Doom

Doom

AVERAGE FPS
156
excellent

This combination delivers exceptional performance with an average of 156 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 75 89 102
1440p QHD 114 139 165 189
1080p Full HD 176 215 254 292

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 89
3840x2160 High 75
3840x2160 Ultra 62
2560x1440 Low 189
2560x1440 Medium 165
2560x1440 High 139
2560x1440 Ultra 114
1920x1080 Low 292
1920x1080 Medium 254
1920x1080 High 215
1920x1080 Ultra 176

Doom with AMD Ryzen 5 7500X3D + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 5 7500X3D paired with the AMD Radeon RX 6800 XT delivers exceptionally high frame rates in Doom, positioning it as a top-tier combination for this title. With a combo rank of 866 out of 2930 tested configurations, this pairing sits comfortably in the top 30% of all systems, indicating a strong balance of CPU and GPU capabilities. The measured FPS data suggests that this combo is not merely sufficient but overwhelmingly powerful, pushing triple-digit averages even at demanding 4K resolutions across most settings.

How This Combo Ranks

The combo's rank of 866 out of 2930 places it in the 70th percentile of all tested systems for Doom. This is a strong result, but the data reveals that the ranking is likely more constrained by the GPU than the CPU. At 1080p, where the CPU often becomes the limiting factor, we see frame rates reaching up to 292 FPS on Low settings. This high ceiling demonstrates that the Ryzen 5 7500X3D is capable of feeding the GPU with ample data, preventing a CPU bottleneck at these high refresh rates. However, the sheer volume of frames means the GPU is still the primary driver of performance scaling.

When comparing the CPU to its nearest rivals, the AMD Ryzen 5 7500X3D holds its own. It is a mere 0.2% ahead of the Intel Core Ultra X9 388H and 0.5% ahead of the Intel Core i9-13950HX in average benchmark scores. It also leads the AMD Ryzen AI Max 385 by 0.6%. Conversely, the Intel Core i5-14600 is 0.7% ahead of the 7500X3D. These minuscule differences, all within a single percentage point, show that in synthetic benchmarks, the 7500X3D is a highly competitive mid-range processor. Its 89th percentile ranking among all CPUs further confirms its position in the upper echelon of processors, suggesting that it will rarely be the bottleneck in a gaming scenario.

The GPU, the Radeon RX 6800 XT, also performs well, ranking in the 85th percentile of all GPUs. However, its nearest rivals paint a slightly different picture. It is 1.5% ahead of the NVIDIA RTX A1000 Mobile, but trails the Intel Arc A550M by 2.5%. More notably, it falls behind the NVIDIA GeForce RTX 5070 Ti and the AMD Radeon RX Vega 64 by 3% each. This suggests that while the 6800 XT is a powerful card, it is not at the very top of the performance stack. In Doom, the combined strengths of this CPU and GPU result in a system that can easily handle the game's engine, but the overall rank of 866 suggests that many other combos, likely with newer flagship GPUs, pull ahead.

FAQ

*Q: Can this combo run Doom at 4K Ultra settings?*

A: Yes, it is playable. The measured average FPS at 3840x2160 with Ultra settings is 62 FPS. This is on the lower end of what is considered smooth, but it is playable for most users.

Q: What is the highest average FPS this combo can achieve?

A: The highest measured average FPS is 292, achieved at 1920x1080 resolution with Low settings. This indicates the system has a very high performance ceiling.

Q: How does the CPU compare to the Intel Core i9-13950HX?

A: Based on average benchmark scores, the AMD Ryzen 5 7500X3D is 0.5% faster than the Intel Core i9-13950HX. The performance difference is negligible in practice.

Q: Is the GPU more powerful than the NVIDIA GeForce RTX 5070 Ti?

A: No. Benchmark data shows the AMD Radeon RX 6800 XT is 3% slower than the NVIDIA GeForce RTX 5070 Ti in average score.

Q: What is the difference in FPS between 1080p and 1440p at High settings?

A: At 1920x1080 with High settings, the average FPS is 215. When the resolution is increased to 2560x1440 at High settings, the average FPS drops to 139. This is a significant 35% reduction in performance.

Q: What kind of RAM does this CPU support?

