Downfall
This combination delivers exceptional performance with an average of 152 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 84 | 107 | 130 |
| 1440p QHD | 86 | 138 | 170 | 206 |
| 1080p Full HD | 120 | 196 | 236 | 289 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 7700X + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 7 7700X and Radeon RX 6800 XT combination delivers a compelling performance profile in Downfall, though the data reveals a clear shift in system bottleneck as resolution climbs. At 1080p, the pairing produces exceptionally high frame rates that indicate the CPU is doing the heavy lifting. The measured results show 289 FPS at Low settings, 236.4 FPS at Medium, and 196 FPS at High, with the Ultra preset still achieving a robust 120 FPS. These figures suggest that at this resolution, the Ryzen 7 7700X’s eight-core, 16-thread design is feeding the GPU efficiently, leaving headroom on the table for the Radeon RX 6800 XT to push well past typical display refresh rates.
Moving to 1440p, the scaling pattern changes noticeably. The Low preset delivers 206.4 FPS, Medium drops to 170.3 FPS, and High settles at 137.8 FPS. The Ultra preset at this resolution yields 86 FPS. The drop from 1080p Low to 1440p Low is approximately 29%, while the transition from 1080p Ultra to 1440p Ultra represents a 28% reduction. This consistent percentage decline across settings indicates that the GPU is beginning to assert its influence, though the CPU still has enough bandwidth to keep frame rates high.
At 4K, the bottleneck shifts decisively to the graphics card. The Low preset at 3840x2160 produces 130.4 FPS, which is still very playable, but the scaling becomes steeper as settings rise. Medium drops to 106.9 FPS, High falls to 84.4 FPS, and Ultra bottoms out at 56.2 FPS. The gap between 1440p Ultra and 4K Ultra is a 35% reduction, while 1080p Ultra to 4K Ultra is a 53% drop. These numbers reveal that the RX 6800 XT’s 16 GB of GDDR6 memory and 512.0 GB/s bandwidth are sufficient for the game’s demands, but the GPU’s raw compute becomes the limiting factor at higher resolutions, particularly with the more demanding presets.
How This Combo Ranks
The Ryzen 7 7700X + Radeon RX 6800 XT combination ranks 592nd out of 1,741 tested combos in Downfall, placing it in the upper third of all configurations evaluated. This percentile positioning reflects a system that is well-balanced for the game’s engine, though not at the absolute top tier. The CPU itself sits at the 89th percentile among all processors, while the GPU holds the 87th percentile among all graphics cards, indicating that neither component is a weak link that would drag the combo down significantly.
When examining the CPU’s nearest rivals, the data shows a tightly clustered group. The Ryzen 7 7700X posts an average benchmark score of 34,313, which is just 0.4% higher than the Intel Core i5-13500’s 34,175 and 0.5% ahead of the Intel Core i7-12800HX’s 34,136. However, it trails the Intel Core Ultra 7 165H by 0.8% and the AMD EPYC 4244P by 0.8%, with those rivals scoring 34,584 and 34,599 respectively. These deltas are marginal, suggesting that in Downfall, the Ryzen 7 7700X’s Zen 4 architecture and 5 nm process node provides no significant advantage or disadvantage over these alternatives—the game appears to respond similarly to processors in this performance band.
The GPU side tells a similar story. The RX 6800 XT’s average benchmark score of 49,982 places it 0.5% ahead of the Intel Arc A550M’s 49,737, but 1.7% behind the NVIDIA RTX A1000’s 50,826. It also outperforms the NVIDIA CMP 50HX by 1.9% and the GeForce RTX 4070 Ti SUPER by 2.6%. This positioning means the combo’s 592nd rank is not due to a glaring hardware deficiency, but rather the inherent limits of this specific pairing in a horror title that may favor other architectures. The rank suggests that while this combo excels in many titles, Downfall has a performance ceiling that prevents it from breaking into the top 500.
GPU Role
The Radeon RX 6800 XT is built on the RDNA 2.0 architecture using TSMC’s 7 nm process, with a die size of 520 mm² containing 26,800 million transistors. Its clock behavior is crucial to understanding its Downfall performance. The card has a base clock of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz. The measured frame rates suggest that the GPU is operating near its boost ceiling at lower resolutions and settings, but at 4K Ultra, the sustained load likely causes clocks to settle closer to the game clock, contributing to the 56.2 FPS result.
Memory configuration plays a substantial role in the scaling observed. The 16 GB of GDDR6 memory on a 256-bit bus provides 512.0 GB/s of bandwidth, which is ample for Downfall’s asset streaming at 4K. The fact that the Low preset at 4K achieves 130.4 FPS versus 56.2 FPS at Ultra indicates that the memory subsystem is not the primary constraint—rather, it is the GPU’s shading units and texture units that are being overwhelmed. With 4,608 shading units, 288 TMUs, and 128 ROPs, the RX 6800 XT delivers a pixel rate of 288.0 GPixel/s and a texture rate of 648.0 GTexel/s. These figures explain why the drop from High to Ultra at 4K is a steep 33% (from 84.4 to 56.2 FPS), as the Ultra preset likely increases texture filtering and pixel shading workloads that directly tax these units.
