Fivem
This combination delivers exceptional performance with an average of 144 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 72 | 90 | 115 |
| 1440p QHD | 101 | 130 | 163 | 203 |
| 1080p Full HD | 154 | 198 | 214 | 233 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 5070 Ti lands at rank 595 out of 3707 tested combos in Fivem. That places this configuration in the top 16% of all recorded pairings, a strong showing that reflects the GPU's substantial compute resources rather than any CPU advantage. The data positions this combo well ahead of the median tested system, but the gap between the two components suggests headroom is being left on the table.
Looking at the individual component percentiles clarifies the dynamic. The RTX 5070 Ti sits in the 86th percentile among all GPUs, while the Ryzen 5 4600G rests in the 71st percentile among all CPUs. That 15-point percentile gap hints at a mild imbalance, where the processor may struggle to keep pace with the graphics card's output in certain scenarios. In Fivem's multiplayer environments, where server-side scripting and entity streaming can hammer CPU threads, this imbalance could manifest as frame pacing inconsistencies even when average FPS appears healthy.
The GPU's average benchmark score of 49957 places it within 0.1% of the AMD Radeon RX Vega 64 and 0.4% of the Intel Arc A550M, while trailing the AMD Radeon RX 6900 XT by 2%. For the CPU, the 4600G's average score of 17507 sits just 0.1% above the AMD Ryzen 3 PRO 5355GE and 0.6% above the Intel Core 7 150U, while falling 0.6% short of the AMD Ryzen 3 8300GE and 0.8% short of the Intel Core i3-14100T. These tight deltas mean the processor is trading blows with contemporary low-power chips, none of which are known for high sustained multi-threaded throughput.
What the ranking obscures is the sheer spread between the best and worst measured outcomes. At 1080p Low, this combo produces 233 FPS on average, but at 4K Ultra that figure collapses to 56 FPS. That 177 FPS swing across the settings spectrum indicates a system that is highly responsive to graphical load, which is typical when a powerful GPU is paired with a mid-range CPU. The combo rank of 595 suggests that in the broader database, most higher-ranked pairings likely feature more balanced silicon, where the CPU can feed the GPU without bottlenecking at lower resolutions.
Settings Recommendations
The measured FPS rows offer a clear picture of where this combo delivers its best experience. At 1080p, every preset exceeds 150 FPS on average, with Low hitting 233 FPS, Medium at 214 FPS, High at 198 FPS, and Ultra at 154 FPS. The data shows that even at Ultra, this pairing maintains a frame rate well above the 144 Hz threshold that many competitive Fivem players target. However, the step from High to Ultra costs 44 FPS, which represents a 22% drop for what is typically a modest visual uplift in Fivem's engine.
At 1440p, the picture shifts. High produces 130 FPS, Medium 163 FPS, and Low 203 FPS, but Ultra falls to 101 FPS. That 101 FPS average is still playable, but it dips below the 144 FPS mark that makes high-refresh monitors worthwhile. The Medium preset at 1440p, delivering 163 FPS with a minimum of 138 FPS, appears to be the sweet spot for this resolution, offering a 25% improvement over High while staying above the refresh rate threshold for most 144 Hz displays.
The 4K results tell a more constrained story. Medium at 4K averages 90 FPS with a minimum of 77 FPS, while High drops to 72 FPS and Ultra falls to 56 FPS. Low at 4K reaches 115 FPS, but that preset typically disables too many visual features to be considered a quality experience. For 4K gaming, the data recommends Medium as the highest playable preset, as it maintains an average above 60 FPS with a minimum that only occasionally dips below that mark. The 77 FPS minimum at 4K Medium is the only sub-4K measurement that stays comfortably above the 60 FPS floor, making it the safest choice for smooth gameplay.
Across all resolutions, the pattern is consistent: Medium offers the best balance of visual quality and performance headroom. The step from Medium to High costs an average of 17% performance at 1080p, 20% at 1440p, and 20% at 4K, while the step from High to Ultra costs 22%, 22%, and 22% respectively. This consistent degradation curve suggests that the Medium preset is where the GPU's architecture operates most efficiently relative to the CPU's output.
Resolution Scaling
The FPS drop from 1080p to 4K reveals a system that is heavily GPU-bound at higher resolutions but increasingly CPU-limited at lower ones. At Low settings, the average FPS falls from 233 at 1080p to 203 at 1440p (a 13% drop) and then to 115 at 4K (a 43% drop from 1440p). At Medium, the progression goes from 214 to 163 (24% drop) to 90 (45% drop). At High, it goes from 198 to 130 (34% drop) to 72 (45% drop). At Ultra, it goes from 154 to 101 (34% drop) to 56 (45% drop).
