Fivem

Fivem

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 35 44 61
1440p QHD 53 68 86 106
1080p Full HD 79 103 128 160

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 44
3840x2160 High 35
3840x2160 Ultra 27
2560x1440 Low 106
2560x1440 Medium 86
2560x1440 High 68
2560x1440 Ultra 53
1920x1080 Low 160
1920x1080 Medium 128
1920x1080 High 103
1920x1080 Ultra 79

Fivem with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for Fivem shows a clear and consistent scaling pattern as resolution increases. At 1080p with Low settings, the combination of the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 3060 Ti produces 159.8 FPS average. Moving to 1440p Low drops that to 106.1 FPS, a reduction of roughly one-third from the 1080p figure. At 4K Low, the average falls further to 61.1 FPS, which is about 38% of the 1080p Low result. This steep decline across resolution steps points to the GPU becoming the primary bottleneck as pixel count rises.

The pattern repeats across all settings presets. At High settings, the progression is 102.7 FPS at 1080p, 67.9 FPS at 1440p, and 34.9 FPS at 4K. The 4K High result is barely above a third of the 1080p High average. Similarly, Medium settings yield 127.7 FPS at 1080p, 86.1 FPS at 1440p, and 44.4 FPS at 4K. Ultra settings show 79 FPS at 1080p, 53 FPS at 1440p, and 26.7 FPS at 4K — the latter being the lowest measured value across the entire dataset.

The resolution scaling behavior suggests that at 1080p, the system has enough headroom in both CPU and GPU resources to push frame rates well above 100 FPS on most presets. The 159.8 FPS Low result at 1080p indicates that neither component is severely limiting at that configuration. However, the rapid drop-off at 4K — where even Low settings only reach 61.1 FPS — shows that the RTX 3060 Ti's rendering capacity is the dominant constraint at higher pixel densities. This is typical for a game where GPU fill rate and memory bandwidth become decisive factors as resolution scales.

The delta between Low and Ultra at each resolution also reveals the GPU's workload sensitivity. At 1080p, the spread from Low to Ultra is 80.8 FPS (159.8 down to 79). At 1440p, the spread narrows to 53.1 FPS (106.1 down to 53). At 4K, it shrinks further to 34.4 FPS (61.1 down to 26.7). This compression of the settings range at higher resolutions is consistent with a GPU that is increasingly saturated; when the GPU is already near its limit, reducing settings yields diminishing returns.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with a GA104 chip manufactured on Samsung's 8 nm process. It carries 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The memory clock runs at 1750 MHz, with 14 Gbps effective data rate. The GPU's base clock is 1410 MHz, boosting to 1665 MHz. With 4864 shading units, 152 TMUs, and 80 ROPs, the card also includes 38 RT cores and 152 tensor cores. Its FP32 throughput is rated at 16.20 TFLOPS.

In the context of Fivem's measured results, the 8 GB VRAM capacity and 448.0 GB/s bandwidth appear sufficient for 1080p and 1440p operation across all settings, as frame rates remain playable even at Ultra. At 4K Ultra, the average FPS of 26.7 suggests the GPU is heavily taxed, likely due to both memory pressure and compute load. The pixel rate of 133.2 GPixel/s and texture rate of 253.1 GTexel/s are relevant metrics here; at 4K, the sheer number of pixels to shade and textures to sample grows substantially, and the RTX 3060 Ti's throughput limits become apparent.

The GPU's benchmark standing places it in the 69th percentile among all GPUs, with an average benchmark score of 25120. Its nearest rivals include the AMD Radeon RX 6700M at 25180 (0.2% higher), the AMD Radeon RX 6600 at 25235 (0.5% higher), the AMD Radeon 890M at 25246 (0.5% higher), and the AMD Radeon RX 580 2048SP at 25287 (0.7% higher). These deltas are small, indicating that the RTX 3060 Ti sits in a tightly contested performance band. This competitive positioning helps explain why the card delivers solid 1080p results but struggles to maintain high frame rates at 4K, where its peers would likely exhibit similar behavior.

