Downfall
This combination delivers exceptional performance with an average of 157 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 59 | 92 | 107 | 134 |
| 1440p QHD | 90 | 143 | 173 | 214 |
| 1080p Full HD | 127 | 199 | 244 | 298 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core i7-14700K + NVIDIA GeForce RTX 3080, In-Depth Analysis
The Intel Core i7-14700K paired with the NVIDIA GeForce RTX 3080 delivers a highly capable 4K experience in Downfall, though the data reveals a clear shift in bottleneck behavior as resolution climbs. This combination sits in the 523rd position out of 1,741 tested combos, placing it comfortably in the top third of all systems evaluated for this horror title. The pairing leverages a 20-core, 28-thread processor with a 3.40 GHz base clock and 5.60 GHz boost, while the GPU brings 10 GB of GDDR6X memory on a 320-bit bus. Benchmark results indicate the CPU’s substantial multi-threaded headroom is rarely the limiting factor, except at the lowest settings where frame rates exceed what most displays can refresh.
CPU Role — cores, clocks, and how they relate to this game's results
The Core i7-14700K is built on the Raptor Lake-R architecture, using a 10 nm process from Intel. Its 20 cores and 28 threads are split between performance and efficiency clusters, though the FACT PACK does not specify the exact distribution. The processor’s 33 MB of shared L3 cache and 2 MB per-core L2 cache provide ample data locality for Downfall’s horror environments, which often feature dense geometric detail and dynamic lighting. With a base clock of 3.40 GHz and a boost clock of 5.60 GHz, the CPU can sustain high single-thread performance when needed, but the multi-core results suggest this title scales well across the available threads.
In synthetic benchmarks, the i7-14700K posts a Cinebench R23 multi-core score of 44,534 and a single-core score of 6,287. The Geekbench multi-core result of 18,896 reinforces the processor’s strong parallel throughput. These numbers place the chip at the 96th percentile among all CPUs tested, meaning it outperforms the vast majority of processors in the database. The nearest rival, the Intel Core i7-14700KF, scores nearly identically with a 0% delta, while the AMD Ryzen 9 9950X trails by just 0.5% in average score. This indicates that the 14700K is not a bottleneck in most scenarios; at 1080p with Low settings, the system reaches 297.5 FPS, a figure that far exceeds the refresh rate of typical monitors.
The CPU’s role becomes more apparent when examining frame rate scaling. At 1080p Ultra, the average FPS drops to 126.5, which is still high but shows that the GPU is beginning to struggle with the added graphical load. However, the processor’s 28 threads ensure that even at these elevated frame rates, there is no starvation of the render pipeline. The Passmark multi-thread score of 52,392 and the physics score of 2,964 further confirm the CPU’s ability to handle the game’s simulation and AI workloads without introducing stutter. For a horror title that relies on consistent frame pacing for atmosphere, this is a meaningful advantage.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080, based on the Ampere architecture and GA102 chip, is the primary driver of visual fidelity in this configuration. Its 10 GB of GDDR6X memory runs at 19 Gbps effective, delivering 760.3 GB/s of bandwidth across a 320-bit interface. The GPU’s base clock of 1440 MHz boosts to 1710 MHz, with 8,704 shading units and 68 RT cores available for ray-traced effects, though the FACT PACK does not specify whether Downfall utilizes these features. The card’s 29.77 TFLOPS of FP32 performance positions it as a strong 4K contender, though its 80th percentile ranking among all GPUs suggests it is not at the very top of the current hierarchy.
The GPU’s nearest rivals in the database include the AMD Radeon Pro Duo (0.2% slower), the AMD Radeon 880M (0.4% faster), and the AMD Radeon RX 7900 GRE (0.9% slower). These deltas are minimal, indicating that the RTX 3080 is well-matched against its direct competitors. In Downfall, the GPU’s performance is most evident at 4K where it must render four times the pixels of 1080p. At 4K Ultra, the average FPS drops to 58.8, which is playable but not smooth for a game that may benefit from higher frame rates. The 10 GB VRAM capacity is adequate for the High preset at 4K, where the average FPS is 92.2, suggesting the memory allocation is not a limiting factor at these settings.
The GPU’s compute capabilities, reflected in the Passmark GPU Compute score of 14,397, show strong parallel processing power that helps with post-processing effects common in horror games, such as volumetric fog and dynamic shadows. The 3DMark Steel Nomad DX12 score of 4,407 further demonstrates the card’s ability to handle modern graphics APIs. While the RTX 3080 is no longer in production, its performance in Downfall remains competitive, particularly when paired with a CPU that can feed it data at high rates.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured frame rates reveal a predictable pattern of performance degradation as resolution increases, but the magnitude of the drop is telling. At 1080p Low, the system achieves 297.5 FPS, which drops to 213.7 FPS at 1440p (a 28.2% reduction) and then to 134.2 FPS at 4K (a further 37.2% reduction from 1440p). This scaling suggests the CPU is the primary limiter at lower resolutions, as the frame rates are so high that the processor cannot feed the GPU fast enough. The 1080p High preset yields 199.2 FPS, which is still far above typical display refresh rates, confirming that the CPU has headroom even when graphical load increases.