The pattern is telling. Between 1440p and 4K, the drop is consistently around 43-45% regardless of settings, which indicates that the GPU is the limiting factor in that range. The RTX 5070 Ti's 16 GB of GDDR7 memory and 896.0 GB/s bandwidth are being saturated as pixel count increases, and the 44% reduction in frame rate reflects the 2.25x increase in pixel count from 1440p to 4K.
But between 1080p and 1440p, the drop varies dramatically by settings. At Low, the drop is only 13%, while at High and Ultra it is 34%. This divergence suggests that at 1080p Low, the CPU is the primary bottleneck, preventing the GPU from reaching its full potential. The Ryzen 5 4600G's 6 cores and 12 threads at 3.70 GHz base and 4.20 GHz boost are simply not fast enough to feed the RTX 5070 Ti at lower resolutions where the GPU could otherwise render frames much faster.
The 1080p Low figure of 233 FPS is particularly instructive. If the GPU were the limiting factor, we would expect this number to be much higher, given that the RTX 5070 Ti can push well over 300 FPS in less demanding titles. The fact that it caps at 233 FPS at 1080p Low, while 1440p Low only drops to 203 FPS, indicates that the CPU is holding the system back by roughly 15-20% at lower resolutions. This is a classic signature of a CPU bottleneck, where the processor's single-thread performance becomes the constraint.
FAQ
Q: What is the best resolution for this combo in Fivem?
A: The data shows 1440p Medium as the optimal balance, delivering 163 FPS average with a 138 FPS minimum. This stays above the 144 Hz threshold while maintaining visual quality, unlike 4K where Medium drops to 90 FPS average and 77 FPS minimum.
Q: Is the Ryzen 5 4600G bottlenecking the RTX 5070 Ti?
A: The evidence suggests yes at lower resolutions. At 1080p Low, the combo produces 233 FPS, which is only 13% higher than 1440p Low's 203 FPS. If the GPU were the limit, the 1440p number would be significantly lower relative to 1080p, given the 1.78x pixel increase.
Q: How does this combo compare to the nearest rival GPUs?
A: The RTX 5070 Ti's average benchmark score of 49957 is 0.1% below the AMD Radeon RX Vega 64 and 0.4% above the Intel Arc A550M. It trails the AMD Radeon RX 6900 XT by 2% and leads the AMD Radeon RX 6800 XT by 3.1%. In Fivem specifically, the measured FPS shows strong performance at all presets.
Q: What is the minimum FPS at 4K Medium?
A: The measured data records a minimum of 77 FPS at 4K Medium, with an average of 90 FPS and a maximum of 104 FPS. This is the only 4K preset with a recorded minimum above 60 FPS, making it the recommended choice for 4K play.
Q: Does the CPU's integrated graphics affect the results?
A: The Ryzen 5 4600G includes Radeon Vega 7 integrated graphics, but the measured FPS data comes from the discrete RTX 5070 Ti. The iGPU does not contribute to gaming performance when a dedicated GPU is present, and its existence does not appear in the measured FPS rows.
Q: How does the combo rank change across settings?
A: The comboRankInGame of 595 out of 3707 is a single aggregate figure. The measured FPS data shows that at 1080p, all presets exceed 150 FPS, while at 4K only Low and Medium exceed 90 FPS. This suggests the combo's rank is boosted by strong 1080p and 1440p performance rather than 4K capability.
GPU Role
The NVIDIA GeForce RTX 5070 Ti brings substantial resources to this pairing. Its 16 GB of GDDR7 memory on a 256-bit bus delivers 896.0 GB/s of bandwidth, which the 4K results demonstrate is sufficient to maintain 90 FPS at Medium settings. The 8960 shading units and 280 texture mapping units provide the raw compute needed for Fivem's draw calls, while the 96 ROPs handle pixel output efficiently.
The GPU's clock behavior is notable. With a base clock of 2295 MHz and a boost clock of 2452 MHz, the RTX 5070 Ti operates at relatively modest frequencies for a high-end card, yet its Blackwell 2.0 architecture and 5 nm process node allow it to achieve 43.94 TFLOPS of FP32 performance. This efficiency explains why the card can deliver 233 FPS at 1080p Low without excessive power draw, though the 300 W TDP and 700 W suggested PSU indicate it is not a low-power part.
The GPU's benchmark scores reinforce its position. A PassMark G3D score of 32974 and a Geekbench Vulkan score of 225122 place it in the 86th percentile of all GPUs. The 3DMark Steel Nomad DX12 score of 6604 is particularly relevant for Fivem, which uses the DirectX 11 API but benefits from modern GPU features. The GPU's support for DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6 ensures compatibility with Fivem's engine, which historically relies on older API paths.
