Downfall
This combination delivers exceptional performance with an average of 198 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 74 | 118 | 144 | 177 |
| 1440p QHD | 119 | 190 | 232 | 280 |
| 1080p Full HD | 167 | 267 | 292 | 313 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 5 5600F paired with the NVIDIA GeForce RTX 4080 SUPER achieves a combo rank of 266 out of 2928 tested combinations in Downfall. That places this pairing in the top 9.1% of all tested combos, which is a strong showing for a system built around a mid-range 5000-series processor. The gap between this combo and the absolute top performers is noticeable, but the data suggests that this pairing is far more capable than the average system tested for this horror title.
What makes this rank particularly interesting is the asymmetry between the two components. The RTX 4080 SUPER sits in the 86th percentile among all GPUs, while the Ryzen 5 5600F ranks in the 85th percentile among all CPUs. Both components are closely matched in their respective percentiles, which suggests a balanced pairing rather than one component dramatically outclassing the other. The benchmark results confirm this equilibrium, as the measured FPS numbers across resolutions and settings show no obvious bottleneck from either side in most configurations.
The rank of 266 also implies that roughly 2660 combos tested faster than this one, but the overwhelming majority of systems (over 2660 of them) fall behind. For a game released in 2016, this modern hardware combination is clearly overqualified in raw compute terms, yet the measured FPS numbers show that even this powerful duo has limits at the highest settings and resolutions. The data indicates that Downfall can still stress contemporary hardware when pushed to its extremes, particularly at 4K with Ultra settings where the average FPS drops to 74.
GPU Role
The NVIDIA GeForce RTX 4080 SUPER brings 16 GB of GDDR6X memory on a 256-bit bus, providing 736.3 GB/s of bandwidth. The memory clock runs at 1438 MHz with 23 Gbps effective speed, and the GPU core operates between a base clock of 2295 MHz and a boost clock of 2550 MHz. With 10240 shading units, 320 TMUs, and 112 ROPs, this Ada Lovelace architecture GPU is built for high-resolution rendering, and the benchmark data confirms that it delivers.
In Downfall, the GPU's role becomes increasingly dominant as resolution climbs. At 1080p, the GPU is not the primary constraint — the FPS numbers across settings suggest that the CPU is doing more of the heavy lifting at that resolution. The average FPS at 1080p ranges from 167 on Ultra to 313 on Low, which are excellent numbers that indicate the GPU is not being fully utilized at lower resolutions. However, at 4K, the GPU's capabilities become the defining factor. The 4K Ultra result of 74 FPS average shows that even a GPU with 52.22 TFLOPS of FP32 performance and 285.6 GPixel/s pixel rate can be brought to its knees by demanding settings.
The RTX 4080 SUPER's 16 GB VRAM capacity is worth noting in the context of Downfall. While the game's textures and assets from its 2016 release date do not require that much memory, the headroom means there is no risk of VRAM-related stuttering or texture pop-in at any tested setting. The GPU's ray tracing cores and tensor cores, while present, are not specifically highlighted in the measured FPS data, so their impact on Downfall's results remains unclear from the numbers alone. The 3DMark Steel Nomad DX12 score of 6600 and PassMark G3D score of 34245 position this GPU well above the average, and its nearest rivals — the RTX 4080 at -0.1% delta, the Radeon Pro W5700X at -1.1% delta, and the Radeon RX 6750 GRE at -2.7% delta — all trail slightly behind.
CPU Role
The AMD Ryzen 5 5600F provides 6 cores and 12 threads based on the Zen 3 architecture, manufactured on TSMC's 7 nm process. It runs at a base clock of 3.00 GHz and boosts to 4.00 GHz, with 32 MB of shared L3 cache and 512 KB of L2 cache per core. The CPU supports DDR4 memory in dual-channel configuration with 51.2 GB/s bandwidth, and its 65 W TDP makes it a power-efficient choice for a desktop system.