The GPU's DirectX 12 Ultimate support and Vulkan 1.4 API compatibility are relevant to Fivem, which can leverage modern graphics APIs. The 3DMark Steel Nomad DX12 score of 2626 provides a synthetic reference point, though the game-specific measured FPS data is more directly useful for assessing real-world performance.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture (codenamed Raphael), built on TSMC's 5 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 5.00 GHz. The CPU has 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache. It supports DDR5 memory in a dual-channel configuration, with a memory bandwidth of 83.2 GB/s. The processor uses the AMD Socket AM5 and has a 65 W TDP.

The CPU's benchmark profile shows strong multi-threaded performance. In Cinebench R23, it scores 22799 in multi-core and 3218 in single-core. Geekbench results are 12686 multi-core and 2759 single-core. The 3DMark thread tests reveal scaling from 1902 at 2 threads to 6379 at max threads, indicating good thread utilization. The PassMark multi-thread score is 26825, with a single-thread score of 3841. The average benchmark score stands at 24993, placing the CPU in the 82nd percentile among all CPUs.

Its nearest rivals on average score are the Intel Core i7-11850H at 24974 (0.1% lower), the AMD Ryzen 7 2700X at 25057 (0.3% higher), the AMD Ryzen 5 8400F at 25064 (0.3% higher), and the AMD Ryzen 9 6900HX at 24897 (0.4% lower). These tight deltas show that the 7500F performs comparably to a range of both mobile and desktop parts, which is notable given its relatively low TDP.

In Fivem, the CPU's contribution is most evident at 1080p where frame rates are high. The 159.8 FPS Low result and 127.7 FPS Medium result at 1080p suggest that the 6-core, 12-thread configuration with 5.00 GHz boost is capable of feeding the GPU sufficiently at lower resolutions. At higher resolutions, the GPU becomes the limiting factor, so the CPU's role diminishes — the frame rate drops are driven more by pixel count than by CPU processing limits. The single-thread score of 3218 in Cinebench R23 and 974 in 3DMark single-thread indicate solid per-core performance, which matters for Fivem's multiplayer scenarios where multiple players and entities can create CPU-bound situations.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Fivem?

A: The data shows 1440p High at 67.9 FPS as a strong balance, while 1080p High reaches 102.7 FPS. 4K High drops to 34.9 FPS, making higher resolutions less viable for smooth gameplay.

Q: How does the RTX 3060 Ti compare to its nearest GPU rivals?

A: The RTX 3060 Ti has an average benchmark score of 25120. Its closest competitor, the AMD Radeon RX 6700M, scores 25180 (0.2% higher), while the AMD Radeon RX 6600 scores 25235 (0.5% higher). The differences are minimal.

Q: Is the Ryzen 5 7500F a strong performer relative to other CPUs?

A: Yes, the CPU sits in the 82nd percentile among all CPUs with an average benchmark score of 24993. Its nearest rival, the Intel Core i7-11850H, scores 24974 (0.1% lower), showing nearly identical performance.

Q: What FPS can I expect at 1080p Ultra settings?

A: The measured average is 79 FPS at 1080p Ultra. This is the lowest 1080p preset result but still playable. For comparison, 1080p Low achieves 159.8 FPS.

Q: How much performance is lost when moving from 1440p to 4K?

A: At High settings, the drop is from 67.9 FPS at 1440p to 34.9 FPS at 4K, a reduction of 33 FPS. At Low settings, the drop is from 106.1 FPS to 61.1 FPS, a reduction of 45 FPS.

Q: Does the CPU become a bottleneck at any tested configuration?

A: The data suggests the CPU is not the primary limiter at higher resolutions, as frame rates scale down consistently with resolution. At 1080p Low, the 159.8 FPS result indicates the CPU can drive high frame rates without issue.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the full settings ladder shows a wide performance range. Low settings produce 159.8 FPS average, the highest measured value in the entire dataset. Medium settings deliver 127.7 FPS, representing a 20% reduction from Low. High settings drop further to 102.7 FPS, which is roughly 64% of the Low result. Ultra settings yield 79 FPS, the lowest 1080p figure but still above the 60 FPS threshold commonly considered smooth. The spread from Low to Ultra at 1080p is 80.8 FPS.

