Downfall
This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 58 | 68 | 83 |
| 1440p QHD | 60 | 93 | 115 | 137 |
| 1080p Full HD | 81 | 127 | 154 | 188 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
# Downfall with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3060 Ti
The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 3060 Ti delivers a surprisingly strong showing in Downfall, a 2016 horror title that clearly favors GPU throughput over CPU muscle. Across all measured resolutions and settings, the combo produces playable framerates at 1080p and 1440p, with 4K demanding careful settings selection. The data reveals a system that ranks in the 1232nd position out of 1741 tested combos, placing it in the upper-middle tier of the database — a position that makes sense given the RTX 3060 Ti's 69th percentile standing among all GPUs and the Ryzen 5 2600's 77th percentile among CPUs. The measured FPS rows show no min or max values, so this analysis relies solely on average framerates, which still tell a clear story about how this hardware handles Downfall's horror environments.
FAQ
*Q: What is the best average framerate this combo achieves in Downfall?*
A: The highest measured average FPS is 188.4, achieved at 1920x1080 with Low settings. This drops to 126.6 at High and 81.4 at Ultra for the same resolution, showing a wide performance envelope depending on visual quality.
*Q: Can this system handle 4K gaming in Downfall?*
A: Yes, but with compromises. At 3840x2160, the combo averages 83.3 FPS on Low, 68.4 on Medium, 58.2 on High, and 36.0 on Ultra. Only Low and Medium settings clear the 60 FPS threshold comfortably at this resolution.
Q: How does the RTX 3060 Ti compare to its closest rivals?
A: The GPU's average benchmark score of 25120 sits within 0.7% of the AMD Radeon RX 580 2048SP (25287), which is its nearest rival with a deltaPct of -0.7. The AMD Radeon RX 6600 (25235) and AMD Radeon 890M (25246) are similarly close, with deltas of -0.5% each.
Q: What does the CPU's benchmark standing suggest about its gaming performance?
A: The Ryzen 5 2600 has an average benchmark score of 19616 and ranks in the 77th percentile among all CPUs. Its nearest rival, the Intel Core i5-1345U, scores 19691 (deltaPct -0.4), while the AMD Ryzen 5 7530U scores 19508 (deltaPct 0.6), indicating the 2600 sits in a tightly contested mid-range bracket.
Q: Is there a significant framerate gap between 1080p and 1440p?
A: Yes, the drop is notable but not drastic. At High settings, the average FPS falls from 126.6 at 1920x1080 to 93.0 at 2560x1440, a reduction of roughly 27%. At Ultra, it falls from 81.4 to 59.8, a 26% decrease.
Q: Which settings preset offers the best balance of visual quality and performance?
A: Medium settings at 2560x1440 deliver 114.7 FPS, which is more than sufficient for smooth gameplay while retaining higher visual fidelity than Low. At 4K, Medium's 68.4 FPS is the highest preset that stays above 60 FPS.
GPU Role
The NVIDIA GeForce RTX 3060 Ti is the primary driver of Downfall's performance, and the data confirms this. The GPU's 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth, which is ample for a 2016 horror title's texture and geometry demands. The Ampere architecture, built on Samsung's 8 nm process, houses 4864 shading units, 152 texture mapping units, and 80 raster output units, with the GA104 chip containing 17,400 million transistors across a 392 mm² die. Clock speeds start at 1410 MHz base and boost to 1665 MHz, while memory runs at 1750 MHz (14 Gbps effective). These specifications translate to a 16.20 TFLOPS FP32 compute rate and a pixel rate of 133.2 GPixel/s.
In Downfall, the GPU's influence is most apparent when comparing framerates across settings at a fixed resolution. At 1920x1080, dropping from Ultra to Low raises the average from 81.4 to 188.4 FPS, a 107 FPS swing that reflects the GPU's ability to scale with reduced shading and texture work. The RTX 3060 Ti's 38 ray tracing cores and 152 tensor cores are present, though Downfall likely doesn't leverage these features given its 2016 release — the GPU's DirectX 12 Ultimate support (12_2) is forward-looking but unnecessary for this title. The card's 200 W TDP and dual-slot design keep it within a 550 W suggested PSU, and its 69th percentile ranking among all GPUs places it above most mainstream cards, which explains why it can push high framerates even at 1440p.
The GPU's benchmark scores reinforce its capability: a Passmark G3D score of 20349 and a 3DMark Steel Nomad DX12 score of 2626 indicate strong rasterization performance. The Geekbench OpenCL score of 109075 and Vulkan score of 107543 further confirm compute strength, though these don't directly translate to Downfall's legacy rendering pipeline. The RTX 3060 Ti's nearest rivals — the AMD Radeon RX 6700M (25180, deltaPct -0.2), RX 6600 (25235, deltaPct -0.5), and Radeon 890M (25246, deltaPct -0.5) — all sit within 0.7% in average score, meaning the 3060 Ti is essentially tied with these cards in synthetic tests. Yet in Downfall, the measured FPS suggests the NVIDIA card's driver optimization and memory bandwidth give it a practical edge in this specific title.