The GPU’s FP32 performance of 20.74 TFLOPS is the raw compute figure that governs shader-heavy scenes common in horror games with dynamic lighting. At 1440p Medium, the 170.3 FPS result shows the card has ample compute headroom, but the 86 FPS at 1440p Ultra reveals that the game’s Ultra settings introduce workloads that scale almost linearly with resolution and settings, a hallmark of GPU-bound scenarios. Notably, the card’s 72 ray accelerators may be engaged in Downfall’s lighting calculations, though the data does not isolate ray tracing effects; the overall trend strongly indicates the RX 6800 XT is the bottleneck at higher resolutions.
FAQ
*Q: What is the best frame rate this combo can achieve in Downfall?*
A: The highest measured average FPS is 289 at 1920x1080 with Low settings. The lowest is 56.2 at 3840x2160 with Ultra settings.
Q: How does the Ryzen 7 7700X compare to its closest CPU rival in synthetic benchmarks?
A: The Ryzen 7 7700X scores 34,313 on average, which is 0.4% higher than the Intel Core i5-13500’s 34,175. It is also 0.5% above the Intel Core i7-12800HX but 0.8% below both the Intel Core Ultra 7 165H and AMD EPYC 4244P.
Q: Does the RX 6800 XT outperform the GeForce RTX 4070 Ti SUPER in average GPU benchmarks?
A: Yes, the RX 6800 XT’s average score of 49,982 is 2.6% higher than the RTX 4070 Ti SUPER’s 48,704.
Q: What is the frame rate difference between 1080p and 4K at High settings?
A: At 1080p High, the combo achieves 196 FPS, while at 4K High it drops to 84.4 FPS, representing a 57% reduction.
Q: How much faster is the Low preset compared to Ultra at 1440p?
A: At 2560x1440, the Low preset delivers 206.4 FPS while Ultra delivers 86 FPS, making Low approximately 140% faster.
*Q: Where does this combo rank among all tested combinations in Downfall?*
A: The combo ranks 592nd out of 1,741 tested combos, placing it in the 66th percentile of all configurations.
Settings Recommendations
The measured data provides clear guidance for optimizing the Downfall experience. For players targeting 60 FPS as a baseline, the 4K Ultra preset at 56.2 FPS is borderline, but dropping to High at 4K yields 84.4 FPS, a 50% improvement that brings the experience comfortably above the threshold. At 1440p, the High preset delivers 137.8 FPS, which is ideal for high-refresh-rate monitors, while Ultra at 86 FPS remains acceptable for those prioritizing visual fidelity over raw speed.
For competitive or fast-paced play at 1080p, the Medium preset at 236.4 FPS offers a strong balance, as the jump to Low (289 FPS) provides diminishing returns for most users. The Ultra preset at 1080p still produces 120 FPS, making it a viable choice for players with 120 Hz displays who want maximum detail without sacrificing smoothness. The most significant performance cliff appears between High and Ultra across all resolutions—at 4K the gap is 28.2 FPS, at 1440p it is 51.8 FPS, and at 1080p it is 76 FPS—indicating that Ultra settings introduce a disproportionately heavy load on the RX 6800 XT.
Given the GPU-bound nature of higher resolutions, the recommended configuration is to run Downfall at 1440p High for a balanced experience that leverages the Ryzen 7 7700X’s CPU strength without overburdening the GPU. This preset achieves 137.8 FPS, which is 60% higher than the 1440p Ultra result and still maintains visual quality that justifies the hardware investment. For 4K users, the High preset at 84.4 FPS is the sweet spot, as the step down to Medium (106.9 FPS) sacrifices noticeable detail for a modest frame rate gain, while Ultra drops below the 60 FPS line. The CPU’s 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth are not the limiting factors in any of these configurations; the data consistently points to the GPU’s compute and texture throughput as the deciding variable.
Hardware Specifications
AMD Ryzen 7 7700X
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700X + AMD Radeon RX 6800 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 130.4 |
| 3840x2160 | Medium | 106.9 |
| 3840x2160 | High | 84.4 |
| 3840x2160 | Ultra | 56.2 |
| 2560x1440 | Low | 206.4 |
| 2560x1440 | Medium | 170.3 |
| 2560x1440 | High | 137.8 |
| 2560x1440 | Ultra | 86.0 |
| 1920x1080 | Low | 289.0 |
| 1920x1080 | Medium | 236.4 |
| 1920x1080 | High | 196.0 |
| 1920x1080 | Ultra | 120.0 |
Downfall with Ryzen 7 7700X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 6800 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 7 7700X + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.