Downfall
This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 56 | 71 | 86 |
| 1440p QHD | 59 | 90 | 114 | 138 |
| 1080p Full HD | 79 | 130 | 155 | 190 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
Downfall is a 2016 horror title, and the measured pairing of the AMD Ryzen 5 5600X with the NVIDIA GeForce RTX 3060 Ti produces a workable gaming combination, though its overall standing is not especially strong. The data shows this combo ranked 1200th out of 1741 tested combinations, with results that range from 190.3 FPS at 1080p Low to 38.3 FPS at 4K Ultra.
CPU Role
The AMD Ryzen 5 5600X is a 6-core, 12-thread desktop processor based on the Zen 3 architecture, codenamed Vermeer, and built on TSMC's 7 nm process. It operates on AMD Socket AM4 with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. The chip includes 32 MB of L3 cache, uses dual-channel DDR4 memory, and carries a TDP of 65 W. These specifications position it as a mainstream desktop part with enough threading for modern workloads.
In synthetic benchmarks, the CPU scores 18578 in Cinebench R23 multi-core and 2622 in single-core. The 3DMark results range from 917 in the single-thread test to 5588 in the max-thread test. Its average benchmark score is 20680, which places it at the 78th percentile of all CPUs in the database. The nearest rivals are the AMD Ryzen 5 5600GT with an average score of 20740 and a delta of -0.3%, the Intel Core i7-10700 at 20746 and -0.3%, the Intel Core i5-12490F at 20794 and -0.5%, and the Intel Xeon 6325P at 20538 and +0.7%. The 5600X sits comfortably inside that cluster, separated by 0.7 percentage points or less.
In Downfall, the CPU's role is most visible at low resolution. The 1080p Low result reaches 190.3 FPS, which is the fastest measured row in the entire dataset. That high result indicates the 6-core/12-thread processor is capable of feeding very high frame rates in this title. At higher resolutions, the frame rate falls across every preset, showing that the CPU is not the limiting component once pixel count increases. The combination of a high boost clock and six fast Zen 3 cores is clearly sufficient for the game's measured performance.
Settings Recommendations
The measured dataset includes Low, Medium, High, and Ultra presets at 1080p, 1440p, and 4K. Among these, High is the strongest measured preset at 1080p and 1440p. At 1080p, High delivers 129.5 FPS, while Ultra drops to 79.3 FPS. At 1440p, High remains at 90.1 FPS, while Ultra falls to 58.9 FPS. The step from High to Ultra therefore costs a large amount of measured frame rate without a corresponding benefit visible in the data.
For 4K, High is less attractive. The 4K High result of 55.9 FPS is below the Medium result of 70.9 FPS and far below the Low result of 85.7 FPS. If the goal is to stay on a higher quality setting at 4K, Medium is the highest preset with a clear frame-rate advantage over High. If the goal is maximum fluidity, Low is the fastest measured option at every resolution. The data therefore supports High as the recommended preset for 1080p and 1440p, and Medium as the recommended preset for 4K when image quality still matters.
Resolution Scaling
The frame-rate scaling from 1080p to 4K is consistent and steep. On Low settings, the average FPS moves from 190.3 at 1080p to 138.4 at 1440p and then to 85.7 at 4K. On Medium, it moves from 155.3 to 114.3 to 70.9. On High, it moves from 129.5 to 90.1 to 55.9. On Ultra, it moves from 79.3 to 58.9 to 38.3. Every preset loses a substantial amount of average FPS as the resolution moves upward.
This pattern says something important about the limiting component. The CPU section stays identical across every measured row, while the GPU must handle a much larger pixel workload at 1440p and 4K. The steady drop in FPS as resolution increases indicates that the NVIDIA GeForce RTX 3060 Ti is the primary limiting component at higher resolutions. At 1080p Low, the CPU is far from being saturated, as shown by the 190.3 FPS result. At 4K Ultra, the GPU is heavily stressed, and the measured result falls to 38.3 FPS.
FAQ
Q: Is the Ryzen 5 5600X strong enough for Downfall?
A: Yes. It scores 18578 in Cinebench R23 multi-core and 2622 in single-core, and it sits at the 78th percentile of all CPUs. In this game, the 1080p Low result reaches 190.3 FPS, showing no shortage of CPU headroom.
Q: What is the best 4K preset for this combo?
A: The measured 4K results are 85.7 FPS on Low, 70.9 FPS on Medium, 55.9 FPS on High, and 38.3 FPS on Ultra. Medium is the highest preset that keeps the average well above the slower High and Ultra results.
Q: How does the RTX 3060 Ti compare with nearby GPUs in the database?
