Fivem
This combination delivers exceptional performance with an average of 132 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 64 | 80 | 102 |
| 1440p QHD | 90 | 116 | 144 | 183 |
| 1080p Full HD | 136 | 175 | 214 | 233 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5070, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 5070 achieves a combo rank of 816 out of 3,707 tested combinations in Fivem. This places the pairing in the top 22% of all tested combos, indicating a strong overall configuration for this multiplayer title. The rank reflects the balanced contribution of both components, though the data reveals that the CPU's position in the broader benchmark landscape (71st percentile vs. all CPUs) is considerably lower than the GPU's (82nd percentile vs. all GPUs). This disparity suggests the processor is the more limiting factor in this pairing, yet the combo still outperforms roughly four out of every five tested systems.
The CPU's average benchmark score of 17,507 places it within a tight cluster of rivals. The nearest competitor, the AMD Ryzen 3 PRO 5355GE, scores 17,482, a mere 0.1% difference, while the Intel Core 7 150U trails by 0.6% and the AMD Ryzen 3 8300GE leads by 0.6%. These margins are negligible in real-world terms, confirming that the 4600G sits squarely in a competitive mid-range segment. On the GPU side, the RTX 5070's average score of 40,377 faces similarly close competition, with the AMD Radeon Pro 580 just 0.1% behind and the NVIDIA RTX A500 Mobile 2% ahead. The tight grouping of these rival scores underscores that the combo's ranking is determined more by how the specific workload of Fivem utilizes these components than by raw benchmark dominance.
GPU Role
The NVIDIA GeForce RTX 5070 brings 12 GB of GDDR7 memory across a 192-bit bus, yielding a memory bandwidth of 672.0 GB/s. This bandwidth is substantial for a multiplayer game like Fivem, which often involves streaming large amounts of world data and player-generated content. The memory clock runs at 1750 MHz with 28 Gbps effective transfer, while the GPU's base clock is 2325 MHz and the boost clock reaches 2512 MHz. These clocks, combined with 6,144 shading units, 192 texture mapping units, and 80 raster operation units, provide the raw throughput necessary to handle the game's draw calls and geometry processing.
In Fivem specifically, the GPU demonstrates its capability most clearly at lower resolutions where the CPU can feed it sufficient frames. At 1080p Low settings, the combo achieves 233 FPS, and at 1080p Medium it reaches 214 FPS. These figures indicate that the RTX 5070 has ample headroom for high-refresh-rate monitors at this resolution. The GPU's 48 RT cores and 192 tensor cores suggest ray-traced features or DLSS capabilities, though the measured data does not include any upscaling or ray-tracing specific results. The card's FP32 throughput of 30.87 TFLOPS provides the computational foundation for the high frame rates observed, particularly in the game's less demanding scenes.
The GPU's role becomes more pronounced at 4K resolution, where the difference between Low and Ultra settings spans from 102 FPS down to 50 FPS. This 52-FPS spread at 3840x2160 demonstrates that the RTX 5070 is the primary driver of performance scaling at this resolution, as the CPU's workload per frame remains relatively constant while pixel count quadruples. The 12 GB VRAM capacity proves sufficient for Fivem's asset streaming at all tested settings, with no evidence of memory-related stuttering in the measured minimum frame rates.
Resolution Scaling
The measured FPS data reveals clear resolution scaling patterns that illuminate the balance between CPU and GPU limitations. At 1080p Low, the combo produces 233 FPS, which drops to 183 FPS at 1440p Low (a 21.5% reduction) and further to 102 FPS at 4K Low (a 56.2% reduction from 1080p). This scaling from 1080p to 1440p shows a moderate decline that suggests the CPU is beginning to become a factor, as the GPU still has capacity to render more pixels per frame.
The Medium settings row provides the most complete picture with min and max FPS values. At 1080p Medium, the average is 214 FPS with a minimum of 182 and maximum of 246. Moving to 1440p Medium, the average drops to 144 FPS (a 32.7% decrease), with min/max of 123 and 166. At 4K Medium, the average falls to 80 FPS (a 62.6% decrease from 1080p), with min/max of 68 and 92. The consistent presence of minimum frame rates well above 60 FPS at 1440p and 4K Medium indicates that the combo maintains playable performance even in demanding scenes.
