Fivem

Fivem

AVERAGE FPS
119
good

This combination provides smooth gameplay with an average of 119 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 56 70 88
1440p QHD 78 101 126 159
1080p Full HD 119 153 191 242

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 88
3840x2160 Medium 70
3840x2160 High 56
3840x2160 Ultra 43
2560x1440 Low 159
2560x1440 Medium 126
2560x1440 High 101
2560x1440 Ultra 78
1920x1080 Low 242
1920x1080 Medium 191
1920x1080 High 153
1920x1080 Ultra 119

Fivem with AMD Ryzen 5 7500X3D + AMD Radeon RX 6800 XT, In-Depth Analysis

# Fivem Performance Analysis: AMD Ryzen 5 7500X3D + AMD Radeon RX 6800 XT

This combination of AMD's Ryzen 5 7500X3D and Radeon RX 6800 XT delivers a robust Fivem experience, with measured frame rates ranging from a playable 43 FPS at 4K Ultra to a remarkably fluid 242 FPS at 1080p Low. The data reveals a system that scales predictably across resolutions and settings, though the 3D V-Cache-equipped CPU and the 16 GB VRAM GPU show distinct strengths depending on where the bottleneck shifts.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 Raphael architecture using TSMC's 5 nm process. It operates with a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a 65 W TDP. The CPU's standout feature is its 96 MB of shared L3 cache, which is substantial for a 6-core part and directly contributes to its 89th percentile ranking among all CPUs. This large cache is particularly relevant for Fivem, a multiplayer mod for Grand Theft Auto V, where game logic, script processing, and player entity tracking can create significant CPU load. The 3D V-Cache helps keep frequently accessed data closer to the cores, reducing latency and improving consistency in scenes with many simultaneous actors.

In synthetic benchmarks, the processor scores 25047 in Passmark multithread and 3494 in Passmark single-thread. The single-thread score is critical because Fivem's engine, while utilizing multiple threads, still relies heavily on a few primary threads for frame rendering and server communication. The CPU's 89th percentile placement indicates it outperforms a strong majority of processors, and its nearest rivals underscore this positioning: the Intel Core Ultra X9 388H scores 44466 (0.2% higher), the Intel Core i9-13950HX scores 44342 (0.5% higher), and the AMD Ryzen AI Max 385 scores 44309 (0.6% higher). Meanwhile, the Intel Core i5-14600 scores 44889, which is 0.7% lower than the 7500X3D's average benchmark score of 44573. This clustering suggests the 7500X3D sits in a highly competitive mid-to-high tier, trading blows with mobile HX-series chips and desktop i5 variants. For Fivem, where CPU performance can dictate minimum frame rates in crowded urban areas, this processor's strong single-thread and multi-thread scores provide a solid foundation. The 12 threads also handle background tasks like Discord or streaming overlays without starving the game of processing resources.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6800 XT is a high-end RDNA 2.0 graphics card featuring the Navi 21 chip on a 7 nm process. It comes equipped with 16 GB of GDDR6 memory on a 256-bit bus, delivering 512.0 GB/s of bandwidth. The GPU's clocks are set to a base of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz, with memory running at 2000 MHz (16 Gbps effective). This hardware configuration puts the card in the 85th percentile among all GPUs, with an average benchmark score of 48477. Its nearest rivals include the NVIDIA RTX A1000 Mobile at 47743 (1.5% lower), the Intel Arc A550M at 49737 (2.5% higher), and the NVIDIA GeForce RTX 5070 Ti at 49957 (3% higher). The RX 6800 XT's 16 GB VRAM is a key asset for Fivem, especially when running high-resolution textures and custom mods that can consume substantial memory. The 512.0 GB/s bandwidth ensures that texture streaming and asset loading remain fluid, even in densely packed environments with numerous custom vehicles and buildings.

In synthetic graphics tests, the card scores 24980 in Passmark G3D and 13245 in Passmark GPU compute. The DirectX 12 score of 100, while low in isolation, reflects the synthetic nature of the test rather than real-world gaming performance. More relevantly, the GPU's 288.0 GPixel/s pixel rate and 648.0 GTexel/s texture rate indicate strong fill capabilities, which translate to smooth rasterization in Fivem's open-world rendering. The 4608 shading units and 72 ray accelerators provide ample compute for modern effects, though Fivem's modded nature often stresses raw polygon and texture throughput more than modern ray tracing. The 300 W TDP and 700 W suggested PSU are considerations for system builders, but the performance data shows the card handles Fivem's demands without becoming a limiting factor at most settings.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific CPU-GPU pairing ranks 893rd out of 3005 tested combinations in Fivem, placing it in the 70th percentile of all combos tested. This rank indicates that while the hardware is capable, there are many other configurations that achieve higher frame rates in this particular game. The rank of 893 out of 3005 means roughly 2112 combos perform worse, but 892 perform better. This positioning is interesting because both components individually rank in the mid-to-high 80s percentile, yet their combined performance in Fivem doesn't proportionally boost them into the top quartile. The data suggests that Fivem's optimization, or lack thereof, can make it difficult for even strong hardware to reach the highest frame rates. The game's engine, originally designed for last-generation consoles, may not fully utilize the 7500X3D's 96 MB L3 cache or the RX 6800 XT's 16 GB VRAM in all scenarios.

