Doom

Doom

AVERAGE FPS
167
excellent

This combination delivers exceptional performance with an average of 167 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 81 95 109
1440p QHD 122 149 176 202
1080p Full HD 188 230 272 312

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 95
3840x2160 High 81
3840x2160 Ultra 66
2560x1440 Low 202
2560x1440 Medium 176
2560x1440 High 149
2560x1440 Ultra 122
1920x1080 Low 312
1920x1080 Medium 272
1920x1080 High 230
1920x1080 Ultra 188

Doom with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 3080 Ti combination delivers a remarkably fluid experience in Doom, with measured frame rates that consistently favor high refresh rate displays. The data indicates that this pairing is capable of saturating even the fastest 1080p and 1440p panels, while still maintaining playable performance at 4K.

Settings Recommendations

The measured FPS rows for this combo show a clear hierarchy across presets, with the most balanced experience emerging at the Medium setting. At 1080p, the Medium preset yields an average of 272 FPS, with a minimum of 231 FPS and a maximum of 313 FPS. This represents a substantial 84 FPS uplift over the Ultra preset’s 188 FPS average, while only sacrificing a minimal amount of visual fidelity compared to the High preset’s 230 FPS average. The Medium preset is the sweet spot for competitive play, as the 231 FPS minimum ensures frame pacing remains well above the 144Hz threshold even in demanding scenes.

For users prioritizing visual quality over raw frame rates, the High preset at 1440p is the optimal choice. The data shows an average of 149 FPS at 2560x1440, which is a 27 FPS improvement over the Ultra preset’s 122 FPS average. This configuration maintains a 60 FPS minimum comfortably, and the 149 FPS average is smooth on both 144Hz and 120Hz displays. The jump from High to Ultra at this resolution costs 27 FPS, a significant 18% drop, suggesting that the Ultra preset’s additional effects are disproportionately expensive relative to the visual return.

At 4K, the Low preset is the only viable option for high refresh rate gaming, delivering an average of 109 FPS. The Medium preset at 3840x2160 produces 95 FPS average, which is still playable, but the 81 FPS minimum recorded in the data suggests potential dips below 85 FPS in heavy combat. The High preset at 4K drops to 81 FPS average, and Ultra falls to 66 FPS, making these presets better suited for 60Hz displays or slower-paced exploration. For the best overall experience across all resolutions, the Medium preset provides the most consistent frame pacing relative to the visual quality on offer, as evidenced by the tight minimum-to-maximum spread at 1080p.

GPU Role

The NVIDIA GeForce RTX 3080 Ti, built on the Ampere architecture with the GA102 chip, is the primary driver of performance in this Doom configuration. The GPU’s 12 GB of GDDR6X memory on a 384-bit bus provides 912.4 GB/s of bandwidth, which is sufficient to feed the game’s textures at all tested resolutions. The data shows that the GPU’s memory subsystem is not a bottleneck in this title, as frame rates scale consistently with resolution rather than hitting a memory ceiling.

The GPU’s clock behavior is notable: the base clock is 1365 MHz, boosting to 1665 MHz. This boost clock is relatively modest for a high-end card, but the 10240 shading units and 320 TMUs compensate through sheer parallel throughput. The FP32 performance of 34.10 TFLOPS indicates that the card has ample raw compute for Doom’s Vulkan-based rendering engine. This is reflected in the benchmark scores, where the GPU scores 26896 in Passmark G3D and 15282 in Passmark GPU Compute, placing it in the 83rd percentile of all GPUs.

Comparing the 3080 Ti to its nearest rivals in the benchmark database, the data shows it is 0.8% ahead of the AMD Radeon Pro 5300, but 1.2% behind the NVIDIA Tesla M40 24 GB and 1.7% behind the standard Tesla M40. More relevantly, it is 2% ahead of the newer NVIDIA GeForce RTX 5070. These deltaPct values, while small, indicate that the 3080 Ti remains competitive with modern offerings in synthetic tests, even though its architecture is a generation older. In Doom specifically, the GPU’s 80 RT cores and 320 Tensor cores are not heavily utilized, as the game’s primary load is traditional rasterization, which is where the 112 ROPs and 532.8 GTexel/s texture rate excel.

How This Combo Ranks

Within the benchmark database’s measured combinations, this specific pairing of the Ryzen 5 7500X3D and RTX 3080 Ti holds a rank of 716 out of 2930 tested combos. This places the configuration in the top 24.4% of all tested systems, which is a strong showing for a mid-range CPU paired with a previous-generation flagship GPU. The rank suggests that while this combo is not at the absolute pinnacle of performance, it outperforms the vast majority of systems tested in this game.

The combo rank of 716 is particularly impressive when considering the CPU’s own standing. The Ryzen 5 7500X3D sits in the 89th percentile of all CPUs, with an average benchmark score of 44573. Its nearest rivals, such as the Intel Core Ultra X9 388H (0.2% faster) and the Intel Core i9-13950HX (0.5% faster), are all higher-tier processors. This indicates that the 7500X3D is doing its part to avoid bottlenecking the 3080 Ti, allowing the GPU to operate near its full potential. The fact that the combo rank (716th) is better than the CPU’s percentile rank (89th) suggests that the 3080 Ti is raising the overall system performance more than the CPU alone would predict.

The data implies that the system is well-balanced for Doom, with neither component disproportionately limiting the other. If the CPU were a significant bottleneck, we would expect the combo rank to be lower than the CPU’s individual standing. Instead, the 3080 Ti’s 83rd percentile GPU ranking aligns closely with the combo’s top 24.4% placement, indicating that the GPU is the primary determinant of the final frame rates.

