Doom
This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 52 | 62 | 71 |
| 1440p QHD | 78 | 96 | 114 | 130 |
| 1080p Full HD | 121 | 148 | 176 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600F + AMD Radeon RX 7600 XT, In-Depth Analysis
The AMD Ryzen 5 5600F and AMD Radeon RX 7600 XT pairing delivers a solid 1080p experience in Doom, but the data reveals a clear shift in bottleneck behavior as resolution increases. This analysis breaks down the measured performance across three resolutions and four quality presets, interpreting what the frame rates indicate about the CPU and GPU roles. The combination ranks in the 62nd percentile of tested systems, and the settings recommendations are based strictly on the measured average FPS rows.
Resolution Scaling
The measured FPS data shows a predictable decline as resolution climbs, but the rate of that decline is critical. At 1080p with High settings, the combo produces 148 FPS average. Moving to 1440p High drops that to 96 FPS, a 35% reduction. Pushing to 4K High further reduces the average to 52 FPS, which is a 46% drop from the 1440p figure. This scaling pattern is typical of a system becoming more GPU-limited at higher resolutions. The gap between Low and Ultra presets also widens dramatically as resolution increases, reinforcing this interpretation.
At 1080p Low, the system hits 202 FPS average. At 1440p Low, it falls to 130 FPS, and at 4K Low, it reaches 71 FPS. The fact that 4K Low (71 FPS) is still faster than 4K Ultra (43 FPS) by a significant margin shows how much headroom the lower preset unlocks. The Medium preset provides the only rows with both min and max FPS values: 176 average (149 min, 202 max) at 1080p, 114 average (97 min, 131 max) at 1440p, and 62 average (52 min, 71 max) at 4K. These ranges indicate that even the minimum frame rates at 1080p Medium are well above the 60 FPS threshold, while 4K Medium dips to 52 FPS minimum.
The scaling from 1080p to 4K at High settings shows a 65% total reduction in average FPS (from 148 to 52). This is a steeper decline than what a purely CPU-bound scenario would produce, suggesting the RX 7600 XT's rendering throughput is the primary constraint at higher resolutions. The 1440p to 4K transition at High (96 to 52 FPS) is a 46% drop, which is proportionally larger than the 1080p to 1440p drop (35%). This nonlinear behavior points to the GPU's memory bandwidth and pixel throughput becoming increasingly taxed as the pixel count grows.
CPU Role
The Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture (Vermeer codename) on TSMC's 7 nm process. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. The cache layout includes 64 KB L1 and 512 KB L2 per core, plus 32 MB of shared L3 cache. Its PassMark multithread score is 19,236, and its single-thread score is 2,872. The processor sits at the 85th percentile among all CPUs, with an average benchmark score of 36,945.
The nearest rivals in the database show this CPU is tightly clustered. The Intel Core Ultra 5 225 scores 36,938 (a 0% delta), the AMD Ryzen 5 5500X3D scores 37,018 (-0.2% delta), the AMD Ryzen AI 7 PRO 450 scores 37,093 (-0.4% delta), and the Intel Core i9-12900T scores 37,112 (-0.5% delta). This means the 5600F is essentially at parity with these chips in synthetic benchmarks, with less than 1% separating all four rivals. For Doom, this suggests the CPU is not a differentiator at lower resolutions where the frame rates are high.
At 1080p, the data shows the CPU is capable of feeding the GPU enough data to reach 202 FPS at Low settings. The fact that 1080p High (148 FPS) is dramatically lower than 1080p Low suggests the GPU, not the CPU, is the limiting factor even at 1080p. The CPU's 12 threads and 32 MB L3 cache are sufficient for Doom's engine, which was released in 2016 and does not heavily tax modern multi-core processors. The single-thread score of 2,872 indicates strong per-core performance, which matters for game logic and draw call submission, but the measured FPS deltas between presets at the same resolution are far larger than what CPU clock scaling alone would produce.