In Downfall, the CPU's role is most apparent at lower resolutions where the GPU has more headroom. At 1080p Low, the combo achieves 313 FPS average, which is the highest measured score in the entire dataset. This suggests that the CPU is capable of feeding the GPU with enough frames to saturate its capabilities, but the FPS ceiling appears to be around 313 FPS at 1080p Low. The fact that 1080p Medium (292 FPS) and 1080p High (267 FPS) are not dramatically lower than 1080p Low indicates that the CPU is not the limiting factor at these settings — the GPU is still processing frames quickly enough to keep up.
The CPU's single-threaded performance, measured at 2872 in PassMark, is solid for a 5000-series part, and its multithreaded score of 19236 shows decent parallel capability. The nearest CPU rivals — the Intel Core Ultra 5 225 at 0% delta, the AMD Ryzen 5 5500X3D at -0.2% delta, the AMD Ryzen AI 7 PRO 450 at -0.4% delta, and the Intel Core i9-12900T at -0.5% delta — all perform within a fraction of a percent of this chip. This tells us that the 5600F is right in the middle of a competitive pack of mid-range and older high-end processors.
However, at 4K Ultra, the CPU's contribution diminishes significantly. The 74 FPS average at that setting is far below what the CPU could theoretically support, suggesting that the GPU is the sole bottleneck. The data implies that if you were to pair this CPU with a faster GPU, the 4K Ultra result might not improve much without also upgrading the CPU, but with this specific GPU, the CPU is never the primary constraint at any resolution above 1080p.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, and 3840x2160) and four settings levels (Low, Medium, High, and Ultra). The Medium settings rows include min and max FPS values, while the other settings rows only provide averages.
At 1080p, the results are: Low averages 313 FPS, Medium averages 292 FPS with a range of 248 to 335 FPS, High averages 267 FPS, and Ultra averages 167 FPS. The drop from Low to Ultra is 146 FPS, which represents a 46.6% reduction in performance. The min FPS at 1080p Medium is 248, which means even the worst-case frame times stay well above the refresh rate of most monitors.
At 1440p, the averages are: Low at 280 FPS, Medium at 232 FPS with a range of 197 to 267 FPS, High at 190 FPS, and Ultra at 119 FPS. The step from 1080p to 1440p costs roughly 10-15% of performance at each setting level, which is a moderate penalty that indicates the GPU is starting to feel the load but still delivering very playable results.
At 4K, the numbers become more demanding: Low averages 177 FPS, Medium averages 144 FPS with a range of 123 to 166 FPS, High averages 118 FPS, and Ultra averages 74 FPS. The 4K Ultra result is the only sub-100 FPS average in the entire dataset, and it represents a substantial drop from the 4K Low result. The min FPS of 123 at 4K Medium shows that even at high resolution, the system maintains playable frame rates in the Medium preset.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals important information about where the bottleneck lies. At Low settings, the FPS drops from 313 at 1080p to 280 at 1440p and then to 177 at 4K. The 1440p result is only 10.5% lower than 1080p, but the 4K result is 43.4% lower than 1440p. This non-linear scaling suggests that at Low settings, the CPU is the primary limiter at 1080p and 1440p, but the GPU becomes the constraint at 4K.
At High settings, the scaling is more consistent: 267 FPS at 1080p, 190 FPS at 1440p, and 118 FPS at 4K. The drop from 1080p to 1440p is 28.8%, and from 1440p to 4K is 37.9%. This more uniform scaling indicates that the GPU is increasingly the limiting factor as resolution rises, with the CPU playing a lesser role.
The Ultra settings tell the clearest story: 167 FPS at 1080p, 119 FPS at 1440p, and 74 FPS at 4K. The 1080p to 1440p drop is 28.7%, and the 1440p to 4K drop is 37.8%. These percentages are very similar to the High settings scaling, which suggests that the GPU is the dominant constraint at Ultra settings regardless of resolution. The fact that 1080p Ultra (167 FPS) is not much higher than 1440p High (190 FPS) — in fact, it is lower — indicates that the Ultra preset adds enough GPU load to offset the resolution advantage.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the best balance of visual quality and performance across all three resolutions. At 1080p Medium, the average FPS of 292 with a min of 248 ensures smooth gameplay even in demanding scenes. At 1440p Medium, the 232 FPS average with a 197 FPS minimum still provides an excellent experience. At 4K Medium, the 144 FPS average with a 123 FPS minimum keeps the game comfortably above 120 FPS, which is a strong target for high-refresh-rate displays.
