Fivem
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 34 | 40 | 56 |
| 1440p QHD | 49 | 63 | 76 | 99 |
| 1080p Full HD | 72 | 94 | 117 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 5600X + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 5 5600X and Radeon RX 6600 combination delivers a playable but heavily resolution-dependent experience in Fivem. The data shows a clear progression where frame rates decline sharply as pixel count increases, indicating that the graphics card becomes the primary constraint at higher resolutions. At 1920x1080, the combo produces excellent results, but scaling to 4K pushes the system to its limits.
Resolution Scaling
The measured frame rates show a predictable decline as resolution climbs, with the gap between settings widening at higher pixel counts. At 1080p, the transition from Low to Ultra settings costs roughly half the frame rate: 145.1 FPS drops to 71.9 FPS, a reduction of 73.2 frames. Moving to 1440p, the same setting range yields 99.0 FPS at Low and 49.3 FPS at Ultra, while 4K sees the spread compress to 55.8 FPS at Low versus 24.1 FPS at Ultra.
The scaling pattern reveals where the bottleneck shifts. At 1080p, the system maintains high frame rates across all presets, suggesting the CPU can feed the GPU adequately. However, the 4K results tell a different story. The gap between Low (55.8 FPS) and Medium (39.6 FPS) at 3840x2160 is 16.2 frames, while the jump from Medium to High (33.6 FPS) adds another 6 frames, and High to Ultra (24.1 FPS) costs 9.5 frames. This nonlinear drop indicates the GPU is struggling to fill the larger frame buffer, with the RX 6600's 8 GB of GDDR6 memory and 224.0 GB/s bandwidth becoming a limiting factor.
Notably, the 1440p results cluster more tightly. High settings deliver 62.8 FPS, Medium hits 76.1 FPS, and Low reaches 99 FPS. The 4K Low result of 55.8 FPS is surprisingly close to the 1440p High figure of 62.8 FPS, suggesting that at 4K, even the lowest preset cannot fully relieve the GPU pressure. The data indicates that 1080p is the sweet spot for this pairing, with 1440p requiring a settings compromise, and 4K being viable only at the lowest presets for acceptable smoothness.
CPU Role
The Ryzen 5 5600X brings six cores and twelve threads to the table, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. Its Zen 3 architecture, codenamed Vermeer, is built on a 7 nm process and features 32 MB of L3 cache. The CPU's benchmark results show strong single-thread performance, with a 3DMark single-thread score of 917 and a Cinebench R23 single-core score of 2622, which matters for Fivem's typical workload patterns.
In multi-threaded tests, the 5600X posts a Cinebench R23 multicore score of 18578 and a Geekbench multicore score of 8673. The PassMark multithread score of 21858 and single-thread score of 3364 further illustrate its capability. When compared to its nearest rivals, the CPU sits within a tight band. The AMD Ryzen 5 5600GT scores 20740 on average, just 0.3 percent ahead, while the Intel Core i7-10700 matches at 20746, also 0.3 percent ahead. The Intel Core i5-12490F leads by 0.5 percent at 20794, and the Intel Xeon 6325P trails by 0.7 percent at 20538.
The CPU's percentile rank of 78 among all processors indicates solid positioning. For Fivem, the data suggests the 5600X is not the limiting factor at 1080p, where frame rates reach 145.1 FPS at Low settings. However, the gap between Low and Ultra at each resolution hints that the CPU's single-thread performance may cap maximum frame rates in less demanding scenes. The 12 threads help maintain consistency, but the game appears to favor the strong single-core showing rather than raw multi-thread throughput.
Settings Recommendations
The measured rows provide clear guidance for each resolution. At 1080p, High settings deliver 94.4 FPS, which is well above the 60 FPS threshold, while Medium offers 116.9 FPS, and Low reaches 145.1 FPS. Ultra drops to 71.9 FPS, still playable but with diminishing returns. For competitive play or high refresh rate monitors, Low or Medium settings provide the best frame rate headroom, while High strikes a balance between visual quality and performance.
At 1440p, the recommendation shifts. High settings produce 62.8 FPS, which is acceptable for most players, but Medium at 76.1 FPS offers a safer margin. Low at 99 FPS is the clear choice for those prioritizing smoothness over visuals. Ultra at 49.3 FPS falls below the 60 FPS target, making it a less desirable option unless visual fidelity is paramount.