CPU Role
The AMD Ryzen 5 2600 plays a supporting but non-trivial role in Downfall's performance. This 6-core, 12-thread processor from the 2000 series uses the Zen+ (Pinnacle Ridge) architecture on AMD's 12 nm process, with a base clock of 3.40 GHz and boost clock of 3.90 GHz. Its cache hierarchy includes 96 KB L1 per core, 512 KB L2 per core, and 16 MB shared L3, which provides enough on-die storage for game logic and physics calculations. The CPU supports DDR4 memory on a dual-channel bus with 46.9 GB/s bandwidth, a figure that is modest by modern standards but sufficient for a horror title that doesn't rely on massive data streaming. The 65 W TDP and unlocked multiplier make it a flexible component, though its PCIe Gen 3 support with 16 lanes limits bandwidth compared to newer standards.
In Downfall, the CPU's impact is less visible than the GPU's, but the data still shows its ceiling. At 1920x1080 with Low settings, the average FPS reaches 188.4, which is likely near the point where the CPU's 6 cores become a limiting factor. The Ryzen 5 2600's Cinebench R23 multi-core score of 11186 and single-core score of 1579 indicate solid processing power, while its Passmark multithread score of 13160 and single-thread score of 2239 place it in the mid-range. The CPU's 77th percentile ranking among all CPUs means it outperforms most processors, but its nearest rivals — the Intel Core i5-11600KF (19740, deltaPct -0.6) and Intel Core i7-10700F (19485, deltaPct 0.7) — show that it's not a top-tier part.
The Ryzen 5 2600's 12 threads allow Downfall to handle background processes and AI routines without stuttering, but the game's horror genre typically doesn't push CPU bounds. The fact that framerates scale so dramatically with GPU settings — from 36 FPS at 4K Ultra to 188.4 FPS at 1080p Low — suggests the CPU can feed the GPU adequately across most scenarios. However, the 2018 release date of the CPU, with its 3.90 GHz boost clock, means it cannot match modern processors in single-threaded tasks; the Cinebench R15 single-core score of 159 and R20 single-core score of 663 are indicative of this. In Downfall, this translates to a potential bottleneck only at very high framerates, where the GPU has spare capacity and the CPU must keep up with frame submissions.
Measured FPS Breakdown
The measured FPS data spans three resolutions and four settings presets, providing a comprehensive view of performance. At 1920x1080, the combo delivers 188.4 FPS on Low, 154.3 on Medium, 126.6 on High, and 81.4 on Ultra. The jump from Low to Ultra represents a 56.8% reduction in framerate, which is substantial but leaves even the lowest value well above playable thresholds. At 2560x1440, the averages are 137.4 FPS on Low, 114.7 on Medium, 93.0 on High, and 59.8 on Ultra. The Ultra setting here dips below 60 FPS, which could cause noticeable stutter on standard 60 Hz displays, though it remains borderline playable. At 3840x2160, the numbers are 83.3 FPS on Low, 68.4 on Medium, 58.2 on High, and 36.0 on Ultra — the latter being the only sub-40 FPS result in the entire dataset.
Looking at the resolution scaling, the 1080p to 1440p transition reduces performance by roughly 25-27% across all settings. For example, High settings drop from 126.6 to 93.0 FPS, while Low drops from 188.4 to 137.4 FPS. The 1440p to 4K transition is more punishing, with High falling from 93.0 to 58.2 FPS (a 37.4% drop) and Ultra falling from 59.8 to 36.0 FPS (a 39.8% drop). This non-linear scaling indicates that the GPU's memory bandwidth and pixel throughput become strained at higher resolutions, particularly with heavier settings. The RTX 3060 Ti's 448.0 GB/s bandwidth and 133.2 GPixel/s pixel rate are the likely bottlenecks at 4K, where the pixel count quadruples from 1080p.
The settings presets show a consistent pattern: Low to Medium provides a moderate framerate penalty (around 18-20%), Medium to High adds another 10-18%, and High to Ultra is the steepest climb, costing 35-38% in framerate. At 1080p, Ultra still manages 81.4 FPS, which is impressive for a 2016 game. At 1440p, Ultra's 59.8 FPS is just under the 60 FPS line, while at 4K, Ultra drops to 36.0 FPS, making it unsuitable for smooth play. The data suggests that High settings at 1440p (93.0 FPS) or Medium at 4K (68.4 FPS) are the sweet spots for balancing quality and speed.
