Doom
This combination delivers exceptional performance with an average of 196 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 78 | 95 | 112 | 129 |
| 1440p QHD | 143 | 175 | 208 | 238 |
| 1080p Full HD | 221 | 271 | 321 | 366 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 5 7500X3D paired with the NVIDIA GeForce RTX 4070 Ti lands at rank 345 out of 2930 tested combos in Doom. That places it comfortably inside the top 12% of all CPU-GPU pairings measured for this title, which is a strong result for a six-core processor mated to a mid-upper-tier Ada Lovelace card. The data shows this combo sits well ahead of the median tested system, and the percentile positions of both components reinforce that standing: the CPU ranks in the 89th percentile among all processors, while the GPU sits in the 84th percentile among all graphics cards.
What is more telling than the raw rank is how the two components complement each other in this specific game. Doom's id Tech 6 engine is known for scaling aggressively with GPU horsepower at higher resolutions, but it also responds to strong single-threaded CPU performance at lower resolutions. The Ryzen 5 7500X3D delivers a PassMark single-thread score of 3494, which is a robust figure for a Zen 4 chip, and its 96 MB of shared L3 cache gives it a notable edge in latency-sensitive workloads. The RTX 4070 Ti, meanwhile, posts a PassMark G3D score of 31624 and a 3DMark Steel Nomad DX12 score of 5024, both of which are competitive for its class.
Compared to the nearest rival pairings in the database, this combo's CPU sits within a tight band. The Intel Core Ultra X9 388H averages 44466 points, just 0.2% behind the Ryzen 5 7500X3D's average benchmark score of 44573. The Intel Core i9-13950HX is 0.5% behind, and the AMD Ryzen AI Max 385 trails by 0.6%. On the other side, the Intel Core i5-14600 leads by 0.7%. These are negligible differences in synthetic CPU tests, but in Doom specifically, the 7500X3D's cache architecture can make a more meaningful difference than those deltas suggest.
On the GPU side, the RTX 4070 Ti's nearest rivals are a mixed bag. The RTX 5090 Mobile scores 45152, which is 0.8% higher, while the AMD Radeon Pro 5500 XT scores 45384, 1.3% higher. The RTX A6000 lags by 1.6%, and the Intel Arc A730M trails by 1.7%. None of these are direct desktop competitors in the same price or performance tier, but the deltas confirm that the 4070 Ti is performing within expectations for its class.
GPU Role
The RTX 4070 Ti brings 12 GB of GDDR6X memory on a 192-bit bus, delivering 504.2 GB/s of bandwidth. In Doom, this memory configuration proves ample: even at 4K Ultra settings, the average frame rate stays above 78 FPS, indicating the card is not running out of VRAM or bandwidth headroom. The 12 GB capacity is sufficient for this game's texture loads at any resolution tested, and the 192-bit bus width does not appear to bottleneck performance in the measured results.
Clock speeds are another factor. The GPU runs at a base clock of 2310 MHz and boosts to 2610 MHz, which are high figures for a 40-series part. The memory clock is listed at 1313 MHz with 21 Gbps effective speed, which is a standard configuration for this card. These clocks, combined with the 7680 shading units and 80 ROPs, give the 4070 Ti a pixel rate of 208.8 GPixel/s and a texture rate of 626.4 GTexel/s. For Doom's fast-paced rendering, those throughput numbers translate directly into the high frame rates seen in the measured data.
The card's FP32 performance of 40.09 TFLOPS is substantial, and its 60 RT cores and 240 Tensor cores are present but largely irrelevant for Doom, which does not use ray tracing or DLSS in the tested settings. What matters more is raw rasterization throughput, and the data shows the 4070 Ti has plenty of it. At 1080p Low settings, the combo hits 366 FPS average, which suggests the GPU is not the limiting factor at that resolution—the CPU is doing the heavy lifting to feed those frames.
At 4K Ultra, the picture changes. The average drops to 78 FPS, a 79% reduction from the 1080p Low result, which indicates the GPU is now the dominant constraint. The 4070 Ti's 12 GB VRAM and 504.2 GB/s bandwidth are still sufficient, but the sheer pixel count at 3840x2160 overwhelms the card's compute resources. This is expected behavior for a mid-upper-tier GPU at 4K in a demanding title, and the fact that it still averages 78 FPS at Ultra reflects both the card's capability and the game's optimization.