The gap between this combo's rank and the theoretical potential of its components hints at a software bottleneck rather than a hardware limitation. Many of the combos ranked above this one likely feature CPUs with higher single-thread performance or GPUs with faster rasterization, but the delta in Fivem-specific performance is not always proportional to synthetic benchmark differences. For example, the CPU's nearest rival, the Intel Core i5-14600, scores 0.7% higher in average benchmarks, but in Fivem, that small delta could translate to a few frames per second in CPU-bound scenarios. The GPU's nearest rivals, such as the RTX 5070 Ti at 3% higher score, might pull ahead in 4K Ultra settings where GPU load is highest. This rank serves as a reality check: the hardware is solid, but Fivem's engine has its own quirks that prevent it from being a top-tier performer.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive picture of how this combo performs across four settings presets (Low, Medium, High, Ultra) and three resolutions (1080p, 1440p, 4K). At 1920x1080, the system delivers its highest frame rates: 242 FPS on Low, 191 FPS on Medium (with a min of 162 and max of 220), 153 FPS on High, and 119 FPS on Ultra. These numbers indicate that at 1080p, the combo is capable of exceeding 240 Hz on Low settings, which is excellent for competitive play. The Medium preset's 191 FPS average with a 162 min shows good consistency, while Ultra's 119 FPS remains above the 100 FPS threshold for smooth gameplay.

Moving to 2560x1440, the performance scales down predictably: 159 FPS on Low, 126 FPS on Medium (with a min of 107 and max of 145), 101 FPS on High, and 78 FPS on Ultra. The drop from 1080p to 1440p is roughly 34% on Low (242 to 159), 34% on Medium (191 to 126), 34% on High (153 to 101), and 34% on Ultra (119 to 78). This consistent percentage drop indicates that the GPU is becoming more of a limiting factor as pixel count increases, but the CPU is still keeping up. At 4K (3840x2160), the frame rates are: 88 FPS on Low, 70 FPS on Medium (with a min of 59 and max of 80), 56 FPS on High, and 43 FPS on Ultra. The 4K Low to 4K Ultra drop of 45 FPS (88 to 43) is substantial, showing that the GPU is heavily taxed at this resolution.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data reveals a clear trend: as resolution increases from 1080p to 4K, frame rates drop significantly, and the pattern of these drops indicates where the bottleneck lies. From 1080p to 1440p, the average FPS across all settings drops by approximately 34%, which is a moderate decline. From 1440p to 4K, the drop is steeper: Low goes from 159 to 88 (a 45% reduction), Medium from 126 to 70 (a 44% reduction), High from 101 to 56 (a 45% reduction), and Ultra from 78 to 43 (a 45% reduction). This consistent 44-45% drop from 1440p to 4K across all settings strongly suggests that the GPU is the primary limiting factor at higher resolutions.

At 1080p, the CPU's influence is more pronounced. The difference between 1080p Low (242 FPS) and 1080p Ultra (119 FPS) is 123 FPS, or a 51% reduction due to settings. This large gap indicates that at 1080p, both CPU and GPU are working hard, with the CPU able to push high frame rates when GPU load is low. The fact that 1080p Low achieves 242 FPS, which is near the CPU's theoretical maximum for this game, suggests the 7500X3D's 4.50 GHz boost clock and 96 MB cache are doing their job. However, as resolution increases, the GPU's 16 GB VRAM and 512.0 GB/s bandwidth become the determining factors, particularly at 4K where even Low settings (88 FPS) struggle to reach 90 FPS. The 4K Ultra result of 43 FPS, while playable, is below the 60 FPS target many gamers prefer, indicating that this combo is best suited for 1080p and 1440p gaming in Fivem.