FAQ

Q: What is the highest average FPS achievable with this combo at 1080p?

A: The data shows that the Low preset at 1920x1080 produces the highest average FPS at 312, followed by Medium at 272 FPS, High at 230 FPS, and Ultra at 188 FPS.

Q: Does the RTX 3080 Ti bottleneck the Ryzen 5 7500X3D in Doom?

A: Benchmark results indicate this is not the case. The combo ranks 716th out of 2930 tested, and the GPU’s 83rd percentile ranking aligns with this placement, suggesting the GPU is the performance driver rather than a limiting factor.

Q: How does the 7500X3D compare to the Intel Core i9-13950HX?

A: The AMD processor is 0.5% behind the Intel Core i9-13950HX in average benchmark score, with scores of 44573 and 44342 respectively. This is a negligible difference in synthetic testing.

Q: Is the 12 GB VRAM on the 3080 Ti sufficient for 4K gaming in Doom?

A: Yes, the measured data shows playable frame rates at 3840x2160 across all presets, with the Low preset achieving 109 FPS and the Ultra preset achieving 66 FPS, indicating that the 12 GB memory pool is not exceeded.

Q: What is the minimum FPS recorded for the Medium preset at 1440p?

A: The data records a minimum FPS of 150 at 2560x1440 on Medium settings, with an average of 176 FPS and a maximum of 202 FPS.

Q: How does the RTX 3080 Ti compare to the RTX 5070 in synthetic benchmarks?

A: The RTX 3080 Ti is 2% faster than the RTX 5070 in average benchmark score, with scores of 41187 and 40377 respectively, despite the 5070 being a newer generation product.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance scaling across the three resolutions tested. Moving from 1080p to 1440p, the average FPS drops by approximately 35-38% across all presets. For example, at High settings, the frame rate falls from 230 FPS at 1920x1080 to 149 FPS at 2560x1440, a 35.2% reduction. Similarly, at Ultra settings, the drop is from 188 FPS to 122 FPS, a 35.1% reduction. This consistent percentage scaling across presets indicates that the system is primarily GPU-bound at these resolutions, as the performance penalty scales directly with the increased pixel count.

The transition from 1440p to 4K shows a more pronounced drop in performance. At High settings, the average FPS falls from 149 to 81, a 45.6% reduction, while at Ultra settings, the drop is from 122 to 66, a 45.9% reduction. This steeper decline at 4K resolutions suggests that the GPU’s memory bandwidth and fill rate are becoming more significant constraints. The 3080 Ti’s 912.4 GB/s bandwidth and 186.5 GPixel/s pixel rate are being taxed more heavily at 3840x2160, which has 2.25 times the pixels of 1440p.

The data also shows that the CPU becomes relatively less important as resolution increases. At 1080p, the difference between the Low and Ultra presets is 124 FPS (312 vs 188), while at 4K, the same preset comparison yields only a 43 FPS difference (109 vs 66). This narrowing gap indicates that at lower resolutions, the CPU and GPU work in closer harmony, but at 4K, the GPU’s rendering workload dominates the frame time budget. The Ryzen 5 7500X3D’s 6 cores and 12 threads, with a boost clock of 4.50 GHz, are sufficient to feed the GPU at 1080p, but the system’s overall performance is increasingly dictated by the RTX 3080 Ti’s capabilities as resolution climbs.

CPU Role

The AMD Ryzen 5 7500X3D, based on the Zen 4 Raphael architecture and manufactured on TSMC’s 5 nm process, plays a supporting but critical role in this Doom configuration. The CPU’s key asset is its 96 MB of shared L3 cache, which is unusually large for a 6-core processor. This cache size helps reduce memory latency in games that exhibit high cache locality, and Doom’s level design and enemy AI routines benefit from this configuration. The CPU’s 6 cores and 12 threads, running at a base clock of 4.00 GHz and boosting to 4.50 GHz, provide adequate single-thread performance for the game’s main simulation thread.

The benchmark data shows that the 7500X3D performs exceptionally well in single-threaded tests, scoring 3494 in Passmark Single Thread, which places it in the 89th percentile of all CPUs. This is crucial for Doom, as the game’s engine relies heavily on a primary thread for scene traversal and entity updates. The CPU’s Passmark Physics score of 2779 and Integer Math score of 70774 indicate that it can handle the game’s physics calculations without introducing frame hitches. The L3 cache’s impact is visible in the Multithread score of 25047, which is competitive with higher-core-count rivals like the Intel Core i9-13950HX, despite having half the cores.

In comparison to its nearest rivals, the 7500X3D is 0.2% slower than the Intel Core Ultra X9 388H and 0.5% slower than the Core i9-13950HX, but 0.7% faster than the Intel Core i5-14600. These deltaPct values are minimal, indicating that the CPU is not a differentiator in this game. The system’s 716th place combo rank out of 2930 confirms that the CPU is adequately matched to the 3080 Ti. At 1080p, where CPU overhead is most apparent, the 312 FPS average on Low settings demonstrates that the 7500X3D can push the GPU to its limits without becoming a bottleneck, as the frame rate exceeds what most 144Hz displays can show.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 109.0
3840x2160 Medium 95.0
3840x2160 High 81.0
3840x2160 Ultra 66.0
2560x1440 Low 202.0
2560x1440 Medium 176.0
2560x1440 High 149.0
2560x1440 Ultra 122.0
1920x1080 Low 312.0
1920x1080 Medium 272.0
1920x1080 High 230.0
1920x1080 Ultra 188.0

Doom with Ryzen 5 7500X3D + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3080 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.