Doom
This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 48 | 57 | 66 |
| 1440p QHD | 73 | 89 | 106 | 121 |
| 1080p Full HD | 113 | 138 | 164 | 188 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600F + AMD Radeon RX 5700 XT, In-Depth Analysis
The AMD Ryzen 5 5600F and AMD Radeon RX 5700 XT combination delivers a robust performance profile in Doom, with frame rates that scale predictably across resolutions and settings. The data indicates a system well-suited for high-refresh-rate 1080p gaming, while 4K demands more conservative settings to maintain playability. This analysis breaks down the measured FPS results, contextualizes the hardware's role, and answers common questions based strictly on the provided benchmark data.
Resolution Scaling
The measured FPS data reveals a clear and steep performance drop as resolution increases, which is typical for a GPU-bound title like Doom. At the High preset, the average frame rate falls from 138 FPS at 1920x1080 to 89 FPS at 2560x1440, and then to 48 FPS at 3840x2160. This represents a 35% reduction in performance when moving from 1080p to 1440p, and an additional 46% reduction when moving from 1440p to 4K. The overall scaling from 1080p to 4K at High settings shows a 65% drop in average FPS, indicating that the RX 5700 XT's rendering capabilities are the primary limiting factor at higher pixel counts.
The pattern holds across other presets. With Ultra settings, the average FPS drops from 113 at 1080p to 73 at 1440p (a 35% decrease) and then to 40 at 4K (a 45% decrease from 1440p). Similarly, at Low settings, the frame rate falls from 188 FPS at 1080p to 121 FPS at 1440p (a 36% drop) and further to 66 FPS at 4K (a 45% drop from 1440p). The consistency of these percentage drops—roughly 35% between 1080p and 1440p, and roughly 45% between 1440p and 4K—strongly suggests that the GPU's pixel throughput, rather than the CPU's processing power, is the bottleneck as resolution scales. The Ryzen 5 5600F, with its 6 cores and 12 threads, appears to be providing ample headroom, as the frame rate declines are directly proportional to the increase in pixel count.
Settings Recommendations
Based on the measured rows, the optimal balance between visual fidelity and performance depends heavily on the target resolution. For 1920x1080, the Ultra preset is entirely viable, delivering an average of 113 FPS. This is well above the 60 FPS threshold and provides a significant visual upgrade over lower presets. The High preset pushes this further to 138 FPS, which is ideal for high-refresh-rate monitors, but the Ultra settings still offer a smooth experience with only a 25 FPS penalty compared to High. For players prioritizing maximum frame rates, the Low preset at 188 FPS shows the CPU-GPU combo is capable of extreme speeds, but the visual compromise is substantial.
At 2560x1440, the High preset emerges as the best recommendation, with an average of 89 FPS. This provides a smooth, high-fidelity experience that is well-suited for most gaming scenarios. The Medium preset offers a higher average of 106 FPS, which may be preferable for competitive play, but the jump to High is relatively small (17 FPS) and yields better image quality. The Ultra preset at 1440p drops to 73 FPS, which is still playable but begins to show signs of strain; the data suggests that the visual gains from Ultra over High do not justify the 16 FPS performance cost.
For 3840x2160, the Low preset is the only setting that provides a consistently smooth experience, with an average of 66 FPS. The Medium preset, with an average of 57 FPS, sits below the ideal 60 FPS mark, though its minimum of 49 FPS indicates occasional dips. The High preset at 48 FPS and Ultra at 40 FPS are not recommended for a fluid 4K experience, as they fall below the standard playability threshold. The data clearly shows that 4K gaming with this hardware requires significant setting reductions to maintain acceptable performance.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. In Doom, the CPU's role is to feed the GPU with draw calls and game logic, and the benchmark data indicates that it performs this task effectively. The fact that frame rates at 1080p are exceptionally high (188 FPS at Low, 138 FPS at High) suggests that the CPU is not a limiting factor at these settings; the GPU is still the primary constraint, even at lower resolutions.
The processor's 32 MB of shared L3 cache and dual-channel DDR4 memory support (with a bandwidth of 51.2 GB/s) provide a solid foundation for game data streaming. Its PassMark scores further contextualize its performance: a single-thread score of 2872 and a multithread score of 19236 place it in the 85th percentile of all CPUs. When compared to its nearest rivals, the Ryzen 5 5600F shows a negligible performance delta of 0% against the Intel Core Ultra 5 225, and is only 0.2% behind the AMD Ryzen 5 5500X3D. This indicates that the CPU's computational power is more than sufficient for Doom's engine, which is not particularly demanding on core counts. The data suggests that the 5600F's 6 cores are fully utilized without becoming a bottleneck, as evidenced by the consistent FPS scaling that aligns with GPU load rather than CPU limitations.
How This Combo Ranks
In the comprehensive database of tested hardware combinations, this specific pairing of the AMD Ryzen 5 5600F and AMD Radeon RX 5700 XT holds a comboRankInGame of 2161 out of 2930 tested combos for Doom. This places the system in the 74th percentile of all combinations, indicating that it outperforms a significant majority of other setups, though it is not in the top tier. This ranking is a holistic measure that considers the combined capabilities of both the CPU and GPU in this specific game title.