The scaling behavior also implies that Fivem's engine has a CPU-side limit around 240 FPS, as evidenced by the 1080p Low result of 242 FPS. This ceiling is not a hardware flaw but a game engine limitation, given that the CPU's Passmark single-thread score of 3494 is respectable. In contrast, the GPU has no such ceiling, as evidenced by the 4K performance scaling linearly with settings. This asymmetry in scaling is a key insight: for players seeking maximum frame rates, lowering resolution to 1080p is the most effective strategy, while those prioritizing visual quality at 4K will need to accept frame rates in the 40-90 FPS range depending on settings.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings preset depends on the user's resolution and refresh rate priorities. At 1080p, the High preset offers the best balance of visual quality and performance, delivering 153 FPS average. This is well above the 144 Hz refresh rate common on gaming monitors, and the 119 FPS on Ultra is also playable but leaves less headroom for frame time spikes. For competitive players, the Low preset's 242 FPS is ideal for 240 Hz displays, but the visual compromise may be significant in Fivem's detailed environments. The Medium preset at 191 FPS provides an excellent middle ground, with a min of 162 FPS ensuring that even intense scenes stay above 144 FPS.

At 1440p, the Medium preset is the strongest recommendation, achieving 126 FPS average with a min of 107 and max of 145. This preset keeps frame rates above 100 FPS consistently, which is the threshold for smooth gameplay on most high-refresh monitors. The High preset at 101 FPS is also viable, but the 78 FPS on Ultra may feel less responsive. For users with 144 Hz 1440p displays, Medium is the safest choice to avoid drops below 100 FPS. At 4K, the Low preset at 88 FPS is the only option that approaches 90 FPS, but the visual quality is noticeably reduced. The Medium preset at 70 FPS (min 59) is the best compromise for visual fidelity, as it stays above 60 FPS most of the time, though the 59 FPS minimum could cause occasional stutters. The High preset at 56 FPS and Ultra at 43 FPS are not recommended for 4K gaming, as they fall below the 60 FPS threshold that most players consider the baseline for smooth motion.

The data suggests that this combo is best utilized at 1080p or 1440p with Medium or High settings, where it can maintain high frame rates without excessive compromise. For 4K users, the Medium preset is the most balanced, but expectations should be set for 60-70 FPS rather than higher. The min FPS data, available only for Medium settings, shows that this preset maintains consistency across all resolutions: 162 min at 1080p, 107 min at 1440p, and 59 min at 4K. This consistency is a strong argument for choosing Medium when frame pacing is a concern.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Fivem?

A: Based on the measured FPS data, 1920x1080 delivers the highest frame rates across all settings, with a 153 FPS average on High and 242 FPS on Low. At 2560x1440, the Medium preset achieves 126 FPS, which is still excellent. For 4K (3840x2160), the best result is 88 FPS on Low, indicating that lower resolutions are preferred for higher frame rates.

Q: How does the Ryzen 5 7500X3D's cache affect Fivem performance?

A: The CPU's 96 MB shared L3 cache, combined with its 4.50 GHz boost clock, helps maintain high frame rates, particularly at 1080p where the CPU is more influential. The 1080p Low result of 242 FPS suggests the cache reduces latency in game logic processing, though the exact impact is not directly measured in the FPS data.

Q: Is the RX 6800 XT's 16 GB VRAM sufficient for Fivem mods?

A: The 16 GB of GDDR6 memory with 512.0 GB/s bandwidth supports high-resolution textures and custom content. The 4K Medium preset's 70 FPS average, with a 59 FPS minimum, indicates that VRAM is not a bottleneck at this level, as the GPU can maintain playable performance even at 4K.

Q: Why does the combo rank 893rd out of 3005 if both components are in the 85th percentile or higher?

A: The rank reflects Fivem-specific performance, which may be limited by the game engine's optimization rather than hardware potential. The CPU's nearest rivals show only 0.2-0.7% score differences, and the GPU's rivals vary by 1.5-3%, but these small synthetic deltas can translate to larger FPS differences in Fivem's unique workload.

Q: What settings preset provides the most consistent frame pacing?

A: The Medium preset is the only one with min and max FPS data, showing 162-220 at 1080p, 107-145 at 1440p, and 59-80 at 4K. This data indicates that Medium offers stable frame rates, with the 4K minimum of 59 FPS being the only instance where frame rates dip below 60.

Q: Can this combo achieve 60 FPS at 4K in Fivem?

A: Yes, but only on Low (88 FPS) and Medium (70 FPS) settings. The High preset at 56 FPS and Ultra at 43 FPS fall below 60 FPS. The Medium preset's 59 FPS minimum means it occasionally drops below 60, but the average of 70 FPS is above the threshold.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + AMD Radeon RX 6800 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 88.0
3840x2160 Medium 70.0
3840x2160 High 56.0
3840x2160 Ultra 43.0
2560x1440 Low 159.0
2560x1440 Medium 126.0
2560x1440 High 101.0
2560x1440 Ultra 78.0
1920x1080 Low 242.0
1920x1080 Medium 191.0
1920x1080 High 153.0
1920x1080 Ultra 119.0

Fivem with Ryzen 5 7500X3D + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6800 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.