Downfall
This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 56 | 68 | 83 |
| 1440p QHD | 56 | 89 | 109 | 133 |
| 1080p Full HD | 78 | 125 | 153 | 187 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 2600 + AMD Radeon RX 5700 XT, In-Depth Analysis
The AMD Ryzen 5 2600 and AMD Radeon RX 5700 XT combination lands in the 2760th position out of 3716 tested combos in Downfall, placing it in the lower-middle tier of the database. This pairing sits in the 26th percentile of all tested configurations, meaning roughly three-quarters of the combos we have on record deliver higher average frame rates in this title. The data shows a system that is entirely playable at mainstream resolutions but lacks the headroom for maximum settings at 4K, with the GPU clearly acting as the dominant performance limiter across most of the measured scenarios.
How This Combo Ranks
The combo's rank of 2760 out of 3716 places it in the bottom 25.7% of all tested pairings in Downfall. This is not a flattering position, but the context matters: this game launched in early 2016, and the CPU is a 2018 part while the GPU is from 2019, making this a mid-range pairing from two generations ago. The percentile ranking reflects that this combo competes against much newer and more expensive hardware, and within that field, it holds its own at 1080p and 1440p with reasonable settings.
Looking at the individual components, the Ryzen 5 2600 shows an average benchmark score of 21484, which places it in the 75th percentile of all CPUs in our database. That is a surprisingly strong showing for a six-core, twelve-thread processor from the Zen+ generation. Its nearest rivals in the CPU charts are the Intel Core Ultra 5 228V at 21440 (0.2% behind), the Intel Core i9-11900H at 21367 (0.5% behind), and the AMD EPYC 9454 at 21223 (1.2% behind). The fact that this older desktop chip trades blows with a modern laptop processor and a server-grade EPYC part tells you that the 2600's compute capabilities are not the bottleneck in most gaming scenarios.
The RX 5700 XT, by contrast, shows an average benchmark score of 16361, which lands it in only the 59th percentile of all GPUs. Its nearest rivals are the AMD Radeon Pro 5600M at 16351 (0.1% behind), the NVIDIA RTX PRO 6000 Blackwell at 16408 (0.3% ahead), and the AMD Radeon PRO W7500 at 16415 (0.3% ahead). The GPU's raw compute score is competitive with workstation-class cards, but in a gaming context, the 8 GB of VRAM and RDNA 1.0 architecture limit its longevity. The data indicates that when this combo underperforms, the GPU is almost always the component to blame.
GPU Role
The RX 5700 XT is built on the Navi 10 chip using TSMC's 7 nm process, with a transistor count of 10,300 million on a 251 mm² die. Its clock speeds are substantial for the era: a base clock of 1605 MHz, a game clock of 1755 MHz, and a boost clock of 1905 MHz. The memory subsystem consists of 8 GB of GDDR6 on a 256-bit bus, delivering 448.0 GB/s of bandwidth at 14 Gbps effective speed. These specifications translate to a pixel rate of 121.9 GPixel/s, a texture rate of 304.8 GTexel/s, and 9.754 TFLOPS of FP32 compute.
In the context of Downfall, a horror title that relies on atmospheric lighting and shadow effects, the GPU's memory bandwidth and texture throughput matter more than raw compute. The game's measured performance shows a clear pattern: at 1080p, the GPU can push well over 150 FPS at medium settings, but at 4K Ultra, it drops to 35 FPS. This is a GPU that was designed for 1440p gaming at high refresh rates, and the data confirms that sweet spot. The 8 GB VRAM capacity is sufficient for this game at 1440p, but at 4K with Ultra textures, the memory footprint likely becomes a limiting factor, contributing to the steep performance cliff.
The GPU's benchmark scores reinforce this interpretation. Its Passmark G3D score of 16277 and 3DMark Steel Nomad DX12 score of 2134 place it as a solid mid-range performer, but its DirectX 12 score of 64 and DirectX 11 score of 116 suggest that driver overhead or architectural limitations emerge under certain API loads. For a game like Downfall, which predates the GPU by three years, the RDNA 1.0 architecture should handle the workload efficiently, and the measured FPS numbers confirm that it does at lower resolutions.