The ranking suggests that while the system is capable of delivering high frame rates at 1080p and acceptable performance at 1440p, it is outclassed by many modern high-end combinations that feature newer GPUs with more VRAM and higher compute throughput. The RX 5700 XT, despite being a competent card, is from an older generation (RDNA 1.0) and its 8 GB of VRAM and 9.754 TFLOPS of FP32 performance are not competitive with the latest offerings. The 5600F, while a strong CPU, also sits in the middle of the performance curve. The data shows that this combo is a solid mid-range performer, offering a good balance for 1080p and entry-level 1440p gaming, but it does not challenge the upper echelons of the ranking table.
GPU Role
The AMD Radeon RX 5700 XT is the primary driver of Doom's visual output, and its specifications directly correlate with the measured FPS. The GPU features 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. This memory configuration is sufficient for 1080p and 1440p gaming, but at 4K, the capacity and bandwidth become limiting factors, which is reflected in the significant FPS drops at that resolution. The GPU's core clocks are a base of 1605 MHz, a game clock of 1755 MHz, and a boost clock of 1905 MHz. These clocks enable a pixel rate of 121.9 GPixel/s and a texture rate of 304.8 GTexel/s.
The GPU's PassMark G3D score of 16277 places it in the 59th percentile of all GPUs, and its nearest rivals show a performance delta of just 0.1% compared to the AMD Radeon Pro 5600M. This indicates that the RX 5700 XT is a well-understood, mid-range performer. In Doom, the GPU's raw compute power is the main driver of frame rates, as seen in the resolution scaling data. The transition from 1080p to 1440p at High settings results in a 35% FPS drop, which is directly proportional to the 1.78x increase in pixel count, confirming that the GPU is fully saturated. The fact that the 4K results at High (48 FPS) and Ultra (40 FPS) are below 60 FPS underscores that the GPU's 9.754 TFLOPS of FP32 compute is insufficient for the demands of 4K rendering with high visual fidelity in this title.
FAQ
*Q: What is the best resolution to play Doom with this CPU and GPU combo?*
A: The data shows that 1920x1080 is the optimal resolution, as it allows for high frame rates across all settings, from 113 FPS at Ultra to 188 FPS at Low. 2560x1440 is also viable with High settings (89 FPS), but 3840x2160 requires Low settings (66 FPS) for a smooth experience.
Q: How does the CPU's core count affect performance in this game?
A: The Ryzen 5 5600F has 6 cores and 12 threads. The benchmark data indicates that this is sufficient, as frame rates scale with GPU load rather than showing CPU-related bottlenecks, even at high FPS levels like 188 at 1080p Low.
*Q: Can this combo handle 4K gaming in Doom?*
A: Yes, but only with significant compromises. At 4K, the Low preset achieves an average of 66 FPS, while the Medium preset drops to 57 FPS. The High and Ultra presets fall below 50 FPS and are not recommended for smooth gameplay.
Q: How does this combo rank compared to other tested systems?
A: This combination ranks 2161st out of 2930 tested combos for Doom. This puts it in the upper-middle range, indicating it is a capable performer but not a top-tier setup.
Q: What is the performance difference between the High and Ultra presets at 1080p?
A: At 1920x1080, the High preset delivers an average of 138 FPS, while the Ultra preset delivers 113 FPS. This represents a 25 FPS, or 18%, performance cost for enabling the highest visual settings.
Q: Is the GPU or CPU the limiting factor at 1440p with Medium settings?
A: At 2560x1440 with Medium settings, the combo achieves an average of 106 FPS. Given that the CPU is capable of much higher frame rates (as seen at 1080p), the GPU is the limiting factor at this resolution, as its rendering load increases with the pixel count.
Measured FPS Breakdown
The following table details the exact measured average FPS (and minimum/maximum where recorded) for each resolution and settings preset.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840x2160 | High | 48 | - | - |
| 3840x2160 | Low | 66 | - | - |
| 3840x2160 | Medium | 57 | 49 | 66 |
| 3840x2160 | Ultra | 40 | - | - |
| 2560x1440 | High | 89 | - | - |
| 2560x1440 | Low | 121 | - | - |
| 2560x1440 | Medium | 106 | 90 | 122 |
| 2560x1440 | Ultra | 73 | - | - |
| 1920x1080 | High | 138 | - | - |
| 1920x1080 | Low | 188 | - | - |
| 1920x1080 | Medium | 164 | 139 | 188 |
| 1920x1080 | Ultra | 113 | - | - |
The data shows a consistent hierarchy: Low settings yield the highest frame rates, followed by Medium, High, and then Ultra. The minimum and maximum FPS values recorded for the Medium preset at each resolution provide a useful range, showing that at 1080p, the frame rate fluctuates between 139 and 188 FPS, while at 4K, it fluctuates between 49 and 66 FPS. This range indicates that the Medium preset offers a more variable experience at higher resolutions, which is an important consideration for players sensitive to frame pacing.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 5700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 5700 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 57.0 |
| 3840x2160 | High | 48.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 121.0 |
| 2560x1440 | Medium | 106.0 |
| 2560x1440 | High | 89.0 |
| 2560x1440 | Ultra | 73.0 |
| 1920x1080 | Low | 188.0 |
| 1920x1080 | Medium | 164.0 |
| 1920x1080 | High | 138.0 |
| 1920x1080 | Ultra | 113.0 |
Doom with Ryzen 5 5600F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 5700 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RX 5700 XT
Explore FPS benchmarks for other games using this same hardware combination.