FAQ
Q: Is the AMD Ryzen 5 7500X3D a good match for the RTX 4070 Ti in Doom?
A: Yes. The combo ranks 345 out of 2930 tested pairings, placing it in the top 12% of all combos. The CPU's 96 MB L3 cache and strong single-thread score of 3494 complement the GPU's 31624 G3D score well, with no obvious bottleneck in the measured FPS data.
Q: How much VRAM does the RTX 4070 Ti have, and is it enough for Doom?
A: The card has 12 GB of GDDR6X memory on a 192-bit bus. In all tested settings, including 4K Ultra, the average frame rates remain playable, indicating 12 GB is sufficient for this game's texture and geometry demands.
Q: What is the CPU's benchmark percentile compared to other processors?
A: The Ryzen 5 7500X3D ranks in the 89th percentile among all CPUs tested, with an average benchmark score of 44573. Its nearest rival, the Intel Core Ultra X9 388H, is only 0.2% behind, making this a highly competitive chip.
Q: Does the RTX 4070 Ti support ray tracing in Doom?
A: The GPU is equipped with 60 RT cores and supports DirectX 12 Ultimate, but Doom's tested settings do not include ray tracing. The measured FPS data reflects standard rasterization performance only.
Q: What is the GPU's launch MSRP?
A: The NVIDIA GeForce RTX 4070 Ti had a launch MSRP of 799 USD.
Q: How does the GPU compare to its nearest benchmark rivals?
A: The RTX 4070 Ti scores 44795 on average, with the RTX 5090 Mobile 0.8% higher and the AMD Radeon Pro 5500 XT 1.3% higher. The RTX A6000 is 1.6% lower, and the Intel Arc A730M is 1.7% lower.
Measured FPS Breakdown
The measured data covers three resolutions—1920x1080, 2560x1440, and 3840x2160—each with four settings presets: Low, Medium, High, and Ultra. All results are averages, with min and max values provided only for the Medium preset at each resolution.
At 1920x1080, the combo delivers exceptional frame rates across the board. Low settings produce 366 FPS average, Medium yields 321 FPS with a min of 273 and max of 369, High drops slightly to 271 FPS, and Ultra still manages 221 FPS. These numbers indicate that at 1080p, the system is heavily CPU-limited; even at Ultra, the frame rate exceeds what most 1080p monitors can display, so the GPU is never the binding constraint here.
Moving to 2560x1440, the results scale down predictably. Low settings average 238 FPS, Medium averages 208 FPS with min 176 and max 239, High drops to 175 FPS, and Ultra comes in at 143 FPS. The gap between Low and Ultra is 95 FPS, which shows the GPU is starting to take on more responsibility, but the CPU still has enough headroom to keep frame rates well above 144 Hz at most settings.
At 3840x2160, the GPU becomes the clear limiting factor. Low settings average 129 FPS, Medium averages 112 FPS with min 96 and max 129, High drops to 95 FPS, and Ultra falls to 78 FPS. The delta between Low and Ultra at 4K is 51 FPS, which is a smaller absolute drop than at lower resolutions but a larger percentage change relative to the starting point. This pattern confirms that the RTX 4070 Ti's compute resources are being fully utilized at 4K, particularly at Ultra where the 78 FPS average is still smooth but noticeably lower than the 143 FPS seen at 1440p Ultra.
The min and max values for Medium settings provide additional insight. At 1080p Medium, the min of 273 FPS and max of 369 FPS show a 96 FPS range, indicating some frame time variance but nothing that would cause perceptible stutter. At 1440p Medium, the range narrows to 63 FPS (176 min, 239 max), and at 4K Medium, it tightens further to 33 FPS (96 min, 129 max). This trend suggests that frame pacing becomes more consistent as the GPU becomes the bottleneck, which is typical for well-optimized engines.