FAQ
Q: Is this combo capable of running Downfall at 60 FPS on a 4K monitor?
A: At 4K with High settings, the combo averages 56 FPS, which is just short of a locked 60. Dropping to Medium settings brings the average to 68 FPS with a minimum of 58 FPS, so a consistent 60 FPS is achievable but requires turning down from High.
Q: What is the best resolution for this pairing in Downfall?
A: The data shows 1440p as the clear sweet spot. At High settings, the combo averages 89 FPS, and at Medium it hits 109 FPS with a minimum of 93 FPS. This provides both visual fidelity and smooth gameplay, whereas 1080p is overkill and 4K requires compromises.
Q: How does the CPU compare to its nearest rivals in raw compute?
A: The Ryzen 5 2600 scores 21484 on average, which is nearly identical to the Intel Core Ultra 5 228V at 21440 (0.2% difference) and the Intel Core i9-11900H at 21367 (0.5% behind). It even edges out the AMD EPYC 9454 by 1.2%, showing that this older chip remains competitive in multi-threaded workloads.
Q: Does the GPU bottleneck the CPU in this game?
A: Yes, the evidence strongly suggests the GPU is the limiting factor. At 1080p Low, the combo hits 187 FPS, but at 4K Ultra, it drops to 35 FPS. The CPU's 75th percentile ranking versus the GPU's 59th percentile ranking indicates the GPU runs out of headroom first as resolution increases.
Q: What settings should I use for a competitive edge in multiplayer?
A: For maximum frame rates, 1080p Low delivers 187 FPS on average. If you want a balance between responsiveness and visuals, 1440p Medium at 109 FPS offers a strong compromise, with a minimum of 93 FPS that keeps frame pacing consistent.
Q: How does the combo's overall rank translate to real-world experience?
A: Being ranked 2760 out of 3716 combos means most other configurations will outperform it, but the measured FPS shows this is still a very playable setup for a game from 2016. The rank is dragged down by the GPU's age, not by an inability to run the game smoothly at reasonable settings.
Measured FPS Breakdown
At 1920x1080, the combo delivers strong results across all presets. Low settings produce an average of 187 FPS, which is exceptionally high and indicates the CPU is feeding frames faster than most 60 Hz monitors can display. Medium settings yield 153 FPS on average, with a minimum of 130 FPS and a maximum of 176 FPS, showing consistent frame pacing. High settings drop to 125 FPS on average, still far above the 60 FPS threshold. Ultra settings cut performance significantly, landing at 78 FPS on average, which is playable but represents a steep cost for the extra visual fidelity.
Moving to 2560x1440, the performance scales down proportionally but remains impressive for this hardware. Low settings average 133 FPS, which is still well above any common refresh rate. Medium settings produce 109 FPS on average, with a minimum of 93 FPS and a maximum of 126 FPS, making this the most balanced preset at this resolution. High settings drop to 89 FPS on average, which is comfortable for a 75 Hz or 90 Hz monitor. Ultra settings fall to 56 FPS on average, which is borderline for smooth gameplay and suggests the GPU is approaching its limits.
At 3840x2160, the picture changes dramatically. Low settings average 83 FPS, which is surprisingly playable for 4K given the GPU's mid-range positioning. Medium settings drop to 68 FPS on average, with a minimum of 58 FPS and a maximum of 78 FPS, making it the only 4K preset with a chance of holding a 60 FPS lock. High settings fall to 56 FPS on average, which will feel stuttery on a 60 Hz display. Ultra settings collapse to 35 FPS on average, which is not a pleasant experience for a horror game that demands smooth camera movement for atmosphere.
The data reveals a consistent pattern: the gap between Low and Ultra settings widens as resolution increases. At 1080p, the spread is 109 FPS (187 to 78); at 1440p, it is 77 FPS (133 to 56); and at 4K, it narrows to 48 FPS (83 to 35). This narrowing indicates that at higher resolutions, the GPU becomes the sole bottleneck, and even dropping to Low settings cannot fully compensate for the pixel count.
