Downfall

Downfall

AVERAGE FPS
152
excellent

This combination delivers exceptional performance with an average of 152 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 87 106 129
1440p QHD 87 139 170 207
1080p Full HD 122 195 238 291

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 129
3840x2160 Medium 106
3840x2160 High 87
3840x2160 Ultra 54
2560x1440 Low 207
2560x1440 Medium 170
2560x1440 High 139
2560x1440 Ultra 87
1920x1080 Low 291
1920x1080 Medium 238
1920x1080 High 195
1920x1080 Ultra 122

Downfall with Intel Core i7-12700KF + AMD Radeon RX 6800 XT, In-Depth Analysis

# How This Combo Ranks

The Intel Core i7-12700KF paired with the AMD Radeon RX 6800 XT achieves a composite rank of 1160 out of 3716 tested combinations in Downfall. This places the combo in the 68.8th percentile of all tested systems, a solidly above-average position that reflects balanced mid-to-high-end hardware rather than an extreme outlier. The CPU sits at the 85th percentile among all processors tested, while the GPU matches that exactly at the 85th percentile among all graphics cards — a rare symmetry that indicates neither component is dramatically dragging the other down.

When examining the CPU's nearest rivals, the data shows how tightly clustered this processor is at its performance tier. The i7-12700KF's average benchmark score of 35365 is virtually identical to the Intel Core i7-13700T (35403, a -0.1% delta) and the Intel Core 5 213PE (35428, -0.2% delta). It edges out the Intel Core i5-13600T (35305, +0.2%) and the Intel Core i7-12700K (35287, +0.2%). These sub-1% differences mean that in CPU-bound scenarios, swapping between these processors would yield imperceptible frame rate changes.

The GPU's competitive positioning is more volatile. The RX 6800 XT's average score of 48477 sits 1.5% above the NVIDIA RTX A1000 Mobile (47743) but trails the Intel Arc A550M (49737) by 2.5%, the NVIDIA GeForce RTX 5070 Ti (49957) by 3%, and the AMD Radeon RX Vega 64 (50001) by 3%. In Downfall, a horror title that appears to favor raw rasterization throughput, these margins translate into measurable but not dramatic FPS differences at the resolutions tested.

GPU Role

The Radeon RX 6800 XT brings substantial memory resources to Downfall: 16 GB of GDDR6 on a 256-bit bus, delivering 512.0 GB/s of bandwidth. For a game released in early 2016, this is an enormous surplus of video memory — the title was designed when 4 GB to 8 GB GPUs were common, so texture streaming and high-resolution assets will rarely, if ever, approach the capacity ceiling. The 72 ray accelerators and RDNA 2.0 architecture provide DirectX 12 Ultimate support (12_2), though Downfall's horror aesthetic likely relies more on traditional lighting and shadow techniques than real-time ray tracing given its release era.

Clock behavior matters more than raw capacity here. The GPU's base clock of 1825 MHz boosts to 2250 MHz, with a game clock rated at 2015 MHz. The 2000 MHz memory clock (operating at 16 Gbps effective) keeps the frame buffer fed during high-detail scenes. The measured FPS data indicates that the card scales well with settings changes, moving from 54 FPS at 4K Ultra to 129 FPS at 4K Low — a 2.4x performance spread that suggests the GPU's compute units (4608 shading units, 288 TMUs, 128 ROPs) are being fully exercised across the settings spectrum.

The 20.74 TFLOPS of FP32 compute and 648.0 GTexel/s texture fill rate are the specifications that most directly correlate with Downfall's rasterization demands. The 288.0 GPixel/s pixel rate explains why 1440p and 1080p frame rates remain high even at Ultra settings, as the card can fill pixels faster than most displays can refresh. However, the 300 W TDP and 700 W suggested PSU indicate this is a power-hungry solution that requires adequate cooling and power delivery infrastructure.