Resolution Scaling
The FPS drop from 1080p to 4K tells a clear story about where the bottleneck lies. At Low settings, the average goes from 366 FPS at 1080p to 238 FPS at 1440p (a 35% drop) and then to 129 FPS at 4K (a further 46% drop from 1440p). At Ultra settings, the progression is 221 FPS at 1080p, 143 FPS at 1440p (a 35% drop), and 78 FPS at 4K (a 45% drop from 1440p). The consistent percentage drops across settings indicate that the scaling is resolution-driven rather than settings-driven.
This pattern is characteristic of a system that transitions from CPU-limited at 1080p to GPU-limited at 4K. At 1080p Low, the 366 FPS figure is far beyond what the GPU alone could sustain; it is the CPU's single-thread performance and cache that are enabling those frame rates. The Ryzen 5 7500X3D's PassMark single-thread score of 3494 and its 96 MB L3 cache are the key enablers here. As resolution increases, the GPU's pixel throughput becomes the dominant factor, and the 4070 Ti's 208.8 GPixel/s pixel rate sets the ceiling.
The fact that the 4K Low average of 129 FPS is still higher than the 1080p Ultra average of 221 FPS would suggest if the same GPU were used at both resolutions is telling. The 1080p Ultra result is likely constrained by CPU-side draw call processing, while the 4K Low result is purely GPU-bound. This means that for players targeting maximum frame rates, lowering settings at 1080p will yield diminishing returns beyond a certain point, while at 4K, settings have a more direct impact on performance.
The medium preset's min and max values reinforce this analysis. At 1080p Medium, the min of 273 FPS is still higher than the 4K Ultra average of 78 FPS, which illustrates how much headroom the CPU provides at lower resolutions. At 4K Medium, the min of 96 FPS and max of 129 FPS show a tighter band, indicating stable GPU-limited performance without CPU-induced hitches.
Settings Recommendations
For players using this combo, the optimal settings preset depends almost entirely on the target resolution and refresh rate. At 1080p, the data shows that even Ultra settings deliver 221 FPS average, which exceeds the refresh rate of all but the most extreme esports monitors. If the display is a standard 144 Hz or 165 Hz panel, Ultra settings at 1080p are the obvious choice—the visual quality improvement over High or Medium comes at no practical cost to smoothness. Low settings at 1080p push the average to 366 FPS, but that figure is only useful for competitive players with 360 Hz displays, and the visual trade-off is significant.
At 1440p, the situation is more nuanced. Ultra settings average 143 FPS, which is just under the 144 Hz threshold but still highly playable. High settings at 175 FPS provide a comfortable margin above 144 Hz and represent the best balance of visual fidelity and performance for most users. Medium at 208 FPS is worth considering for players who prioritize frame rate over detail, while Low at 238 FPS is reserved for those chasing maximum responsiveness. Given that the min at Medium is 176 FPS, there is no risk of dropping below refresh rate territory with that preset.
At 4K, the recommendations shift toward prioritizing stability. Ultra settings average 78 FPS, which is smooth but leaves no headroom for demanding scenes; the Medium preset, with a min of 96 FPS and max of 129 FPS, is the safer choice for a consistent experience. High settings at 95 FPS fall between the two, but the Medium preset's min of 96 FPS makes it the most predictable option. Low settings at 129 FPS are viable for players who want the highest frame rate possible at 4K, but the visual downgrade from Medium is substantial.
The measured data suggests that the best all-around experience for this combo is 1440p High, which delivers 175 FPS with a strong balance of image quality and speed. For 4K users, Medium at 112 FPS is the recommended preset, as it provides a 96 FPS minimum that keeps the experience smooth even during intense combat sequences. At 1080p, Ultra settings are effectively free performance-wise, so there is no reason to compromise on visual quality.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce RTX 4070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 4070 Ti in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 129.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 95.0 |
| 3840x2160 | Ultra | 78.0 |
| 2560x1440 | Low | 238.0 |
| 2560x1440 | Medium | 208.0 |
| 2560x1440 | High | 175.0 |
| 2560x1440 | Ultra | 143.0 |
| 1920x1080 | Low | 366.0 |
| 1920x1080 | Medium | 321.0 |
| 1920x1080 | High | 271.0 |
| 1920x1080 | Ultra | 221.0 |
Doom with Ryzen 5 7500X3D + Other GPUs
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Doom with RTX 4070 Ti + Other CPUs
See how Doom performs with the same GPU but different processors.
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