For 4K, the options are limited. Low settings at 55.8 FPS barely miss the 60 FPS mark, while Medium at 39.6 FPS and High at 33.6 FPS require significant visual compromises. Ultra at 24.1 FPS is not recommended for anything beyond screenshots. The data suggests that 4K gaming with this combo requires accepting either Low settings or a lower resolution. Overall, High settings at 1080p or Medium at 1440p offer the best experience per the measured rows, balancing frame rate and visual quality without pushing the GPU to its breaking point.
How This Combo Ranks
The combination of the Ryzen 5 5600X and RX 6600 ranks 1414 out of 1792 tested combos in Fivem, placing it in the lower-middle portion of the database. This rank of 1414 out of 1792 means the combo sits below the median performer, which is notable given the individual component scores. The CPU ranks in the 78th percentile among all CPUs, and the GPU ranks in the 69th percentile among all GPUs, yet the combined result underperforms what those individual metrics might suggest.
The discrepancy points to Fivem's specific demands. The game's multiplayer nature likely introduces CPU overhead that the 5600X handles adequately, but the RX 6600's mid-range positioning limits overall frame rates. The nearest GPU rivals show the RX 6600 is closely matched with the AMD Radeon 890M, which scores 25246 on average with a zero percent delta, and the AMD Radeon RX 580 2048SP, which scores 25287 with a -0.2 percent delta. The AMD Radeon RX 6700M scores 25180 with a 0.2 percent delta, and the NVIDIA GeForce RTX 3060 Ti scores 25120 with a 0.5 percent delta.
These tight margins indicate the GPU is performing as expected for its class. The combo rank of 1414 out of 1792 suggests that many other pairings with similar individual components achieve better results in Fivem, possibly due to different memory configurations or driver optimizations. The data shows that while this combo is competent, it does not punch above its weight in this specific game.
GPU Role
The Radeon RX 6600 is built on the Navi 23 chip with RDNA 2.0 architecture and a 7 nm process. It features 1792 shading units, 112 texture mapping units, and 64 raster operation units, with 28 ray tracing cores. The GPU operates at a base clock of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz. Memory consists of 8 GB of GDDR6 on a 128-bit bus, providing 224.0 GB/s of bandwidth.
The GPU's benchmark results show a PassMark G3D score of 15096 and a Geekbench OpenCL score of 73130. The 3DMark Steel Nomad DX12 score of 1492 and Vulkan score of 80492 round out its performance profile. The GPU's percentile rank of 69 among all GPUs places it in the upper-mid range, but the 4K results indicate its limitations. The pixel rate of 159.4 GPixel/s and texture rate of 279.0 GTexel/s are respectable, yet the 8 GB VRAM capacity appears to be a constraint at higher resolutions.
The scaling from 1080p to 4K shows the GPU's workload increasing significantly. At 1080p High, the combo produces 94.4 FPS, but at 4K High, it drops to 33.6 FPS, a decline of 60.8 frames. This 64 percent reduction is steeper than what a purely CPU-limited scenario would produce, confirming the GPU as the bottleneck. The FP32 throughput of 8.928 TFLOPS and FP16 of 17.86 TFLOPS provide the compute headroom, but memory bandwidth becomes the limiting factor at 4K. The gap between 1440p Medium (76.1 FPS) and 4K Medium (39.6 FPS) of 36.5 frames further emphasizes how the GPU's 128-bit memory interface struggles as pixel count rises. The RX 6600 is a capable mid-range card, but Fivem at 4K demands more than its memory subsystem can deliver.
Hardware Specifications
AMD Ryzen 5 5600X
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + AMD Radeon RX 6600 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.8 |
| 3840x2160 | Medium | 39.6 |
| 3840x2160 | High | 33.6 |
| 3840x2160 | Ultra | 24.1 |
| 2560x1440 | Low | 99.0 |
| 2560x1440 | Medium | 76.1 |
| 2560x1440 | High | 62.8 |
| 2560x1440 | Ultra | 49.3 |
| 1920x1080 | Low | 145.1 |
| 1920x1080 | Medium | 116.9 |
| 1920x1080 | High | 94.4 |
| 1920x1080 | Ultra | 71.9 |
Fivem with Ryzen 5 5600X + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 6600 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.