Resolution Scaling

The measured FPS data reveals a predictable but informative scaling pattern across resolutions. At 1920x1080 with High settings, the combo delivers 195 FPS. Moving to 2560x1440 High drops this to 139 FPS — a 28.7% reduction for a 77.8% increase in pixel count. At 3840x2160 High, the average falls to 87 FPS, another 37.4% drop from 1440p. This scaling curve shows that the GPU becomes progressively more stressed as resolution climbs, but even at 4K the frame rates remain comfortably above playable thresholds.

The Low settings data paints a clearer picture of the CPU's headroom. At 1080p Low, the combo reaches 291 FPS, which drops to 207 FPS at 1440p (-28.9%) and 129 FPS at 4K (-37.7%). The consistent percentage drops across settings tiers indicate that the RX 6800 XT is the primary bottleneck even at lower graphical loads — if the CPU were limiting, we would expect to see diminishing FPS differences between 1080p and 1440p at Low settings.

Medium settings provide the only rows with min and max FPS data, offering insight into frame pacing. At 1080p Medium, the 238 FPS average carries a 202 FPS minimum and 273 FPS maximum — a 71 FPS spread that suggests some scene-to-scene variability. At 1440p Medium, the average is 170 FPS with a 144 FPS minimum and 195 FPS maximum (51 FPS spread). At 4K Medium, the 106 FPS average spans from 90 FPS to 121 FPS (31 FPS spread). The narrowing spread at higher resolutions indicates that GPU-bound scenarios produce more consistent frame delivery, while CPU or driver overhead introduces more variance at lower resolutions.

Measured FPS Breakdown

At 1920x1080, the combo delivers exceptional performance across all settings. Low settings produce 291 FPS, Medium reaches 238 FPS (min 202, max 273), High achieves 195 FPS, and Ultra drops to 122 FPS. The progression from Low to Ultra represents a 58.1% performance penalty for maximum visual fidelity, which is a reasonable cost given the horror genre's reliance on atmospheric effects and detailed environments.

Moving to 2560x1440, the frame rates remain high but the gaps between settings widen slightly. Low runs at 207 FPS, Medium at 170 FPS (min 144, max 195), High at 139 FPS, and Ultra at 87 FPS. The Ultra-to-Low ratio here is 2.38x, compared to 2.39x at 1080p, indicating that resolution scaling does not disproportionately punish the highest settings.

At 3840x2160, the combo begins to show its limits. Low still achieves 129 FPS, which is playable on high-refresh displays. Medium delivers 106 FPS (min 90, max 121), maintaining smoothness. High drops to 87 FPS, still above the 60 FPS threshold for most displays. Ultra, however, falls to 54 FPS, which may introduce perceptible stutter in a horror title where frame pacing is crucial for atmosphere. The 4K Ultra result is the only measured row below 60 FPS, marking it as the sole configuration where the hardware cannot guarantee smooth gameplay.

Settings Recommendations

For players targeting 60 FPS as the minimum acceptable frame rate, the data shows that 4K Ultra is the only configuration that fails to meet this threshold, averaging 54 FPS. Every other measured setting and resolution combination exceeds 60 FPS, with the lowest remaining result being 87 FPS at 1440p Ultra and 4K High.

At 1080p, Ultra settings at 122 FPS offer the best balance of visual fidelity and performance for high-refresh displays. The jump from High (195 FPS) to Ultra (122 FPS) costs 37.4% of the frame rate, but the resulting 122 FPS still exceeds the refresh rate of most mainstream monitors. For competitive play where frame rate is paramount, Low settings at 291 FPS provide maximum responsiveness, though this sacrifices the atmospheric lighting that horror games rely on.

At 1440p, High settings (139 FPS) represent the sweet spot — the visual upgrade over Medium (170 FPS) is significant, and the frame rate remains well above 120 FPS for smooth motion. Ultra at 87 FPS is still playable and may be preferable for players with 75 Hz or 90 Hz displays who prioritize image quality. The 144 FPS minimum at Medium ensures consistent frame delivery even during intense scenes.

