Doom

Doom

AVERAGE FPS
179
excellent

This combination delivers exceptional performance with an average of 179 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 71 87 102 118
1440p QHD 131 160 189 217
1080p Full HD 202 247 292 335

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 118
3840x2160 Medium 102
3840x2160 High 87
3840x2160 Ultra 71
2560x1440 Low 217
2560x1440 Medium 189
2560x1440 High 160
2560x1440 Ultra 131
1920x1080 Low 335
1920x1080 Medium 292
1920x1080 High 247
1920x1080 Ultra 202

Doom with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 5070, In-Depth Analysis

The AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 5070 combination delivers strong performance in Doom, with the data showing a system that scales predictably across resolutions. The measured frames per second reveal a setup capable of high refresh rates at 1080p and 1440p, while remaining playable at 4K. This analysis examines the measured results, focusing on how the CPU and GPU individually contribute to the experience and how the system ranks among other tested configurations.

Resolution Scaling

The measured FPS data shows a clear and consistent drop in performance as resolution increases from 1920x1080 to 3840x2160. At the High settings preset, the average frame rate falls from 247 FPS at 1080p to 160 FPS at 1440p, and finally to 87 FPS at 4K. This represents a decline of 35.2% when moving from 1080p to 1440p, and a further 45.6% drop when scaling from 1440p to 4K. The progression is smooth, indicating that the rendering load increases steadily with pixel count.

The pattern of these decreases is informative. The percentage drop from 1440p to 4K is larger than the drop from 1080p to 1440p, which is typical for a system where the GPU becomes the primary limiting factor at higher resolutions. At 1080p, the frame rates are exceptionally high, reaching over 300 FPS on the Low preset. This suggests that at lower resolutions, the CPU has enough headroom to feed the GPU, and the bottleneck is less severe. As the resolution climbs, the GPU's workload expands significantly, and the frame rate becomes more dependent on its raw throughput.

Looking at the Low preset, the scaling is similar. The average FPS drops from 335 at 1080p to 217 at 1440p, a 35.2% reduction, and then to 118 at 4K, a 45.6% reduction from 1440p. The relative consistency in these percentage drops across presets indicates that the rendering pipeline is well-balanced for this game. The limiting component at higher resolutions is clearly the GPU, as the CPU has fewer instructions to process per frame when the graphical load is lower, yet the frame rate still falls significantly with more pixels.

The Ultra preset shows the most dramatic scaling, with average FPS falling from 202 at 1080p to 131 at 1440p and then to 71 at 4K. The 4K result is the lowest measured for this combo, at 71 FPS. This highlights the substantial cost of the highest visual quality settings. The data suggests that while the RTX 5070 is capable at 4K, it is not delivering the same high refresh rate experience seen at lower resolutions. The scaling behavior points to a system where the GPU is the dominant factor in determining performance once the resolution exceeds 1080p.

CPU Role

The AMD Ryzen 5 7500X3D features 6 cores and 12 threads, with a base clock of 4.00 GHz and a boost clock of 4.50 GHz. It also includes a large 96 MB of shared L3 cache, which is a defining characteristic of the X3D series. In the context of Doom, a game that can be sensitive to memory latency and cache size, this large L3 cache likely plays a significant role in maintaining high frame rates, especially at lower resolutions where the CPU is more likely to be a contributor to performance.

The CPU's benchmark scores provide context for its general capabilities. Its Passmark single-thread score is 3494, while its multithread score is 25047. The single-thread performance is crucial for gaming, as many game engines, including the one powering Doom, rely heavily on a few primary threads. The data shows that this CPU places in the 89th percentile compared to all CPUs, indicating it is a high-performing part. Its nearest rivals in the benchmark database include the Intel Core Ultra X9 388H and the Intel Core i9-13950HX, with the Ryzen 5 7500X3D posting an average score that is 0.2% and 0.5% higher than these parts, respectively.

