Doom
This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 27 | 30 | 30 |
| 1440p QHD | 39 | 42 | 53 | 62 |
| 1080p Full HD | 54 | 69 | 81 | 90 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600 + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 5 5600 and NVIDIA GeForce GTX 1650 combination delivers playable performance in Doom, but it is far from a high-end experience. The data shows that this pairing sits at rank 1609 out of 1681 tested combos in this game, placing it in the bottom percentile of systems. While the 6-core, 12-thread CPU is a strong modern processor, the GTX 1650's 4 GB of VRAM and modest compute capabilities cap the overall experience. This analysis breaks down exactly what this combo can achieve, where its limits lie, and which settings provide the most playable results.
FAQ
Q: Can this combo run Doom at 1920x1080 with playable frame rates?
A: Yes. At 1920x1080, the average FPS ranges from 53.5 on Ultra to 89.5 on Low. The High preset delivers 68.5 FPS, which is fully playable for a fast-paced FPS.
Q: What is the best resolution for this combo in Doom?
A: The data clearly favors 1920x1080. At 2560x1440, only the Low preset reaches above 60 FPS (61.5), while 3840x2160 never exceeds 30.4 FPS across any setting.
Q: How does the GTX 1650 compare to its nearest rivals?
A: The GPU's average benchmark score is 8713, placing it within 0.5% of several competitors. It is 0.5% ahead of the Quadro P2200 and 0.4% behind the RTX 3050 A Mobile and Radeon 550X.
Q: Is the Ryzen 5 5600 a bottleneck in this setup?
A: Likely not. The CPU scores 18309 in Cinebench R23 multicore and 2584 in single-core, ranking in the 79th percentile of all CPUs. Its 6 cores and 12 threads are more than sufficient for Doom's engine.
Q: Does the 4 GB VRAM on the GTX 1650 cause issues?
A: The data suggests yes at higher settings. At 3840x2160, Ultra drops to 18.8 FPS while High and Medium achieve only 26.7 and 30.3 FPS respectively, indicating the GPU's memory and bandwidth constraints dominate.
Q: What preset offers the best balance of quality and speed?
A: At 1920x1080, the High preset at 68.5 FPS offers a solid experience. For strictly competitive play, Low at 89.5 FPS provides a significant speed advantage with minimal visual sacrifice in this title.
CPU Role
The AMD Ryzen 5 5600 is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture with a 7 nm process. Its base clock of 3.50 GHz boosts up to 4.40 GHz, and it features a 32 MB shared L3 cache. In synthetic benchmarks, this CPU scores 18309 in Cinebench R23 multicore and 2584 in single-core, with a Passmark multithread score of 21541. Its 65W TDP and DDR4 memory support make it an efficient, capable part for gaming workloads.
For Doom, the CPU's role is to feed the GPU with draw calls and game logic. The benchmark results show that even the weakest measured FPS values (18.8 at 4K Ultra) are far above what a CPU bottleneck would cause. The 5600's single-thread performance (882 in 3DMark single-thread, 3256 in Passmark single-thread) is robust enough to handle Doom's engine at any resolution tested. The data indicates that the CPU is not the limiting factor in this combo; rather, the GPU's capabilities define the performance ceiling.
The processor's 79th percentile ranking vs all CPUs confirms it is a well-above-average part. Even when compared to its nearest rivals, the Ryzen 5 5600's average benchmark score of 21765 is only 0.9% behind the Intel Core i7-11700F and 0.6% behind the AMD EPYC 9554P. This CPU has ample headroom for Doom, meaning the FPS differences between settings are almost entirely attributable to GPU load.
GPU Role
The NVIDIA GeForce GTX 1650 is a Turing-architecture GPU with 896 shading units, 56 TMUs, and 32 ROPs. Its base clock is 1485 MHz with a boost of 1665 MHz, and it has 4 GB of GDDR5 memory on a 128-bit bus, delivering 128.1 GB/s of bandwidth. The GPU's FP32 performance is 2.984 TFLOPS, and it has a 75W TDP. Its Passmark G3D score is 7880, placing it in the 43rd percentile of all GPUs.
In Doom, the GPU is the primary performance driver. The measured FPS data shows a clear scaling pattern: at 1920x1080, dropping from Ultra (53.5 FPS) to Low (89.5 FPS) yields a 67% performance increase. At 2560x1440, the same setting change goes from 38.9 to 61.5 FPS, and at 3840x2160, from 18.8 to 30.4 FPS. This scaling indicates that the GPU's fill rate and memory bandwidth are the bottlenecks, not the CPU.
