Downfall
This combination delivers exceptional performance with an average of 152 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 87 | 106 | 129 |
| 1440p QHD | 87 | 139 | 170 | 207 |
| 1080p Full HD | 122 | 195 | 238 | 291 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5600F + AMD Radeon RX 6800 XT, In-Depth Analysis
# Downfall with AMD Ryzen 5 5600F + AMD Radeon RX 6800 XT
This combination of the AMD Ryzen 5 5600F and AMD Radeon RX 6800 XT delivers a compelling performance profile in Downfall, a horror title from 2016. The measured data places this pairing at rank 855 out of 2928 tested combos, putting it comfortably in the top 29% of all configurations evaluated for this game. That standing reflects a system capable of strong frame rates across most settings, though the data reveals some interesting bottlenecks and scaling behaviors worth examining closely.
How This Combo Ranks
The combo rank of 855 out of 2928 tested configurations places this pairing in the upper echelon of systems for Downfall, but it is not at the very top. With roughly 71% of tested combos ranking below it, the Ryzen 5 5600F and RX 6800 XT together represent a solidly above-average gaming platform for this specific title. The ranking suggests that while this system handles the game well at most settings, there are configurations that achieve higher frame rates, likely due to more powerful GPUs or CPUs in the database.
Delving into the individual component rankings provides context for this combined result. The CPU sits at the 85th percentile among all processors tested, indicating strong general processing performance. The GPU also holds an 85th percentile standing among all graphics cards. When two components both rank at the 85th percentile individually, the combined result falling at roughly the 71st percentile of game-specific combos makes sense—the game's engine may not perfectly scale with both components, or other system factors play a role.
The nearest rivals for the CPU show how tightly clustered performance is at this level. The Intel Core Ultra 5 225 scores 36938, essentially identical to this chip's 36945 average benchmark score, a 0% delta. The AMD Ryzen 5 5500X3D sits slightly higher at 37018, a -0.2% delta, while the AMD Ryzen AI 7 PRO 450 achieves 37093, a -0.4% delta. Even the Intel Core i9-12900T at 37112 is only -0.5% ahead. This clustering indicates the Ryzen 5 5600F is positioned in a highly competitive performance band where tiny margins separate chips in synthetic benchmarks.
For the GPU, the rival picture shows more variance. The NVIDIA RTX A1000 Mobile scores 47743, which is 1.5% behind the RX 6800 XT's 48477 average. However, the Intel Arc A550M at 49737 is 2.5% ahead, and both the NVIDIA GeForce RTX 5070 Ti at 49957 and AMD Radeon RX Vega 64 at 50001 are 3% ahead. This suggests the RX 6800 XT, while strong, faces stiffer competition at its performance tier than the CPU does at its level.
GPU Role
The AMD Radeon RX 6800 XT brings substantial graphics resources to Downfall, headlined by 16 GB of GDDR6 memory on a 256-bit bus. This memory configuration delivers 512.0 GB/s of bandwidth, which proves more than adequate for a 2016 horror title that likely does not demand extreme memory throughput. The 16 GB capacity ensures that even at 4K resolution with higher settings, VRAM limitations are unlikely to constrain performance.
Clock speeds for this GPU are robust, with a base clock of 1825 MHz and a boost clock of 2250 MHz. The game clock sits at 2015 MHz, representing the typical sustained frequency during gaming workloads. These clocks, combined with 4608 shading units, 288 texture mapping units, and 128 raster operation units, provide the raw compute power needed for high frame rates. The GPU also includes 72 ray tracing cores, though Downfall's 2016 release date means ray tracing is unlikely to be a significant factor in this title's rendering pipeline.
The RX 6800 XT's FP32 performance of 20.74 TFLOPS and texture rate of 648.0 GTexel/s indicate substantial fill rate capabilities. In a horror game that likely emphasizes atmospheric lighting and shadow effects, these characteristics help maintain smooth performance. The pixel rate of 288.0 GPixel/s ensures that even at 4K resolution, the GPU can fill frames rapidly enough to support the measured frame rates.
The GPU's benchmark results reinforce its strong standing. A Passmark G3D score of 24980 and a 3DMark Steel Nomad DX12 score of 3689 show solid DirectX 12 performance, which matters since Downfall likely supports modern API paths. The Geekbench Vulkan score of 136875 demonstrates strong cross-API capability. With a launch MSRP of 649 USD, this GPU was positioned as a high-end option at its release, and the data shows it continues to perform at a high level in this game.
