Doom

Doom

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 48 60 70
1440p QHD 77 91 106 127
1080p Full HD 117 140 166 195

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 70
3840x2160 Medium 60
3840x2160 High 48
3840x2160 Ultra 40
2560x1440 Low 127
2560x1440 Medium 106
2560x1440 High 91
2560x1440 Ultra 77
1920x1080 Low 195
1920x1080 Medium 166
1920x1080 High 140
1920x1080 Ultra 117

Doom with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 3060 Ti is a combination that leverages a six-core, twelve-thread processor from the Zen+ architecture, running at a 3.40 GHz base clock and a 3.90 GHz boost clock. For a game like Doom, which is known for its demanding id Tech engine, the CPU’s multi-threading capabilities are relevant, as the engine can utilize multiple cores for physics, AI, and rendering tasks. The Ryzen 5 2600’s 16 MB of shared L3 cache helps feed those cores data efficiently, though its DDR4 dual-channel memory bandwidth of 46.9 GB/s is a modest figure by modern standards.

The RTX 3060 Ti, on the other hand, provides the graphical horsepower, with 8 GB of GDDR6 memory on a 256-bit bus yielding 448.0 GB/s of bandwidth. Its 4864 shading units and 80 ROPs are significant for pixel throughput, which matters at higher resolutions. The GPU’s 16.20 TFLOPS of FP32 compute and 253.1 GTexel/s texture rate are strong indicators of its ability to handle the game’s fast-paced, particle-heavy combat. In this pairing, the CPU’s job is to keep the GPU fed with draw calls and game logic; the data suggests that at lower resolutions, the CPU becomes more of a factor, while at higher resolutions, the GPU’s workload dominates. The combo’s performance in Doom is measured directly, providing a clear picture of how these two components interact under load.

FAQ

Q: What is the overall ranking of this CPU and GPU combo in Doom?

A: This combination ranks 1174th out of 1681 tested combos in Doom, placing it in the lower-middle portion of the database’s performance spectrum.

Q: How does the Ryzen 5 2600 compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 5 2600 has an average benchmark score of 19616. Its closest rival, the Intel Core i5-1345U, scores 19691, which is 0.4% higher. The AMD Ryzen 5 7530U scores 19508, which is 0.6% lower. The Intel Core i5-11600KF is 0.6% higher at 19740, and the Intel Core i7-10700F is 0.7% higher at 19485. These deltas show the 2600 is tightly clustered with these other CPUs, all within about a percentage point of each other.

Q: What is the RTX 3060 Ti’s standing relative to its nearest rivals?

A: The RTX 3060 Ti has an average score of 25120. Its nearest rival, the AMD Radeon RX 6700M, scores 25180, which is 0.2% higher. The AMD Radeon RX 6600 scores 25235, a 0.5% advantage, while the AMD Radeon 890M is 0.5% higher at 25246, and the AMD Radeon RX 580 2048SP is 0.7% higher at 25287. These are all very close margins, indicating the 3060 Ti is competitive with these specific cards in aggregate benchmarks.

Q: What is the best average FPS recorded for this combo at 1080p?

A: The highest average frame rate at 1920x1080 is 195 FPS, achieved with Low settings. This is a significant jump from the next highest, 165.5 FPS at Medium settings, showing how much headroom is available when graphical load is reduced.

Q: How does the FPS drop when moving from High settings to Ultra at 1440p?

A: At 2560x1440 with High settings, the combo averages 91.2 FPS. Switching to Ultra settings drops that average to 76.9 FPS, a reduction of 14.3 frames per second. This indicates that Ultra settings impose a noticeable additional load on the GPU.

Q: Is the performance data for this combo measured or estimated?

A: The data is marked as measured, confirming that the FPS figures come from direct benchmark runs rather than predictions or extrapolations.

How This Combo Ranks

The combo’s rank of 1174 out of 1681 tested combinations places it in the 30th percentile of all systems tested in Doom. This is a mid-pack result, but the context of the individual components matters. The RTX 3060 Ti’s percentile versus all GPUs is 69, meaning it outperforms most discrete graphics cards in the database. The Ryzen 5 2600’s percentile versus all CPUs is 77, which is also above average. Yet, when combined, the system’s rank in Doom is lower relative to other combos. This suggests that the pairing is not perfectly balanced for this specific title, or that many other tested combos feature newer CPUs that handle the game’s engine better.

Looking at the synthetic benchmarks, the CPU’s average score of 19616 is almost exactly in line with its rivals, with deltas ranging from -0.6% to +0.7%. This means the Ryzen 5 2600 is not a bottleneck in terms of raw compute power compared to those specific CPUs. The GPU’s score of 25120 is also tightly grouped with its rivals, all within 0.7% of each other. The fact that both components are so close to their direct competitors but the combo still lands at 1174th suggests that the combination’s performance in Doom is heavily influenced by how the game’s engine scales with this particular CPU-GPU pairing. The data indicates that many other combos, likely with more recent CPUs, achieve higher frame rates, pushing this system down the rankings despite having a capable GPU.