Resolution Scaling
The performance drop from 1080p to 4K is steep and reveals the nature of the bottleneck. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 125 to 89, a reduction of 28.8%. From 1440p to 4K at High settings, the drop is from 89 to 56 FPS, a reduction of 37.1%. The total drop from 1080p to 4K at High settings is from 125 to 56 FPS, a 55.2% decrease.
This scaling behavior is characteristic of a GPU-bound scenario. If the CPU were the limiting factor, the FPS would remain relatively flat across resolutions because the CPU's workload does not change with pixel count. Instead, the FPS drops sharply as resolution increases, which means the RX 5700 XT is saturated by the rendering load. The 4K Ultra result of 35 FPS is particularly telling, as it represents a 55.1% drop from the 1080p Ultra result of 78 FPS, showing that the GPU's 8 GB VRAM and 448.0 GB/s bandwidth are simply not sufficient for maximum settings at that resolution.
The CPU's role in this scaling can be inferred from the Low settings results. At 1080p Low, the combo hits 187 FPS, which is close to the practical limit for this CPU in a gaming workload. At 1440p Low, it drops to 133 FPS, and at 4K Low, it falls to 83 FPS. The fact that Low settings at 4K still produces 83 FPS indicates that the CPU has enough headroom to feed the GPU even at 4K, but the GPU cannot maintain high frame rates when pixel count increases. This confirms that the Ryzen 5 2600 is not the primary constraint in this pairing; the GPU is.
Settings Recommendations
The measured data points to a clear recommendation hierarchy depending on your display and priorities. For 1080p users, High settings at 125 FPS is the optimal choice because it delivers excellent visual quality without sacrificing the high refresh rate that this resolution allows. Ultra at 78 FPS is also viable if you value eye candy over smoothness, but the 47 FPS drop from High to Ultra is a poor trade-off for the incremental visual gains in a horror title where shadows and fog matter less than frame consistency.
For 1440p users, Medium settings at 109 FPS with a minimum of 93 FPS is the best experience. This preset balances visual fidelity with frame pacing, ensuring that the game remains smooth during intense scenes. High settings at 89 FPS is acceptable if you have a 75 Hz or 90 Hz monitor, but the 20 FPS drop from Medium is noticeable. Ultra at 56 FPS is not recommended, as it falls below the 60 FPS threshold and will introduce perceptible stutter in a game that relies on tension and timing.
For 4K users, the options are more constrained. Low settings at 83 FPS is the only preset that provides a comfortable margin above 60 FPS, but it sacrifices most of the visual improvements that 4K offers. Medium settings at 68 FPS with a minimum of 58 FPS is the best compromise, as it keeps the average above 60 and only dips below in the most demanding moments. High settings at 56 FPS is playable but will feel inconsistent, and Ultra at 35 FPS is effectively unplayable for a game that requires responsive camera control.
The overarching recommendation is to target 1440p Medium for the best overall experience, as it maximizes the combo's strengths while minimizing its weaknesses. If you are on a 1080p monitor, High settings provide the best balance of quality and speed. If you are on a 4K display, accept that you will need to use Medium settings or lower to maintain a playable frame rate, as the data shows this GPU lacks the raw throughput for Ultra at that resolution.
Hardware Specifications
AMD Ryzen 5 2600
AMD Radeon RX 5700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 5700 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 83.0 |
| 3840x2160 | Medium | 68.0 |
| 3840x2160 | High | 56.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 133.0 |
| 2560x1440 | Medium | 109.0 |
| 2560x1440 | High | 89.0 |
| 2560x1440 | Ultra | 56.0 |
| 1920x1080 | Low | 187.0 |
| 1920x1080 | Medium | 153.0 |
| 1920x1080 | High | 125.0 |
| 1920x1080 | Ultra | 78.0 |
Downfall with Ryzen 5 2600 + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 5700 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RX 5700 XT
Explore FPS benchmarks for other games using this same hardware combination.