Downfall

Downfall

AVERAGE FPS
104
good

This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 59 72 88
1440p QHD 59 95 116 142
1080p Full HD 83 133 162 199

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 88
3840x2160 Medium 72
3840x2160 High 59
3840x2160 Ultra 37
2560x1440 Low 142
2560x1440 Medium 116
2560x1440 High 95
2560x1440 Ultra 59
1920x1080 Low 199
1920x1080 Medium 162
1920x1080 High 133
1920x1080 Ultra 83

Downfall with Intel Core Ultra 7 265 + AMD Radeon RX 6650 XT, In-Depth Analysis

The Intel Core Ultra 7 265 paired with the AMD Radeon RX 6650 XT delivers a playable but demanding experience in Downfall, with the GPU acting as the primary bottleneck at higher resolutions. The data shows that while the CPU has ample headroom, the graphics card dictates performance scaling from 1080p to 4K, forcing users to make significant trade-offs in visual fidelity to maintain smooth frame rates.

Resolution Scaling

The measured frame rates reveal a clear and predictable decline as resolution increases, confirming that the AMD Radeon RX 6650 XT is the limiting component in this configuration. At 1080p with High settings, the combo produces an average of 133 FPS, which is well above the threshold for smooth gameplay. Moving to 1440p High drops the average to 95 FPS, a 28.6% reduction, while 4K High falls to 59 FPS, a 55.6% reduction from the 1080p baseline. This steep curve indicates that pixel count directly impacts the GPU's workload.

The scaling pattern becomes even more pronounced when examining the Low preset. At 1080p Low, the system achieves 199 FPS, but this falls to 142 FPS at 1440p and 88 FPS at 4K. The 4K Low figure is still respectable, but the 55.8% drop from 1080p Low to 4K Low demonstrates that even at minimal settings, the RX 6650 XT cannot maintain high frame rates at 4K.

Ultra settings show the most dramatic impact. At 1080p Ultra, the average is 83 FPS, which drops to 59 FPS at 1440p and a barely playable 37 FPS at 4K. The 4K Ultra result represents a 55.4% reduction from the 1080p Ultra score, underscoring that this preset is not viable at the highest resolution.

The 1440p Medium preset offers a notable data point: 116 FPS average with a minimum of 99 FPS and maximum of 133 FPS. This consistency suggests that Medium settings at 1440p provide a stable experience. In contrast, the Medium preset at 1080p yields 162 FPS average with a minimum of 138 FPS, showing that the GPU has headroom at lower resolutions.

What these numbers indicate is that the RX 6650 XT's 8 GB of GDDR6 memory and 128-bit bus become the determining factor as resolution scales. The GPU's 280.3 GB/s bandwidth is sufficient for 1080p and even 1440p, but the 4K results show the architecture struggling. The CPU, with its 20 cores and 5.30 GHz boost clock, is not the constraint here; the consistent percentage drops across settings at each resolution step prove that the rendering load is what limits performance.

How This Combo Ranks

In the overall database of tested combinations for Downfall, this pairing ranks 1885 out of 2928 combos. This places the system in the lower-middle tier of all tested configurations, which is consistent with the GPU's performance class. The RX 6650 XT sits at the 65th percentile among all GPUs, while the Core Ultra 7 265 ranks at the 93rd percentile among all CPUs, indicating a significant imbalance in this pairing.

The GPU's nearest rivals in the benchmark database include the NVIDIA Tesla K40m with an average score of 19885 and a delta of -0.6%, the AMD FirePro D300 with 19637 and a delta of 0.7%, and the AMD FirePro W7000 with 19905 and a delta of -0.7%. The NVIDIA Quadro K5200 scores 19602 with a delta of 0.8%. These deltas are all within 1% of the RX 6650 XT's average benchmark score of 19765, suggesting that the graphics card performs on par with these professional-oriented cards in synthetic tests.