Measured FPS Breakdown

At 1920x1080, the RTX 3060 Ti and Ryzen 5 2600 demonstrate a wide range of performance depending on settings. With Low settings, the average FPS is 195, which is exceptionally high and suggests the GPU is not being fully taxed, leaving the CPU to deliver frames. Moving to Medium settings, the average drops to 165.5 FPS, a 15% reduction. High settings yield 140.1 FPS, and Ultra settings bring the average down to 116.8 FPS. The progression from Low to Ultra shows a clear scaling pattern, with each step up in quality costing a significant number of frames. The gap between Low and Ultra is 78.2 FPS, indicating that the game is highly sensitive to settings at this resolution.

At 2560x1440, the performance decreases as expected. Low settings produce an average of 126.8 FPS, which is still very playable. Medium settings reduce this to 106 FPS, and High settings drop it further to 91.2 FPS. Ultra settings are the most demanding, with an average of 76.9 FPS. The delta between Low and Ultra at 1440p is 49.9 FPS, which is smaller than at 1080p, suggesting that the GPU is becoming more of a limiting factor as resolution increases. The jump from High to Ultra is 14.3 FPS, which is the largest single-step drop at this resolution.

At 3840x2160, the RTX 3060 Ti’s 8 GB of memory and 448.0 GB/s bandwidth are put to the test. Low settings deliver an average of 70 FPS, which is playable but not as high as the lower resolutions. Medium settings drop to 59.7 FPS, and High settings further reduce the average to 48.1 FPS. Ultra settings are the most demanding, with an average of 40.3 FPS. The gap between Low and Ultra at 4K is 29.7 FPS, which is a smaller absolute drop than at lower resolutions, but the percentages are similar. The data shows that even at 4K, the combo can maintain a playable frame rate on Low settings, but Ultra settings will push it below 60 FPS.

Resolution Scaling

The FPS data shows a clear pattern of scaling from 1080p to 4K. At Low settings, the average FPS drops from 195 at 1080p to 126.8 at 1440p, a reduction of 35%. Moving from 1440p to 4K, the average drops from 126.8 to 70 FPS, a further 45% reduction. The total drop from 1080p to 4K at Low settings is 125 FPS, which is a 64% decrease. This large drop indicates that the GPU is the primary limiting factor when moving to higher resolutions, as the frame rate scales inversely with the number of pixels rendered.

At Ultra settings, the scaling is less steep. The average FPS at 1080p is 116.8, which drops to 76.9 at 1440p, a 34% reduction. From 1440p to 4K, the average drops to 40.3 FPS, a 48% reduction. The total drop from 1080p to 4K at Ultra is 76.5 FPS, a 65% decrease. This percentage is nearly identical to the Low settings drop, which is interesting. It suggests that the relative performance hit from increasing resolution is consistent regardless of the graphical settings, implying that the GPU’s render pipeline is the bottleneck at all settings levels.

The data also reveals that the CPU is less of a limiting factor at higher resolutions. At 1080p with Low settings, the 195 FPS average is likely near the CPU’s limit for frame generation, as the GPU is not being fully utilized. At 4K with Low settings, the average drops to 70 FPS, which is a massive reduction, clearly showing that the GPU’s pixel throughput becomes the dominant constraint. The RTX 3060 Ti’s 133.2 GPixel/s pixel rate and 253.1 GTexel/s texture rate are the likely culprits for this scaling behavior, as they must process more data per frame at higher resolutions.

Settings Recommendations

For the best balance between visual quality and performance, the data suggests that High settings at 2560x1440 is a strong choice. At this configuration, the combo averages 91.2 FPS, which is well above the 60 FPS threshold for smooth gameplay. The visual uplift from Medium to High is noticeable, and the performance cost is only 14.8 FPS, which is a reasonable trade-off for most users. This resolution also avoids the frame rate ceiling seen at 1080p, where the CPU might limit the GPU.

If the user prioritizes frame rate over visual fidelity, Low settings at 1920x1080 delivers an exceptional 195 FPS average. This is ideal for competitive play, where high refresh rates matter more than graphical details. The jump to Medium settings at 1080p reduces the average to 165.5 FPS, which is still very high, but the 29.5 FPS difference is significant. For those with a 144Hz monitor, Low or Medium at 1080p will keep the frame rate above the refresh rate, ensuring smooth motion.

At 3840x2160, the best experience per the measured rows is with Low settings, which yields an average of 70 FPS. This is the only 4K setting that stays above 60 FPS. Medium settings drop to 59.7 FPS, which is borderline playable, but the dip below 60 FPS might be noticeable. High and Ultra settings at 4K produce 48.1 and 40.3 FPS respectively, which are not ideal for a fast-paced FPS like Doom. Therefore, for 4K gaming, Low settings is the recommended preset to maintain a playable frame rate, while Medium could be chosen if the user can tolerate occasional frame drops.

Overall, the data indicates that this combo is best suited for 1080p and 1440p gaming, where it can deliver high frame rates across all settings. At 4K, the user must make a choice between lowering settings to Low or accepting sub-60 FPS performance on higher presets. The measured results provide a clear guide for optimizing the experience based on the user’s display and performance preferences.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3060 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 70.0
3840x2160 Medium 59.7
3840x2160 High 48.1
3840x2160 Ultra 40.3
2560x1440 Low 126.8
2560x1440 Medium 106.0
2560x1440 High 91.2
2560x1440 Ultra 76.9
1920x1080 Low 195.0
1920x1080 Medium 165.5
1920x1080 High 140.1
1920x1080 Ultra 116.8

Doom with Ryzen 5 2600 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3060 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.