A: Its average benchmark score is 25120, placing it at the 69th percentile of all GPUs. The nearest rivals are the AMD Radeon RX 6700M with an average score of 25180 and a delta of -0.2%, the RX 6600 at 25235 and -0.5%, the Radeon 890M at 25246 and -0.5%, and the RX 580 2048SP at 25287 and -0.7%.
Q: Which resolution delivers the highest frame rate?
A: 1920x1080. The fastest measured row in the dataset is 1080p Low at 190.3 FPS. Even 1080p High reaches 129.5 FPS, while the fastest 1440p row is 138.4 FPS on Low.
Q: Where does this combo rank among tested combos in Downfall?
A: It ranks 1200th out of 1741 tested combinations for this game. That places it in the lower portion of the database, despite the CPU's strong individual benchmark standing.
GPU Role
The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with the GA104 chip, fabricated on Samsung's 8 nm process. It contains 17,400 million transistors on a 392 mm² die. The GPU has 4864 shading units, 152 texture mapping units, 80 raster operations units, 38 ray tracing cores, and 152 tensor cores. Its base clock is 1410 MHz and its boost clock is 1665 MHz. The memory subsystem consists of 8 GB of GDDR6 on a 256-bit bus, with a memory clock of 1750 MHz, which the dataset describes as 14 Gbps effective, and a bandwidth of 448.0 GB/s. The card has a TDP of 200 W and connects through PCIe 4.0 x16.
In synthetic benchmarks, the GPU scores 20349 in PassMark G3D, 109075 in Geekbench OpenCL, and 107543 in Geekbench Vulkan. Its average benchmark score is 25120, placing it at the 69th percentile of all GPUs. Its nearest rivals in the database are all AMD products: the Radeon RX 6700M, Radeon RX 6600, Radeon 890M, and Radeon RX 580 2048SP, with average scores of 25180, 25235, 25246, and 25287 respectively. The deltas range from -0.2% to -0.7%, which means the RTX 3060 Ti is statistically close to this entire group.
In Downfall, the GPU is the main factor behind the sharp resolution scaling. The 8 GB GDDR6 frame buffer and 448.0 GB/s bandwidth are the memory-side specifications most relevant to higher resolutions. At 4K Ultra, the average FPS falls to 38.3, while at 1080p High it remains at 129.5. This spread illustrates how heavily the GPU is loaded as resolution increases. The boost clock of 1665 MHz and the Ampere architecture are strong enough for very high frame rates at 1080p, but the data shows the card cannot maintain the same class of performance at 4K Ultra.
Measured FPS Breakdown
| Resolution | Settings | Average FPS |
|------------|----------|-------------|
| 3840x2160 | Low | 85.7 |
| 3840x2160 | Medium | 70.9 |
| 3840x2160 | High | 55.9 |
| 3840x2160 | Ultra | 38.3 |
| 2560x1440 | Low | 138.4 |
| 2560x1440 | Medium | 114.3 |
| 2560x1440 | High | 90.1 |
| 2560x1440 | Ultra | 58.9 |
| 1920x1080 | Low | 190.3 |
| 1920x1080 | Medium | 155.3 |
| 1920x1080 | High | 129.5 |
| 1920x1080 | Ultra | 79.3 |
All values above are measured average FPS. The dataset does not include minimum or maximum frame times for these rows.
How This Combo Ranks
The combo rank for Downfall is 1200 out of 1741 tested combinations. This is below the midpoint of the field, which is a notable result because the individual components have respectable synthetic standings. The CPU is at the 78th percentile of all CPUs, and the GPU is at the 69th percentile of all GPUs. Yet the combined in-game result for Downfall is lower than those individual positions might suggest.
The measured FPS explains why. The 1080p Low result of 190.3 FPS is strong, and the 1440p High result of 90.1 FPS is solid. But the 4K Ultra result of 38.3 FPS is the weakest row in the set, and even 4K High only reaches 55.9 FPS. The combination is therefore better suited to 1080p and 1440p play than to 4K Ultra play in Downfall. Within the full database of 1741 combos, this pairing lands in the lower portion, reflecting a capable but not elite result for this specific game.
Hardware Specifications
AMD Ryzen 5 5600X
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3060 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 85.7 |
| 3840x2160 | Medium | 70.9 |
| 3840x2160 | High | 55.9 |
| 3840x2160 | Ultra | 38.3 |
| 2560x1440 | Low | 138.4 |
| 2560x1440 | Medium | 114.3 |
| 2560x1440 | High | 90.1 |
| 2560x1440 | Ultra | 58.9 |
| 1920x1080 | Low | 190.3 |
| 1920x1080 | Medium | 155.3 |
| 1920x1080 | High | 129.5 |
| 1920x1080 | Ultra | 79.3 |
Downfall with Ryzen 5 5600X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 3060 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
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