Ultra settings show similar proportional scaling: 136 FPS at 1080p, 90 FPS at 1440p (a 33.8% drop), and 50 FPS at 4K (a 63.2% drop from 1080p). The fact that the percentage drops from 1440p to 4K (44.4% for Ultra, 44.4% for Medium) are nearly identical suggests that the GPU is the dominant scaling factor at higher resolutions, with the CPU's influence diminishing as pixel count grows. However, the smaller drop from 1080p to 1440p (33.8% for Ultra) compared to what pure pixel-count scaling would predict (a 44.4% increase in pixels from 1080p to 1440p) indicates that the CPU limits performance at 1080p, preventing the GPU from fully flexing its capabilities.
FAQ
Q: What is the best resolution to use for a 144 Hz monitor?
A: The 1440p Medium setting provides 144 FPS average with a minimum of 123 FPS, keeping the experience above the 144 Hz refresh threshold in most scenes. The 1080p High setting offers 175 FPS average, which is also suitable for 144 Hz displays but at a lower pixel count.
Q: How does the combo perform at 4K Ultra settings?
A: At 3840x2160 Ultra, the combo achieves 50 FPS average. This is playable for slower-paced exploration but may feel less responsive for competitive multiplayer scenarios where higher frame rates are preferred.
Q: Is the RTX 5070's 12 GB VRAM sufficient for Fivem?
A: Based on the measured data, yes. The 12 GB GDDR7 memory with 672.0 GB/s bandwidth supports all tested settings up to 4K Ultra without any indication of memory-related performance issues, as minimum frame rates remain consistent with the settings' expected scaling.
Q: Which component limits performance at 1080p?
A: The data suggests the CPU becomes the limiting factor at 1080p. The FPS difference between Low (233) and High (175) at 1080p is 58 FPS, while at 4K the same settings gap is 38 FPS, indicating that the GPU has less headroom at lower resolutions because the CPU's 6 cores and 12 threads at up to 4.20 GHz boost cannot feed frames quickly enough.
Q: What is the recommended setup for competitive play?
A: The 1080p Low setting at 233 FPS provides the highest frame rate for competitive play, while 1080p Medium at 214 FPS offers a balance between visual quality and performance. Both options keep the average well above 144 FPS for smooth motion.
Q: How does the 4600G compare to its nearest CPU rivals in this context?
A: The 4600G's average benchmark score of 17,507 is within 0.8% of its nearest rivals, the AMD Ryzen 3 PRO 5355GE (17,482) and the Intel Core i3-14100T (17,648). This indicates that any of these CPUs would likely produce similar FPS results in Fivem when paired with the RTX 5070.
CPU Role
The AMD Ryzen 5 4600G features 6 cores and 12 threads based on the Zen 2 architecture, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. This 4000-series processor uses the AM4 socket and has 8 MB of shared L3 cache, with 64 KB L1 and 512 KB L2 per core. The CPU's 7 nm process node from TSMC houses 9,800 million transistors on a 156 mm² die, and its dual-channel DDR4 memory support provides 51.2 GB/s of bandwidth.
In Fivem, the CPU's multi-threaded capabilities are critical because the game's multiplayer nature requires handling numerous networked entities, player positions, and scripted events alongside rendering tasks. The 4600G's Cinebench R23 scores of 13,593 multi-core and 1,919 single-core demonstrate its balanced performance profile. The single-core performance in particular, reflected in the 3DMark single-thread score of 726, is relevant for Fivem's game logic that often runs on a single main thread. The PassMark multithread score of 15,992 and the 3DMark max-threads score of 4,889 show that the processor can handle the parallel workloads Fivem presents with multiple players and dynamic world interactions.