A: The AMD Ryzen 5 7500X3D supports DDR5 memory in a dual-channel configuration. It has a memory bandwidth of 83.2 GB/s.

Resolution Scaling

The measured FPS data shows a clear and expected trend: performance scales inversely with resolution. The most significant drop occurs when moving from 1440p to 4K. At High settings, the average FPS falls from 139 at 2560x1440 to 75 at 3840x2160, a 46% decrease. This substantial drop is a classic sign of the GPU becoming the primary limiting factor. The RX 6800 XT, with its 16 GB of GDDR6 memory and 512.0 GB/s bandwidth, is being pushed to its limits at 4K, where the number of pixels to render increases exponentially.

The scaling from 1080p to 1440p is less severe but still significant. At High settings, the average FPS goes from 215 at 1920x1080 to 139 at 2560x1440, a 35% drop. This indicates that even at 1440p, the GPU is doing substantially more work. The fact that the FPS is still very high (139 FPS) suggests that the CPU is not a bottleneck at this resolution. If the CPU were the limiting factor, the FPS would remain relatively flat as the resolution increased. Instead, the consistent drop in FPS with each resolution step points directly to the GPU's rendering workload.

This pattern is consistent across all settings. For instance, at Low settings, the average FPS drops from 292 at 1080p to 189 at 1440p (a 35% drop) and then to 102 at 4K (a 46% drop from 1440p). The relationship is clear: the AMD Radeon RX 6800 XT is the component that determines the frame rate, and its performance degrades predictably as pixel count increases. The Ryzen 5 7500X3D's role is to ensure the GPU is fed with enough data, and given the high FPS at 1080p, it is doing its job effectively.

Measured FPS Breakdown

The benchmark results provide a detailed look at performance across three resolutions and four quality presets. At 1920x1080, the combo is exceptionally fast. The Low preset delivers the highest average FPS at 292, while the Medium preset averages 254 FPS with a minimum of 216 and a maximum of 292. High settings yield an average of 215 FPS, and Ultra settings still manage a very respectable 176 FPS. These numbers indicate that at 1080p, the system is capable of driving high-refresh-rate monitors with ease, even on the most demanding preset.

Moving up to 2560x1440, the performance remains high but shows a clear step down. The Low preset averages 189 FPS, Medium averages 165 FPS (with a min of 140 and max of 189), and High averages 139 FPS. The Ultra preset is still playable, with an average of 114 FPS. This resolution is the sweet spot for this combo, offering a perfect balance between visual fidelity and high frame rates. The minimum FPS for Medium at 1440p is 140, which is still above the 144Hz refresh rate target for many monitors, indicating consistent performance.

At 3840x2160, the GPU's workload becomes intense, and frame rates drop accordingly. The Low preset provides an average of 102 FPS, which is still very playable. Medium settings average 89 FPS, with a minimum of 76 and a maximum of 103. High settings drop to an average of 75 FPS. The Ultra preset is the most demanding, with an average of 62 FPS. While 62 FPS is not ideal for competitive play, it is still a smooth experience for a single-player game, and the Low preset at 4K provides a high-refresh-rate experience. The data shows a consistent tiering of performance, with each preset providing a predictable step in frame rate.

Settings Recommendations

For players seeking the highest possible frame rates, the Low preset at 1080p is the clear choice, delivering an average of 292 FPS. This setting is ideal for competitive play where responsiveness is paramount. However, for a more balanced experience at 1080p, the High preset is recommended, as it still provides an excellent 215 FPS average while likely offering a significant visual upgrade over Low. The Ultra preset at 1080p, with an average of 176 FPS, is also an excellent choice for those who prioritize visual quality without sacrificing a high refresh rate.

At 2560x1440, the High preset is arguably the best recommendation. It provides an average of 139 FPS, which is suitable for 144Hz monitors and offers a substantial visual improvement over Medium. Players with 165Hz or 240Hz monitors might prefer the Medium preset, which averages 165 FPS, but the difference in visual quality may not be worth the FPS gain for most. The Ultra preset at 1440p (114 FPS) is also a solid choice, as it remains well above 60 FPS and offers the best image quality.

