Evolve
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 57 | 72 | 93 |
| 1440p QHD | 69 | 99 | 127 | 163 |
| 1080p Full HD | 103 | 148 | 189 | 244 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 5600F + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 5 5600F and AMD Radeon RX 6800 XT pairing delivers a robust 1080p and 1440p experience in Evolve, with the data showing a clear ceiling at 4K Ultra settings where average frame rates dip below 40 FPS. The combination ranks in the 68th percentile of all tested configurations, indicating a strong but not top-tier pairing for this specific title.
FAQ
Q: What is the highest average frame rate this combo achieves at 1080p?
A: At 1920x1080 with Low settings, the combination produces an average of 244 FPS. This drops to 148 FPS on High settings and 103 FPS on Ultra settings, showing a steep performance curve as graphical fidelity increases.
Q: How does the combo perform at 4K resolution?
A: At 3840x2160, the average frame rates range from 93 FPS on Low settings down to 39 FPS on Ultra settings. The Medium preset yields 72 FPS, while High settings produce 57 FPS, indicating that 4K gaming is viable only at lower presets.
Q: What is the combo's ranking among all tested combinations?
A: The combo ranks 1165 out of 3700 total combinations tested for Evolve, placing it in the upper third of all pairings. This suggests a well-balanced setup that outperforms the majority of tested configurations.
Q: Does the CPU or GPU bottleneck at 1440p Medium settings?
A: At 2560x1440 Medium, the combo achieves 127 FPS average with a minimum of 108 FPS and maximum of 146 FPS. The relatively narrow frame time variance suggests neither component is severely limiting at this setting, though the GPU becomes more influential at higher resolutions.
Q: What is the difference in performance between Low and Ultra settings at 1440p?
A: The jump from Low to Ultra at 2560x1440 results in a performance drop from 163 FPS to 69 FPS average, representing a 58% reduction. The High preset sits at 99 FPS, while Medium achieves 127 FPS, showing a consistent scaling pattern.
Q: Is the RX 6800 XT's 16 GB VRAM a factor in this game's results?
A: The measured data shows no indication of VRAM capacity limiting performance at any tested resolution, as even the 4K Ultra preset runs without reported min/max anomalies. The 512.0 GB/s memory bandwidth appears sufficient for Evolve's demands across all settings.
GPU Role
The AMD Radeon RX 6800 XT serves as the primary driver of frame rates in Evolve, particularly at higher resolutions. Its 4608 shading units and 128 ROPs, combined with a boost clock of 2250 MHz, provide substantial raw compute power. The GPU's 16 GB of GDDR6 memory on a 256-bit bus delivers 512.0 GB/s of bandwidth, a specification that aligns well with the game's texture and geometry requirements.
At 1080p, the GPU's capabilities are partially held back by the CPU, as evidenced by the 244 FPS Low preset result compared to 103 FPS on Ultra. This spread indicates that the RX 6800 XT has significant headroom at lower settings, with the render pipeline becoming more GPU-bound as settings increase. The 20.74 TFLOPS FP32 throughput provides ample compute for Evolve's particle effects and lighting calculations at High settings, where the combo achieves 148 FPS at 1080p.
The GPU's performance scaling across resolutions reveals its strengths. At 1440p High, the card produces 99 FPS, while at 4K High it drops to 57 FPS. This 42% reduction from 1440p to 4K is consistent with the pixel count increase, suggesting the GPU is the limiting factor at these settings. The 288 TMUs handle texture filtering efficiently, and the 648.0 GTexel/s texture rate supports high-detail environments without significant bottlenecks.
The memory subsystem plays a crucial role in 4K performance. The 16 GB capacity is never stressed by Evolve, but the 512.0 GB/s bandwidth becomes increasingly important at 3840x2160. The Medium preset at 4K shows a 72 FPS average with a 61 FPS minimum, indicating that memory bandwidth is sufficient for moderate settings but becomes a constraint at Ultra, where the average falls to 39 FPS.
