Downfall
This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 59 | 72 | 88 |
| 1440p QHD | 59 | 95 | 116 | 142 |
| 1080p Full HD | 83 | 133 | 162 | 199 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 2600 + AMD Radeon RX 6650 XT, In-Depth Analysis
The AMD Ryzen 5 2600 and AMD Radeon RX 6650 XT combination in Downfall shows a clear pattern of GPU-bound scaling as resolution increases, with the CPU proving sufficient to keep the graphics card well-fed at lower settings. The measured data indicates that this pairing is best utilized at 1440p, where it delivers a strong balance between visual fidelity and frame rate. The benchmark results show a consistent hierarchy across all three tested resolutions, with performance scaling predictably from Low to Ultra settings.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 reveals a significant performance drop that highlights the GPU as the primary limiting factor at higher resolutions. At Low settings, the average frame rate falls from 199 FPS at 1080p to 142 FPS at 1440p, and finally to 88 FPS at 4K. This represents a 55.7% reduction in performance from 1080p to 4K, a substantial decline that suggests the RX 6650 XT's 8 GB of GDDR6 memory and 128-bit bus are being heavily taxed at the highest resolution.
The scaling pattern becomes even more pronounced at Ultra settings, where the frame rate drops from 83 FPS at 1080p to 59 FPS at 1440p and then to 37 FPS at 4K. The 4K Ultra result of 37 FPS indicates that this configuration is not viable for maximum quality at that resolution, as the frame rate falls below the 60 FPS threshold commonly considered the baseline for smooth gameplay. The gap between 1080p and 1440p results at Ultra settings (83 FPS to 59 FPS) shows a 28.9% performance loss, while the jump from 1440p to 4K (59 FPS to 37 FPS) represents a 37.3% decline, demonstrating that the memory bandwidth constraint becomes increasingly severe as pixel count rises.
Interestingly, the Medium settings row provides the only complete min/max data across all resolutions, showing a 162 FPS average at 1080p with a minimum of 138 FPS and maximum of 187 FPS. At 1440p Medium, the average drops to 116 FPS with a range of 99 to 133 FPS, while 4K Medium yields 72 FPS with a spread of 61 to 83 FPS. These figures suggest that the GPU's 280.3 GB/s memory bandwidth is the limiting factor at 4K, as the frame time variance increases disproportionately compared to the resolution scaling.
The data indicates that the Ryzen 5 2600, with its 6 cores and 12 threads running at a base clock of 3.40 GHz and boost clock of 3.90 GHz, is not the bottleneck at any resolution. The consistent performance scaling across resolutions points to the GPU being the limiting component, particularly at 4K where the RX 6650 XT's 10.79 TFLOPS FP32 compute and 168.6 GPixel/s pixel rate struggle to maintain high frame rates.
Settings Recommendations
Based on the measured frame rates, the optimal experience for this combination is at 1440p with High settings, delivering 95 FPS average. This configuration provides a significant visual quality improvement over Low settings while maintaining a frame rate well above the 60 FPS threshold. The 1440p High result of 95 FPS represents a 33% reduction from the 142 FPS achieved at Low settings, but the visual fidelity gain justifies this trade-off for most users.
For users prioritizing maximum frame rates, 1080p Low offers the highest measured performance at 199 FPS, which is ideal for competitive play or high refresh rate displays. However, the 133 FPS achieved at 1080p High provides a better balance between image quality and speed, with only a 33% performance penalty compared to Low settings. The 1080p Medium setting at 162 FPS sits between these two extremes and offers a reasonable middle ground.
At 4K resolution, the data shows that only Low settings (88 FPS) and Medium settings (72 FPS) reach playable frame rates. The High setting at 4K produces 59 FPS, which is borderline for smooth gameplay, while Ultra drops to 37 FPS, which is generally considered too low for a satisfying experience. The 4K Medium result of 72 FPS with a minimum of 61 FPS indicates that this is the highest quality setting that maintains consistent performance at this resolution.
The Ultra preset consistently delivers lower performance across all resolutions, with the 1080p Ultra result of 83 FPS being the only Ultra configuration that exceeds 60 FPS. This suggests that the Ultra preset's additional graphical features impose a significant performance cost that may not be justified given the marginal visual improvements over High settings. For this combination, High settings at 1440p represent the sweet spot, offering 95 FPS with the visual benefits of higher quality textures and effects.
