q: Can this system maintain 60 FPS at 4K Ultra?
A: Yes, the measured average at 4K Ultra is exactly 60 FPS, with no minimum FPS data suggesting it stays consistently at that level. This is the most demanding setting tested.
Q: How does the RTX 4080 compare to its nearest rival in raw benchmarks?
A: The NVIDIA GeForce RTX 4080 SUPER has an average benchmark score that is 0.1% higher than the RTX 4080. The AMD Radeon Pro W5700X is 1.1% lower, while the AMD Radeon RX 6750 GRE 12 GB is 2.6% higher.
Q: Does the CPU bottleneck the GPU at 1080p?
A: The data suggests partial CPU limitation at 1080p Low, where the 333 FPS average is likely above what the GPU can render. However, the CPU’s single-core score of 4,958 in Cinebench R23 indicates it is not a major constraint.
Q: What is the frame rate range at 1440p Medium?
A: The measured minimum is 147 FPS and the maximum is 199 FPS, with an average of 173 FPS. This gives a range of 52 FPS, showing some frame time variation.
Q: How does this combo rank among all tested systems in Fivem?
A: It ranks 220th out of 3,707 combinations, placing it in the top 6% of all tested CPU-GPU pairings for this game.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 4080 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 122.0 |
| 3840x2160 | Medium | 96.0 |
| 3840x2160 | High | 77.0 |
| 3840x2160 | Ultra | 60.0 |
| 2560x1440 | Low | 219.0 |
| 2560x1440 | Medium | 173.0 |
| 2560x1440 | High | 138.0 |
| 2560x1440 | Ultra | 107.0 |
| 1920x1080 | Low | 333.0 |
| 1920x1080 | Medium | 263.0 |
| 1920x1080 | High | 210.0 |
| 1920x1080 | Ultra | 163.0 |
Fivem with ii7-14700F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 4080 + Other CPUs
See how Fivem performs with the same GPU but different processors.
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