The boost clock of 4.00 GHz is modest by modern standards, but the Zen 3 architecture's IPC efficiency compensates. The processor's 65 W TDP and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are adequate for this game. The data does not show any resolution where the CPU becomes the bottleneck, as even the highest FPS at 1080p Low (202) is likely GPU-limited given the setting reduction. The CPU's PassMark physics score of 1,043 and integer math score of 59,339 are solid, but they do not translate into a measurable advantage in this title's frame rates.
GPU Role
The Radeon RX 7600 XT is built on the RDNA 3.0 architecture (Navi 33 chip, codename Hotpink Bonefish) using TSMC's 6 nm process. It features 16 GB of GDDR6 memory on a 128-bit bus, yielding 288.0 GB/s of bandwidth. The GPU has 2,048 shading units, 128 TMUs, 64 ROPs, and 32 ray accelerators. Its clocks are 1980 MHz base, 2470 MHz game, and 2755 MHz boost. The FP32 throughput is 22.57 TFLOPS, with a pixel rate of 176.3 GPixel/s and texture rate of 352.6 GTexel/s.
The GPU's PassMark G3D score is 17,132, placing it at the 60th percentile among all GPUs. Its average benchmark score is 17,083. The nearest rivals reveal an interesting comparison: the NVIDIA GeForce GTX 690 scores 17,037 (0.3% delta), the AMD Radeon HD 7970M scores 17,019 (0.4% delta), the NVIDIA GeForce RTX 3070 scores 17,208 (-0.7% delta), and the NVIDIA Tesla M4 scores 16,932 (0.9% delta). The RTX 3070 being only 0.7% higher in this synthetic average is notable, though the 3070's real-world performance in modern titles is typically stronger. For Doom specifically, the RX 7600 XT's 16 GB VRAM is far more than needed, but the 128-bit bus and 288 GB/s bandwidth become the constraint at 4K.
The measured FPS data confirms the GPU is the primary limiter at higher resolutions. At 4K Ultra, the average is 43 FPS, which is unplayable for a fast-paced FPS. At 4K High, it improves to 52 FPS, still below the ideal 60 FPS target. The GPU's 22.57 TFLOPS of FP32 compute is not the bottleneck; rather, the pixel fill rate of 176.3 GPixel/s and the memory bandwidth are what hold back 4K performance. The 64 ROPs are a modest count for 4K output, and the 128-bit memory bus limits effective bandwidth scaling.
At 1440p, the GPU provides a solid experience: 96 FPS at High and 78 FPS at Ultra. This is the resolution where the RX 7600 XT shows its strength. The 16 GB VRAM capacity is not a factor at any of these settings, as Doom's texture sizes are modest by 2024 standards. The boost clock of 2755 MHz is high, and the 1:1 FP16 to FP32 ratio (22.57 TFLOPS for both) does not provide a compute advantage in this game. The GPU's Vulkan 1.4 support and DirectX 12 Ultimate (12_2) are more than sufficient for Doom's engine, which was designed for older APIs.
How This Combo Ranks
The combo ranking places this system at 1,827 out of 2,930 tested combinations. This is the 62nd percentile, meaning it outperforms roughly 62% of all tested systems in this game. This rank is lower than the CPU's individual 85th percentile and the GPU's 60th percentile might suggest separately, indicating that the pairing is not optimally balanced for Doom. The CPU is significantly stronger relative to the database than the GPU, which means the GPU is the limiting factor in most scenarios.
The rank of 1,827 suggests that many other combos with similar or weaker CPUs but stronger GPUs achieve higher frame rates in Doom. The GPU's 60th percentile is the weaker link, and this drags the combo's overall standing down. However, the rank also reflects that Doom is not a particularly demanding title, so even mid-range GPUs can achieve high FPS. The data shows that the combo's performance is adequate for 1080p and 1440p gaming, but the 4K performance is below what a top-ranking system would deliver.
Compared to the CPU's nearest rivals, the 5600F is virtually tied with the Intel Core Ultra 5 225 and the others. This means that swapping the CPU for any of those would not materially change the combo ranking in this game, as the GPU would remain the bottleneck. The GPU's nearest rival, the RTX 3070, is only 0.7% higher in average benchmark score, but in Doom, the RTX 3070 might perform differently due to architectural differences not captured in the synthetic average. The combo rank of 1,827 is a holistic measure that accounts for the specific interaction between this CPU and GPU in this title.