The 4K results show the GPU's memory bandwidth being taxed. At 4K Medium, the 896.0 GB/s bandwidth supports 90 FPS average, but at 4K Ultra, the frame rate drops to 56 FPS. This suggests that the Ultra preset's additional texture detail and shadow quality exceed what the memory subsystem can efficiently feed at 4K resolution. The 256-bit bus, while wide for a consumer card, still has limits when pushing 8.3 million pixels per frame.
CPU Role
The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture, manufactured on TSMC's 7 nm process. Its 3.70 GHz base clock and 4.20 GHz boost clock are modest by current standards, and the 8 MB of shared L3 cache is half of what many competing desktop parts offer. The 65 W TDP reflects its efficiency focus, but this comes at the cost of sustained multi-threaded performance.
The CPU's benchmark results paint a picture of a mid-range part. A Cinebench R23 multi-core score of 13593 and single-core score of 1919 place it well behind modern flagship processors, while the PassMark multithread score of 15992 and single-thread score of 2653 confirm its position in the 71st percentile. The 3DMark 16-thread score of 4863 and max-thread score of 4889 show that the processor scales reasonably well with additional threads, but the 2-thread score of 1430 reveals limited single-thread headroom.
In Fivem, which is known for being heavily CPU-bound in multiplayer scenarios, the 4600G's limitations become apparent. The 1080p Low result of 233 FPS suggests the CPU is capping performance, as the GPU could theoretically produce higher frame rates at that resolution. The 13% drop from 1080p Low to 1440p Low, compared to the 34% drop at High settings, indicates that the CPU becomes less of a bottleneck as graphical load increases, allowing the GPU to become the primary constraint.
The CPU's nearest rivals include the AMD Ryzen 3 PRO 5355GE (0.1% higher average score), Intel Core 7 150U (0.6% higher), AMD Ryzen 3 8300GE (0.6% lower), and Intel Core i3-14100T (0.8% lower). All of these are low-power parts, suggesting the 4600G's performance is comparable to efficient mobile or low-TDP desktop chips rather than high-performance desktop processors. This explains why the combo ranks 595th overall, as the CPU holds back the GPU's potential in CPU-limited scenarios.
Measured FPS Breakdown
The complete measured FPS data for Fivem with this combo is as follows:
At 1920x1080, the Low preset delivers 233 FPS average, the Medium preset delivers 214 FPS average with a minimum of 182 FPS and maximum of 246 FPS, the High preset delivers 198 FPS average, and the Ultra preset delivers 154 FPS average. All 1080p presets exceed 150 FPS, with even Ultra maintaining a healthy margin above the 144 Hz refresh rate common in gaming monitors.
At 2560x1440, the Low preset averages 203 FPS, the Medium preset averages 163 FPS with a minimum of 138 FPS and maximum of 187 FPS, the High preset averages 130 FPS, and the Ultra preset averages 101 FPS. The Medium preset at 1440p is the only configuration with a recorded minimum below 144 FPS but above 60 FPS, making it suitable for standard 60 Hz displays but marginal for high-refresh panels.
At 3840x2160, the Low preset averages 115 FPS, the Medium preset averages 90 FPS with a minimum of 77 FPS and maximum of 104 FPS, the High preset averages 72 FPS, and the Ultra preset averages 56 FPS. Only the Low preset at 4K exceeds 100 FPS on average, while Ultra falls below the 60 FPS threshold that most players consider the minimum for smooth gameplay.
The measured data is complete for all resolution and preset combinations, with no null values in the average FPS column. The Medium presets are the only rows that include minimum and maximum FPS values, providing additional insight into frame pacing. At 4K Medium, the spread between minimum and maximum is 27 FPS, at 1440p Medium it is 49 FPS, and at 1080p Medium it is 64 FPS. This widening spread at lower resolutions suggests that CPU-induced frame time variance increases as the GPU becomes less stressed, further confirming the processor as the limiting factor in CPU-bound scenarios.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5070 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 115.0 |
| 3840x2160 | Medium | 90.0 |
| 3840x2160 | High | 72.0 |
| 3840x2160 | Ultra | 56.0 |
| 2560x1440 | Low | 203.0 |
| 2560x1440 | Medium | 163.0 |
| 2560x1440 | High | 130.0 |
| 2560x1440 | Ultra | 101.0 |
| 1920x1080 | Low | 233.0 |
| 1920x1080 | Medium | 214.0 |
| 1920x1080 | High | 198.0 |
| 1920x1080 | Ultra | 154.0 |
Fivem with Ryzen 5 4600G + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 5070 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
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