The 4 GB VRAM capacity is a significant constraint. At 3840x2160, even Medium settings only achieve 30.3 FPS, and Ultra drops to 18.8 FPS. This suggests that texture memory requirements at 4K exceed the available VRAM, causing severe performance degradation. The GPU's nearest rivals include the RTX 3050 A Mobile (0.4% faster) and Quadro P2200 (0.5% slower), showing that the GTX 1650 is competitive within its class but cannot escape its hardware limits.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend heavily on the target resolution and the desired frame rate. At 1920x1080, which is the natural resolution for this GPU, the High preset delivers 68.5 FPS. This is the best quality-to-performance ratio, as it provides a smooth experience while maintaining visual fidelity. For players prioritizing maximum smoothness, the Low preset at 89.5 FPS is excellent, but Medium at 80.8 FPS is a strong middle ground.
At 2560x1440, the situation changes. Only the Low preset (61.5 FPS) achieves a reliably playable frame rate. Medium drops to 52.9 FPS, High to 41.8 FPS, and Ultra to 38.9 FPS. For a 1440p monitor, the Low preset is the only sensible choice for consistent performance. The 3840x2160 resolution is not practical with this combo; even Low only hits 30.4 FPS, and Ultra at 18.8 FPS is unplayable. Users with a 4K display should strongly consider running at a lower resolution or upgrading the GPU.
The data suggests that the High preset at 1080p is the "sweet spot" for this combo. It offers 68.5 FPS, which is above the 60 FPS threshold for smooth gameplay, while retaining better visuals than Medium or Low. The Ultra preset at 53.5 FPS is borderline and may cause noticeable stutter in fast action sequences, so it is not recommended.
How This Combo Ranks
This combo ranks 1609 out of 1681 tested combinations in Doom, which places it in the bottom 5% of all systems tested. This ranking reflects the GTX 1650's modest performance rather than the CPU's capabilities. The Ryzen 5 5600's 79th percentile CPU ranking and strong benchmark scores (Cinebench R23 multicore 18309, Passmark multithread 21541) show that the processor is not the weak link.
The GPU's 43rd percentile ranking among all GPUs is the primary reason for the low combo rank. With an average benchmark score of 8713, the GTX 1650 is only 0.4% behind the RTX 3050 A Mobile and 0.5% behind the Quadro P2200, but these are all entry-level parts. In Doom, which was released in 2016, the game's engine is well-optimized, but the GPU's 4 GB VRAM and 128.1 GB/s bandwidth are simply insufficient for higher resolutions and settings.
In practical terms, this combo is best suited for 1080p gaming, where it ranks as a capable entry-level system. The CPU has headroom for future GPU upgrades, but as configured, this pairing will not handle 1440p or 4K gaming in Doom without significant compromises on settings.
Measured FPS Breakdown
The measured FPS data for this combo in Doom is as follows:
1920x1080:
- Low: 89.5 FPS
- Medium: 80.8 FPS
- High: 68.5 FPS
- Ultra: 53.5 FPS
2560x1440:
- Low: 61.5 FPS
- Medium: 52.9 FPS
- High: 41.8 FPS
- Ultra: 38.9 FPS
3840x2160:
- Low: 30.4 FPS
- Medium: 30.3 FPS
- High: 26.7 FPS
- Ultra: 18.8 FPS
The performance scaling across resolutions is consistent and predictable. At 1080p, the combo delivers playable frame rates at all settings, with a 67% increase from Ultra to Low. At 1440p, only Low maintains a 60+ FPS average, while Medium barely dips below 53 FPS. At 4K, the GPU is overwhelmed, with no setting achieving even 31 FPS.
The data shows a clear performance cliff between 1440p and 2160p. The drop from 61.5 FPS (1440p Low) to 30.4 FPS (4K Low) represents a 50% reduction in performance, despite only a 2.25x increase in pixel count. This indicates that the GTX 1650's 4 GB VRAM and 128.1 GB/s bandwidth are insufficient for 4K texture loads, causing severe bottlenecking. For the best experience, 1080p High at 68.5 FPS is the recommended configuration, offering a smooth, visually pleasing experience that plays to this combo's strengths.
Hardware Specifications
AMD Ryzen 5 5600
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce GTX 1650 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.4 |
| 3840x2160 | Medium | 30.3 |
| 3840x2160 | High | 26.7 |
| 3840x2160 | Ultra | 18.8 |
| 2560x1440 | Low | 61.5 |
| 2560x1440 | Medium | 52.9 |
| 2560x1440 | High | 41.8 |
| 2560x1440 | Ultra | 38.9 |
| 1920x1080 | Low | 89.5 |
| 1920x1080 | Medium | 80.8 |
| 1920x1080 | High | 68.5 |
| 1920x1080 | Ultra | 53.5 |
Doom with Ryzen 5 5600 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with GTX 1650 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.