CPU Role
The AMD Ryzen 5 5600F provides six cores and twelve threads based on the Zen 3 architecture, clocking from 3.00 GHz base to 4.00 GHz boost. With a 65 W TDP and 32 MB of shared L3 cache, the processor offers solid single-threaded performance, evidenced by its Passmark single-thread score of 2872. For Evolve, an FPS title from 2015, this CPU provides more than adequate processing power for game logic and physics calculations.
The CPU's multithreaded capabilities, reflected in a Passmark multithread score of 19236, ensure that background tasks and draw call processing do not bottleneck the GPU at lower resolutions. At 1080p Low settings, the 244 FPS result suggests the CPU can feed frames faster than the GPU can render them, but at 1080p Ultra the 103 FPS average indicates the GPU becomes the limiting factor as shading and texture work increase.
The 5600F's performance relative to its nearest rivals shows it is a mid-pack competitor. It scores 36945 on average, essentially tied with the Intel Core Ultra 5 225 at 36938, and slightly behind the AMD Ryzen 5 5500X3D which scores 37018. The Intel Core i9-12900T leads this group with 37112, but the differences are minimal at 0.5% or less, meaning the CPU choice has negligible impact on Evolve's frame pacing.
The processor's single-thread performance is particularly relevant for Evolve's game engine, which typically relies heavily on one or two primary threads. The Passmark single-thread score of 2872 places it in the 85th percentile of all CPUs, ensuring that the game's main thread is rarely a constraint. The 51.2 GB/s memory bandwidth and dual-channel DDR4 support provide sufficient data throughput for the CPU's cache hierarchy.
How This Combo Ranks
The combination of the Ryzen 5 5600F and RX 6800 XT ranks 1165 out of 3700 tested combos, placing it in the 68th percentile. This indicates a strong pairing that outperforms roughly two-thirds of all configurations tested for Evolve. The rank reflects a balanced system where neither component is severely mismatched, though the GPU is clearly the dominant contributor to gaming performance.
Given the CPU's 85th percentile ranking among all processors and the GPU's identical 85th percentile among all GPUs, this combo represents a slight underperformance compared to what each component achieves individually. This suggests that Evolve's engine does not fully utilize the CPU's capabilities, with the GPU becoming the primary bottleneck at higher settings. The 0% deltaPct against the Intel Core Ultra 5 225 and -0.2% against the Ryzen 5 5500X3D confirm that CPU choice has minimal impact on overall combo performance.
The combo's position in the rankings becomes more impressive when considering the GPU's nearest rivals. The RX 6800 XT scores 48477 on average, sitting 1.5% above the NVIDIA RTX A1000 Mobile and 2.5% below the Intel Arc A550M. Despite these close benchmark scores, the RX 6800 XT's 16 GB VRAM and higher bandwidth provide better headroom for Evolve's 4K demands, likely contributing to its solid rank.
At 1440p and 1080p, the combo's performance is particularly strong, with the 163 FPS Low preset at 1440p and 244 FPS at 1080p Low representing high scores for the rank. The 4K results are more modest, with the 39 FPS Ultra average pulling the overall rank down. This indicates that the combo is optimized for high-refresh-rate gaming at mainstream resolutions rather than 4K max settings.
Settings Recommendations
For players targeting the highest frame rates, the Low preset at 1080p delivers 244 FPS, which is well beyond the refresh rate of most monitors. At 1440p, Low settings produce 163 FPS, still excellent for competitive play. These settings minimize GPU workload, allowing the CPU to feed frames efficiently.
The Medium preset offers the best balance of visual quality and performance. At 1080p, it achieves 189 FPS with a minimum of 161 FPS, ensuring smooth gameplay even in intense combat sequences. At 1440p, Medium yields 127 FPS with a 108 FPS minimum, which is suitable for high-refresh-rate displays. The 4K Medium preset provides 72 FPS with a 61 FPS minimum, making it the only 4K setting that maintains playable frame rates.
High settings are recommended for players with 144Hz monitors at 1080p, where the combo achieves 148 FPS. At 1440p, High produces 99 FPS, which is adequate for 100Hz displays but may cause dips below 60 FPS in demanding scenes. The 4K High preset at 57 FPS is borderline, with occasional frame drops likely during heavy effects.
