Doom

Doom

AVERAGE FPS
94
good

This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 47 52 63
1440p QHD 66 84 99 112
1080p Full HD 104 131 155 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 52
3840x2160 High 47
3840x2160 Ultra 37
2560x1440 Low 112
2560x1440 Medium 99
2560x1440 High 84
2560x1440 Ultra 66
1920x1080 Low 176
1920x1080 Medium 155
1920x1080 High 131
1920x1080 Ultra 104

Doom with AMD Ryzen 5 5600GT + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 5600GT pairs a 6-core, 12-thread Zen 3 design with a 3.60 GHz base and 4.60 GHz boost clock. This 7 nm processor, built on the Cezanne architecture, presents an interesting case for a 2016 title like Doom, which is known for its id Tech 6 engine. The CPU’s 16 MB of L3 cache and dual-channel DDR4 memory support provide a solid foundation, but the benchmark results reveal that in this specific game, the processor rarely becomes the primary constraint at higher resolutions. Its average benchmark score of 20740 places it in the 78th percentile of all CPUs, with a near-identical performance profile to the Intel Core i7-10700, which scores 20746. The data suggests the 5600GT is a balanced mid-range part, but its role in Doom is largely to feed the GPU without becoming a bottleneck, a task it handles comfortably given the frame rates observed.

FAQ

Q: How does the Ryzen 5 5600GT's multi-threaded performance compare to its closest rivals?

A: The data shows the 5600GT is effectively tied with the Intel Core i7-10700, scoring 20740 versus 20746, a delta of 0%. It is also within a negligible 0.3% of the AMD Ryzen 5 5600X (20680) and 0.5% of the AMD EPYC 7J13 (20845). This indicates that in synthetic multi-threaded workloads, the 5600GT delivers performance statistically indistinguishable from these competitors.

Q: Is the CPU or GPU the limiting factor at 1080p with Low settings?

A: At 1920x1080 with Low settings, the measured average FPS is 175.8. This high frame rate, combined with the CPU’s single-thread score of 913 in 3dmark, suggests the system is well-balanced. While the GPU is certainly working hard, the 6-core processor has enough headroom to maintain these frame rates without becoming a severe bottleneck, as evidenced by the consistent scaling between settings.

Q: What is the performance gap between the Low and Ultra presets at 1440p?

A: The drop from Low to Ultra at 2560x1440 is substantial. The system delivers 112.4 FPS on Low but only 66.2 FPS on Ultra, a reduction of 46.2 FPS. This 41% performance penalty highlights the significant increase in graphical load that the Ultra preset imposes on the Radeon RX 6600.

Q: How does the combo's ranking in Doom reflect its overall standing?

A: The combination of the Ryzen 5 5600GT and Radeon RX 6600 ranks 1364 out of 1681 tested combos in this game. This places it in the lower 19% of all tested configurations, indicating that while it is perfectly playable, it is not a top-tier performer for this specific title when compared to more powerful hardware.

Q: Does the GPU's 8 GB of VRAM appear to be a limiting factor at 4K?

A: The measured FPS at 3840x2160 with Ultra settings is 37.2, which is noticeably lower than the 51.9 FPS at Medium settings. While this could be due to compute limitations, the 8 GB VRAM capacity, paired with a 128-bit memory bus, may also contribute to the performance drop at this demanding resolution, as texture data requirements increase significantly.

Q: What is the performance difference between the RX 6600 and the RTX 3060 Ti?

A: According to the average benchmark scores, the RX 6600 scores 25235, while its nearest rival, the NVIDIA GeForce RTX 3060 Ti, scores 25120. This represents a delta of 0.5% in favor of the RX 6600, showing they are essentially equivalent in overall synthetic performance, though real-world gaming results can vary.

Resolution Scaling

The measured FPS data reveals a clear and consistent pattern of performance degradation as resolution increases, which strongly indicates that the AMD Radeon RX 6600 is the primary limiting component in this system for Doom. At 1920x1080 with High settings, the system produces an average of 130.5 FPS. Moving to 2560x1440, that figure drops to 83.5 FPS, a 36% reduction. The climb to 3840x2160 further cripples performance, yielding just 47.4 FPS, which is a 64% drop from the 1080p figure.

This scaling behavior is the classic signature of a GPU-bound scenario. The Ryzen 5 5600GT, with its 6 cores and 12 threads, is capable of feeding the GPU at lower resolutions, but as the pixel count increases, the GPU's shading units, texture units, and memory bandwidth become the bottleneck. For instance, the difference between 1440p High (83.5 FPS) and 4K High (47.4 FPS) is a substantial 36.1 FPS loss. This is not a linear relationship, suggesting that the GPU is hitting a performance wall as it struggles to fill the additional pixels. The data implies that for a smooth 60 FPS experience, 4K is only achievable on the Low preset, which hits 63.1 FPS, while 1440p offers a much more comfortable margin on higher settings.