The High preset is also viable, particularly at 1080p (267 FPS) and 1440p (190 FPS), but at 4K High the 118 FPS average is close to the edge for 120 Hz displays. For players targeting 4K, the Medium preset is the safer choice, as it maintains a 144 FPS average with a 123 FPS minimum, providing more headroom against frame time spikes.
The Ultra preset is only recommended for 1080p displays, where the 167 FPS average is still playable, but even then the drop from Medium to Ultra costs 125 FPS (from 292 to 167), which is a 42.8% reduction. At 1440p Ultra, the 119 FPS average is borderline for high-refresh displays, and at 4K Ultra, the 74 FPS average falls below the 100 FPS threshold that many players prefer. The Low preset, while delivering the highest FPS numbers, sacrifices too much visual fidelity for the modest gains over Medium — the 21 FPS difference at 1080p (313 vs 292) is hardly worth the visual downgrade.
FAQ
Q: Is the AMD Ryzen 5 5600F a bottleneck for the RTX 4080 SUPER in Downfall?
A: At 1080p and 1440p with Low settings, the CPU appears to be the limiting factor, as the FPS numbers plateau around 313 and 280 respectively. However, at higher settings and resolutions, the GPU becomes the primary constraint, and the CPU is not a bottleneck.
Q: Can this combo run Downfall at 4K with high refresh rates?
A: Yes, at 4K Medium the average FPS is 144 with a minimum of 123, which is sufficient for high-refresh-rate displays. At 4K High, the average drops to 118 FPS, which is still playable but closer to the edge.
Q: What is the best setting preset for competitive play?
A: The Medium preset at 1080p offers a 292 FPS average with a 248 FPS minimum, which provides the best combination of frame rate consistency and visual quality for competitive scenarios.
Q: How does the RTX 4080 SUPER compare to its nearest GPU rivals in this context?
A: The RTX 4080 SUPER scores 54209 on average, which is 0.1% higher than the RTX 4080, 1.1% higher than the Radeon Pro W5700X, 2.7% higher than the Radeon RX 6750 GRE, and 2.8% higher than the Radeon 8060S.
Q: Is the 16 GB of VRAM on the RTX 4080 SUPER necessary for Downfall?
A: The measured data does not indicate VRAM usage, but the 16 GB capacity ensures there is no risk of memory-related performance issues at any tested setting, even at 4K Ultra.
Q: How does the Ryzen 5 5600F's performance compare to its nearest CPU rivals?
A: The 5600F averages 36945 in benchmarks, which is essentially tied with the Intel Core Ultra 5 225 (0% delta), and slightly ahead of the AMD Ryzen 5 5500X3D (-0.2%), AMD Ryzen AI 7 PRO 450 (-0.4%), and Intel Core i9-12900T (-0.5%).
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 4080 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4080 SUPER in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 177.0 |
| 3840x2160 | Medium | 144.0 |
| 3840x2160 | High | 118.0 |
| 3840x2160 | Ultra | 74.0 |
| 2560x1440 | Low | 280.0 |
| 2560x1440 | Medium | 232.0 |
| 2560x1440 | High | 190.0 |
| 2560x1440 | Ultra | 119.0 |
| 1920x1080 | Low | 313.0 |
| 1920x1080 | Medium | 292.0 |
| 1920x1080 | High | 267.0 |
| 1920x1080 | Ultra | 167.0 |
Downfall with Ryzen 5 5600F + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 4080 SUPER + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RTX 4080 SUPER
Explore FPS benchmarks for other games using this same hardware combination.