How This Combo Ranks
The AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3060 Ti combo ranks 1232nd out of 1741 tested combinations in Downfall, placing it in the 70.8th percentile of all systems. This ranking is lower than the individual components' percentiles (77th for CPU, 69th for GPU), which suggests that the pairing doesn't fully capitalize on either part's strengths. The GPU's 69th percentile indicates it's a mid-to-high tier card, but its performance in Downfall is dragged down by the CPU's relatively modest single-thread capabilities. The CPU's nearest rivals — such as the Intel Core i5-11600KF (19740 avg score) and Intel Core i7-10700F (19485) — outperform it in synthetic tests, and in a game like Downfall that may have light CPU demands, the 2600's 3.90 GHz boost clock limits how high framerates can go when the GPU is underutilized.
The rank of 1232 out of 1741 means this combo is beaten by roughly 59% of tested systems, but it still outperforms 41% of them. This is a respectable position for a mid-range setup, especially considering the GPU's end-of-life production status. The RTX 3060 Ti's nearest GPU rivals — the AMD Radeon RX 6700M (25180, deltaPct -0.2) and RX 6600 (25235, deltaPct -0.5) — have nearly identical average scores, yet the combo's rank could vary depending on how those GPUs pair with other CPUs. The data suggests that this specific pairing is slightly below the sum of its parts, likely because the Ryzen 5 2600's Zen+ architecture, with its 12 nm process and 4,800 million transistors, cannot fully feed the RTX 3060 Ti at high framerates. The 16 MB shared L3 cache and 46.9 GB/s memory bandwidth are adequate but not exceptional, which may cause occasional CPU stalls during intense scenes.
Settings Recommendations
Based on the measured FPS data, the best experience depends on the target resolution and display refresh rate. For 1080p displays, Ultra settings deliver 81.4 FPS, which is smooth on 60 Hz monitors and even playable on 75 Hz panels. However, High settings at 126.6 FPS are more appropriate for 144 Hz displays, as they maintain high framerates without the visual compromise of Medium (154.3 FPS) or Low (188.4 FPS). The sweet spot for 1080p is High, as it sacrifices only 35% of the framerate compared to Ultra while providing nearly identical visual quality in a horror game where shadows and lighting matter.
For 1440p, Medium settings at 114.7 FPS offer the best balance, as they keep framerates well above 100 while retaining enough detail for immersive gameplay. High at 93.0 FPS is also viable for 60 Hz displays, but Medium provides headroom for frame drops during scripted sequences. Ultra at 59.8 FPS is borderline — it's playable but risks stutter on variable refresh rate monitors. For 4K, Medium at 68.4 FPS is the recommended preset, as it's the highest setting that consistently stays above 60 FPS. Low at 83.3 FPS is smoother but may look overly basic, while High at 58.2 FPS is just below the threshold and Ultra at 36.0 FPS is too sluggish for a horror game that relies on tension and reaction time.
Resolution Scaling
The framerate scaling from 1080p to 4K reveals a GPU-bound system with diminishing returns at higher pixel counts. From 1920x1080 to 2560x1440, the average FPS decreases by 27.1% at Low (188.4 to 137.4), 25.7% at Medium (154.3 to 114.7), 26.5% at High (126.6 to 93.0), and 26.5% at Ultra (81.4 to 59.8). This consistent ~26% drop aligns with the 1.78x pixel increase, suggesting the GPU scales efficiently in this range. From 1440p to 4K, however, the drops become steeper: 39.4% at Low (137.4 to 83.3), 40.4% at Medium (114.7 to 68.4), 37.4% at High (93.0 to 58.2), and 39.8% at Ultra (59.8 to 36.0). The 4K resolution requires 2.25x the pixels of 1440p, but the framerate penalty is larger than proportional, indicating that the RTX 3060 Ti's 448.0 GB/s memory bandwidth and 133.2 GPixel/s pixel rate become insufficient.
This scaling pattern identifies the GPU as the primary limiting component, especially at 4K. The CPU's role becomes more apparent at lower resolutions and settings, where the framerate ceiling is higher. At 1080p Low, the 188.4 FPS average suggests the Ryzen 5 2600 can still push frames, but the steep drop to 81.4 FPS at Ultra indicates that the GPU's shading load is the dominant factor. The data implies that upgrading the GPU would yield diminishing returns at 1080p due to CPU limitations, while upgrading the CPU would only help at 1080p Low or Medium. At 1440p and 4K, the GPU is clearly the bottleneck, as evidenced by the larger framerate drops when pixel count increases. For this horror title, the combo is best suited to 1440p gaming, where it delivers playable-to-excellent framerates across all settings, with 4K requiring Medium or Low to stay smooth.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3060 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 83.3 |
| 3840x2160 | Medium | 68.4 |
| 3840x2160 | High | 58.2 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 137.4 |
| 2560x1440 | Medium | 114.7 |
| 2560x1440 | High | 93.0 |
| 2560x1440 | Ultra | 59.8 |
| 1920x1080 | Low | 188.4 |
| 1920x1080 | Medium | 154.3 |
| 1920x1080 | High | 126.6 |
| 1920x1080 | Ultra | 81.4 |
Downfall with Ryzen 5 2600 + Other GPUs
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Downfall with RTX 3060 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
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