How This Combo Ranks

Within the comprehensive database of tested hardware combinations, the pairing of the AMD Ryzen 5 5600GT and AMD Radeon RX 6600 achieves a rank of 1364 out of 1681 combos for Doom. This places it in the bottom quintile, indicating that while it is a functional pairing, it is far from the top of the performance leaderboard. The rank suggests that many other CPU and GPU combinations—likely those with higher-end graphics cards—will produce significantly higher frame rates in this title.

The ranking is a direct reflection of the GPU's position in the market. The RX 6600, which sits in the 69th percentile of all GPUs, is a capable 1080p performer, but it is not designed to dominate at higher resolutions. The CPU's strong relative performance (78th percentile) does not boost the combo's standing because the game's frame rate is largely dictated by the graphics card. The data shows that this is a mid-range pairing that will provide a solid experience for most users, but it will not compete with high-end systems in this benchmark. The 1364 rank is a data point that confirms the expectations set by the individual components' specifications and benchmark scores.

Settings Recommendations

For users of this specific combination aiming for the best balance of visual fidelity and performance, the measured data points to 1920x1080 as the optimal resolution, with the High preset being the recommended choice. At this setting, the system achieves an average of 130.5 FPS, which is well above the threshold for smooth, responsive gameplay in a fast-paced FPS. The jump to Ultra at 1080p yields 104.2 FPS, a 20% reduction for what may be a marginal visual improvement, making High the sweet spot for this GPU.

If a higher resolution is desired, 2560x1440 on Medium is the most viable option, delivering an average of 98.6 FPS. While this is still a very playable frame rate, it represents a compromise when compared to the 1080p High experience. Pushing to High at 1440p drops the frame rate to 83.5 FPS, which is still acceptable, but Medium offers a more comfortable performance buffer. At 3840x2160, the data suggests that only the Low preset (63.1 FPS) approaches a playable level, while Medium (51.9 FPS) and High (47.4 FPS) will likely feel less fluid. The Ultra preset at 4K, with its 37.2 FPS average, is not recommended for a game requiring quick reflexes.

Measured FPS Breakdown

The complete set of measured average frame rates provides a detailed picture of the system's capabilities across different configurations.

At 1920x1080, the system performs admirably across all settings. The Low preset delivers the highest frame rate at 175.8 FPS, followed by Medium at 154.5 FPS. High settings produce 130.5 FPS, while the demanding Ultra preset still manages a solid 104.2 FPS. This resolution is clearly where the RX 6600 is most comfortable, offering a wide range of playable options.

Moving to 2560x1440, the performance impact is immediate. The Low preset drops to 112.4 FPS, and Medium falls to 98.6 FPS. High settings yield 83.5 FPS, and Ultra dips to 66.2 FPS. While all these figures are technically playable, the margin for error decreases, and the choice of preset becomes more critical for maintaining a high refresh rate experience.

At 3840x2160, the GPU is heavily taxed. The Low preset is the only one to break the 60 FPS barrier, averaging 63.1 FPS. Medium settings drop to 51.9 FPS, and High settings fall further to 47.4 FPS. The Ultra preset is the most demanding, producing an average of just 37.2 FPS, which is below the threshold for many gamers seeking a smooth experience.

GPU Role

The AMD Radeon RX 6600 is the decisive factor in this system's Doom performance. Built on the RDNA 2.0 architecture with the Navi 23 chip, this GPU features 1792 shading units, 112 texture mapping units, and 64 raster operations pipelines. Its performance is defined by a boost clock of 2491 MHz and a game clock of 2044 MHz, which allows it to reach a peak FP32 throughput of 8.928 TFLOPS. The 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, which proves to be a significant asset in this title.

The GPU's role is clearly demonstrated by the resolution scaling data. The RX 6600's performance in the 69th percentile of all GPUs, with an average benchmark score of 25235, places it just ahead of the AMD Radeon 890M (25246) and the NVIDIA GeForce RTX 3060 Ti (25120). In Doom, its capabilities are sufficient for high-refresh-rate gaming at 1080p and smooth 60 FPS experiences at 1440p with adjusted settings. However, at 4K, the GPU's compute power and memory bandwidth are stretched to their limits, resulting in the sub-60 FPS figures observed on all but the lowest preset. The data indicates that the RX 6600 is a strong 1080p performer that can handle 1440p with some compromises, but it is not a 4K-capable card for modern, demanding titles.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 6600 in Doom

Resolution Settings Avg FPS
3840x2160 Low 63.1
3840x2160 Medium 51.9
3840x2160 High 47.4
3840x2160 Ultra 37.2
2560x1440 Low 112.4
2560x1440 Medium 98.6
2560x1440 High 83.5
2560x1440 Ultra 66.2
1920x1080 Low 175.8
1920x1080 Medium 154.5
1920x1080 High 130.5
1920x1080 Ultra 104.2

Doom with Ryzen 5 5600GT + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 6600 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.