Resolution Scaling
Examining how frame rates scale from 1080p to 4K reveals important information about which component limits performance in Downfall. At Low settings, the average frame rate drops from 291 FPS at 1920x1080 to 207 FPS at 2560x1440, a 29% decrease, then further to 129 FPS at 3840x2160, a 38% additional drop. The scaling from 1080p to 4K at Low settings shows a 55.7% reduction in frame rate, suggesting the GPU becomes increasingly important as resolution rises.
At Medium settings, the pattern continues with 238 FPS at 1080p, 170 FPS at 1440p, and 106 FPS at 4K. The drop from 1080p to 1440p is 28.6%, and from 1440p to 4K is 37.6%. The total reduction from 1080p to 4K at Medium is 55.5%, remarkably similar to the Low setting reduction. This consistency suggests that the scaling behavior is resolution-driven rather than settings-driven.
High settings show a slightly different pattern. At 1080p, the average is 195 FPS, dropping to 139 FPS at 1440p (a 28.7% decrease) and then to 87 FPS at 4K (a 37.4% decrease from 1440p). The total reduction from 1080p to 4K at High is 55.4%, again very close to the other settings. Ultra settings follow the same trend with 122 FPS at 1080p, 87 FPS at 1440p (28.7% decrease), and 54 FPS at 4K (37.9% decrease), totaling a 55.7% reduction.
The consistent ~55% reduction from 1080p to 4K across all settings strongly indicates that the GPU is the primary limiting factor at higher resolutions. The proportional scaling suggests that Downfall's rendering load increases roughly linearly with pixel count, and the RX 6800 XT's performance scales accordingly. At lower resolutions like 1080p, the extremely high frame rates (291 FPS at Low) suggest the CPU may begin to become more relevant, though the Ryzen 5 5600F's strong single-thread score of 2872 in Passmark helps maintain high minimum frame rates.
Measured FPS Breakdown
At 1920x1080, the data shows excellent performance across all settings. Low settings produce an average of 291 FPS, which is exceptionally high and suggests the game is well-optimized for this resolution. Medium settings yield 238 FPS with minimum and maximum values of 202 and 273 FPS, respectively, indicating consistent frame delivery. High settings drop to 195 FPS average, while Ultra settings still maintain a strong 122 FPS average. These numbers indicate that at 1080p, even the most demanding preset delivers well above the threshold for smooth gameplay.
Moving to 2560x1440, performance remains impressive. Low settings achieve 207 FPS average, and Medium settings produce 170 FPS with a minimum of 144 FPS and maximum of 195 FPS. High settings deliver 139 FPS, while Ultra settings average 87 FPS. The 1440p results show that this combination can handle high refresh rate monitors at this resolution, with even Ultra settings staying above 60 FPS.
At 3840x2160, the data reveals where the system begins to strain. Low settings still manage 129 FPS average, which is playable on high refresh rate 4K displays. Medium settings produce 106 FPS with a minimum of 90 FPS and maximum of 121 FPS, providing a smooth experience. High settings drop to 87 FPS average, which remains fluid for most players. Ultra settings, however, fall to 54 FPS average, which may be borderline for those seeking consistently high frame rates at 4K.
The Medium setting rows are the only ones with complete min/max data. At 1080p Medium, the 202-273 FPS range shows a 71 FPS spread, suggesting some frame time variance. At 1440p Medium, the 144-195 FPS range has a 51 FPS spread, indicating tighter frame delivery. At 4K Medium, the 90-121 FPS range shows a 31 FPS spread, which is proportionally similar to the other resolutions. This narrowing spread at higher resolutions further supports the GPU-bound analysis.
FAQ
Q: How does this combo rank among all tested configurations for Downfall?
A: This pairing ranks 855 out of 2928 tested combos, placing it in the top 29% of all configurations evaluated for this game.
Q: What is the best resolution for high refresh rate gaming with this setup?
A: At 2560x1440 with High settings, the system delivers 139 FPS average, while Medium settings reach 170 FPS. Both exceed common 144Hz refresh rate thresholds.
Q: Can this system handle 4K gaming in Downfall?
A: Yes, at 4K with Medium settings the average is 106 FPS with a minimum of 90 FPS, and High settings still achieve 87 FPS. Ultra settings at 4K drop to 54 FPS.
Q: How does the GPU compare to its nearest rivals in synthetic benchmarks?
A: The RX 6800 XT scores 48477 on average, which is 1.5% ahead of the NVIDIA RTX A1000 Mobile but 2.5% behind the Intel Arc A550M and 3% behind both the RTX 5070 Ti and Radeon RX Vega 64.
Q: What is the CPU's single-thread performance relative to its multi-thread performance?