FAQ
*Q: What is the highest average frame rate achieved by this combination in Downfall?*
A: The highest measured average frame rate is 199 FPS, achieved at 1920x1080 resolution with Low settings.
*Q: Can this system handle 4K gaming in Downfall?*
A: Yes, but with limitations. At 4K Low settings, the average frame rate is 88 FPS, and at Medium settings it drops to 72 FPS. However, 4K High produces 59 FPS and 4K Ultra only reaches 37 FPS, indicating that higher quality settings are not viable at this resolution.
Q: What is the best resolution and setting combination for this hardware?
A: The data suggests 2560x1440 with High settings is optimal, providing 95 FPS average. This offers a good balance between visual quality and performance, with the frame rate remaining well above the 60 FPS threshold.
Q: How does the performance scale from 1080p to 4K at Medium settings?
A: At Medium settings, the average frame rate drops from 162 FPS at 1080p to 116 FPS at 1440p, and finally to 72 FPS at 4K. This represents a 55.6% reduction from 1080p to 4K.
Q: Is the CPU or GPU the limiting factor in this game?
A: The benchmark results indicate the GPU is the primary limiting factor. The consistent frame rate scaling across resolutions, combined with the RX 6650 XT's 8 GB memory capacity and 128-bit bus, shows that the graphics card is the bottleneck at higher resolutions.
Q: What frame rates can be expected at Ultra settings?
A: Ultra settings produce 83 FPS at 1080p, 59 FPS at 1440p, and 37 FPS at 4K. Only the 1080p result exceeds the 60 FPS threshold, making Ultra settings impractical at higher resolutions.
How This Combo Ranks
The combination of the AMD Ryzen 5 2600 and AMD Radeon RX 6650 XT ranks 2424 out of 3716 tested combinations in Downfall, placing it in the 34.8th percentile of all systems tested. This ranking reflects the hardware's mid-range positioning, with the CPU achieving a 75th percentile ranking among all processors and the GPU sitting at the 65th percentile among all graphics cards.
The CPU's benchmark performance shows it is competitive with more modern processors, as evidenced by its average benchmark score of 21484. The nearest rivals include the Intel Core Ultra 5 228V with an average score of 21440 (0.2% lower), and the Intel Core i9-11900H at 21367 (0.5% lower). The AMD EPYC 9454 scores 21223, which is 1.2% lower than the Ryzen 5 2600, while the Intel Xeon D-1746TER achieves 21635, 0.7% higher.
The GPU's average benchmark score of 19765 positions it near several professional workstation cards. The NVIDIA Tesla K40m scores 19885, which is 0.6% higher, while the AMD FirePro W7000 achieves 19905, 0.7% higher. The AMD FirePro D300 and NVIDIA Quadro K5200 score 19637 and 19602 respectively, placing them 0.7% and 0.8% lower than the RX 6650 XT.
The combo's overall ranking in the 34.8th percentile suggests that while the individual components are competitive in their respective categories, the combination does not synergize as effectively as higher-ranked pairings. This is likely due to the RX 6650 XT being the bottleneck in Downfall, as the CPU's performance headroom cannot be fully utilized when the GPU is limiting frame rates.
CPU Role
The AMD Ryzen 5 2600 provides 6 cores and 12 threads based on the Zen architecture, manufactured on a 12 nm process by GlobalFoundries. Its base clock of 3.40 GHz and boost clock of 3.90 GHz, combined with 16 MB of shared L3 cache, deliver adequate processing power for Downfall. The CPU's memory bandwidth of 46.9 GB/s via dual-channel DDR4 support ensures that data can flow efficiently to the GPU.
In benchmark tests, the Ryzen 5 2600 achieves a multi-core score of 1248 in Cinebench R15 and a single-core score of 157.3. Geekbench results show 5648 for multi-core and 1154 for single-core performance. The PassMark multi-thread score of 13160 and single-thread score of 2239 indicate solid overall performance for a 2018-era processor.
The CPU's role in Downfall appears to be secondary to the GPU, as the frame rates scale consistently with resolution changes. At 1080p Low settings, the system achieves 199 FPS, which suggests the CPU can feed the GPU with enough data to reach high frame rates. However, the 75th percentile ranking among all CPUs indicates that the Ryzen 5 2600 is a capable mid-range processor that does not bottleneck the RX 6650 XT in this game.