The relationship between the CPU's capabilities and the measured FPS is most apparent in the 1080p results. At the Low preset, the system achieves 335 FPS. This very high frame rate is a strong indicator that the CPU is capable of processing the game's logic and draw calls rapidly enough to not bottleneck the RTX 5070. Even at the High preset, the 247 FPS average at 1080p suggests that the CPU still has ample performance headroom. The fact that the frame rates at 1080p are so high implies that the CPU's 6 cores, 12 threads, and large cache are sufficient to keep up with the GPU's output.

The CPU's role becomes less prominent as the resolution increases. At 4K, the GPU's workload is much heavier, and the frame rates are significantly lower, dropping to 87 FPS on High and 71 FPS on Ultra. In these scenarios, the CPU is likely waiting on the GPU to finish rendering frames. The data indicates that the Ryzen 5 7500X3D is not a limiting factor in this system for this game; instead, it provides a solid foundation that allows the GPU to perform to its potential, particularly at 1080p and 1440p.

FAQ

Q: What is the average frame rate at 1080p with the High preset?

A: The measured average FPS for the AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 5070 combination at 1920x1080 with High settings is 247 FPS.

Q: How does the system perform at 4K with the Ultra preset?

A: At 3840x2160 with the Ultra preset, the system achieves an average of 71 FPS. This is the lowest average FPS recorded for this combo across all tested settings and resolutions.

Q: Is the CPU or GPU the main bottleneck at 1440p?

A: While not definitively stated, the data suggests the GPU becomes the primary limiting factor at 1440p and beyond. The significant drop in frame rates from 1080p to 1440p, despite the CPU's high single-thread score, points to the GPU's rendering workload being the dominant constraint.

Q: What is the difference in performance between the Low and Ultra presets at 1440p?

A: The average FPS at 2560x1440 on the Low preset is 217 FPS, while on the Ultra preset it is 131 FPS. This represents a performance difference of 86 FPS, or about 39.6% lower performance on the Ultra preset compared to Low.

Q: What are the minimum and maximum FPS recorded for the Medium preset at 1080p?

A: For the Medium preset at 1920x1080, the measured minimum FPS is 248 and the maximum FPS is 336, with an average of 292 FPS.

Q: How does this combo's CPU score compare to its nearest rival?

A: The CPU's average benchmark score is 44573. This is 0.2% higher than the Intel Core Ultra X9 388H, which has an average score of 44466, and 0.5% higher than the Intel Core i9-13950HX, which has an average score of 44342.

Settings Recommendations

Based on the measured FPS data, the choice of settings should be guided by the target resolution and desired frame rate. For players with a 1080p display, the High preset is an excellent choice, delivering an average of 247 FPS. This is well above the 144 Hz refresh rate common on many monitors, ensuring a very smooth experience. The Ultra preset at 1080p still provides a high 202 FPS average, so it is also a viable option for those who prioritize maximum visual fidelity and have a high refresh rate display.

At 1440p, the High preset offers a strong balance, with an average of 160 FPS. This is sufficient for high refresh rate gaming and provides better visual quality than the Medium preset, which achieves 189 FPS. The Ultra preset at 1440p, with an average of 131 FPS, is also playable and will be a good fit for 120 Hz monitors, but the High preset provides a more comfortable margin above the 144 Hz threshold.

For 4K gaming, the data indicates that the High preset is the most appropriate choice for a smooth experience, yielding an average of 87 FPS. The Medium preset, at 102 FPS, is also a viable option and offers a better balance between visual quality and performance for those who want to stay above 100 FPS. The Ultra preset at 4K struggles to maintain high frame rates, with an average of 71 FPS, and is only recommended for players who prioritize visual quality over frame rate and are playing on a 60 Hz display. The Low preset is not recommended for any resolution above 1080p, as the visual quality reduction is significant and the performance gains are less critical at higher resolutions where the GPU is already the bottleneck.

How This Combo Ranks

In the database of tested combinations, the AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 5070 ranks 563rd out of 2930 combos for this game. This places it in the top 19.2% of all tested systems. This is a strong ranking, indicating that this particular pairing is well-suited for Doom. The high percentile of the GPU, which is in the 82nd percentile for all GPUs, and the strong CPU performance, in the 89th percentile for all CPUs, contribute to this favorable position.