When moving to the Ultra preset, the scaling changes character. At 1080p Ultra, the average FPS is 126.5, dropping to 90.4 at 1440p (a 28.5% reduction) and then to 58.8 at 4K (a 35.0% reduction). The consistency of these percentage drops across resolutions indicates that the GPU is becoming the dominant bottleneck at Ultra settings, as the frame rate is more tightly coupled to rendering resolution. The transition from High to Ultra at 4K is particularly steep: 92.2 FPS down to 58.8 FPS, a 36.2% performance hit. This suggests that the Ultra preset introduces effects that heavily tax the GPU’s shading units and memory bandwidth.
The data points to a balanced but resolution-dependent system. At 1080p and 1440p, the CPU’s 20 cores provide ample throughput, and the GPU is the limiting factor only at Ultra settings. At 4K, the GPU is always the bottleneck, as evidenced by the fact that even the Low preset (134.2 FPS) cannot match the 1080p Low result (297.5 FPS) by a wide margin. The 760.3 GB/s of memory bandwidth is sufficient for the High preset at 4K, but the Ultra preset’s additional texture and shadow detail likely strain the 10 GB VRAM capacity, contributing to the sharp FPS drop.
Settings Recommendations — which preset gives the best experience per the measured rows
For players seeking the best balance of visual quality and performance, the High preset at 1440p is the standout choice, delivering 143.3 FPS with a substantial improvement in visual fidelity over Medium. At 4K, the High preset is also the recommendation, as it achieves 92.2 FPS, which is well above the 60 FPS threshold for smooth gameplay. The Medium preset at 4K offers 107.3 FPS, but the visual difference between Medium and High is often significant in horror titles, where lighting and shadow quality are crucial for atmosphere. The Ultra preset, while visually superior, drops to 58.8 FPS at 4K, which may cause noticeable stutter in fast-moving scenes.
At 1080p, the situation is different. The Low preset’s 297.5 FPS is unnecessary for most displays, and the Medium preset’s 244.1 FPS is still excessive. The High preset at 199.2 FPS is the most sensible choice, as it provides a strong visual experience without sacrificing the frame rate headroom needed for competitive play or high-refresh-rate displays. The Ultra preset at 126.5 FPS is also viable, but the incremental visual gains over High may not justify the 36.5% performance drop.
The data suggests that the High preset is the sweet spot across all resolutions. At 1080p, it offers 199.2 FPS; at 1440p, it delivers 143.3 FPS; and at 4K, it maintains 92.2 FPS. This consistency makes High the most reliable setting for this hardware combination. The Ultra preset is only recommended for players who prioritize visual fidelity over frame rate and are willing to accept 58.8 FPS at 4K or 90.4 FPS at 1440p. The Low preset is not recommended except for benchmarking, as the performance gains do not translate to a better gameplay experience.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific configuration of the Intel Core i7-14700K and NVIDIA GeForce RTX 3080 ranks 523rd out of 1,741 tested combos in Downfall. This places it in the 70th percentile of all systems evaluated, meaning it outperforms roughly 70% of the configurations in the database. While this is a strong result, it is not at the very top, which is expected given that the RTX 3080 is an older GPU with a 80th percentile ranking among all GPUs. The CPU’s 96th percentile ranking is significantly higher, indicating that the processor is not holding the system back.
Comparing to the nearest rivals, the CPU’s average score is within 0.5% of the AMD Ryzen 9 9950X and the Intel Core i7-14700KF, which means the choice of CPU is unlikely to be the deciding factor in overall system performance. The GPU’s rivals show similar tight clustering, with the AMD Radeon RX 7900 GRE being just 0.9% slower and the NVIDIA GeForce RTX 5070 Ti Mobile being 1% faster. This suggests that the combo’s ranking is primarily determined by the GPU’s age, as newer cards with higher memory bandwidth and more VRAM would likely push the system higher.
The ranking of 523 out of 1,741 is respectable for a system using a GPU that is no longer in production. The data indicates that this combo is well-suited for 1440p High and 4K High gaming, where it delivers frame rates above 90 FPS. For players with a 4K display, the High preset at 92.2 FPS is a compelling option, while those with 1440p monitors can enjoy 143.3 FPS at the same settings. The system’s performance is not top-tier, but it remains competitive, especially when considering the CPU’s strong multi-threaded capabilities. The combo’s rank suggests that it is a solid mid-to-high-tier choice for Downfall, offering a balance of CPU and GPU performance that avoids significant bottlenecks at most settings.
Hardware Specifications
Intel Core i7-14700K
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 3080 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 134.2 |
| 3840x2160 | Medium | 107.3 |
| 3840x2160 | High | 92.2 |
| 3840x2160 | Ultra | 58.8 |
| 2560x1440 | Low | 213.7 |
| 2560x1440 | Medium | 172.6 |
| 2560x1440 | High | 143.3 |
| 2560x1440 | Ultra | 90.4 |
| 1920x1080 | Low | 297.5 |
| 1920x1080 | Medium | 244.1 |
| 1920x1080 | High | 199.2 |
| 1920x1080 | Ultra | 126.5 |
Downfall with ii7-14700K + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 3080 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with ii7-14700K + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.