At 4K, the choice depends on the player's preference for visual fidelity or frame rate. The Low preset, with an average of 102 FPS, is excellent for fast-paced gameplay. However, the High preset, at 75 FPS, is a great middle ground, offering a much better visual experience while remaining comfortably above 60 FPS. The Ultra preset, at 62 FPS, is only recommended for players who prioritize graphics above all else and can tolerate a lower frame rate. The Medium preset, at 89 FPS, is a strong alternative that balances quality and performance. The data suggests that for a 60Hz 4K display, High or Ultra is the way to go, while for a 120Hz+ 4K display, Low or Medium is more appropriate.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor based on the Zen 4 architecture. It has a base clock of 4.00 GHz and a boost clock of 4.50 GHz. This configuration is more than sufficient for Doom, a game that is well-optimized and does not require an excessive number of cores. The 96 MB of shared L3 cache is a key feature, as it likely helps with game data access, reducing latency and improving frame pacing. This is reflected in the game's high performance at 1080p, where the CPU is often the bottleneck.

The benchmark data supports this. At 1080p Low, the system achieves 292 FPS, which is a very high number. If the CPU were weak, we would expect this number to plateau, indicating a CPU limit. However, the FPS continues to scale down as resolution increases, showing that the CPU is not holding the system back. In fact, the CPU's PassMark single-thread score of 3494 and multithread score of 25047 indicate strong overall performance, placing it in the 89th percentile of all CPUs.

The CPU's role is to handle game logic, physics, and draw calls. With 6 fast Zen 4 cores, it does this admirably. The processor's 65W TDP is also low, which reflects its efficiency. While the game does not heavily utilize all 12 threads, having them available ensures that background tasks and future game patches won't cause stutters. The near-identical benchmark scores to rivals like the Intel Core i9-13950HX and Intel Core Ultra X9 388H show that this CPU is on par with much more expensive and power-hungry options, making it a formidable partner for the RX 6800 XT.

GPU Role

The AMD Radeon RX 6800 XT is the driving force behind this combo's performance in Doom. It is based on the RDNA 2.0 architecture and features 4608 shading units, 288 TMUs, and 128 ROPs. With a boost clock of 2250 MHz, it can deliver substantial compute power. The 16 GB of GDDR6 memory on a 256-bit bus provides a bandwidth of 512.0 GB/s, which is crucial for high-resolution textures and detailed environments. This is a clear advantage in Doom at 4K, where memory capacity and bandwidth are critical.

The GPU's benchmark scores further confirm its capability. It has a PassMark G3D score of 24980 and a Geekbench Vulkan score of 136875, placing it in the 85th percentile of all GPUs. The data indicates that this card is a high-end performer, even if it is not the absolute fastest. The scaling of FPS with resolution is a direct result of the GPU's workload. As the resolution increases, the number of pixels the GPU must process rises, which directly impacts the frame rate. The measured FPS drops from 292 at 1080p Low to 102 at 4K Low, a 65% reduction, which is consistent with the increased pixel count.

The GPU's 72 RT cores and support for DirectX 12 Ultimate ensure it is future-proof for modern titles, although Doom primarily relies on traditional rasterization. The 300W TDP and dual-slot design indicate that it is a power-hungry card, but its performance justifies the requirement. In this combo, the RX 6800 XT is the clear performance limiter at 4K, but it is so powerful that the system still maintains playable frame rates at that resolution. At 1080p and 1440p, it is powerful enough to provide an exceptionally smooth and high-refresh-rate experience, making it an excellent match for the Ryzen 5 7500X3D.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + AMD Radeon RX 6800 XT in Doom

Resolution Settings Avg FPS
3840x2160 Low 102.0
3840x2160 Medium 89.0
3840x2160 High 75.0
3840x2160 Ultra 62.0
2560x1440 Low 189.0
2560x1440 Medium 165.0
2560x1440 High 139.0
2560x1440 Ultra 114.0
1920x1080 Low 292.0
1920x1080 Medium 254.0
1920x1080 High 215.0
1920x1080 Ultra 176.0

Doom with Ryzen 5 7500X3D + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 6800 XT + Other CPUs

See how Doom performs with the same GPU but different processors.

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