At 2560x1440, performance scales down across all presets. Low settings average 106.1 FPS, which is still comfortably above 60 FPS. Medium settings produce 86.1 FPS, while High settings reach 67.9 FPS. Ultra settings drop to 53 FPS, falling below the 60 FPS mark. The transition from 1080p to 1440p at each preset shows a consistent reduction: Low drops by 53.7 FPS, Medium by 41.6 FPS, High by 34.8 FPS, and Ultra by 26 FPS. Notably, the absolute FPS loss at lower presets is larger, but the percentage drop is more uniform.

At 3840x2160, the results indicate that this configuration is pushed to its limits. Low settings manage 61.1 FPS, which is just above the 60 FPS threshold. Medium settings drop to 44.4 FPS, High settings to 34.9 FPS, and Ultra to 26.7 FPS. None of the 4K results except Low approach ideal smoothness. The scaling from 1440p to 4K shows a halving or near-halving of frame rates at each preset: Low goes from 106.1 to 61.1, Medium from 86.1 to 44.4, High from 67.9 to 34.9, and Ultra from 53 to 26.7.

The overall data pattern indicates that the RTX 3060 Ti combined with the Ryzen 5 7500F is best suited to 1080p and 1440p gaming in Fivem, with 4K reserved for lower settings if playability is the priority.

Settings Recommendations — which preset gives the best experience per the measured rows

For 1080p gaming, the data suggests that High settings at 102.7 FPS provide an excellent balance. The jump from High to Ultra costs 23.7 FPS (from 102.7 to 79), which is a notable sacrifice for what is likely a marginal visual improvement in a multiplayer-focused game like Fivem. Medium settings at 127.7 FPS offer even more headroom for competitive play, while Low at 159.8 FPS maximizes frame rate for the most demanding scenarios. Given that Fivem is a multiplayer title where responsiveness matters, High settings appear to be the sweet spot, delivering over 100 FPS while presumably retaining most visual quality.

At 1440p, the recommendation shifts. High settings at 67.9 FPS are playable but not ideal for fast-paced action. Medium settings at 86.1 FPS provide more cushion, and Low at 106.1 FPS is the best choice if frame rate consistency is paramount. Ultra at 53 FPS falls below the 60 FPS threshold and is not recommended for competitive play. For most users, Medium settings at 1440p offer a reasonable compromise, keeping the frame rate above 80 FPS.

At 4K, the options are constrained. Low settings at 61.1 FPS barely clear the 60 FPS bar, making it the only viable preset for smooth gameplay. Medium at 44.4 FPS, High at 34.9 FPS, and Ultra at 26.7 FPS are all below comfortable playability thresholds. Users targeting 4K should stick with Low settings, accepting the visual trade-off for functional frame rates. Alternatively, the data implies that 1440p at Medium or High provides a far better experience than 4K at any setting.

Across all resolutions, the measured data indicates that the combination of AMD Ryzen 5 7500F and NVIDIA GeForce RTX 3060 Ti in this game is best utilized at 1080p High or 1440p Medium, where frame rates remain well above 60 FPS without sacrificing too much quality. The 4K Low result at 61.1 FPS serves as a fallback for users who prioritize resolution over frame rate, but it is the only 4K preset that approaches playability.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 3060 Ti in Fivem

Resolution Settings Avg FPS
3840x2160 Low 61.1
3840x2160 Medium 44.4
3840x2160 High 34.9
3840x2160 Ultra 26.7
2560x1440 Low 106.1
2560x1440 Medium 86.1
2560x1440 High 67.9
2560x1440 Ultra 53.0
1920x1080 Low 159.8
1920x1080 Medium 127.7
1920x1080 High 102.7
1920x1080 Ultra 79.0

Fivem with Ryzen 5 7500F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3060 Ti + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.