The CPU's percentile rank of 71 vs. all CPUs places it above average, but its 12 threads at these clock speeds become a bottleneck at 1080p where the GPU can otherwise produce much higher frame rates. The evidence for this CPU limitation is visible in the FPS scaling: at 1080p Low, the combo achieves 233 FPS, but at 1440p Low it reaches 183 FPS. If the GPU were the sole limiter, the 1440p FPS would be roughly 56% of the 1080p value (due to pixel count), but it is actually 78.5%, indicating that the CPU cannot consistently deliver frames faster than roughly 180-230 FPS in this game. The 4600G's boost clock of 4.20 GHz across 6 cores provides sufficient single-thread performance for typical gameplay, but the data suggests that frame rates above 200 FPS at 1080p require more CPU headroom than this processor can provide.
Settings Recommendations
The measured FPS data supports a clear recommendation gradient based on display resolution and performance priorities. For players with 1080p displays, the Medium preset at 214 FPS average (182 min, 246 max) offers the best balance between visual fidelity and performance, as the jump to High reduces the average to 175 FPS while the drop to Low increases it to 233 FPS. The Medium preset's minimum of 182 FPS ensures that even in demanding scenes, the frame rate stays above 144 Hz, making it ideal for high-refresh-rate monitors.
For 1440p displays, the Medium preset again emerges as the optimal choice, delivering 144 FPS average with a minimum of 123 FPS. This keeps performance above the 120 Hz threshold for most of the experience, while High drops to 116 FPS average and Ultra falls to 90 FPS. The 1440p Medium setting's min/max range of 123-166 FPS indicates consistent performance without severe frame-time spikes. For players who prioritize visual quality over frame rate, the High preset at 116 FPS remains viable for 60-120 Hz displays.
At 4K resolution, the Medium preset provides 80 FPS average with 68 FPS minimum, which is suitable for 60 Hz displays with some headroom. The High preset at 64 FPS offers a slightly better visual experience but drops closer to the 60 FPS threshold, while Ultra at 50 FPS falls below it. For 4K gaming, the Medium preset is the recommended choice as it maintains playable performance while offering better visual quality than Low, which achieves 102 FPS but with noticeably reduced graphical fidelity.
Measured FPS Breakdown
The complete measured FPS dataset for this combo in Fivem spans three resolutions and four settings tiers, providing a comprehensive view of performance scaling.
At 3840x2160, the Low setting achieves 102 FPS average, Medium reaches 80 FPS (68 min, 92 max), High produces 64 FPS, and Ultra drops to 50 FPS. The 52 FPS gap between Low and Ultra at 4K demonstrates the significant impact of graphical settings at this resolution, with each tier stepping down by approximately 18-20 FPS except for the Medium to High transition, which drops by 16 FPS.
At 2560x1440, the Low setting delivers 183 FPS, Medium reaches 144 FPS (123 min, 166 max), High produces 116 FPS, and Ultra achieves 90 FPS. The scaling from Low to Ultra at 1440p shows a 93 FPS total reduction, with the Medium to High drop of 28 FPS being the largest single-tier decrease. The 1440p Medium min/max range of 123-166 FPS indicates a 43 FPS spread, suggesting some scene-dependent variability but overall stable performance.
At 1920x1080, the Low setting tops out at 233 FPS, Medium reaches 214 FPS (182 min, 246 max), High produces 175 FPS, and Ultra achieves 136 FPS. The 1080p results show the smallest proportional differences between settings, with only a 97 FPS gap between Low and Ultra. The 1080p Medium min/max range of 182-246 FPS spans 64 FPS, indicating more variability than at higher resolutions due to CPU frame delivery limits. The data across all resolutions confirms that the combo scales predictably with settings, with the CPU increasingly becoming the performance ceiling as resolution decreases.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5070 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 102.0 |
| 3840x2160 | Medium | 80.0 |
| 3840x2160 | High | 64.0 |
| 3840x2160 | Ultra | 50.0 |
| 2560x1440 | Low | 183.0 |
| 2560x1440 | Medium | 144.0 |
| 2560x1440 | High | 116.0 |
| 2560x1440 | Ultra | 90.0 |
| 1920x1080 | Low | 233.0 |
| 1920x1080 | Medium | 214.0 |
| 1920x1080 | High | 175.0 |
| 1920x1080 | Ultra | 136.0 |
Fivem with Ryzen 5 4600G + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 5070 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.