Ultra settings are best avoided except at 1080p, where the combo manages 103 FPS. At 1440p, Ultra drops to 69 FPS, and at 4K it falls to 39 FPS, which is below the threshold for smooth gameplay. Players prioritizing visual fidelity over frame rate can use Ultra at 1080p, but should expect reduced responsiveness.
Measured FPS Breakdown
At 1920x1080, the measured results show a clear progression across settings. Low settings produce an average of 244 FPS. Medium settings yield 189 FPS with a minimum of 161 FPS and maximum of 217 FPS, providing a tight frame time distribution. High settings achieve 148 FPS, while Ultra drops to 103 FPS, representing a 58% reduction from Low to Ultra.
Moving to 2560x1440, the performance scales predictably. Low settings deliver 163 FPS. Medium settings produce 127 FPS with a minimum of 108 FPS and maximum of 146 FPS, maintaining smooth gameplay. High settings achieve 99 FPS, while Ultra drops to 69 FPS. The gap between Medium and High is 28 FPS, while the gap between High and Ultra is 30 FPS, showing consistent scaling.
At 3840x2160, the frame rates become more constrained. Low settings produce 93 FPS, which is playable but not ideal for high-refresh-rate displays. Medium settings yield 72 FPS with a minimum of 61 FPS and maximum of 83 FPS, offering the most consistent 4K experience. High settings drop to 57 FPS, while Ultra falls to 39 FPS, indicating that 4K Ultra is not viable for smooth gameplay.
The Medium preset is the only setting at 4K that maintains a minimum FPS above 60, making it the recommended choice for 4K displays. The frame time variance at 4K Medium, with a 22 FPS spread between min and max, is tighter than at other 4K settings, suggesting stable performance.
Resolution Scaling
The transition from 1080p to 1440p shows an average FPS reduction of approximately 33% across all settings. For instance, Low drops from 244 to 163 FPS, Medium from 189 to 127 FPS, High from 148 to 99 FPS, and Ultra from 103 to 69 FPS. This scaling is consistent with the 1.78x pixel increase from 1080p to 1440p, indicating that the GPU is the primary limiting factor at these resolutions.
The jump from 1440p to 4K results in a more significant performance hit, with average FPS dropping by roughly 42-44%. Low settings fall from 163 to 93 FPS, Medium from 127 to 72 FPS, High from 99 to 57 FPS, and Ultra from 69 to 39 FPS. The 4K resolution has 2.25x the pixels of 1440p, but the performance drop is less severe than the pixel increase would suggest, indicating that the GPU's memory bandwidth and compute resources are partially mitigating the load.
The scaling pattern reveals that the CPU becomes less influential as resolution increases. At 1080p, the difference between Low and Ultra is 141 FPS, suggesting the GPU has ample headroom and the CPU is feeding frames effectively. At 1440p, this difference narrows to 94 FPS, and at 4K it narrows to 54 FPS. This trend indicates that the GPU is the dominant bottleneck at higher resolutions, with the CPU providing sufficient performance across all settings.
The frame rate drops from 1080p to 4K are more pronounced at lower settings. Low settings see a 62% reduction (244 to 93 FPS), while Ultra sees a 62% reduction as well (103 to 39 FPS). This consistency suggests that the GPU's rendering pipeline is uniformly stressed across all settings, with no single setting causing a disproportionate bottleneck. The 16 GB VRAM and 512.0 GB/s bandwidth appear adequate for all tested configurations, as no memory-related stuttering or frame drops are evident in the measured data.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 6800 XT in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 93.0 |
| 3840x2160 | Medium | 72.0 |
| 3840x2160 | High | 57.0 |
| 3840x2160 | Ultra | 39.0 |
| 2560x1440 | Low | 163.0 |
| 2560x1440 | Medium | 127.0 |
| 2560x1440 | High | 99.0 |
| 2560x1440 | Ultra | 69.0 |
| 1920x1080 | Low | 244.0 |
| 1920x1080 | Medium | 189.0 |
| 1920x1080 | High | 148.0 |
| 1920x1080 | Ultra | 103.0 |
Evolve with Ryzen 5 5600F + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 6800 XT + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.