The ranking suggests that this combo outperforms the vast majority of other tested systems. While it is not at the very top, it is firmly in the upper echelon of performance for this game. The combination of a high-end current-generation GPU and a powerful gaming-optimized CPU proves to be effective. The fact that it ranks so highly despite the immense competition from other high-end components underscores the efficiency of this pairing for Doom.

When interpreting this rank, it is important to consider that it is specific to this game and this resolution/settings configuration. The rank of 563 reflects the system's overall performance across the measured scenarios. This data indicates that a user with this combo can expect a top-tier experience in Doom, with the ability to run the game at high frame rates and high settings on most displays.

Measured FPS Breakdown

The following is a detailed breakdown of the measured average FPS for all tested resolutions and settings.

1920x1080:

  • Low: 335 FPS average.
  • Medium: 292 FPS average, with a minimum of 248 FPS and a maximum of 336 FPS.
  • High: 247 FPS average.
  • Ultra: 202 FPS average.

2560x1440:

  • Low: 217 FPS average.
  • Medium: 189 FPS average, with a minimum of 161 FPS and a maximum of 217 FPS.
  • High: 160 FPS average.
  • Ultra: 131 FPS average.

3840x2160:

  • Low: 118 FPS average.
  • Medium: 102 FPS average, with a minimum of 87 FPS and a maximum of 118 FPS.
  • High: 87 FPS average.
  • Ultra: 71 FPS average.

The data shows a clear hierarchy, with performance decreasing as both resolution and graphical settings increase. The Medium preset consistently provides a higher frame rate than High, and High is consistently faster than Ultra. The gap between Low and Medium is significant, while the gap between High and Ultra is also notable, indicating that the Ultra preset imposes a substantial performance cost relative to High.

GPU Role

The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture and features 12 GB of GDDR7 memory on a 192-bit bus, providing a memory bandwidth of 672.0 GB/s. It has a base clock of 2325 MHz and a boost clock of 2512 MHz. The GPU's compute capabilities are significant, with 6144 shading units and a FP32 performance of 30.87 TFLOPS. These specifications make it a high-performance part, and its benchmark results confirm this, placing it in the 82nd percentile of all GPUs.

The GPU's role in this system is evident from the resolution scaling data. As the resolution increases, the frame rate drops, indicating that the GPU's rendering throughput is the primary constraint. At 4K, the GPU is working at its limit, with the Ultra preset yielding only 71 FPS. This is a direct consequence of the massive number of pixels the GPU must process. The 12 GB of VRAM is a key factor here, as it must hold all the textures and frame buffers for the game at high resolutions and settings.

Comparing the GPU's performance to its nearest rivals shows it is a competitive part. Its average benchmark score is 40377, which is 0.1% higher than the AMD Radeon Pro 580 and 0.8% higher than the AMD Radeon Pro WX 7100. This indicates that while it is a strong performer, it is closely matched with some other high-end workstation GPUs in synthetic benchmarks. However, in the context of this game, the measured FPS shows that it is more than capable of delivering high frame rates at 1080p and 1440p.

The high memory bandwidth and fast clock speeds allow the RTX 5070 to handle the demands of Doom efficiently. The data suggests that the GPU's performance is well-matched with the CPU, allowing the system to achieve high frame rates without a significant bottleneck from either component. The 4K results, while lower, are still playable, showcasing the GPU's ability to handle demanding resolutions. The GPU's architecture and specifications are clearly suited for modern FPS games, and the measured results confirm its capability in this specific title.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 5070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 118.0
3840x2160 Medium 102.0
3840x2160 High 87.0
3840x2160 Ultra 71.0
2560x1440 Low 217.0
2560x1440 Medium 189.0
2560x1440 High 160.0
2560x1440 Ultra 131.0
1920x1080 Low 335.0
1920x1080 Medium 292.0
1920x1080 High 247.0
1920x1080 Ultra 202.0

Doom with Ryzen 5 7500X3D + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5070 + Other CPUs

See how Doom performs with the same GPU but different processors.

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Explore FPS benchmarks for other games using this same hardware combination.