Settings Recommendations
Based strictly on the measured FPS rows, the Medium preset offers the best balance of frame rate and visual quality. At 1080p Medium, the average is 176 FPS with a minimum of 149 FPS and maximum of 202 FPS. This is well above any competitive refresh rate and provides a smooth experience. At 1440p Medium, the average is 114 FPS with a minimum of 97 FPS, which is still excellent for high-refresh monitors. The Medium preset is the only one with recorded min/max values, indicating the data captures the full frame time variance.
The High preset is a viable alternative for users who prioritize visual fidelity. At 1080p High, the average is 148 FPS, which remains very playable. At 1440p High, the average drops to 96 FPS, still above 60 FPS but noticeably lower than Medium. The Ultra preset should be avoided at 4K, as it produces 43 FPS average, which is below playable standards for an FPS. At 1440p Ultra, the 78 FPS average is playable but represents a 32% drop from Medium's 114 FPS.
For 4K, the Low preset is the only option that stays above 60 FPS, with an average of 71 FPS. However, this sacrifices most visual quality. The Medium preset at 4K (62 FPS average, 52 min) is borderline, with the minimum dipping below 60 FPS. The data suggests the sweet spot is 1440p Medium (114 FPS) for a high-refresh experience, or 1080p Ultra (121 FPS) if maximum detail is desired at a still-high frame rate. The 1080p Ultra at 121 FPS is a better choice than 1440p High at 96 FPS for most users, as the frame rate difference is substantial and the visual upgrade from High to Ultra is often marginal in fast-paced games.
FAQ
Q: What average FPS does this combo achieve at 1080p High settings?
A: The measured average is 148 FPS. This is a strong result for competitive play, and the minimum FPS for the Medium preset (which is the only row with min data at 1080p) is 149 FPS, suggesting the High preset likely stays well above 100 FPS.
Q: Is this combo capable of 4K gaming in Doom?
A: At 4K Ultra, the average is 43 FPS, which is not playable. At 4K High, it improves to 52 FPS, still below the 60 FPS target. Only the Low preset at 4K achieves 71 FPS, meaning 4K is only viable with significant quality reductions.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 5 5600F has an average benchmark score of 36,945. The Intel Core Ultra 5 225 scores 36,938 (0% delta), the AMD Ryzen 5 5500X3D scores 37,018 (-0.2% delta), the AMD Ryzen AI 7 PRO 450 scores 37,093 (-0.4% delta), and the Intel Core i9-12900T scores 37,112 (-0.5% delta). All are within 0.5% of each other.
Q: What is the GPU's memory configuration and bandwidth?
A: The RX 7600 XT has 16 GB of GDDR6 memory on a 128-bit bus, providing 288.0 GB/s of bandwidth. The memory clock is 2250 MHz with an effective speed of 18 Gbps.
Q: Which resolution and preset gives the highest frame rate above 60 FPS while maintaining visual quality?
A: The 1440p Medium preset provides 114 FPS average with a 97 FPS minimum, which is ideal. The 1080p Ultra preset provides 121 FPS average, offering a good balance of detail and speed. Both are far above the 60 FPS threshold.
Q: What is the combo's overall rank among all tested systems in Doom?
A: The combination ranks 1,827 out of 2,930 tested combos. This places it in the 62nd percentile, indicating it outperforms most systems but is not in the top tier for this game. The GPU is the limiting factor, as its 60th percentile is lower than the CPU's 85th percentile.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 7600 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 7600 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.0 |
| 3840x2160 | Medium | 62.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 130.0 |
| 2560x1440 | Medium | 114.0 |
| 2560x1440 | High | 96.0 |
| 2560x1440 | Ultra | 78.0 |
| 1920x1080 | Low | 202.0 |
| 1920x1080 | Medium | 176.0 |
| 1920x1080 | High | 148.0 |
| 1920x1080 | Ultra | 121.0 |
Doom with Ryzen 5 5600F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 7600 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RX 7600 XT
Explore FPS benchmarks for other games using this same hardware combination.