At 4K, High settings (87 FPS) are the recommended maximum. Medium (106 FPS) provides additional headroom for VRR displays, while Ultra (54 FPS) should be avoided unless the player tolerates sub-60 frame rates. The 90 FPS minimum at 4K Medium makes it the safest choice for maintaining smoothness during sudden horror setpieces.

FAQ

Q: What is the highest playable setting at 4K with this combo?

A: High settings average 87 FPS at 3840x2160, which is the highest quality tier that remains comfortably above 60 FPS. Ultra drops to 54 FPS, below the standard smoothness threshold.

Q: Does this combo maintain 144 FPS at 1440p?

A: At Medium settings, the average is 170 FPS with a 144 FPS minimum, so it holds 144 FPS consistently. High settings average 139 FPS, which falls slightly below the 144 FPS target.

Q: How much performance is lost between 1080p and 4K at High settings?

A: The frame rate drops from 195 FPS at 1080p to 139 FPS at 1440p and 87 FPS at 4K — a total reduction of 55.4% from 1080p to 4K.

Q: Is the CPU or GPU the limiting factor in this game?

A: The consistent FPS drops across resolution increases at all settings indicate the RX 6800 XT is the primary bottleneck. At 1080p Low, the 291 FPS result shows the i7-12700KF has ample headroom.

Q: What is the best setting for maximum visual quality at 60 FPS?

A: At 4K, High settings (87 FPS) provide the best quality while staying well above 60 FPS. At 1440p, Ultra (87 FPS) achieves maximum visual fidelity.

Q: How does the combo rank relative to other tested systems?

A: It ranks 1160th out of 3716 combinations, placing it in the upper third of all tested systems for Downfall performance.

CPU Role

The Intel Core i7-12700KF provides substantial processing headroom for Downfall. With 12 cores and 20 threads based on the Alder Lake-S architecture, this CPU excels at multithreaded workloads — its Cinebench R23 multicore score of 28838 and Geekbench multicore result of 14367 demonstrate strong parallel performance. In a 2016 horror title, which likely uses fewer than 8 threads effectively, the CPU's 3DMark 8-thread score of 7211 is the more relevant metric; the game simply cannot utilize the full 20-thread capacity.

Single-thread performance is equally important for older game engines. The 3DMark single-thread score of 1043 and Cinebench R23 single-core result of 4071 indicate excellent per-core throughput, which matters for games with serial rendering pipelines. The 5.00 GHz boost clock ensures that the CPU can respond quickly to frame-to-frame workload spikes, reducing the likelihood of hitches during unexpected horror moments.

The CPU's memory architecture — 25 MB of shared L3 cache and 1.25 MB L2 per core — keeps frequently accessed data close to the execution units. Supporting both DDR4 and DDR5 memory, the dual-channel controller provides adequate bandwidth for feeding the GPU. PassMark results show 113521 in integer math and 87449 in floating-point math, confirming that the CPU can handle physics calculations and game logic without becoming a constraint.

The measured FPS data corroborates this analysis. At 1080p Low, the combo reaches 291 FPS, which is likely near the engine's rendering ceiling rather than a CPU limitation. Even at 4K Ultra, where the GPU is heavily stressed, the 54 FPS result is consistent with GPU-bound behavior. The 85th percentile ranking among all CPUs and the tight clustering with rivals (all within 0.2%) suggest that any modern mid-range processor would behave similarly in this title. The i7-12700KF's 3DMark max-thread score of 9983 and PassMark multithread result of 34092 are impressive numbers, but Downfall simply does not demand that level of processing power — the GPU carries the performance burden, and the CPU comfortably supports it.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + AMD Radeon RX 6800 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 129.0
3840x2160 Medium 106.0
3840x2160 High 87.0
3840x2160 Ultra 54.0
2560x1440 Low 207.0
2560x1440 Medium 170.0
2560x1440 High 139.0
2560x1440 Ultra 87.0
1920x1080 Low 291.0
1920x1080 Medium 238.0
1920x1080 High 195.0
1920x1080 Ultra 122.0

Downfall with ii7-12700KF + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6800 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii7-12700KF + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.