However, the CPU tells a different story. The Core Ultra 7 265's average benchmark score of 64640 puts it just 0.3% ahead of the Intel Core Ultra 7 265F and 0.7% ahead of the AMD EPYC 7343. It trails the AMD EPYC 4464P by 0.3% and the AMD EPYC 9124 by 0.7%. All four nearest rivals are within a single percentage point, showing that the CPU is competitively positioned among high-end processors.

The combo rank of 1885 out of 2928 means that roughly 64% of tested combinations outperform this setup in Downfall. This is a direct consequence of the GPU bottleneck; the CPU's strong benchmark position cannot compensate for the graphics card's mid-range standing. The data suggests that for this specific game, the graphics card is the determining factor for overall ranking, as the CPU's 93rd percentile performance is effectively neutralized by the GPU's 65th percentile performance.

Settings Recommendations

Based on the measured frame rates, the optimal experience for this configuration depends heavily on the target resolution. At 1080p, the High preset delivers 133 FPS, which is smooth and visually detailed. The Ultra preset at 1080p provides 83 FPS, which is still playable but represents a 37.6% performance hit for presumably marginal visual gains. The data shows that High at 1080p offers the best balance of frame rate and visual quality.

For 1440p, the Medium preset stands out as the recommended choice. It achieves 116 FPS average with a minimum of 99 FPS, ensuring that frame times remain consistent even in demanding scenes. The High preset at 1440p drops to 95 FPS, which is acceptable but leaves less headroom for dips. The Ultra preset at 1440p falls to 59 FPS, which is borderline for a horror game where smooth motion is critical for atmosphere.

At 4K, the options are limited. The Low preset produces 88 FPS, which is the only setting that provides a consistently smooth experience. The Medium preset at 4K averages 72 FPS with a minimum of 61 FPS, which is playable but approaches the lower boundary of acceptable performance. High at 4K yields 59 FPS, and Ultra at 4K drops to 37 FPS, which is not recommended for active gameplay.

The Medium preset across all resolutions shows the most consistent frame pacing. The measured minimum and maximum values for Medium are available at every resolution: 138-187 FPS at 1080p, 99-133 FPS at 1440p, and 61-83 FPS at 4K. This consistency indicates that Medium settings avoid the extreme spikes that can occur at other presets. For users prioritizing stable frame rates, Medium is the safest choice regardless of resolution.

FAQ

*Q: What is the best resolution to play Downfall with this hardware?*

A: The data shows that 1440p with Medium settings provides the best overall experience, achieving 116 FPS average with a 99 FPS minimum. This offers a balance between visual detail and performance headroom that is not available at 4K or with more demanding presets.

*Q: Can this system handle 4K gaming in Downfall?*

A: Yes, but only at lower settings. The Low preset at 4K delivers 88 FPS, and Medium at 4K delivers 72 FPS. High and Ultra at 4K drop to 59 FPS and 37 FPS respectively, making them less suitable for consistent gameplay.

Q: Is the CPU or GPU the bottleneck in this configuration?

A: The GPU is the clear bottleneck. The CPU ranks at the 93rd percentile among all CPUs, while the GPU ranks at the 65th percentile. The frame rate scaling from 1080p to 4K follows a pattern consistent with GPU limitations, not CPU constraints.

Q: How does this combo rank compared to other tested systems?

A: This combination ranks 1885 out of 2928 tested combos for Downfall, placing it in the lower-middle tier. The GPU's mid-range performance relative to other tested graphics cards is the primary reason for this ranking.

Q: What is the maximum frame rate achievable with this setup?

A: The highest measured average is 199 FPS at 1080p with Low settings. The High preset at 1080p achieves 133 FPS, and the Medium preset at 1080p achieves 162 FPS.

Q: Are the frame rates stable across different settings?

A: The Medium preset shows the most stable frame pacing, with measured minimum and maximum values at all resolutions. For example, 1440p Medium has a minimum of 99 FPS and a maximum of 133 FPS, indicating consistent performance.

GPU Role

The AMD Radeon RX 6650 XT is the decisive component in this system's Downfall performance. Its 8 GB of GDDR6 memory, operating on a 128-bit bus with 280.3 GB/s bandwidth, determines how the game scales across resolutions. The memory configuration is adequate for 1080p and 1440p, but the 4K results suggest that the bandwidth and capacity become limiting factors at higher pixel counts.