The 65W TDP and unlocked multiplier allow for efficient operation, with the CPU's 12 nm process node and 4,800 million transistors on a 213 mm² die providing a balance between power consumption and performance. The PCIe Gen 3 interface with 16 lanes ensures sufficient bandwidth for the GPU, though the RX 6650 XT's PCIe 4.0 x8 interface operates at Gen 3 speeds in this configuration.
Measured FPS Breakdown
At 1920x1080, the average frame rates range from 199 FPS at Low settings to 83 FPS at Ultra settings. The Medium preset produces 162 FPS with a minimum of 138 FPS and maximum of 187 FPS, while High settings achieve 133 FPS. The progression from Low to Ultra shows a 58.3% reduction in performance, with each quality level imposing a significant cost.
The 2560x1440 results demonstrate a similar pattern but with lower absolute values. Low settings deliver 142 FPS, Medium settings achieve 116 FPS with a range of 99 to 133 FPS, High settings produce 95 FPS, and Ultra settings drop to 59 FPS. The performance spread from Low to Ultra at 1440p is 58.5%, nearly identical to the 1080p scaling.
At 3840x2160, the frame rates become more constrained. Low settings achieve 88 FPS, Medium settings deliver 72 FPS with a minimum of 61 FPS and maximum of 83 FPS, High settings produce 59 FPS, and Ultra settings fall to 37 FPS. The reduction from Low to Ultra at 4K is 58.0%, maintaining the consistent scaling pattern observed at lower resolutions.
The complete dataset shows that the Medium settings row is the only one with complete min/max information, providing insight into frame time consistency. At 1080p Medium, the 49 FPS spread between minimum and maximum indicates some variability, while at 1440p Medium, the 34 FPS spread suggests more consistent frame pacing. The 4K Medium setting shows a 22 FPS spread, which is proportionally larger relative to the average frame rate, indicating increased frame time variance at higher resolutions.
GPU Role
The AMD Radeon RX 6650 XT serves as the primary determinant of performance in Downfall, with its specifications directly influencing the measured frame rates. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 280.3 GB/s of memory bandwidth. This bandwidth is critical for handling the texture data and geometry at higher resolutions, and the data suggests it becomes a limiting factor at 4K.
The GPU's compute capabilities include 2048 shading units, 128 texture mapping units, and 64 render output units. Its boost clock of 2635 MHz and game clock of 2410 MHz enable a peak FP32 performance of 10.79 TFLOPS. The pixel rate of 168.6 GPixel/s and texture rate of 337.3 GTexel/s indicate the GPU's ability to process graphical data efficiently.
The RX 6650 XT's 32 ray tracing cores support DirectX 12 Ultimate, though the game's 2016 release date predates widespread ray tracing adoption. The GPU's 7 nm process node from TSMC, containing 11,060 million transistors on a 237 mm² die, provides efficient power delivery with a 176W TDP.
The benchmark results show the GPU performing at the 65th percentile among all graphics cards, with an average benchmark score of 19765. Its nearest rivals include professional workstation cards, with the NVIDIA Tesla K40m scoring 0.6% higher and the AMD FirePro W7000 achieving 0.7% higher scores. The AMD FirePro D300 and NVIDIA Quadro K5200 trail by 0.7% and 0.8% respectively.
The GPU's 8 GB memory capacity and 128-bit bus width become evident as limiting factors at 4K resolution, where the frame rates drop significantly compared to 1080p. The 4K Ultra result of 37 FPS indicates that the GPU cannot maintain playable performance at maximum quality settings, while the 4K Low result of 88 FPS shows that reducing graphical demands allows for acceptable performance. This pattern confirms the GPU as the primary bottleneck in this configuration, with its memory subsystem being the most constrained component at higher resolutions.
Hardware Specifications
AMD Ryzen 5 2600
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 6650 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 88.0 |
| 3840x2160 | Medium | 72.0 |
| 3840x2160 | High | 59.0 |
| 3840x2160 | Ultra | 37.0 |
| 2560x1440 | Low | 142.0 |
| 2560x1440 | Medium | 116.0 |
| 2560x1440 | High | 95.0 |
| 2560x1440 | Ultra | 59.0 |
| 1920x1080 | Low | 199.0 |
| 1920x1080 | Medium | 162.0 |
| 1920x1080 | High | 133.0 |
| 1920x1080 | Ultra | 83.0 |
Downfall with Ryzen 5 2600 + Other GPUs
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Downfall with RX 6650 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
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