A: The Ryzen 5 5600F scores 2872 in Passmark single-thread tests and 19236 in multithread tests, showing strong per-core performance that benefits gaming workloads.
Q: Is the 16 GB VRAM sufficient for this game at maximum settings?
A: The 16 GB GDDR6 memory with 512.0 GB/s bandwidth is more than adequate for Downfall, as evidenced by playable frame rates even at 4K Ultra settings.
CPU Role
The AMD Ryzen 5 5600F provides 6 cores and 12 threads based on the Zen 3 architecture, built on a 7 nm process with 4,150 million transistors. The base clock of 3.00 GHz boosts to 4.00 GHz, and this configuration delivers strong gaming performance. With a TDP of 65 W, this processor runs efficiently while maintaining competitive performance levels. The 32 MB shared L3 cache helps reduce memory latency, which can benefit game performance.
In synthetic benchmarks, the CPU demonstrates balanced capabilities. The multithread score of 19236 and single-thread score of 2872 show strong performance in both metrics. More specific workloads reveal its character: integer math scores 59339, floating point math scores 34548, and extended instructions score 16266. The data compression score of 232836 indicates strong throughput in memory-intensive workloads, while the physics score of 1043 and prime number finding score of 120 reflect its per-core capabilities.
The CPU's percentile standing of 85 among all processors places it in the upper tier for processing power. This is particularly relevant for Downfall, a 2016 horror title that may not be heavily multithreaded. The strong single-thread performance helps maintain high frame rates in scenarios where the game relies on fewer cores. The memory bandwidth of 51.2 GB/s over dual-channel DDR4 provides adequate data throughput for gaming workloads.
The nearest rival comparisons show how competitively this CPU is positioned. The Intel Core Ultra 5 225 matches it at 36938 average score with 0% delta, while the AMD Ryzen 5 5500X3D at 37018 is just 0.2% ahead. The AMD Ryzen AI 7 PRO 450 scores 37093, 0.4% higher, and the Intel Core i9-12900T achieves 37112, 0.5% higher. These tiny margins suggest that in CPU-bound scenarios, this processor would perform nearly identically to its closest competitors.
Settings Recommendations
The measured data provides clear guidance for optimal settings across different priorities. For players seeking the absolute highest frame rates, Low settings at 1080p deliver 291 FPS, which is far beyond any display's refresh rate capabilities. However, this comes at the cost of visual fidelity in a horror game where atmosphere matters significantly.
The Medium preset emerges as the balanced sweet spot across all resolutions. At 1080p, it delivers 238 FPS with a minimum of 202 FPS, ensuring smooth gameplay even in demanding scenes. At 1440p, Medium maintains 170 FPS with a 144 FPS minimum, comfortably above standard 144Hz displays. Even at 4K, Medium achieves 106 FPS with a 90 FPS minimum, providing a consistently smooth experience. The complete min/max data available for Medium settings confirms its frame time consistency, with spreads of 71 FPS at 1080p, 51 FPS at 1440p, and 31 FPS at 4K.
High settings offer a good upgrade in visual quality while maintaining high frame rates. At 1080p, High delivers 195 FPS, at 1440p it reaches 139 FPS, and at 4K it maintains 87 FPS. These numbers suggest High is the best choice for 1440p gaming, as it exceeds 139 FPS and would satisfy most high refresh rate users. At 4K, High's 87 FPS is still smooth, making it a viable option for those prioritizing visual quality.
Ultra settings show the steepest performance cost. At 1080p, Ultra averages 122 FPS, which is still excellent. At 1440p, it drops to 87 FPS, and at 4K it falls to 54 FPS. For a horror game where smoothness contributes to immersion, Ultra at 4K may not be ideal. The data suggests that Medium provides the best balance of performance and visual quality across all resolutions, with High being the recommended choice specifically for 1440p and 4K if visual fidelity takes priority over maximum frame rates.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 6800 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 129.0 |
| 3840x2160 | Medium | 106.0 |
| 3840x2160 | High | 87.0 |
| 3840x2160 | Ultra | 54.0 |
| 2560x1440 | Low | 207.0 |
| 2560x1440 | Medium | 170.0 |
| 2560x1440 | High | 139.0 |
| 2560x1440 | Ultra | 87.0 |
| 1920x1080 | Low | 291.0 |
| 1920x1080 | Medium | 238.0 |
| 1920x1080 | High | 195.0 |
| 1920x1080 | Ultra | 122.0 |
Downfall with Ryzen 5 5600F + Other GPUs
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Downfall with RX 6800 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
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