The GPU's clock speeds provide context for its performance. The base clock is 2055 MHz, with a game clock of 2410 MHz and a boost clock of 2635 MHz. These clocks, combined with 2048 shading units and 128 texture mapping units, produce a texture rate of 337.3 GTexel/s and a pixel rate of 168.6 GPixel/s. The FP32 performance of 10.79 TFLOPS places this card in a specific performance tier that is reflected in its benchmark scores.

The GPU's benchmark results show a mixed profile. Its PassMark G3D score is 17166, while its 3DMark Steel Nomad DX12 score is 1859. The Geekbench scores are notably higher: 97969 in Metal and 81306 in Vulkan, with OpenCL at 10111. These numbers indicate that the card performs differently across APIs and workloads, which is relevant for a game like Downfall that may utilize specific rendering paths.

The RX 6650 XT's percentile ranking of 65th among all GPUs confirms its mid-range position. Its nearest rivals in the database are professional cards with similar average scores, but the gaming-specific performance in Downfall shows the card's strengths and weaknesses. The 176 W TDP and 450 W suggested PSU indicate that this is a power-efficient design, but the performance ceiling is defined by its 8 GB memory capacity and 128-bit bus.

The GPU's 32 ray tracing cores and DirectX 12 Ultimate support suggest it has modern feature support, but the measured frame rates in Downfall indicate that these features do not compensate for raw rendering power at higher resolutions. The 4K Ultra result of 37 FPS is particularly telling, as it shows the card's limitations when all graphical features are enabled.

CPU Role

The Intel Core Ultra 7 265 provides substantial computational headroom that goes largely unused in Downfall due to the GPU bottleneck. With 20 cores and 20 threads, running at a base clock of 2.40 GHz and a boost clock of 5.30 GHz, this processor is far more capable than the graphics card. The CPU's benchmark scores reflect this capability: a Cinebench R23 multi-core score of 42216 and a single-core score of 5960, with PassMark multi-thread and single-thread scores of 49682 and 4689 respectively.

The CPU's architecture, Arrow Lake-S on a 3 nm process from TSMC, includes 30 MB of shared L3 cache and 3 MB of L2 cache per core. The memory bandwidth of 102.4 GB/s via dual-channel DDR5 support ensures that the processor can feed data to the GPU without becoming a constraint. The 20 PCIe Gen 5 lanes provide the interface for the GPU, though the RX 6650 XT uses PCIe 4.0 x8.

The CPU's percentile ranking of 93rd among all CPUs places it in the top tier of processors. Its average benchmark score of 64640 is within 1% of its nearest rivals, including the AMD EPYC 4464P, Intel Core Ultra 7 265F, AMD EPYC 7343, and AMD EPYC 9124. This tight grouping indicates that the processor is competitively positioned against both server and desktop parts.

In Downfall, the CPU's role is to maintain frame pacing and handle game logic without introducing stutter. The measured frame rates, particularly the minimum FPS values at Medium settings, suggest that the CPU is performing this role effectively. At 1440p Medium, the minimum of 99 FPS indicates that the processor is not causing frame drops, even when the GPU is under significant load.

The CPU's 65 W TDP and active production status make it an efficient choice, but the benchmark data shows that its performance in this game is secondary to the GPU. The frame rate differences between resolutions are consistent with GPU scaling, not CPU scaling. This means that upgrading the CPU alone would not improve Downfall performance; the graphics card would need to be upgraded to see meaningful gains.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 6650 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 88.0
3840x2160 Medium 72.0
3840x2160 High 59.0
3840x2160 Ultra 37.0
2560x1440 Low 142.0
2560x1440 Medium 116.0
2560x1440 High 95.0
2560x1440 Ultra 59.0
1920x1080 Low 199.0
1920x1080 Medium 162.0
1920x1080 High 133.0
1920x1080 Ultra 83.0

Downfall with iUltra 7 265 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6650 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.